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+// Copyright 2012 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_
+#define V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_
+
+#include "regexp/regexp-ast.h"
+#include "regexp/regexp.h"
+
+namespace v8 {
+namespace internal {
+
+static const uc32 kLeadSurrogateStart = 0xd800;
+static const uc32 kLeadSurrogateEnd = 0xdbff;
+static const uc32 kTrailSurrogateStart = 0xdc00;
+static const uc32 kTrailSurrogateEnd = 0xdfff;
+static const uc32 kNonBmpStart = 0x10000;
+static const uc32 kNonBmpEnd = 0x10ffff;
+
+struct DisjunctDecisionRow {
+ RegExpCharacterClass cc;
+ Label* on_match;
+};
+
+
+class RegExpMacroAssembler {
+ public:
+ // The implementation must be able to handle at least:
+ static const int kMaxRegister = (1 << 16) - 1;
+ static const int kMaxCPOffset = (1 << 15) - 1;
+ static const int kMinCPOffset = -(1 << 15);
+
+ static const int kTableSizeBits = 7;
+ static const int kTableSize = 1 << kTableSizeBits;
+ static const int kTableMask = kTableSize - 1;
+
+ static constexpr int kUseCharactersValue = -1;
+
+ enum IrregexpImplementation {
+ kIA32Implementation,
+ kARMImplementation,
+ kARM64Implementation,
+ kMIPSImplementation,
+ kS390Implementation,
+ kPPCImplementation,
+ kX64Implementation,
+ kX87Implementation,
+ kBytecodeImplementation
+ };
+
+ enum StackCheckFlag {
+ kNoStackLimitCheck = false,
+ kCheckStackLimit = true
+ };
+
+ RegExpMacroAssembler(Isolate* isolate, Zone* zone);
+ virtual ~RegExpMacroAssembler();
+ // This function is called when code generation is aborted, so that
+ // the assembler could clean up internal data structures.
+ virtual void AbortedCodeGeneration() {}
+ // The maximal number of pushes between stack checks. Users must supply
+ // kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
+ // at least once for every stack_limit() pushes that are executed.
+ virtual int stack_limit_slack() = 0;
+ virtual bool CanReadUnaligned() = 0;
+ virtual void AdvanceCurrentPosition(int by) = 0; // Signed cp change.
+ virtual void AdvanceRegister(int reg, int by) = 0; // r[reg] += by.
+ // Continues execution from the position pushed on the top of the backtrack
+ // stack by an earlier PushBacktrack(Label*).
+ virtual void Backtrack() = 0;
+ virtual void Bind(Label* label) = 0;
+ // Dispatch after looking the current character up in a 2-bits-per-entry
+ // map. The destinations vector has up to 4 labels.
+ virtual void CheckCharacter(unsigned c, Label* on_equal) = 0;
+ // Bitwise and the current character with the given constant and then
+ // check for a match with c.
+ virtual void CheckCharacterAfterAnd(unsigned c,
+ unsigned and_with,
+ Label* on_equal) = 0;
+ virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
+ virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
+ virtual void CheckGreedyLoop(Label* on_tos_equals_current_position) = 0;
+ virtual void CheckAtStart(int cp_offset, Label* on_at_start) = 0;
+ virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start) = 0;
+ virtual void CheckNotBackReference(int start_reg, bool read_backward,
+ Label* on_no_match) = 0;
+ virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
+ bool read_backward, bool unicode,
+ Label* on_no_match) = 0;
+ // Check the current character for a match with a literal character. If we
+ // fail to match then goto the on_failure label. End of input always
+ // matches. If the label is nullptr then we should pop a backtrack address
+ // off the stack and go to that.
+ virtual void CheckNotCharacter(unsigned c, Label* on_not_equal) = 0;
+ virtual void CheckNotCharacterAfterAnd(unsigned c,
+ unsigned and_with,
+ Label* on_not_equal) = 0;
+ // Subtract a constant from the current character, then and with the given
+ // constant and then check for a match with c.
+ virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
+ uc16 minus,
+ uc16 and_with,
+ Label* on_not_equal) = 0;
+ virtual void CheckCharacterInRange(uc16 from,
+ uc16 to, // Both inclusive.
+ Label* on_in_range) = 0;
+ virtual void CheckCharacterNotInRange(uc16 from,
+ uc16 to, // Both inclusive.
+ Label* on_not_in_range) = 0;
+
+ // The current character (modulus the kTableSize) is looked up in the byte
+ // array, and if the found byte is non-zero, we jump to the on_bit_set label.
+ virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) = 0;
+
+ // Checks whether the given offset from the current position is before
+ // the end of the string. May overwrite the current character.
+ virtual void CheckPosition(int cp_offset, Label* on_outside_input);
+ // Check whether a standard/default character class matches the current
+ // character. Returns false if the type of special character class does
+ // not have custom support.
+ // May clobber the current loaded character.
+ virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
+ virtual void Fail() = 0;
+ virtual Handle<HeapObject> GetCode(Handle<String> source) = 0;
+ virtual void GoTo(Label* label) = 0;
+ // Check whether a register is >= a given constant and go to a label if it
+ // is. Backtracks instead if the label is nullptr.
+ virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0;
+ // Check whether a register is < a given constant and go to a label if it is.
+ // Backtracks instead if the label is nullptr.
+ virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0;
+ // Check whether a register is == to the current position and go to a
+ // label if it is.
+ virtual void IfRegisterEqPos(int reg, Label* if_eq) = 0;
+ virtual IrregexpImplementation Implementation() = 0;
+ V8_EXPORT_PRIVATE void LoadCurrentCharacter(
+ int cp_offset, Label* on_end_of_input, bool check_bounds = true,
+ int characters = 1, int eats_at_least = kUseCharactersValue);
+ virtual void LoadCurrentCharacterImpl(int cp_offset, Label* on_end_of_input,
+ bool check_bounds, int characters,
+ int eats_at_least) = 0;
+ virtual void PopCurrentPosition() = 0;
+ virtual void PopRegister(int register_index) = 0;
+ // Pushes the label on the backtrack stack, so that a following Backtrack
+ // will go to this label. Always checks the backtrack stack limit.
+ virtual void PushBacktrack(Label* label) = 0;
+ virtual void PushCurrentPosition() = 0;
+ virtual void PushRegister(int register_index,
+ StackCheckFlag check_stack_limit) = 0;
+ virtual void ReadCurrentPositionFromRegister(int reg) = 0;
+ virtual void ReadStackPointerFromRegister(int reg) = 0;
+ virtual void SetCurrentPositionFromEnd(int by) = 0;
+ virtual void SetRegister(int register_index, int to) = 0;
+ // Return whether the matching (with a global regexp) will be restarted.
+ virtual bool Succeed() = 0;
+ virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
+ virtual void ClearRegisters(int reg_from, int reg_to) = 0;
+ virtual void WriteStackPointerToRegister(int reg) = 0;
+
+ // Compares two-byte strings case insensitively.
+ // Called from generated RegExp code.
+ static int CaseInsensitiveCompareUC16(Address byte_offset1,
+ Address byte_offset2,
+ size_t byte_length, Isolate* isolate);
+
+ // Check that we are not in the middle of a surrogate pair.
+ void CheckNotInSurrogatePair(int cp_offset, Label* on_failure);
+
+ // Controls the generation of large inlined constants in the code.
+ void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
+ bool slow_safe() { return slow_safe_compiler_; }
+
+ void set_backtrack_limit(uint32_t backtrack_limit) {
+ backtrack_limit_ = backtrack_limit;
+ }
+
+ enum GlobalMode {
+ NOT_GLOBAL,
+ GLOBAL_NO_ZERO_LENGTH_CHECK,
+ GLOBAL,
+ GLOBAL_UNICODE
+ };
+ // Set whether the regular expression has the global flag. Exiting due to
+ // a failure in a global regexp may still mean success overall.
