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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=641748

webcam-simulacrum.mgif is a hand-edited file containing red.gif and blue.gif,
concatenated together with the relevant headers for
multipart/x-mixed-replace. Specifically, with the headers in
webcam-simulacrum.mjpg^headers^, the web browser will get the following:

HTTP 200 OK
Content-Type: multipart/x-mixed-replace;boundary=BOUNDARYOMG

\-\-BOUNDARYOMG\r\n
Content-Type: image/gif\r\n
\r\n
<contents of red.gif> (no newline)
\-\-BOUNDARYOMG\r\n
Content-Type: image/gif\r\n
\r\n
<contents of blue.gif> (no newline)
\-\-BOUNDARYOMG\-\-\r\n

(The boundary is arbitrary, and just has to be defined as something that
won't be in the text of the contents themselves. \-\-$(boundary)\r\n means
"Here is the beginning of a boundary," and \-\-$(boundary)\-\- means "All done
sending you parts.")
-->
<head>
  <title>Test for Bug 641748 - WebCam Simulacrum</title>
  <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="application/javascript" src="/tests/SimpleTest/WindowSnapshot.js"></script>
  <script type="application/javascript" src="imgutils.js"></script>
  <script type="application/javascript" src="animationPolling.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=641748">
Mozilla Bug 641748: GIF decoder doesn't support multipart/x-mixed-replace
</a>
<p id="display"></p>

<div id="content">
  <div id="referenceDiv" style="height: 100px; width: 100px;
                                display: none; background: #0018ff;"></div>
  <div id="animatedImage">
    <img id="animatedGif" src="webcam-simulacrum.sjs" style="display: none; height: 100px; width: 100px;">
      <div id="text-descr"></div>
  </div>
  <div id="debug" style="display:none">
  </div>
</div>
<pre id="test">
<script type="text/javascript;version=1.8">
const FAILURE_TIMEOUT = 60000; // Fail early after 60 seconds

function main()
{
  var animTest = new AnimationTest(20, FAILURE_TIMEOUT, 'referenceDiv',
                                   'animatedGif', 'debug');
  animTest.beginTest();
}

window.onload = main;
</script>
</pre>
</body>
</html>