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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test scrolling subframe scrollbars</title>
+ <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="application/javascript" src="/tests/SimpleTest/EventUtils.js"></script>
+ <script type="application/javascript" src="/tests/SimpleTest/paint_listener.js"></script>
+ <script type="application/javascript" src="apz_test_utils.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+<style>
+p {
+ width:200px;
+ height:200px;
+ border:solid 1px black;
+}
+</style>
+</head>
+<body>
+<p id="subframe">
+1 <br>
+2 <br>
+3 <br>
+4 <br>
+5 <br>
+6 <br>
+7 <br>
+8 <br>
+9 <br>
+10 <br>
+11 <br>
+12 <br>
+13 <br>
+14 <br>
+15 <br>
+16 <br>
+17 <br>
+18 <br>
+19 <br>
+20 <br>
+21 <br>
+22 <br>
+23 <br>
+24 <br>
+25 <br>
+26 <br>
+27 <br>
+28 <br>
+29 <br>
+30 <br>
+31 <br>
+32 <br>
+33 <br>
+34 <br>
+35 <br>
+36 <br>
+37 <br>
+38 <br>
+39 <br>
+40 <br>
+</p>
+<script clss="testbody" type="text/javascript;version=1.7">
+
+var DefaultEvent = {
+ deltaMode: WheelEvent.DOM_DELTA_LINE,
+ deltaX: 0, deltaY: 1,
+ lineOrPageDeltaX: 0, lineOrPageDeltaY: 1,
+};
+
+var ScrollbarWidth = 0;
+
+function test() {
+ var subframe = document.getElementById('subframe');
+ var oldClientWidth = subframe.clientWidth;
+
+ subframe.style.overflow = 'auto';
+ subframe.getBoundingClientRect();
+
+ waitForAllPaintsFlushed(function () {
+ ScrollbarWidth = oldClientWidth - subframe.clientWidth;
+ if (!ScrollbarWidth) {
+ // Probably we have overlay scrollbars - abort the test.
+ ok(true, "overlay scrollbars - skipping test");
+ SimpleTest.finish();
+ return;
+ }
+
+ ok(subframe.scrollHeight > subframe.clientHeight, "subframe should have scrollable content");
+ testScrolling(subframe);
+ });
+}
+
+function testScrolling(subframe) {
+ // Send a wheel event roughly to where we think the trackbar is. We pick a
+ // point at the bottom, in the middle of the trackbar, where the slider is
+ // unlikely to be (since it starts at the top).
+ var posX = subframe.clientWidth + (ScrollbarWidth / 2);
+ var posY = subframe.clientHeight - 20;
+
+ var oldScrollTop = subframe.scrollTop;
+
+ sendWheelAndPaint(subframe, posX, posY, DefaultEvent, function () {
+ ok(subframe.scrollTop > oldScrollTop, "subframe should have scrolled");
+ SimpleTest.finish();
+ });
+}
+
+SimpleTest.waitForExplicitFinish();
+
+pushPrefs([['general.smoothScroll', false],
+ ['mousewheel.transaction.timeout', 0],
+ ['mousewheel.transaction.ignoremovedelay', 0]])
+.then(waitUntilApzStable)
+.then(test);
+
+</script>
+</body>
+</html>