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authorHunter Sezen <ovariegata@yahoo.com>2017-08-08 23:37:46 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2017-08-12 06:57:35 +0700
commitce68f476a13f7464c3ecd1d56a3f33c55d51df39 (patch)
tree8b3f4eeed29e72aa0a754140ab7c075e51d530d3
parent61039d808e95cfc4978bf5387dd01929b46039be (diff)
downloadslackbuilds-ce68f476a13f7464c3ecd1d56a3f33c55d51df39.tar.gz
games/GLupeN64: Removed (replaced by mupen64plus-libretro).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
-rw-r--r--games/GLupeN64/GLupeN64.SlackBuild120
-rw-r--r--games/GLupeN64/GLupeN64.info10
-rw-r--r--games/GLupeN64/README23
-rw-r--r--games/GLupeN64/slack-desc19
4 files changed, 0 insertions, 172 deletions
diff --git a/games/GLupeN64/GLupeN64.SlackBuild b/games/GLupeN64/GLupeN64.SlackBuild
deleted file mode 100644
index cc54c53727..0000000000
--- a/games/GLupeN64/GLupeN64.SlackBuild
+++ /dev/null
@@ -1,120 +0,0 @@
-#!/bin/sh
-
-# Slackware build script for GLupeN64
-
-# Copyright 2016 Hunter Sezen California, USA
-# All rights reserved.
-#
-# Redistribution and use of this script, with or without modification, is
-# permitted provided that the following conditions are met:
-#
-# 1. Redistributions of this script must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
-# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
-# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
-# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
-# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
-# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
-# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-PRGNAM=GLupeN64
-LIBNAM=$(echo $PRGNAM | tr [A-Z] [a-z])_libretro
-VERSION=${VERSION:-2017.01.30_7b7cb25}
-BUILD=${BUILD:-1}
-TAG=${TAG:-_SBo}
-
-if [ -z "$ARCH" ]; then
- case "$( uname -m )" in
- i?86) ARCH=i586 ;;
- arm*) ARCH=arm ;;
- *) ARCH=$( uname -m ) ;;
- esac
-fi
-
-CWD=$(pwd)
-TMP=${TMP:-/tmp/SBo}
-PKG=$TMP/package-$PRGNAM
-OUTPUT=${OUTPUT:-/tmp}
-
-# requires patching the Makefile to properly use
-# the default CFLAGS and CXXFLAGS are probably fine
-if [ "$ARCH" = "i586" ]; then
- SLKCFLAGS="-O2 -march=i586 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "i686" ]; then
- SLKCFLAGS="-O2 -march=i686 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "x86_64" ]; then
- SLKCFLAGS="-O2 -fPIC"
- LIBDIRSUFFIX="64"
-else
- SLKCFLAGS="-O2"
- LIBDIRSUFFIX=""
-fi
-
-DEBUG=${DEBUG:-0}
-GLES=${GLES:-0}
-GLES3=${GLES3:-0}
-
-set -e
-
-rm -rf $PKG
-mkdir -p $TMP $PKG $OUTPUT
-cd $TMP
-rm -rf $PRGNAM-$VERSION
-tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
-cd $PRGNAM-$VERSION
-chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
- -o -perm 511 \) -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
-
-make DEBUG=$DEBUG \
- GIT_VERSION=${VERSION#*_} \
- FORCE_GLES=$GLES \
- FORCE_GLES3=$GLES3
-
-install -Dm0644 $LIBNAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$LIBNAM.so
-install -Dm0644 $LIBNAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info
-
-if [ "$DEBUG" = "0" ]; then
- find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
- | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-fi
-
-PLUGIN='GLideN64 mupen64plus-core mupen64plus-rsp-cxd4 mupen64plus-rsp-hle'
-DOCS='gpl-2.0.txt COPYING INSTALL LICENSES LICENSE README.md README RELEASE'
-
-for DOCDIR in $PLUGIN; do
- mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR
- if [ "$DOCDIR" = GLideN64 ]; then
- for DIR in GlideHQ Glow gles2n64; do
- mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR/$DIR
- for file in $DOCS; do
- if [ -f $DOCDIR/licenses/$DIR/$file ]; then
- cp -a $DOCDIR/licenses/$DIR/$file $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR/$DIR
- fi
- done
- done
- fi
- for file in $DOCS; do
- if [ -f $DOCDIR/$file ]; then
- cp -a $DOCDIR/$file $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR
- fi
- done
-done
-cp -a *.md LICENSE $PKG/usr/doc/$PRGNAM-$VERSION
-cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
-
-mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
-
-cd $PKG
-/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/GLupeN64/GLupeN64.info b/games/GLupeN64/GLupeN64.info
deleted file mode 100644
index 61cfbe13ff..0000000000
--- a/games/GLupeN64/GLupeN64.info
+++ /dev/null
@@ -1,10 +0,0 @@
-PRGNAM="GLupeN64"
-VERSION="2017.01.30_7b7cb25"
-HOMEPAGE="https://github.com/GLupeN64/GLupeN64"
-DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/libretro/GLupeN64-2017.01.30_7b7cb25.tar.xz"
-MD5SUM="dcc00f652bc16bdbdfc0dbcadffa942d"
-DOWNLOAD_x86_64=""
-MD5SUM_x86_64=""
-REQUIRES="RetroArch"
-MAINTAINER="Hunter Sezen"
-EMAIL="ovariegata@yahoo.com"
diff --git a/games/GLupeN64/README b/games/GLupeN64/README
deleted file mode 100644
index 0dfb4e1e73..0000000000
--- a/games/GLupeN64/README
+++ /dev/null
@@ -1,23 +0,0 @@
-GLupeN64 is mupen64plus + GLideN64 + libretro.
-
-How is this different from mupen64plus-libretro?
-
-mupen64plus-libretro implements multiple Graphics plugins. There are also
-code modifications that make it different than standalone mupen64plus.
-
-GLupeN64 uses GLideN64 (a graphics plugin that is not available in
-mupen64plus-libretro). The emulator code itself is identical to
-standalone mupen64plus.
-
-By choosing one graphics plugin (GLideN64), we will be able to keep the
-code in line with upstream, and maintaining the code will be much simpler.
-
-GLupeN64 optionally supports using OpenGL ES 2 and OpenGL ES 3 instead of
-OpenGL which will require support in the libretro frontend, video card and
-driver. This can be done by building GLupeN64 with:
- GLES=1 ./GLupeN64.SlackBuild
-or
- GLES3=1 ./GLupeN64.SlackBuild
-
-To build the debugging symbols use:
- DEBUG=1 ./GLupeN64.SlackBuild
diff --git a/games/GLupeN64/slack-desc b/games/GLupeN64/slack-desc
deleted file mode 100644
index 7d60793254..0000000000
--- a/games/GLupeN64/slack-desc
+++ /dev/null
@@ -1,19 +0,0 @@
-# HOW TO EDIT THIS FILE:
-# The "handy ruler" below makes it easier to edit a package description.
-# Line up the first '|' above the ':' following the base package name, and
-# the '|' on the right side marks the last column you can put a character in.
-# You must make exactly 11 lines for the formatting to be correct. It's also
-# customary to leave one space after the ':' except on otherwise blank lines.
-
- |-----handy-ruler------------------------------------------------------|
-GLupeN64: GLupeN64 (mupen64plus + GLideN64 + libretro)
-GLupeN64:
-GLupeN64: GLupeN64 is a cross-platform N64 emulator. It is a RetroArch core.
-GLupeN64: It combines mupen64plus and GLideN64 to provide a great emulation
-GLupeN64: experience on many platforms.
-GLupeN64:
-GLupeN64: Homepage: https://github.com/GLupeN64/GLupeN64
-GLupeN64:
-GLupeN64:
-GLupeN64:
-GLupeN64: