diff options
author | B. Watson <yalhcru@gmail.com> | 2022-02-20 14:00:48 -0500 |
---|---|---|
committer | Robby Workman <rworkman@slackbuilds.org> | 2022-02-21 14:34:27 -0600 |
commit | d163408d552135512545ca2e3c48a3ea4fb02119 (patch) | |
tree | e3b3e98f9a08d09d0a2ebb423b1d90340252d416 /games | |
parent | 94efcd10f448aa3d6c2319522ba722888845d3a8 (diff) | |
download | slackbuilds-d163408d552135512545ca2e3c48a3ea4fb02119.tar.gz |
games/freeorion: Updated for version 0.4.10.1.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games')
-rw-r--r-- | games/freeorion/freeorion.SlackBuild | 21 | ||||
-rw-r--r-- | games/freeorion/ftb.patch | 103 |
2 files changed, 10 insertions, 114 deletions
diff --git a/games/freeorion/freeorion.SlackBuild b/games/freeorion/freeorion.SlackBuild index d410122213..52bc74e815 100644 --- a/games/freeorion/freeorion.SlackBuild +++ b/games/freeorion/freeorion.SlackBuild @@ -26,10 +26,13 @@ # have no idea how this build passed QA, since it was broken all # along. +# 20210217 bkw: modified by SlackBuilds.org: update for v0.4.10.2, to +# fix compile issues on 15.0. Also move the binary to /usr/games. + cd $(dirname $0) ; CWD=$(pwd) PRGNAM=freeorion -VERSION=${VERSION:-0.4.10.1} +VERSION=${VERSION:-0.4.10.2} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} @@ -42,9 +45,6 @@ if [ -z "$ARCH" ]; then esac fi -# If the variable PRINT_PACKAGE_NAME is set, then this script will report what -# the name of the created package would be, and then exit. This information -# could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 @@ -54,6 +54,7 @@ TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} +# 20220220 bkw: these flags aren't really used. if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" @@ -79,11 +80,9 @@ cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ - -o -perm 511 \) -exec chmod 755 {} \; -o \ + -o -perm 511 \) -exec chmod 755 {} \+ -o \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ - -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; - -patch -p0 < $CWD/ftb.patch + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+ # tell cmake to use clang export CC=/usr/bin/clang @@ -97,13 +96,13 @@ cd build -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib${LIBDIRSUFFIX} \ + -DCMAKE_INSTALL_BINDIR=games \ -DCMAKE_BUILD_TYPE=Release .. make - make install DESTDIR=$PKG + make install/strip DESTDIR=$PKG cd .. -find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ - | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true +sed -i '/^Exec=/s,=,=/usr/games/,' $PKG/usr/share/applications/*desktop mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a README.md CONTRIBUTING.md ChangeLog.md $PKG/usr/doc/$PRGNAM-$VERSION diff --git a/games/freeorion/ftb.patch b/games/freeorion/ftb.patch deleted file mode 100644 index 5b888eca76..0000000000 --- a/games/freeorion/ftb.patch +++ /dev/null @@ -1,103 +0,0 @@ ---- UI/CombatReport/GraphicalSummary.cpp 2021-07-10 14:11:25.281161865 -0500 -+++ UI/CombatReport/GraphicalSummary.cpp 2021-07-10 14:11:34.010981701 -0500 -@@ -409,91 +409,6 @@ - m_y_axis_label->MoveTo(GG::Pt(-m_y_axis_label->MinUsableSize().x / 2 - AXIS_WIDTH, Height()/2 - m_y_axis_label->Height()/2)); - } - -- void DrawArrow(GG::Pt begin, GG::Pt end) { -- double head_width = 5.0; -- // A vector (math) of the arrow we wish to draw -- GG::Pt direction = end - begin; -- double length = sqrt(1.0*(Value(direction.x)*Value(direction.x) + -- Value(direction.y)*Value(direction.y))); -- if (length == 0) { -- return; -- } -- -- // The point in the main line of the arrow, -- // paraller to which the head ends -- // \. -- // \. -- // --------h--> -- // /. -- // /. -- // h is at the handle -- GG::Pt handle; -- // How much to move off the handle to get to -- // the end point of one of the head lines -- GG::X delta_x; -- GG::Y delta_y; -- -- if (direction.x != 0 && direction.y != 0) { -- // In a skewed arrow we need -- // a bit of geometry to figure out the head -- double x = Value(direction.x); -- double y = Value(direction.y); -- double normalizer = head_width / sqrt(1 + x*x / (y*y)); -- delta_x = GG::X(normalizer); -- delta_y = GG::Y(- x / y * normalizer); -- -- handle = end - GG::Pt((head_width / length) * direction.x, (head_width / length) * direction.y); -- } else if (direction.x == 0) { -- // Vertical arrow -- handle = end; -- handle.y -= boost::math::sign(Value(direction.y))*GG::Y(head_width); -- delta_x = GG::X(head_width); -- delta_y = GG::Y0; -- } else { -- //horizontal arrow -- handle = end; -- handle.x -= boost::math::sign(Value(direction.x)) * GG::X(head_width); -- delta_x = GG::X0; -- delta_y = GG::Y(head_width); -- } -- -- GG::Pt left_head = handle; -- GG::Pt right_head = handle; -- -- left_head.x += delta_x; -- left_head.y += delta_y; -- // The other line is on the opposite side of the handle -- right_head.x -= delta_x; -- right_head.y -= delta_y; -- -- GG::glColor(GG::CLR_WHITE); -- glLineWidth(2); -- glDisable(GL_TEXTURE_2D); -- -- GG::GL2DVertexBuffer verts; -- verts.reserve(6); -- verts.store(Value(begin.x), Value(begin.y)); -- verts.store(Value(end.x), Value(end.y)); -- verts.store(Value(end.x), Value(end.y)); -- verts.store(Value(left_head.x), Value(left_head.y)); -- verts.store(Value(end.x), Value(end.y)); -- verts.store(Value(right_head.x),Value(right_head.y)); -- verts.activate(); -- -- glDrawArrays(GL_LINES, 0, verts.size()); -- -- glEnable(GL_TEXTURE_2D); -- } -- -- void Render() override { -- // Draw the axes outside th3e client area -- GG::Pt begin(ClientUpperLeft().x - AXIS_WIDTH/2, ClientLowerRight().y + AXIS_HEIGHT/2); -- GG::Pt x_end(ClientLowerRight().x, begin.y); -- GG::Pt y_end(begin.x, ClientUpperLeft().y); -- DrawArrow(begin, x_end); -- DrawArrow(begin, y_end); -- } -- - void SizeMove(const GG::Pt& ul, const GG::Pt& lr) override { - GG::Wnd::SizeMove(ul, lr); - DoLayout(); ---- universe/Conditions.cpp 2021-07-10 14:11:05.049579392 -0500 -+++ universe/Conditions.cpp 2021-07-10 14:13:39.582389758 -0500 -@@ -1,5 +1,6 @@ - #include "Conditions.h" - -+#include <cfloat> - #include "../util/Logger.h" - #include "../util/Random.h" - #include "../util/i18n.h" |