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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_REGEXP_MACRO_ASSEMBLER_H_
#define V8_REGEXP_MACRO_ASSEMBLER_H_
#include "irregexp/RegExpAST.h"
#include "irregexp/RegExpEngine.h"
#include "jit/MacroAssembler.h"
namespace js {
namespace irregexp {
class MOZ_STACK_CLASS RegExpMacroAssembler
{
public:
RegExpMacroAssembler(LifoAlloc& alloc, RegExpShared* shared, size_t numSavedRegisters)
: slow_safe_compiler_(false),
global_mode_(NOT_GLOBAL),
alloc_(alloc),
num_registers_(numSavedRegisters),
num_saved_registers_(numSavedRegisters),
shared(shared)
{}
enum StackCheckFlag {
kNoStackLimitCheck = false,
kCheckStackLimit = true
};
// The implementation must be able to handle at least:
static const int kMaxRegister = (1 << 16) - 1;
static const int kMaxCPOffset = (1 << 15) - 1;
static const int kMinCPOffset = -(1 << 15);
static const int kTableSizeBits = 7;
static const int kTableSize = 1 << kTableSizeBits;
static const int kTableMask = kTableSize - 1;
// Controls the generation of large inlined constants in the code.
void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
bool slow_safe() { return slow_safe_compiler_; }
enum GlobalMode { NOT_GLOBAL, GLOBAL, GLOBAL_NO_ZERO_LENGTH_CHECK };
// Set whether the regular expression has the global flag. Exiting due to
// a failure in a global regexp may still mean success overall.
inline void set_global_mode(GlobalMode mode) { global_mode_ = mode; }
inline bool global() { return global_mode_ != NOT_GLOBAL; }
inline bool global_with_zero_length_check() {
return global_mode_ == GLOBAL;
}
LifoAlloc& alloc() { return alloc_; }
virtual RegExpCode GenerateCode(JSContext* cx, bool match_only) = 0;
// The maximal number of pushes between stack checks. Users must supply
// kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
// at least once for every stack_limit() pushes that are executed.
virtual int stack_limit_slack() = 0;
virtual bool CanReadUnaligned() { return false; }
virtual void AdvanceCurrentPosition(int by) = 0; // Signed cp change.
virtual void AdvanceRegister(int reg, int by) = 0; // r[reg] += by.
// Continues execution from the position pushed on the top of the backtrack
// stack by an earlier PushBacktrack.
virtual void Backtrack() = 0;
virtual void Bind(jit::Label* label) = 0;
virtual void CheckAtStart(jit::Label* on_at_start) = 0;
// Dispatch after looking the current character up in a 2-bits-per-entry
// map. The destinations vector has up to 4 labels.
virtual void CheckCharacter(unsigned c, jit::Label* on_equal) = 0;
// Bitwise and the current character with the given constant and then
// check for a match with c.
virtual void CheckCharacterAfterAnd(unsigned c, unsigned and_with, jit::Label* on_equal) = 0;
virtual void CheckCharacterGT(char16_t limit, jit::Label* on_greater) = 0;
virtual void CheckCharacterLT(char16_t limit, jit::Label* on_less) = 0;
virtual void CheckGreedyLoop(jit::Label* on_tos_equals_current_position) = 0;
virtual void CheckNotAtStart(jit::Label* on_not_at_start) = 0;
virtual void CheckNotBackReference(int start_reg, jit::Label* on_no_match) = 0;
virtual void CheckNotBackReferenceIgnoreCase(int start_reg, jit::Label* on_no_match,
bool unicode) = 0;
// Check the current character for a match with a literal character. If we
// fail to match then goto the on_failure label. End of input always
// matches. If the label is nullptr then we should pop a backtrack address off
// the stack and go to that.
virtual void CheckNotCharacter(unsigned c, jit::Label* on_not_equal) = 0;
virtual void CheckNotCharacterAfterAnd(unsigned c, unsigned and_with, jit::Label* on_not_equal) = 0;
// Subtract a constant from the current character, then and with the given
// constant and then check for a match with c.
virtual void CheckNotCharacterAfterMinusAnd(char16_t c,
char16_t minus,
char16_t and_with,
jit::Label* on_not_equal) = 0;
virtual void CheckCharacterInRange(char16_t from, char16_t to, // Both inclusive.
jit::Label* on_in_range) = 0;
virtual void CheckCharacterNotInRange(char16_t from, char16_t to, // Both inclusive.
jit::Label* on_not_in_range) = 0;
// The current character (modulus the kTableSize) is looked up in the byte
// array, and if the found byte is non-zero, we jump to the on_bit_set label.
virtual void CheckBitInTable(uint8_t* table, jit::Label* on_bit_set) = 0;
// Checks whether the given offset from the current position is before
// the end of the string. May overwrite the current character.
virtual void CheckPosition(int cp_offset, jit::Label* on_outside_input) {
LoadCurrentCharacter(cp_offset, on_outside_input, true);
}
// Jump to either the target label or the top of the backtrack stack.
virtual void JumpOrBacktrack(jit::Label* to) = 0;
// Check whether a standard/default character class matches the current
// character. Returns false if the type of special character class does
// not have custom support.
// May clobber the current loaded character.
virtual bool CheckSpecialCharacterClass(char16_t type, jit::Label* on_no_match) {
return false;
}
virtual void Fail() = 0;
// Check whether a register is >= a given constant and go to a label if it
// is. Backtracks instead if the label is nullptr.
virtual void IfRegisterGE(int reg, int comparand, jit::Label* if_ge) = 0;
// Check whether a register is < a given constant and go to a label if it is.
