summaryrefslogtreecommitdiff
path: root/js/src/regexp/regexp-bytecodes.h
blob: 24d6925db9991e9c2b8a7a3d7b7c397db259e420 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
// Copyright 2011 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_REGEXP_REGEXP_BYTECODES_H_
#define V8_REGEXP_REGEXP_BYTECODES_H_

#include "regexp/regexp-shim.h"

namespace v8 {
namespace internal {

// Maximum number of bytecodes that will be used (next power of 2 of actually
// defined bytecodes).
// All slots between the last actually defined bytecode and maximum id will be
// filled with BREAKs, indicating an invalid operation. This way using
// BYTECODE_MASK guarantees no OOB access to the dispatch table.
constexpr int kRegExpPaddedBytecodeCount = 1 << 6;
constexpr int BYTECODE_MASK = kRegExpPaddedBytecodeCount - 1;
// The first argument is packed in with the byte code in one word, but so it
// has 24 bits, but it can be positive and negative so only use 23 bits for
// positive values.
const unsigned int MAX_FIRST_ARG = 0x7fffffu;
const int BYTECODE_SHIFT = 8;
STATIC_ASSERT(1 << BYTECODE_SHIFT > BYTECODE_MASK);

// TODO(pthier): Argument offsets of bytecodes should be easily accessible by
// name or at least by position.
#define BYTECODE_ITERATOR(V)                                                   \
  V(BREAK, 0, 4)              /* bc8                                        */ \
  V(PUSH_CP, 1, 4)            /* bc8 pad24                                  */ \
  V(PUSH_BT, 2, 8)            /* bc8 pad24 offset32                         */ \
  V(PUSH_REGISTER, 3, 4)      /* bc8 reg_idx24                              */ \
  V(SET_REGISTER_TO_CP, 4, 8) /* bc8 reg_idx24 offset32                     */ \
  V(SET_CP_TO_REGISTER, 5, 4) /* bc8 reg_idx24                              */ \
  V(SET_REGISTER_TO_SP, 6, 4) /* bc8 reg_idx24                              */ \
  V(SET_SP_TO_REGISTER, 7, 4) /* bc8 reg_idx24                              */ \
  V(SET_REGISTER, 8, 8)       /* bc8 reg_idx24 value32                      */ \
  V(ADVANCE_REGISTER, 9, 8)   /* bc8 reg_idx24 value32                      */ \
  V(POP_CP, 10, 4)            /* bc8 pad24                                  */ \
  V(POP_BT, 11, 4)            /* bc8 pad24                                  */ \
  V(POP_REGISTER, 12, 4)      /* bc8 reg_idx24                              */ \
  V(FAIL, 13, 4)              /* bc8 pad24                                  */ \
  V(SUCCEED, 14, 4)           /* bc8 pad24                                  */ \
  V(ADVANCE_CP, 15, 4)        /* bc8 offset24                               */ \
  /* Jump to another bytecode given its offset.                             */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x10 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F:   0x00 (unused) Padding                                   */ \
  /* 0x20 - 0x3F:   Address of bytecode to jump to                          */ \
  V(GOTO, 16, 8) /* bc8 pad24 addr32                           */              \
  /* Check if offset is in range and load character at given offset.        */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x11 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F:   Offset from current position                            */ \
  /* 0x20 - 0x3F:   Address of bytecode when load is out of range           */ \
  V(LOAD_CURRENT_CHAR, 17, 8) /* bc8 offset24 addr32                        */ \
  /* Load character at given offset without range checks.                   */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x12 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F:   Offset from current position                            */ \
  V(LOAD_CURRENT_CHAR_UNCHECKED, 18, 4)    /* bc8 offset24 */                  \
  V(LOAD_2_CURRENT_CHARS, 19, 8)           /* bc8 offset24 addr32 */           \
  V(LOAD_2_CURRENT_CHARS_UNCHECKED, 20, 4) /* bc8 offset24 */                  \
  V(LOAD_4_CURRENT_CHARS, 21, 8)           /* bc8 offset24 addr32 */           \
  V(LOAD_4_CURRENT_CHARS_UNCHECKED, 22, 4) /* bc8 offset24 */                  \
  V(CHECK_4_CHARS, 23, 12) /* bc8 pad24 uint32 addr32                    */    \
  /* Check if current character is equal to a given character               */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x19 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x0F:   0x00 (unused) Padding                                   */ \
  /* 0x10 - 0x1F:   Character to check                                      */ \
  /* 0x20 - 0x3F:   Address of bytecode when matched                        */ \
  V(CHECK_CHAR, 24, 8) /* bc8 pad8 uint16 addr32                     */        \
  V(CHECK_NOT_4_CHARS, 25, 12) /* bc8 pad24 uint32 addr32 */                   \
  V(CHECK_NOT_CHAR, 26, 8) /* bc8 pad8 uint16 addr32                     */    \
