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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /xpcom/threads/ThrottledEventQueue.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
downloaduxp-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz
Add m-esr52 at 52.6.0
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// nsIEventTarget wrapper for throttling event dispatch.
+
+#ifndef mozilla_ThrottledEventQueue_h
+#define mozilla_ThrottledEventQueue_h
+
+#include "nsIEventTarget.h"
+
+namespace mozilla {
+
+// A ThrottledEventQueue is an event target that can be used to throttle
+// events being dispatched to another base target. It maintains its
+// own queue of events and only dispatches one at a time to the wrapped
+// target. This can be used to avoid flooding the base target.
+//
+// Flooding is avoided via a very simply principal. Runnables dispatched
+// to the ThrottledEventQueue are only dispatched to the base target
+// one at a time. Only once that runnable has executed will we dispatch
+// the next runnable to the base target. This in effect makes all
+// runnables passing through the ThrottledEventQueue yield to other work
+// on the base target.
+//
+// ThrottledEventQueue keeps runnables waiting to be dispatched to the
+// base in its own internal queue. Code can query the length of this
+// queue using IsEmpty() and Length(). Further, code implement back
+// pressure by checking the depth of the queue and deciding to stop
+// issuing runnables if they see the ThrottledEventQueue is backed up.
+// Code running on other threads could even use AwaitIdle() to block
+// all operation until the ThrottledEventQueue drains.
+//
+// Note, this class is similar to TaskQueue, but also differs in a few
+// ways. First, it is a very simple nsIEventTarget implementation. It
+// does not use the AbstractThread API.
+//
+// In addition, ThrottledEventQueue currently dispatches its next
+// runnable to the base target *before* running the current event. This
+// allows the event code to spin the event loop without stalling the
+// ThrottledEventQueue. In contrast, TaskQueue only dispatches its next
+// runnable after running the current event. That approach is necessary
+// for TaskQueue in order to work with thread pool targets.
+//
+// So, if you are targeting a thread pool you probably want a TaskQueue.
+// If you are targeting a single thread or other non-concurrent event
+// target, you probably want a ThrottledEventQueue.
+//
+// ThrottledEventQueue also implements an automatic shutdown mechanism.
+// De-referencing the queue or browser shutdown will automatically begin
+// shutdown.
+//
+// Once shutdown begins all events will bypass the queue and be dispatched
+// straight to the underlying base target.
+class ThrottledEventQueue final : public nsIEventTarget
+{
+ class Inner;
+ RefPtr<Inner> mInner;
+
+ explicit ThrottledEventQueue(already_AddRefed<Inner> aInner);
+ ~ThrottledEventQueue();
+
+ // Begin shutdown of the event queue. This has no effect if shutdown
+ // is already in process. After this is called nsIEventTarget methods
+ // will bypass the queue and operate directly on the base target.
+ // Note, this could be made public if code needs to explicitly shutdown
+ // for some reason.
+ void MaybeStartShutdown();
+
+public:
+ // Attempt to create a ThrottledEventQueue for the given target. This
+ // may return nullptr if the browser is already shutting down.
+ static already_AddRefed<ThrottledEventQueue>
+ Create(nsIEventTarget* aBaseTarget);
+
+ // Determine if there are any events pending in the queue.
+ bool IsEmpty() const;
+
+ // Determine how many events are pending in the queue.
+ uint32_t Length() const;
+
+ // Block the current thread until the queue is empty. This may not
+ // be called on the main thread or the base target.
+ void AwaitIdle() const;
+
+ NS_DECL_THREADSAFE_ISUPPORTS
+ NS_DECL_NSIEVENTTARGET
+};
+
+} // namespace mozilla
+
+#endif // mozilla_ThrottledEventQueue_h