+ inline void set_global_mode(GlobalMode mode) { global_mode_ = mode; }
+ inline bool global() { return global_mode_ != NOT_GLOBAL; }
+ inline bool global_with_zero_length_check() {
+ return global_mode_ == GLOBAL || global_mode_ == GLOBAL_UNICODE;
+ }
+ inline bool global_unicode() { return global_mode_ == GLOBAL_UNICODE; }
+
+ Isolate* isolate() const { return isolate_; }
+ Zone* zone() const { return zone_; }
+
+ protected:
+ bool has_backtrack_limit() const {
+ return backtrack_limit_ != JSRegExp::kNoBacktrackLimit;
+ }
+ uint32_t backtrack_limit() const { return backtrack_limit_; }
+
+ private:
+ bool slow_safe_compiler_;
+ uint32_t backtrack_limit_ = JSRegExp::kNoBacktrackLimit;
+ GlobalMode global_mode_;
+ Isolate* isolate_;
+ Zone* zone_;
+};
+
+class NativeRegExpMacroAssembler: public RegExpMacroAssembler {
+ public:
+ // Type of input string to generate code for.
+ enum Mode { LATIN1 = 1, UC16 = 2 };
+
+ // Result of calling generated native RegExp code.
+ // RETRY: Something significant changed during execution, and the matching
+ // should be retried from scratch.
+ // EXCEPTION: Something failed during execution. If no exception has been
+ // thrown, it's an internal out-of-memory, and the caller should
+ // throw the exception.
+ // FAILURE: Matching failed.
+ // SUCCESS: Matching succeeded, and the output array has been filled with
+ // capture positions.
+ enum Result {
+ FAILURE = RegExp::kInternalRegExpFailure,
+ SUCCESS = RegExp::kInternalRegExpSuccess,
+ EXCEPTION = RegExp::kInternalRegExpException,
+ RETRY = RegExp::kInternalRegExpRetry,
+ };
+
+ NativeRegExpMacroAssembler(Isolate* isolate, Zone* zone);
+ ~NativeRegExpMacroAssembler() override;
+ bool CanReadUnaligned() override;
+
+ // Returns a {Result} sentinel, or the number of successful matches.
+ static int Match(Handle<JSRegExp> regexp, Handle<String> subject,
+ int* offsets_vector, int offsets_vector_length,
+ int previous_index, Isolate* isolate);
+
+ // Called from RegExp if the backtrack stack limit is hit.
+ // Tries to expand the stack. Returns the new stack-pointer if
+ // successful, and updates the stack_top address, or returns 0 if unable
+ // to grow the stack.
+ // This function must not trigger a garbage collection.
+ static Address GrowStack(Address stack_pointer, Address* stack_top,
+ Isolate* isolate);
+
+ static const byte* StringCharacterPosition(
+ String subject, int start_index, const DisallowHeapAllocation& no_gc);
+
+ static int CheckStackGuardState(Isolate* isolate, int start_index,
+ RegExp::CallOrigin call_origin,
+ Address* return_address, Code re_code,
+ Address* subject, const byte** input_start,
+ const byte** input_end);
+
+ // Byte map of one byte characters with a 0xff if the character is a word
+ // character (digit, letter or underscore) and 0x00 otherwise.
+ // Used by generated RegExp code.
+ static const byte word_character_map[256];
+
+ static Address word_character_map_address() {
+ return reinterpret_cast<Address>(&word_character_map[0]);
+ }
+
+ // Returns a {Result} sentinel, or the number of successful matches.
+ V8_EXPORT_PRIVATE static int Execute(String input, int start_offset,
+ const byte* input_start,
+ const byte* input_end, int* output,
+ int output_size, Isolate* isolate,
+ JSRegExp regexp);
+};
+
+} // namespace internal
+} // namespace v8
+
+#endif // V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_