  V(AND_CHECK_4_CHARS, 27, 16) /* bc8 pad24 uint32 uint32 addr32 */            \
  /* Checks if the current character combined with mask (bitwise and)       */ \
  /* matches a character (e.g. used when two characters in a disjunction    */ \
  /* differ by only a single bit                                            */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x1c (fixed) Bytecode                                   */ \
  /* 0x08 - 0x0F:   0x00 (unused) Padding                                   */ \
  /* 0x10 - 0x1F:   Character to match against (after mask aplied)          */ \
  /* 0x20 - 0x3F:   Bitmask bitwise and combined with current character     */ \
  /* 0x40 - 0x5F:   Address of bytecode when matched                        */ \
  V(AND_CHECK_CHAR, 28, 12)           /* bc8 pad8 uint16 uint32 addr32      */ \
  V(AND_CHECK_NOT_4_CHARS, 29, 16)    /* bc8 pad24 uint32 uint32 addr32 */     \
  V(AND_CHECK_NOT_CHAR, 30, 12)       /* bc8 pad8 uint16 uint32 addr32 */      \
  V(MINUS_AND_CHECK_NOT_CHAR, 31, 12) /* bc8 pad8 uc16 uc16 uc16 addr32 */     \
  V(CHECK_CHAR_IN_RANGE, 32, 12)      /* bc8 pad24 uc16 uc16 addr32 */         \
  V(CHECK_CHAR_NOT_IN_RANGE, 33, 12)  /* bc8 pad24 uc16 uc16 addr32 */         \
  /* Checks if the current character matches any of the characters encoded  */ \
  /* in a bit table. Similar to/inspired by boyer moore string search       */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x22 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F:   0x00 (unused) Padding                                   */ \
  /* 0x20 - 0x3F:   Address of bytecode when bit is set                     */ \
  /* 0x40 - 0xBF:   Bit table                                               */ \
  V(CHECK_BIT_IN_TABLE, 34, 24) /* bc8 pad24 addr32 bits128           */       \
  V(CHECK_LT, 35, 8) /* bc8 pad8 uc16 addr32                       */          \
  V(CHECK_GT, 36, 8) /* bc8 pad8 uc16 addr32                       */          \
  V(CHECK_NOT_BACK_REF, 37, 8)         /* bc8 reg_idx24 addr32 */              \
  V(CHECK_NOT_BACK_REF_NO_CASE, 38, 8) /* bc8 reg_idx24 addr32 */              \
  V(CHECK_NOT_BACK_REF_NO_CASE_UNICODE, 39, 8)                                 \
  V(CHECK_NOT_BACK_REF_BACKWARD, 40, 8)         /* bc8 reg_idx24 addr32 */     \
  V(CHECK_NOT_BACK_REF_NO_CASE_BACKWARD, 41, 8) /* bc8 reg_idx24 addr32 */     \
  V(CHECK_NOT_BACK_REF_NO_CASE_UNICODE_BACKWARD, 42, 8)                        \
  V(CHECK_NOT_REGS_EQUAL, 43, 12) /* bc8 regidx24 reg_idx32 addr32 */          \
  V(CHECK_REGISTER_LT, 44, 12)    /* bc8 reg_idx24 value32 addr32 */           \
  V(CHECK_REGISTER_GE, 45, 12)    /* bc8 reg_idx24 value32 addr32 */           \
  V(CHECK_REGISTER_EQ_POS, 46, 8) /* bc8 reg_idx24 addr32 */                   \
  V(CHECK_AT_START, 47, 8) /* bc8 pad24 addr32                           */    \
  V(CHECK_NOT_AT_START, 48, 8) /* bc8 offset24 addr32 */                       \
  /* Checks if the current position matches top of backtrack stack          */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x31 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F:   0x00 (unused) Padding                                   */ \
  /* 0x20 - 0x3F:   Address of bytecode when current matches tos            */ \
  V(CHECK_GREEDY, 49, 8) /* bc8 pad24 addr32                           */      \
  /* Advance character pointer by given offset and jump to another bytecode.*/ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x32 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F:   Number of characters to advance                         */ \
  /* 0x20 - 0x3F:   Address of bytecode to jump to                          */ \
  V(ADVANCE_CP_AND_GOTO, 50, 8) /* bc8 offset24 addr32                    */   \
  V(SET_CURRENT_POSITION_FROM_END, 51, 4) /* bc8 idx24 */                      \
  /* Checks if current position + given offset is in range.                 */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07:   0x34 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F:   Offset from current position                            */ \
  /* 0x20 - 0x3F:   Address of bytecode when position is out of range       */ \
  V(CHECK_CURRENT_POSITION, 52, 8) /* bc8 idx24 addr32                     */  \
  /* Combination of:                                                        */ \
  /* LOAD_CURRENT_CHAR, CHECK_BIT_IN_TABLE and ADVANCE_CP_AND_GOTO          */ \
  /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07    0x35 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F    Load character offset from current position             */ \
  /* 0x20 - 0x3F    Number of characters to advance                         */ \
  /* 0x40 - 0xBF    Bit Table                                               */ \
