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author | Heinz Wiesinger <pprkut@liwjatan.at> | 2010-04-11 09:35:56 -0400 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-15 10:37:50 +0200 |
commit | 2118160c771540b825ff3bafc29a70cad575f178 (patch) | |
tree | f593f441dd692aea4bfac5deb261d7da5e422830 /audio/celt/README | |
parent | 59d42fec29ce9d230f9d8952eff4bd4949c22dbb (diff) | |
download | slackbuilds-2118160c771540b825ff3bafc29a70cad575f178.tar.gz |
audio/celt: Added (low delay audio codec)
Diffstat (limited to 'audio/celt/README')
-rw-r--r-- | audio/celt/README | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/audio/celt/README b/audio/celt/README new file mode 100644 index 0000000000..3942c44f4d --- /dev/null +++ b/audio/celt/README @@ -0,0 +1,8 @@ +CELT is a very low delay audio codec designed for high-quality +communications. Traditional full-bandwidth codecs such as Vorbis and +AAC can offer high quality but they require codec delays of hundreds +of milliseconds, which makes them unsuitable for real-time +interactive applications like teleconferencing. Speech targeted +codecs, such as Speex or G.722, have lower 20-40ms delays but their +speech focus and limited sampling rates restricts their quality, +especially for music. |