diff options
Diffstat (limited to 'layout/tables/nsTableFrame.cpp')
-rw-r--r-- | layout/tables/nsTableFrame.cpp | 322 |
1 files changed, 132 insertions, 190 deletions
diff --git a/layout/tables/nsTableFrame.cpp b/layout/tables/nsTableFrame.cpp index 272a77406a..890d050fdf 100644 --- a/layout/tables/nsTableFrame.cpp +++ b/layout/tables/nsTableFrame.cpp @@ -23,7 +23,6 @@ #include "nsTableRowFrame.h" #include "nsTableRowGroupFrame.h" #include "nsTableWrapperFrame.h" -#include "nsTablePainter.h" #include "BasicTableLayoutStrategy.h" #include "FixedTableLayoutStrategy.h" @@ -1131,67 +1130,40 @@ nsDisplayTableItem::ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder, nsDisplayItem::ComputeInvalidationRegion(aBuilder, aGeometry, aInvalidRegion); } -class nsDisplayTableBorderBackground : public nsDisplayTableItem { +// A display item that draws all collapsed borders for a table. +class nsDisplayTableBorderCollapse : public nsDisplayTableItem { public: - nsDisplayTableBorderBackground(nsDisplayListBuilder* aBuilder, - nsTableFrame* aFrame, - bool aDrawsBackground) : - nsDisplayTableItem(aBuilder, aFrame, aDrawsBackground) { - MOZ_COUNT_CTOR(nsDisplayTableBorderBackground); - } + nsDisplayTableBorderCollapse(nsDisplayListBuilder* aBuilder, + nsTableFrame* aFrame) + : nsDisplayTableItem(aBuilder, aFrame) { + MOZ_COUNT_CTOR(nsDisplayTableBorderCollapse); + } #ifdef NS_BUILD_REFCNT_LOGGING - virtual ~nsDisplayTableBorderBackground() { - MOZ_COUNT_DTOR(nsDisplayTableBorderBackground); + virtual ~nsDisplayTableBorderCollapse() { + MOZ_COUNT_DTOR(nsDisplayTableBorderCollapse); } #endif virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) override; - NS_DISPLAY_DECL_NAME("TableBorderBackground", TYPE_TABLE_BORDER_BACKGROUND) + NS_DISPLAY_DECL_NAME("TableBorderCollapse", TYPE_TABLE_BORDER_COLLAPSE) }; -#ifdef DEBUG -static bool -IsFrameAllowedInTable(nsIAtom* aType) -{ - return IS_TABLE_CELL(aType) || - nsGkAtoms::tableRowFrame == aType || - nsGkAtoms::tableRowGroupFrame == aType || - nsGkAtoms::scrollFrame == aType || - nsGkAtoms::tableFrame == aType || - nsGkAtoms::tableColFrame == aType || - nsGkAtoms::tableColGroupFrame == aType; -} -#endif - void -nsDisplayTableBorderBackground::Paint(nsDisplayListBuilder* aBuilder, - nsRenderingContext* aCtx) +nsDisplayTableBorderCollapse::Paint(nsDisplayListBuilder* aBuilder, + nsRenderingContext* aCtx) { - DrawResult result = static_cast<nsTableFrame*>(mFrame)-> - PaintTableBorderBackground(aBuilder, *aCtx, mVisibleRect, - ToReferenceFrame()); + nsPoint pt = ToReferenceFrame(); + DrawTarget* drawTarget = aCtx->GetDrawTarget(); - nsDisplayTableItemGeometry::UpdateDrawResult(this, result); -} + gfxPoint devPixelOffset = + nsLayoutUtils::PointToGfxPoint(pt, mFrame->PresContext()->AppUnitsPerDevPixel()); -static int32_t -GetTablePartRank(nsDisplayItem* aItem) -{ - nsIAtom* type = aItem->Frame()->GetType(); - if (type == nsGkAtoms::tableFrame) - return 0; - if (type == nsGkAtoms::tableRowGroupFrame) - return 1; - if (type == nsGkAtoms::tableRowFrame) - return 2; - return 3; -} + AutoRestoreTransform autoRestoreTransform(drawTarget); + drawTarget->SetTransform( + drawTarget->GetTransform().PreTranslate(ToPoint(devPixelOffset))); -static bool CompareByTablePartRank(nsDisplayItem* aItem1, nsDisplayItem* aItem2, - void* aClosure) -{ - return GetTablePartRank(aItem1) <= GetTablePartRank(aItem2); + static_cast<nsTableFrame*>(mFrame)->PaintBCBorders(*drawTarget, mVisibleRect - pt); } /* static */ void @@ -1206,31 +1178,75 @@ nsTableFrame::GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame, // stacking context, in which case the child won't use its passed-in // BorderBackground list anyway. It does affect cell borders though; this // lets us get cell