  /* 0xC0 - 0xDF    Address of bytecode when character is matched           */ \
  /* 0xE0 - 0xFF    Address of bytecode when no match                       */ \
  V(SKIP_UNTIL_BIT_IN_TABLE, 53, 32)                                           \
  /* Combination of:                                                        */ \
  /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, AND_CHECK_CHAR    */ \
  /* and ADVANCE_CP_AND_GOTO                                                */ \
  /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07    0x36 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F    Load character offset from current position             */ \
  /* 0x20 - 0x2F    Number of characters to advance                         */ \
  /* 0x30 - 0x3F    Character to match against (after mask applied)         */ \
  /* 0x40 - 0x5F:   Bitmask bitwise and combined with current character     */ \
  /* 0x60 - 0x7F    Minimum number of characters this pattern consumes      */ \
  /* 0x80 - 0x9F    Address of bytecode when character is matched           */ \
  /* 0xA0 - 0xBF    Address of bytecode when no match                       */ \
  V(SKIP_UNTIL_CHAR_AND, 54, 24)                                               \
  /* Combination of:                                                        */ \
  /* LOAD_CURRENT_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO                  */ \
  /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07    0x37 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F    Load character offset from current position             */ \
  /* 0x20 - 0x2F    Number of characters to advance                         */ \
  /* 0x30 - 0x3F    Character to match                                      */ \
  /* 0x40 - 0x5F    Address of bytecode when character is matched           */ \
  /* 0x60 - 0x7F    Address of bytecode when no match                       */ \
  V(SKIP_UNTIL_CHAR, 55, 16)                                                   \
  /* Combination of:                                                        */ \
  /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, CHECK_CHAR        */ \
  /* and ADVANCE_CP_AND_GOTO                                                */ \
  /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07    0x38 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F    Load character offset from current position             */ \
  /* 0x20 - 0x2F    Number of characters to advance                         */ \
  /* 0x30 - 0x3F    Character to match                                      */ \
  /* 0x40 - 0x5F    Minimum number of characters this pattern consumes      */ \
  /* 0x60 - 0x7F    Address of bytecode when character is matched           */ \
  /* 0x80 - 0x9F    Address of bytecode when no match                       */ \
  V(SKIP_UNTIL_CHAR_POS_CHECKED, 56, 20)                                       \
  /* Combination of:                                                        */ \
  /* LOAD_CURRENT_CHAR, CHECK_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO      */ \
  /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07    0x39 (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F    Load character offset from current position             */ \
  /* 0x20 - 0x3F    Number of characters to advance                         */ \
  /* 0x40 - 0x4F    Character to match                                      */ \
  /* 0x50 - 0x5F    Other Character to match                                */ \
  /* 0x60 - 0x7F    Address of bytecode when either character is matched    */ \
  /* 0x80 - 0x9F    Address of bytecode when no match                       */ \
  V(SKIP_UNTIL_CHAR_OR_CHAR, 57, 20)                                           \
  /* Combination of:                                                        */ \
  /* LOAD_CURRENT_CHAR, CHECK_GT, CHECK_BIT_IN_TABLE, GOTO and              */ \
  /* and ADVANCE_CP_AND_GOTO                                                */ \
  /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
  /* Bit Layout:                                                            */ \
  /* 0x00 - 0x07    0x3A (fixed) Bytecode                                   */ \
  /* 0x08 - 0x1F    Load character offset from current position             */ \
  /* 0x20 - 0x2F    Number of characters to advance                         */ \
  /* 0x30 - 0x3F    Character to check if it is less than current char      */ \
  /* 0x40 - 0xBF    Bit Table                                               */ \
  /* 0xC0 - 0xDF    Address of bytecode when character is matched           */ \
  /* 0xE0 - 0xFF    Address of bytecode when no match                       */ \
  V(SKIP_UNTIL_GT_OR_NOT_BIT_IN_TABLE, 58, 32)

