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authorBrian Smith <brian@dbsoft.org>2020-11-17 06:52:06 -0600
committerBrian Smith <brian@dbsoft.org>2020-11-17 06:52:06 -0600
commit2f3cf3c8cfbd12ff10aecc2ca8205cc53c83d4eb (patch)
tree11567378bbf491dcbf0a589446415c6e53ef6c02 /nsprpub
parentfa5aba4c0fd68c5b629cbf8f55dba36c626ee933 (diff)
downloaduxp-2f3cf3c8cfbd12ff10aecc2ca8205cc53c83d4eb.tar.gz
Issue #1667 - Part 3: Fix OpenGL load and runtime issues on Big Sur
This fix is included in NSPR 4.27 and Mozilla bug 1652330. Also put a main thread check in the cocoa draw callback.
Diffstat (limited to 'nsprpub')
-rw-r--r--nsprpub/pr/src/linking/prlink.c39
1 files changed, 33 insertions, 6 deletions
diff --git a/nsprpub/pr/src/linking/prlink.c b/nsprpub/pr/src/linking/prlink.c
index 1f3430714e..4e73d9df1c 100644
--- a/nsprpub/pr/src/linking/prlink.c
+++ b/nsprpub/pr/src/linking/prlink.c
@@ -776,6 +776,9 @@ pr_LoadLibraryByPathname(const char *name, PRIntn flags)
int dl_flags = 0;
#endif
void *h = NULL;
+#if defined(DARWIN)
+ PRBool okToLoad = PR_FALSE;
+#endif
if (flags & PR_LD_LAZY) {
dl_flags |= RTLD_LAZY;
@@ -790,12 +793,36 @@ pr_LoadLibraryByPathname(const char *name, PRIntn flags)
dl_flags |= RTLD_LOCAL;
}
#if defined(DARWIN)
- /* ensure the file exists if it contains a slash character i.e. path */
- /* DARWIN's dlopen ignores the provided path and checks for the */
- /* plain filename in DYLD_LIBRARY_PATH */
- if (strchr(name, PR_DIRECTORY_SEPARATOR) == NULL ||
- PR_Access(name, PR_ACCESS_EXISTS) == PR_SUCCESS) {
- h = dlopen(name, dl_flags);
+ /* If the file contains an absolute or relative path (slash)
+ * and the path doesn't look like a System path, then require
+ * the file exists.
+ * The reason is that DARWIN's dlopen ignores the provided path
+ * and checks for the plain filename in DYLD_LIBRARY_PATH,
+ * which could load an unexpected version of a library. */
+ if (strchr(name, PR_DIRECTORY_SEPARATOR) == NULL) {
+ /* no slash, allow to load from any location */
+ okToLoad = PR_TRUE;
+ } else {
+ const char systemPrefix1[] = "/System/";
+ const size_t systemPrefixLen1 = strlen(systemPrefix1);
+ const char systemPrefix2[] = "/usr/lib/";
+ const size_t systemPrefixLen2 = strlen(systemPrefix2);
+ const name_len = strlen(name);
+ if (((name_len > systemPrefixLen1) &&
+ (strncmp(name, systemPrefix1, systemPrefixLen1) == 0)) ||
+ ((name_len > systemPrefixLen2) &&
+ (strncmp(name, systemPrefix2, systemPrefixLen2) == 0))) {
+ /* found at beginning, it's a system library.
+ * Skip filesystem check (required for macOS 11),
+ * allow loading from any location */
+ okToLoad = PR_TRUE;
+ } else if (PR_Access(name, PR_ACCESS_EXISTS) == PR_SUCCESS) {
+ /* file exists, allow to load */
+ okToLoad = PR_TRUE;
+ }
+ }
+ if (okToLoad) {
+ h = dlopen(name, dl_flags);
}
#else
h = dlopen(name, dl_flags);