diff options
author | B. Watson <yalhcru@gmail.com> | 2021-10-26 16:58:30 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-10-29 17:07:24 +0700 |
commit | b1e728b46a082463fac7020e82f26c6ef3acec3c (patch) | |
tree | 0c4ca3fbe2632c930262e210ccac10b64606d7f8 /games/opendune | |
parent | 6639ea9752682c6640f1d0462603f2466c03a451 (diff) | |
download | slackbuilds-b1e728b46a082463fac7020e82f26c6ef3acec3c.tar.gz |
games/opendune: Fix -current build.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/opendune')
-rw-r--r-- | games/opendune/README | 27 | ||||
-rw-r--r-- | games/opendune/gcc10fix.diff | 27 | ||||
-rw-r--r-- | games/opendune/opendune.SlackBuild | 32 | ||||
-rw-r--r-- | games/opendune/opendune.desktop | 2 | ||||
-rw-r--r-- | games/opendune/slack-desc | 2 |
5 files changed, 65 insertions, 25 deletions
diff --git a/games/opendune/README b/games/opendune/README index 06f584319b..cd3469eeac 100644 --- a/games/opendune/README +++ b/games/opendune/README @@ -14,16 +14,23 @@ data files. Copy or symlink the .PAK files from the original game to "/usr/share/games/opendune/data". The filenames can be uppercase or lowercase. -If you're building a package for a very old x86 system (that doesn't -support MMX), on a newer system (that does support MMX), set MMX=no in -the script's environment. If you're building on the same system you'll -install the package on, you don't have to worry about this (MMX will -be autodetected). +Note: the first time you run opendune, it'll show the intro movie, +with no way to skip it. Be patient. -Optional dependencies: +Optional dependencies: TiMidity++ and eawpats. Install these to hear +the in-game music. -If SDL2 and SDL2_image are installed, opendune will use them rather than -SDL 1. To avoid this (to always build with SDL 1), set SDL2=no in the -script's environment. +Build options: -To hear the in-game music, install TiMidity++ and eawpats. +PULSE: if you don't want to use PulseAudio for the sound, export +PULSE=no in the script's environment. This will use plain ALSA for +the sound. + +SDL2: opendune is built with SDL2 by default. If you prefer SDL1 for +some reason, export SDL2=no in the script's environment. + +MMX: If you're building a package for a very old x86 system (that +doesn't support MMX), on a newer system (that does support MMX), set +MMX=no in the script's environment. If you're building on the same +system you'll install the package on, you don't have to worry about +this (MMX will be autodetected). diff --git a/games/opendune/gcc10fix.diff b/games/opendune/gcc10fix.diff new file mode 100644 index 0000000000..a5878852f6 --- /dev/null +++ b/games/opendune/gcc10fix.diff @@ -0,0 +1,27 @@ +diff --git a/config.lib b/config.lib +index 7824dfc2..757bda4a 100644 +--- a/config.lib ++++ b/config.lib +@@ -605,7 +605,7 @@ make_compiler_cflags() { + + if [ `basename $1 | cut -c 1-3` = "icc" ]; then + # Enable some things only for certain ICC versions +- cc_version=`$1 -dumpversion | cut -c 1-4 | sed s@\\\.@@g` ++ cc_version=`$1 -dumpversion | cut -d. -f 1-2 | sed s@\\\.@@g` + + flags="$flags -rdynamic" + ldflags="$ldflags -rdynamic" +@@ -736,8 +736,11 @@ make_compiler_cflags() { + ldflags="$ldflags -rdynamic" + else + # Enable some things only for certain GCC versions +- cc_version=`$1 -dumpversion | cut -c 1,3` +- if [ $(echo -n "$cc_version" | wc -c) -eq 1 ] ; then ++ cc_version=`$1 -dumpversion | cut -d. -f 1-2` ++ if echo "$cc_version" | grep -q '\.' ; then ++ # remove the dot ++ cc_version=`echo "$cc_version" | sed s@\\\.@@g` ++ else + # add a 0 if the version had only one digit + cc_version="${cc_version}0" + fi diff --git a/games/opendune/opendune.SlackBuild b/games/opendune/opendune.SlackBuild index 31212e13fc..ae32068b31 100644 --- a/games/opendune/opendune.SlackBuild +++ b/games/opendune/opendune.SlackBuild @@ -6,6 +6,9 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20211026 bkw: BUILD=2 +# - fix build on -current +# - document PULSE=no option # 20180612 bkw: update for v0.9, script can no longer build 0.8 # 20170531 bkw: BUILD=2, fix build on x86 # 20170302 bkw: use long-format github URL @@ -14,7 +17,7 @@ cd $(dirname $0) ; CWD=$(pwd) PRGNAM=opendune VERSION=${VERSION:-0.9} -BUILD=${BUILD:-1} +BUILD=${BUILD:-2} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} @@ -26,9 +29,6 @@ if [ -z "$ARCH" ]; then esac fi -# If the variable PRINT_PACKAGE_NAME is set, then this script will report what -# the name of the created package would be, and then exit. This information -# could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 @@ -65,11 +65,12 @@ rm -rf $SRCNAM-$VERSION tar xvf $CWD/$SRCNAM-$VERSION.tar.gz cd $SRCNAM-$VERSION chown -R root:root . -find -L . \ - \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ - -o -perm 511 \) -exec chmod 755 {} \; -o \ - \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ - -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; +find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ + \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ + +# 20211026 bkw: patch from upstream git, fixes gcc version detection +# for versions >= 10.x. +patch -p1 < $CWD/gcc10fix.diff # 20170531 bkw: upstream uses #if defined(__i386__) to test for MMX, # which is wrong (should be checking __MMX__ instead). This only affects @@ -101,8 +102,10 @@ sed -i "/\"data\//s,data,/usr/share/games/$PRGNAM," src/inifile.c # Allow building with ALSA instead of pulseaudio. There's no way to switch # between ALSA and Pulse at runtime, and many users prefer to avoid Pulse. +WITHPULSE="with" if [ "${PULSE:-yes}" = "no" -o ! -x /usr/bin/pulseaudio ]; then PULSEOPT="--without-pulse" + WITHPULSE="without" fi # The configure script autodetects SDL 2, but it doesn't check for @@ -110,13 +113,13 @@ fi # SDL2 but not SDL2_image, the build will fail. Fix: if [ "${SDL2:-yes}" = "no" ]; then SDLOPT="--without-sdl2" - SDLVER=1 + SDLVER=1.2 elif pkg-config --exists sdl2 && pkg-config --exists SDL2_image; then SDLOPT="--with-sdl2" - SDLVER=2 + SDLVER=2.0 else SDLOPT="--without-sdl2" - SDLVER=1 + SDLVER=1.2 fi # N.B. non-standard (non-autoconf) configure options here! @@ -154,7 +157,10 @@ cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install -sed "s,@S@,$SDLVER," $CWD/slack-desc > $PKG/install/slack-desc +sed -e "s,@S@,$SDLVER," \ + -e "s,@P@,$WITHPULSE," \ + $CWD/slack-desc \ + > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG diff --git a/games/opendune/opendune.desktop b/games/opendune/opendune.desktop index 3c6b0ee0d6..d44b3af276 100644 --- a/games/opendune/opendune.desktop +++ b/games/opendune/opendune.desktop @@ -1,7 +1,7 @@ [Desktop Entry] Name=OpenDUNE Comment=Dune II remake -Exec=opendune +Exec=/usr/games/opendune Icon=opendune Type=Application Categories=Game;StrategyGame; diff --git a/games/opendune/slack-desc b/games/opendune/slack-desc index cc4f4ffeb5..8ed8098e27 100644 --- a/games/opendune/slack-desc +++ b/games/opendune/slack-desc @@ -14,6 +14,6 @@ opendune: Entertainment. It attempts to re-create the original game and apply opendune: modern technology to it to allow it to be run natively on most opendune: operating systems. opendune: -opendune: This package was built with SDL @S@. +opendune: This package was built with SDL @S@ and @P@ PulseAudio. opendune: opendune: |