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#!/bin/sh
# Slackware build script for stratagus
# Written by B. Watson (yalhcru@gmail.com)
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# Note to future maintainers (in case I get hit by a bus or something):
# If you update this, you need to update wargus to the same version. If
# you see a newer stratagus release but wargus hasn't yet been updated,
# resist the temptation to update to the new stratagus until the wargus
# devs have made a release with the same version number. Failure to do
# this will cause breakage...
# Build option notes:
# - technically libmikmod is optional, but it's a small lib with no deps
# of its own. Games might need it, better to make it a hard dep.
# - fluidsynth is also technically optional, but the #1 use for
# stratagus is to play wargus, which requires it.
# - upx is disabled, it's only used for packing the stratagus executable,
# which we don't do in SlackBuilds.
# - touchscreen support is disabled. I have no hardware to test it on,
# and generally Slackware isn't used on touchscreen devices. If you
# want to play with it, add -DENABLE_TOUCHSCREEN=ON in the cmake
# command below.
# 20180915 bkw: updated for v2.4.1
PRGNAM=stratagus
VERSION=${VERSION:-2.4.1}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
# -DDOCDIR isn't 100% respected, some of the docs end up in hardcoded
# share/doc/$PRGNAM, so:
sed -i "s,share/doc/$PRGNAM,doc/$PRGNAM-$VERSION," CMakeLists.txt
mkdir -p build
cd build
cmake \
-DENABLE_DOC=ON \
-DENABLE_DEV=ON \
-DENABLE_STRIP=ON \
-DBINDIR=/usr/games \
-DGAMEDIR=/usr/games \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
-DMANDIR:PATH=man/man6 \
-DDOCDIR:PATH=doc/$PRGNAM-$VERSION \
-DCMAKE_BUILD_TYPE=Release ..
make
make install DESTDIR=$PKG
cd ..
# get rid of empty useless file
rm -f $PKG/usr/include/*.nsi
gzip -9 $PKG/usr/man/man6/$PRGNAM.6
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a README* COPYING $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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