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author | B. Watson <yalhcru@gmail.com> | 2020-10-12 15:17:27 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-17 09:37:42 +0700 |
commit | 5d92bc5223275653e44af1ac8066129d642258bb (patch) | |
tree | 6b78a413a1063879901d7a048cf814e2964ae7c5 | |
parent | 6e83b504c0545a1f8f53d2f4c37886b4034ccc86 (diff) | |
download | slackbuilds-5d92bc5223275653e44af1ac8066129d642258bb.tar.gz |
audio/calf: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | audio/calf/README | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/audio/calf/README b/audio/calf/README index 148284f848..387ffbff30 100644 --- a/audio/calf/README +++ b/audio/calf/README @@ -1,13 +1,14 @@ -Calf Studio Gear is an audio plug-in pack for LV2 and JACK environments -under Linux operating systems. The suite contains lots of effects (delay, -modulation, signal processing, filters, equalizers, dynamics, distortion -and mastering effects), instruments (SF2 player, organ simulator and -a monophonic synthesizer) and tools (analyzer, mono/stereo tools, -crossovers). Calf Studio Gear aims for a professional audience. +Calf Studio Gear is an audio plug-in pack for LV2 and JACK +environments under Linux operating systems. The suite contains +lots of effects (delay, modulation, signal processing, filters, +equalizers, dynamics, distortion and mastering effects), instruments +(SF2 player, organ simulator and a monophonic synthesizer) and tools +(analyzer, mono/stereo tools, crossovers). Calf Studio Gear aims for a +professional audience. -By default, the package is built with SSE support if the host CPU supports -SSE. If building for another host, you can set SSE=yes or SSE=no in the -environment to override the autodetection. +By default, the package is built with SSE support if the host CPU +supports SSE. If building for another host, you can set SSE=yes or +SSE=no in the environment to override the autodetection. Optional dependency: lash. This will be autodetected at build time. |