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Commit message (
Expand
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Author
Age
*
[DOM] Add a null check
wolfbeast
2020-02-26
*
Issue #1395 - Remove FlyWeb Service
Matt A. Tobin
2020-02-06
*
Issue #1390 - Get rid of the Presentation API
Matt A. Tobin
2020-02-06
*
Issue #1384 - Match standard for colSpan/rowSpan
win7-7
2020-02-03
*
Bug 1430951 - Avoid element name atomizing to improve performance of LookupCu...
Gaming4JC
2020-01-26
*
Bug 1430034 - Fix attributeChangedCallback isn't fired with correct newValue ...
Gaming4JC
2020-01-26
*
Bug 1421544 - Lazy push/pop CustomElementReactionsStack entry;
Gaming4JC
2020-01-26
*
Bug 1413815 - Convert 'observedAttributes' to a sequence<DOMString>
Gaming4JC
2020-01-26
*
Bug 1407669 - Fix custom element creation hides uncatchable exceptions from t...
Gaming4JC
2020-01-26
*
Bug 1419305 - Part 2: Keep processing remaining elements in ElementQueue even...
Gaming4JC
2020-01-26
*
Bug 1419305 - Part 1: Use MicroTask on CustomElements correctly
Gaming4JC
2020-01-26
*
Bug 1406922 - Make CycleCollectedJSContext to handle microtasks and make Muta...
Gaming4JC
2020-01-26
*
Bug 1405821 - Move microtask handling to CycleCollectedJSContext
Gaming4JC
2020-01-26
*
Bug 1415761 - Catch the exception and rethrow it after invoking custom elemen...
Gaming4JC
2020-01-26
*
Bug 1396620 - Part 2: Fix compartment mismatch crash when doing old prototype...
Gaming4JC
2020-01-26
*
Bug 1396620 - Part 1: Remove created callback for custom elements
Gaming4JC
2020-01-26
*
Bug 1400762 - Make dom.webcomponents.enabled pref doesn't control CustomEleme...
Gaming4JC
2020-01-26
*
Bug 1405335 - Remove custom element attached and detached callbacks validatio...
Gaming4JC
2020-01-26
*
Bug 1406325 - Part 5: Implement try to upgrade.
Gaming4JC
2020-01-26
*
Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...
Gaming4JC
2020-01-26
*
Bug 1406325 - Part 3: Refactor custom elements clone a node.
Gaming4JC
2020-01-26
*
Bug 1406325 - Part 2: Set CustomElementData when cloning a node.
Gaming4JC
2020-01-26
*
Bug 1406325 - Part 1: Make sure custom element state is custom before sending...
Gaming4JC
2020-01-26
*
Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat...
Gaming4JC
2020-01-26
*
Bug 1378079 - Part 2: Introduce throw-on-dynamic-markup-insertion counter.
Gaming4JC
2020-01-26
*
Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini...
Gaming4JC
2020-01-26
*
Bug 1352290 - Add assertion to CustomElementReactionsStack::Enqueue to ensure...
Gaming4JC
2020-01-26
*
Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr...
Gaming4JC
2020-01-26
*
Bug 1406297 - Fix Document.createElement must report an exception.
Gaming4JC
2020-01-26
*
Bug 1319342 - Clone a node should enqueue an upgrade reaction.
Gaming4JC
2020-01-26
*
Bug 1121994 - Implement adopted callback for custom elements.
Gaming4JC
2020-01-26
*
Bug 1334044: Replace detached callback (v0) with disconnected callback (v1).
Gaming4JC
2020-01-26
*
Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static.
Gaming4JC
2020-01-26
*
Bug 1334043 - Part 1: Replace attached callback (v0) with connected callback ...
Gaming4JC
2020-01-26
*
Bug 1392970 - Part 2: Get CustomElementDefinition from CustomElementData when...
Gaming4JC
2020-01-26
*
Bug 1392970 - Part 1: Make CustomElementDefinition ref-counted and put it in ...
Gaming4JC
2020-01-26
*
Bug 1301024 - Part 2: Implement create an element steps.
Gaming4JC
2020-01-26
*
Bug 1301024 - Part 1: Set CreateElement/CreateElementNS is attribute.
Gaming4JC
2020-01-26
*
Bug 1332233 - prevent resource leak in CustomElementRegistry::Define.
Gaming4JC
2020-01-26
*
Bug 1334051 - Part 2: Invoke attributeChangedCallback only if attribute name ...
Gaming4JC
2020-01-26
*
Bug 1334051 - Part 1: Include namespace in attributeChangedCallback.
Gaming4JC
2020-01-26
*
Bug 1299363 - Part 5-2: Implement new upgrade steps.
Gaming4JC
2020-01-26
*
Bug 1299363 - Part 5-1: Make the constructor created by document.registerElem...
Gaming4JC
2020-01-26
*
Bug 1353647 - Fix the custom elements v0 upgrade inconsistency;
Gaming4JC
2020-01-26
*
Bug 1299363 - Part 4: Hold a pointer of ElementQueue in ReactionsStack instead.
Gaming4JC
2020-01-26
*
Bug 1299363 - Part 3: Remove unused argument in UpgradeCandidates.
Gaming4JC
2020-01-26
*
Bug 1299363 - Part 1: Implement construction stack.
Gaming4JC
2020-01-26
*
Bug 1315885 - Part 4: Implement callback reaction for custom element reactions.
Gaming4JC
2020-01-26
*
Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ...
Gaming4JC
2020-01-26
*
Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call.
Gaming4JC
2020-01-26
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