borders into the nsTableFrame's BorderBackground list. + for (nsIFrame* kid : aFrame->GetChildList(kColGroupList)) { + aFrame->BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists); + } + for (nsIFrame* kid : aFrame->PrincipalChildList()) { aFrame->BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists); } } +static void +PaintRowBackground(nsTableRowFrame* aRow, + nsIFrame* aFrame, + nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists, + const nsPoint& aOffset = nsPoint()) +{ + // Compute background rect by iterating over all cell frames. + for (nsTableCellFrame* cell = aRow->GetFirstCell(); cell; cell = cell->GetNextCell()) { + auto cellRect = cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + aOffset; + nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, cellRect, + aLists.BorderBackground(), + true, nullptr, + aFrame->GetRectRelativeToSelf(), + cell); + } +} + +static void +PaintRowGroupBackground(nsTableRowGroupFrame* aRowGroup, + nsIFrame* aFrame, + nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists) +{ + for (nsTableRowFrame* row = aRowGroup->GetFirstRow(); row; row = row->GetNextRow()) { + PaintRowBackground(row, aFrame, aBuilder, aLists, row->GetNormalPosition()); + } +} + +static void +PaintRowGroupBackgroundByColIdx(nsTableRowGroupFrame* aRowGroup, + nsIFrame* aFrame, + nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists, + const nsTArray<int32_t>& aColIdx, + const nsPoint& aOffset) +{ + for (nsTableRowFrame* row = aRowGroup->GetFirstRow(); row; row = row->GetNextRow()) { + for (nsTableCellFrame* cell = row->GetFirstCell(); cell; cell = cell->GetNextCell()) { + int32_t curColIdx; + cell->GetColIndex(curColIdx); + if (aColIdx.Contains(curColIdx)) { + auto cellRect = cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + row->GetNormalPosition() + aOffset; + nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, cellRect, + aLists.BorderBackground(), + true, nullptr, + aFrame->GetRectRelativeToSelf(), + cell); + } + } + } +} + /* static */ void nsTableFrame::DisplayGenericTablePart(nsDisplayListBuilder* aBuilder, nsFrame* aFrame, const nsRect& aDirtyRect, const nsDisplayListSet& aLists, - nsDisplayTableItem* aDisplayItem, DisplayGenericTablePartTraversal aTraversal) { - nsDisplayList eventsBorderBackground; - // If we need to sort the event backgrounds, then we'll put descendants' - // display items into their own set of lists. - bool sortEventBackgrounds = aDisplayItem && aBuilder->IsForEventDelivery(); - nsDisplayListCollection separatedCollection; - const nsDisplayListSet* lists = sortEventBackgrounds ? &separatedCollection : &aLists; - - nsAutoPushCurrentTableItem pushTableItem; - if (aDisplayItem) { - pushTableItem.Push(aBuilder, aDisplayItem); - } - if (aFrame->IsVisibleForPainting(aBuilder)) { nsDisplayTableItem* currentItem = aBuilder->GetCurrentTableItem(); // currentItem may be null, when none of the table parts have a @@ -1242,72 +1258,79 @@ nsTableFrame::DisplayGenericTablePart(nsDisplayListBuilder* aBuilder, // Paint the outset box-shadows for the table frames bool hasBoxShadow = aFrame->StyleEffects()->mBoxShadow != nullptr; if (hasBoxShadow) { - lists->BorderBackground()->AppendNewToTop( + aLists.BorderBackground()->AppendNewToTop( new (aBuilder) nsDisplayBoxShadowOuter(aBuilder, aFrame)); } - // Create dedicated background display items per-frame when we're - // handling events. - // XXX how to handle collapsed borders? - if (aBuilder->IsForEventDelivery()) { + if (aFrame->GetType() == nsGkAtoms::tableRowGroupFrame) { + nsTableRowGroupFrame* rowGroup = static_cast<nsTableRowGroupFrame*>(aFrame); + PaintRowGroupBackground(rowGroup, aFrame, aBuilder, aLists); + } else if (aFrame->GetType() == nsGkAtoms::tableRowFrame) { + nsTableRowFrame* row = static_cast<nsTableRowFrame*>(aFrame); + PaintRowBackground(row, aFrame, aBuilder, aLists); + } else if (aFrame->GetType() == nsGkAtoms::tableColGroupFrame) { + // Compute background rect by iterating all cell frame. + nsTableColGroupFrame* colGroup = static_cast<nsTableColGroupFrame*>(aFrame); + // Collecting column index. + AutoTArray<int32_t, 1> colIdx; + for (nsTableColFrame* col = colGroup->GetFirstColumn(); col; col = col->GetNextCol()) { + colIdx.AppendElement(col->GetColIndex()); + } + + nsTableFrame* table = colGroup->GetTableFrame(); + RowGroupArray rowGroups; + table->OrderRowGroups(rowGroups); + for (nsTableRowGroupFrame* rowGroup : rowGroups) { + auto offset = rowGroup->GetNormalPosition() - colGroup->GetNormalPosition(); + PaintRowGroupBackgroundByColIdx(rowGroup, aFrame, aBuilder, aLists, colIdx, offset); + } + } else if (aFrame->GetType() == nsGkAtoms::tableColFrame) { + // Compute background rect by iterating all cell frame. + nsTableColFrame* col = static_cast<nsTableColFrame*>(aFrame); + AutoTArray<int32_t, 1> colIdx; + colIdx.AppendElement(col->GetColIndex()); + + nsTableFrame* table = col->GetTableFrame(); + RowGroupArray rowGroups; + table->OrderRowGroups(rowGroups); + for (nsTableRowGroupFrame* rowGroup : rowGroups) { + auto offset = rowGroup->GetNormalPosition() - + col->GetNormalPosition() - + col->GetTableColGroupFrame()->GetNormalPosition(); + PaintRowGroupBackgroundByColIdx(rowGroup, aFrame, aBuilder, aLists, colIdx, offset); + } + } else { nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, aFrame->GetRectRelativeToSelf(), - lists->BorderBackground()); + aLists.BorderBackground()); } // Paint the inset box-shadows for the table frames if (hasBoxShadow) { - lists->BorderBackground()->AppendNewToTop( + aLists.BorderBackground()->AppendNewToTop( new (aBuilder) nsDisplayBoxShadowInner(aBuilder, aFrame)); } } - aTraversal(aBuilder, aFrame, aDirtyRect, *lists); + aTraversal(aBuilder, aFrame, aDirtyRect, aLists); - if (sortEventBackgrounds) { - // Ensure that the table frame event background goes before the - // table rowgroups event backgrounds, before the table row event backgrounds, - // before everything else (cells and their blocks) - separatedCollection.BorderBackground()->Sort(CompareByTablePartRank, nullptr); - separatedCollection.MoveTo(aLists); + if (aFrame->IsVisibleForPainting(aBuilder)) { + if (aFrame->GetType() == nsGkAtoms::tableFrame) { + nsTableFrame* table = static_cast<nsTableFrame*>(aFrame); + // In the collapsed border model, overlay all collapsed borders. + if (table->IsBorderCollapse()) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayTableBorderCollapse(aBuilder, table)); + } else { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBorder(aBuilder, table)); + } + } } aFrame->DisplayOutline(aBuilder, aLists); } -static bool -AnyTablePartHasBorderOrBackground(nsIFrame* aStart, nsIFrame* aEnd) -{ - for (nsIFrame* f = aStart; f != aEnd; f = f->GetNextSibling()) { - NS_ASSERTION(IsFrameAllowedInTable(f->GetType()), "unexpected frame type"); - - if (FrameHasBorderOrBackground(f)) - return true; - - nsTableCellFrame *cellFrame = do_QueryFrame(f); - if (cellFrame) - continue; - - if (AnyTablePartHasBorderOrBackground(f->PrincipalChildList().FirstChild(), nullptr)) - return true; - } - - return false; -} - -static void -UpdateItemForColGroupBackgrounds(nsDisplayTableItem* item, - const nsFrameList& aFrames) { - for (nsFrameList::Enumerator e(aFrames); !e.AtEnd(); e.Next()) { - nsTableColGroupFrame* cg = static_cast<nsTableColGroupFrame*>(e.get()); - item->UpdateForFrameBackground(cg); - for (nsTableColFrame* colFrame = cg->GetFirstColumn(); colFrame; - colFrame = colFrame->GetNextCol()) { - item->UpdateForFrameBackground(colFrame); - } - } -} - // table paint code is concerned primarily with borders and bg color // SEC: TODO: adjust the rect for captions void @@ -1317,35 +1340,7 @@ nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, { DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255,128,255)); - nsDisplayTableItem* item = nullptr; - if (IsVisibleInSelection(aBuilder)) { - nsMargin deflate = GetDeflationForBackground(PresContext()); - if (StyleVisibility()->IsVisible()) { - // If 'deflate' is (0,0,0,0) then we can paint the table background - // in its own display item, so do that to take advantage of - // opacity and visibility optimizations - if (deflate == nsMargin(0, 0, 0, 0)) { - DisplayBackgroundUnconditional(aBuilder, aLists, false); - } - } - - // This background is created if any of the table parts are visible, - // or if we're doing event handling (since DisplayGenericTablePart - // needs the item for the |sortEventBackgrounds|-dependent code). - // Specific visibility decisions are delegated to the table background - // painter, which handles borders and backgrounds for the table. - if (aBuilder->IsForEventDelivery() || - AnyTablePartHasBorderOrBackground(this, GetNextSibling()) || - AnyTablePartHasBorderOrBackground(mColGroups.FirstChild(), nullptr)) { - item = new (aBuilder) nsDisplayTableBorderBackground(aBuilder, this, - deflate != nsMargin(0, 0, 0, 0)); - aLists.BorderBackground()->AppendNewToTop(item); - } - } - DisplayGenericTablePart(aBuilder, this, aDirtyRect, aLists, item); - if (item) { - UpdateItemForColGroupBackgrounds(item, mColGroups); - } + DisplayGenericTablePart(aBuilder, this, aDirtyRect, aLists); } nsMargin @@ -1359,59 +1354,6 @@ nsTableFrame::GetDeflationForBackground(nsPresContext* aPresContext) const return GetOuterBCBorder(wm).GetPhysicalMargin(wm); } -// XXX We don't put the borders and backgrounds in tree order like we should. -// That requires some major surgery which we aren't going to do right now. -DrawResult -nsTableFrame::PaintTableBorderBackground(nsDisplayListBuilder* aBuilder, - nsRenderingContext& aRenderingContext, - const nsRect& aDirtyRect, - nsPoint aPt) -{ - nsPresContext* presContext = PresContext(); - - uint32_t bgFlags = aBuilder->GetBackgroundPaintFlags(); - PaintBorderFlags borderFlags = aBuilder->ShouldSyncDecodeImages() - ? PaintBorderFlags::SYNC_DECODE_IMAGES - : PaintBorderFlags(); - - TableBackgroundPainter painter(this, TableBackgroundPainter::eOrigin_Table, - presContext, aRenderingContext, - aDirtyRect, aPt, bgFlags); - nsMargin deflate = GetDeflationForBackground(presContext); - // If 'deflate' is (0,0,0,0) then we'll paint the table background - // in a separate display item, so don't do it here. - DrawResult result = - painter.PaintTable(this, deflate, deflate != nsMargin(0, 0, 0, 0)); - - if (StyleVisibility()->IsVisible()) { - if (!IsBorderCollapse()) { - Sides skipSides = GetSkipSides(); - nsRect rect(aPt, mRect.Size()); - - result &= - nsCSSRendering::PaintBorder(presContext, aRenderingContext, this, - aDirtyRect, rect, mStyleContext, - borderFlags, skipSides); - } else { - DrawTarget* drawTarget = aRenderingContext.GetDrawTarget(); - - gfxPoint devPixelOffset = - nsLayoutUtils::PointToGfxPoint(aPt, - PresContext()->AppUnitsPerDevPixel()); - - // XXX we should probably get rid of this translation at some stage - // But that would mean modifying PaintBCBorders, ugh - AutoRestoreTransform autoRestoreTransform(drawTarget); - drawTarget->SetTransform( - drawTarget->GetTransform().PreTranslate(ToPoint(devPixelOffset))); - - PaintBCBorders(*drawTarget, aDirtyRect - aPt); - } - } - - return result; -} - nsIFrame::LogicalSides nsTableFrame::GetLogicalSkipSides(const ReflowInput* aReflowInput) const { |