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author | Mauro Giachero <mauro dot giachero at gmail dot com> | 2010-05-12 23:30:44 +0200 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-12 23:30:44 +0200 |
commit | 081341afe1deee605ce3959892e4b36ef5ee74e7 (patch) | |
tree | fb0984fafe1ba720a882e45c15c4f22d02f0e880 /libraries/libv4l/README | |
parent | 76612c7937ffee69717c87fb9448ab0a8c527c63 (diff) | |
download | slackbuilds-081341afe1deee605ce3959892e4b36ef5ee74e7.tar.gz |
libraries/libv4l: Added to 12.2 repository
Diffstat (limited to 'libraries/libv4l/README')
-rw-r--r-- | libraries/libv4l/README | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/libraries/libv4l/README b/libraries/libv4l/README new file mode 100644 index 0000000000..bd909db447 --- /dev/null +++ b/libraries/libv4l/README @@ -0,0 +1,8 @@ +libv4l is a collection of libraries which adds a thin abstraction +layer on top of video4linux2 devices. The purpose of this (thin) +layer is to make it easy for application writers to support a wide +variety of devices without having to write seperate code for +different devices in the same class. + +You may need libv4l to use some video applications - see the README +in the libv4l documentation folder for usage instructions. |