1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
|
// CoderMixer2MT.h
#ifndef __CODER_MIXER2_MT_H
#define __CODER_MIXER2_MT_H
#include "CoderMixer2.h"
#include "../../../Common/MyCom.h"
#include "../../../Windows/Thread.h"
#include "../../Common/StreamBinder.h"
namespace NCoderMixer2 {
// CreateEvents();
// {
// SetCoderInfo()
// Init Streams
// set CompressEvent()
// wait CompressionCompletedEvent
// }
struct CThreadCoderInfo: public CCoderInfo
{
NWindows::NSynchronization::CAutoResetEvent *CompressEvent;
HANDLE ExitEvent;
NWindows::NSynchronization::CAutoResetEvent *CompressionCompletedEvent;
CObjectVector< CMyComPtr<ISequentialInStream> > InStreams;
CObjectVector< CMyComPtr<ISequentialOutStream> > OutStreams;
CRecordVector<ISequentialInStream *> InStreamPointers;
CRecordVector<ISequentialOutStream *> OutStreamPointers;
CMyComPtr<ICompressProgressInfo> Progress; // CMyComPtr
HRESULT Result;
CThreadCoderInfo(UInt32 numInStreams, UInt32 numOutStreams);
void SetCoderInfo(const UInt64 **inSizes,
const UInt64 **outSizes, ICompressProgressInfo *progress);
~CThreadCoderInfo();
bool WaitAndCode();
void CreateEvents();
};
// SetBindInfo()
// for each coder
// {
// AddCoder[2]()
// }
//
// for each file
// {
// ReInit()
// for each coder
// {
// SetCoderInfo
// }
// SetProgressIndex(UInt32 coderIndex);
// Code
// }
class CCoderMixer2MT:
public ICompressCoder2,
public CCoderMixer2,
public CMyUnknownImp
{
MY_UNKNOWN_IMP
public:
STDMETHOD(Init)(ISequentialInStream **inStreams,
ISequentialOutStream **outStreams);
STDMETHOD(Code)(ISequentialInStream **inStreams,
const UInt64 **inSizes,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 **outSizes,
UInt32 numOutStreams,
ICompressProgressInfo *progress);
CCoderMixer2MT();
~CCoderMixer2MT();
void AddCoderCommon();
void AddCoder(ICompressCoder *coder);
void AddCoder2(ICompressCoder2 *coder);
void ReInit();
void SetCoderInfo(UInt32 coderIndex, const UInt64 **inSizes, const UInt64 **outSizes)
{ _coderInfoVector[coderIndex].SetCoderInfo(inSizes, outSizes, NULL); }
void SetProgressCoderIndex(UInt32 coderIndex)
{ _progressCoderIndex = coderIndex; }
UInt64 GetWriteProcessedSize(UInt32 binderIndex) const;
bool MyCode();
private:
CBindInfo _bindInfo;
CObjectVector<CStreamBinder> _streamBinders;
CObjectVector<CThreadCoderInfo> _coderInfoVector;
CRecordVector<NWindows::CThread> _threads;
NWindows::CThread _mainThread;
NWindows::NSynchronization::CAutoResetEvent _startCompressingEvent;
CRecordVector<HANDLE> _compressingCompletedEvents;
NWindows::NSynchronization::CAutoResetEvent _compressingFinishedEvent;
NWindows::NSynchronization::CManualResetEvent _exitEvent;
UInt32 _progressCoderIndex;
public:
void SetBindInfo(const CBindInfo &bindInfo);
};
}
#endif
|