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* Issue mcp-graveyard/UXP#1656 - Part 6: Clean up the build filesMoonchild2020-09-23
* Issue mcp-graveyard/UXP#1656 - Part 3: Nuke more vim config lines in the tree.Moonchild2020-09-23
* Issue mcp-graveyard/UXP#1656 - Part 1: Nuke most vim config lines in the tree.Moonchild2020-09-23
* Issue mcp-graveyard/UXP#1603 - Part 1: Reorganize ScriptLoader/ScriptElementMoonchild2020-06-30
* Issue mcp-graveyard/UXP#1525 - Kill marquee element; Debug Follow UpGaming4JC2020-06-07
* Issue mcp-graveyard/UXP#1525 - Kill marquee elementMoonchild2020-06-01
* Bug 1418002 - Remove HTMLContentElementMatt A. Tobin2020-04-17
* Bug 1402941 - Add HTMLSlotElementMatt A. Tobin2020-04-17
* Bug 1401097 - Simplify gHTMLElements and remove redundant conditions in nsXHT...Matt A. Tobin2020-04-17
* Bug 1396584 - Remove support for multiple ShadowRootsMatt A. Tobin2020-04-17
* Bug 1400777 - Slim down nsElementTable.hMatt A. Tobin2020-04-17
* Issue mcp-graveyard/UXP#1375 - Stop largely using the parser serviceMatt A. Tobin2020-04-17
* Bug 1394300 - Streamline nsElementTable.cppMatt A. Tobin2020-04-17
* Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.Gaming4JC2020-01-26
* Bug 1274159 - Part 2-2: Support HTMLConstructor WebIDL extended attribute for...Gaming4JC2020-01-26
* Bug 1274159 - Part 2-1: Include the name of relevant interface in nsHTMLTagLi...Gaming4JC2020-01-26
* Bug 1322938 - Basic implementation of HTMLDialogElement.Gaming4JC2020-01-07
* Issue mcp-graveyard/UXP#1118 - Part 6: Fix various tests that are no longer c...wolfbeast2019-12-22
* Issue mcp-graveyard/UXP#1317 - Increase the XML nested depth limit to 2048.wolfbeast2019-12-12
* Make nsScannerIterator a trivial type in order to use memsettrav902018-09-02
* Restrict XML file recursion depth to 200.wolfbeast2018-02-02
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02