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/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
// Test that Debugger.Memory.prototype.takeCensus and
// HeapSnapshot.prototype.takeCensus return the same data for the same heap
// graph.
function doLiveAndOfflineCensus(g, dbg, opts) {
dbg.memory.allocationSamplingProbability = 1;
dbg.memory.trackingAllocationSites = true;
g.eval(` // 1
(function unsafeAtAnySpeed() { // 2
for (var i = 0; i < 100; i++) { // 3
this.markers.push(allocationMarker()); // 4
} // 5
}()); // 6
`); // 7
dbg.memory.trackingAllocationSites = false;
return {
live: dbg.memory.takeCensus(opts),
offline: saveHeapSnapshotAndTakeCensus(dbg, opts)
};
}
function run_test() {
var g = newGlobal();
var dbg = new Debugger(g);
g.eval("this.markers = []");
const markerSize = byteSize(allocationMarker());
// First, test that we get the same counts and sizes as we allocate and retain
// more things.
let prevCount = 0;
let prevBytes = 0;
for (var i = 0; i < 10; i++) {
const { live, offline } = doLiveAndOfflineCensus(g, dbg, {
breakdown: { by: "objectClass",
then: { by: "count"} }
});
equal(live.AllocationMarker.count, offline.AllocationMarker.count);
equal(live.AllocationMarker.bytes, offline.AllocationMarker.bytes);
equal(live.AllocationMarker.count, prevCount + 100);
equal(live.AllocationMarker.bytes, prevBytes + 100 * markerSize);
prevCount = live.AllocationMarker.count;
prevBytes = live.AllocationMarker.bytes;
}
// Second, test that the reported allocation stacks and counts and sizes at
// those allocation stacks match up.
const { live, offline } = doLiveAndOfflineCensus(g, dbg, {
breakdown: { by: "objectClass",
then: { by: "allocationStack"} }
});
equal(live.AllocationMarker.size, offline.AllocationMarker.size);
// One stack with the loop further above, and another stack featuring the call
// right above.
equal(live.AllocationMarker.size, 2);
// Note that because SavedFrame stacks reconstructed from an offline heap
// snapshot don't have the same principals as SavedFrame stacks captured from
// a live stack, the live and offline allocation stacks won't be identity
// equal, but should be structurally the same.
const liveEntries = [];
live.AllocationMarker.forEach((v, k) => {
dumpn("Allocation stack:");
k.toString().split(/\n/g).forEach(s => dumpn(s));
equal(k.functionDisplayName, "unsafeAtAnySpeed");
equal(k.line, 4);
liveEntries.push([k.toString(), v]);
});
const offlineEntries = [];
offline.AllocationMarker.forEach((v, k) => {
dumpn("Allocation stack:");
k.toString().split(/\n/g).forEach(s => dumpn(s));
equal(k.functionDisplayName, "unsafeAtAnySpeed");
equal(k.line, 4);
offlineEntries.push([k.toString(), v]);
});
const sortEntries = (a, b) => {
if (a[0] < b[0]) {
return -1;
} else if (a[0] > b[0]) {
return 1;
} else {
return 0;
}
};
liveEntries.sort(sortEntries);
offlineEntries.sort(sortEntries);
equal(liveEntries.length, live.AllocationMarker.size);
equal(liveEntries.length, offlineEntries.length);
for (let i = 0; i < liveEntries.length; i++) {
equal(liveEntries[i][0], offlineEntries[i][0]);
equal(liveEntries[i][1].count, offlineEntries[i][1].count);
equal(liveEntries[i][1].bytes, offlineEntries[i][1].bytes);
}
do_test_finished();
}
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