#define COUNT(...) +1
static constexpr int kRegExpBytecodeCount = BYTECODE_ITERATOR(COUNT);
#undef COUNT

// Just making sure we assigned values above properly. They should be
// contiguous, strictly increasing, and start at 0.
// TODO(jgruber): Do not explicitly assign values, instead generate them
// implicitly from the list order.
STATIC_ASSERT(kRegExpBytecodeCount == 59);

#define DECLARE_BYTECODES(name, code, length) \
  static constexpr int BC_##name = code;
BYTECODE_ITERATOR(DECLARE_BYTECODES)
#undef DECLARE_BYTECODES

static constexpr int kRegExpBytecodeLengths[] = {
#define DECLARE_BYTECODE_LENGTH(name, code, length) length,
    BYTECODE_ITERATOR(DECLARE_BYTECODE_LENGTH)
#undef DECLARE_BYTECODE_LENGTH
};

inline constexpr int RegExpBytecodeLength(int bytecode) {
  return kRegExpBytecodeLengths[bytecode];
}

static const char* const kRegExpBytecodeNames[] = {
#define DECLARE_BYTECODE_NAME(name, ...) #name,
    BYTECODE_ITERATOR(DECLARE_BYTECODE_NAME)
#undef DECLARE_BYTECODE_NAME
};

inline const char* RegExpBytecodeName(int bytecode) {
  return kRegExpBytecodeNames[bytecode];
}

void RegExpBytecodeDisassembleSingle(const byte* code_base, const byte* pc);
void RegExpBytecodeDisassemble(const byte* code_base, int length,
                               const char* pattern);

}  // namespace internal
}  // namespace v8

#endif  // V8_REGEXP_REGEXP_BYTECODES_H_