diff options
author | B. Watson <yalhcru@gmail.com> | 2021-11-18 16:59:12 -0500 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-12-04 10:08:55 +0700 |
commit | 8bbfa873dc39be02e61e63b8e14ac1acdd19d8e4 (patch) | |
tree | f91e116e9dc9387cfbbb935915b9d4bf5e4c9d8f | |
parent | 1571820cd8e2fa9c2bae9282ee5d0e67b37ac749 (diff) | |
download | slackbuilds-8bbfa873dc39be02e61e63b8e14ac1acdd19d8e4.tar.gz |
games/SLADE: Updated for version 3.2.0_b3.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/SLADE/SLADE.SlackBuild | 70 | ||||
-rw-r--r-- | games/SLADE/SLADE.info | 8 |
2 files changed, 53 insertions, 25 deletions
diff --git a/games/SLADE/SLADE.SlackBuild b/games/SLADE/SLADE.SlackBuild index 3731abc950..976010385b 100644 --- a/games/SLADE/SLADE.SlackBuild +++ b/games/SLADE/SLADE.SlackBuild @@ -23,7 +23,15 @@ # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -# 20201109 bkw: update for v3.2.12a +# 20211118 bkw: +# - update for v3.2.0_b3. normally won't package a beta, but +# 3.1.12a and 3.1.13 won't build, and life is too short. +# - our wxGTK3 now has wxWebView, get rid of -DNO_WEBVIEW. +# - /usr/share/slade3 moved to /usr/share/games/slade3. +# - new- and old-style icons. +# - add p7zip dep (the build process recompresses the .pk3). + +# 20201109 bkw: update for v3.1.12a # 20200416 bkw: # - take over maintenance # - update for v3.1.11 @@ -34,7 +42,7 @@ cd $(dirname $0) ; CWD=$(pwd) PRGNAM=SLADE -VERSION=${VERSION:-3.1.12a} +VERSION=${VERSION:-3.2.0_b3} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} @@ -47,9 +55,6 @@ if [ -z "$ARCH" ]; then esac fi -# If the variable PRINT_PACKAGE_NAME is set, then this script will report what -# the name of the created package would be, and then exit. This information -# could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 @@ -88,42 +93,65 @@ find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ # 20200416 bkw: game binaries do not belong in /usr/bin. sed -i 's,\<bin\>,games,' src/CMakeLists.txt +# 20211118 bkw: pk3 file belongs in /usr/share/games/slade3. +sed -i '/auto *dir_slade_pk3/s,=.*,= string("/usr/share/games/slade3/slade.pk3");,' \ + src/Archive/ArchiveManager.cpp +sed -i 's,share/slade3,share/games/slade3,' src/CMakeLists.txt + +# 20211118 bkw: I was gonna change the category in the .desktop file, +# but looking at the spec, I don't see a GameEditor or similar. +sed -i -e 's, *$,,' -e 's,^Exec=,&/usr/games/,' *.desktop + # 20200416 bkw: don't depend on unstable /usr/bin/wx-config symlink. # stupid thing insists on searching for wx-config in PATH, instead of # allowing us to explicitly give a full path and name for the script, so: -WXCONF=/usr/lib$LIBDIRSUFFIX/wx/config/gtk2-unicode-3.0 +WXCONF=/usr/lib$LIBDIRSUFFIX/wx/config/gtk3-unicode-3.0 WXTMP=$( pwd )/wxtmp mkdir -p $WXTMP ln -s $WXCONF $WXTMP/wx-config -# 20200416 bkw: our wxGTK3 package doesn't include wxWebView, and it's built -# with gtk+-2, not 3. This stuff isn't autodetected so we help it along. +# Note to self: don't try this: +# -DCMAKE_C_COMPILER=clang \ +# -DCMAKE_CXX_COMPILER=clang++ \ +# It might compile OK but it will fail to run due to C++ ABI +# version differences between the slade binary and the wx libraries. +# We'd have to compile wxGTK3 with clang++ to make it work (and that +# would break everything else using g++ and wxGTK3!) + +# Also, this build isn't ccache-able due to using precompiled headers +# with g++ (see overly detailed discussion in games/mame). It's possible +# to disable PCH, thus: +# -DNO_COTIRE=ON \ +# but this makes the build take 3x as long, if it's not cached. Since +# a non-ccached build with cotire only takes me 5 minutes, I won't go +# to extreme lengths here like I did for mame. + +mkdir -p build cd build cmake \ -DWITH_WXPATH=$WXTMP \ - -DNO_WEBVIEW=ON \ - -DWX_GTK3=OFF \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_BUILD_TYPE=Release .. - make + make VERBOSE=1 make install/strip DESTDIR=$PKG cd .. -mkdir -p $PKG/usr/share/icons/hicolor/128x128/apps \ - $PKG/usr/share/pixmaps +iconname=$( grep '^Icon=' $PKG/usr/share/applications/*.desktop | cut -d= -f2 ) +rm -rf $PKG/usr/share/icons +for px in 16 32 48 64 128; do + size=${px}x${px} + dir=$PKG/usr/share/icons/hicolor/$size/apps + mkdir -p $dir + convert -resize $size dist/res/logo_icon.png $dir/$iconname.png +done -# 20200416 bkw: don't want to hardcode the icon name here. -cd $PKG/usr/share/icons - icon="$( /bin/ls *$PRGNAM.png | head -1 )" - mv $icon hicolor/128x128/apps - ln -s hicolor/128x128/apps/$icon . - ln -s ../icons/hicolor/128x128/apps/$icon ../pixmaps/$PRGNAM.png -cd - +mkdir -p $PKG/usr/share/pixmaps +ln -s ../icons/hicolor/48x48/apps/$iconname.png $PKG/usr/share/pixmaps/$PRGNAM.png mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a README* gpl-2.0.txt $PKG/usr/doc/$PRGNAM-$VERSION +cp -a README.md LICENSE* $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install diff --git a/games/SLADE/SLADE.info b/games/SLADE/SLADE.info index 1cced91b36..5a3bacc81b 100644 --- a/games/SLADE/SLADE.info +++ b/games/SLADE/SLADE.info @@ -1,10 +1,10 @@ PRGNAM="SLADE" -VERSION="3.1.12a" +VERSION="3.2.0_b3" HOMEPAGE="http://slade.mancubus.net/" -DOWNLOAD="https://github.com/sirjuddington/SLADE/archive/3.1.12a/SLADE-3.1.12a.tar.gz" -MD5SUM="46f5ed96c196950651f796cb8d5f6f86" +DOWNLOAD="https://github.com/sirjuddington/SLADE/archive/3.2.0_b3/SLADE-3.2.0_b3.tar.gz" +MD5SUM="428f84a8abaa086e953568955e3a1876" DOWNLOAD_x86_64="" MD5SUM_x86_64="" -REQUIRES="wxGTK3 SFML ftgl FreeImage" +REQUIRES="wxGTK3 SFML ftgl FreeImage p7zip" MAINTAINER="B. Watson" EMAIL="yalhcru@gmail.com" |