// Backtracks instead if the label is nullptr.
virtual void IfRegisterLT(int reg, int comparand, jit::Label* if_lt) = 0;
// Check whether a register is == to the current position and go to a
// label if it is.
virtual void IfRegisterEqPos(int reg, jit::Label* if_eq) = 0;
virtual void LoadCurrentCharacter(int cp_offset,
jit::Label* on_end_of_input,
bool check_bounds = true,
int characters = 1) = 0;
virtual void PopCurrentPosition() = 0;
virtual void PopRegister(int register_index) = 0;
virtual void PushCurrentPosition() = 0;
virtual void PushRegister(int register_index, StackCheckFlag check_stack_limit) = 0;
virtual void ReadCurrentPositionFromRegister(int reg) = 0;
virtual void ReadBacktrackStackPointerFromRegister(int reg) = 0;
virtual void SetCurrentPositionFromEnd(int by) = 0;
virtual void SetRegister(int register_index, int to) = 0;
// Return whether the matching (with a global regexp) will be restarted.
virtual bool Succeed() = 0;
virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
virtual void ClearRegisters(int reg_from, int reg_to) = 0;
virtual void WriteBacktrackStackPointerToRegister(int reg) = 0;
// Pushes the label on the backtrack stack, so that a following Backtrack
// will go to this label. Always checks the backtrack stack limit.
virtual void PushBacktrack(jit::Label* label) = 0;
// Bind a label that was previously used by PushBacktrack.
virtual void BindBacktrack(jit::Label* label) = 0;
private:
bool slow_safe_compiler_;
GlobalMode global_mode_;
LifoAlloc& alloc_;
protected:
int num_registers_;
int num_saved_registers_;
void checkRegister(int reg) {
MOZ_ASSERT(reg >= 0);
MOZ_ASSERT(reg <= kMaxRegister);
if (num_registers_ <= reg)
num_registers_ = reg + 1;
}
public:
RegExpShared* shared;
};
template <typename CharT>
int
CaseInsensitiveCompareStrings(const CharT* substring1, const CharT* substring2, size_t byteLength);
template <typename CharT>
int
CaseInsensitiveCompareUCStrings(const CharT* substring1, const CharT* substring2,
size_t byteLength);
class MOZ_STACK_CLASS InterpretedRegExpMacroAssembler final : public RegExpMacroAssembler
{
public:
InterpretedRegExpMacroAssembler(LifoAlloc* alloc, RegExpShared* shared, size_t numSavedRegisters);
~InterpretedRegExpMacroAssembler();
// Inherited virtual methods.
RegExpCode GenerateCode(JSContext* cx, bool match_only);
void AdvanceCurrentPosition(int by);
void AdvanceRegister(int reg, int by);
void Backtrack();
void Bind(jit::Label* label);
void CheckAtStart(jit::Label* on_at_start);
void CheckCharacter(unsigned c, jit::Label* on_equal);
void CheckCharacterAfterAnd(unsigned c, unsigned and_with, jit::Label* on_equal);
void CheckCharacterGT(char16_t limit, jit::Label* on_greater);
void CheckCharacterLT(char16_t limit, jit::Label* on_less);
void CheckGreedyLoop(jit::Label* on_tos_equals_current_position);
void CheckNotAtStart(jit::Label* on_not_at_start);
void CheckNotBackReference(int start_reg, jit::Label* on_no_match);
void CheckNotBackReferenceIgnoreCase(int start_reg, jit::Label* on_no_match, bool unicode);
void CheckNotCharacter(unsigned c, jit::Label* on_not_equal);
void CheckNotCharacterAfterAnd(unsigned c, unsigned and_with, jit::Label* on_not_equal);
void CheckNotCharacterAfterMinusAnd(char16_t c, char16_t minus, char16_t and_with,
jit::Label* on_not_equal);
void CheckCharacterInRange(char16_t from, char16_t to,
jit::Label* on_in_range);
void CheckCharacterNotInRange(char16_t from, char16_t to,
jit::Label* on_not_in_range);
void CheckBitInTable(uint8_t* table, jit::Label* on_bit_set);
void JumpOrBacktrack(jit::Label* to);
void Fail();
void IfRegisterGE(int reg, int comparand, jit::Label* if_ge);
void IfRegisterLT(int reg, int comparand, jit::Label* if_lt);
void IfRegisterEqPos(int reg, jit::Label* if_eq);
void LoadCurrentCharacter(int cp_offset, jit::Label* on_end_of_input,
bool check_bounds = true, int characters = 1);
void PopCurrentPosition();
void PopRegister(int register_index);
void PushCurrentPosition();
void PushRegister(int register_index, StackCheckFlag check_stack_limit);
void ReadCurrentPositionFromRegister(int reg);
void ReadBacktrackStackPointerFromRegister(int reg);
void SetCurrentPositionFromEnd(int by);
void SetRegister(int register_index, int to);
bool Succeed();
void WriteCurrentPositionToRegister(int reg, int cp_offset);
void ClearRegisters(int reg_from, int reg_to);
void WriteBacktrackStackPointerToRegister(int reg);
void PushBacktrack(jit::Label* label);
void BindBacktrack(jit::Label* label);
// The byte-code interpreter checks on each push anyway.
int stack_limit_slack() { return 1; }
private:
void Expand();
// Code and bitmap emission.
void EmitOrLink(jit::Label* label);
void Emit32(uint32_t x);
void Emit16(uint32_t x);
void Emit8(uint32_t x);
void Emit(uint32_t bc, uint32_t arg);
jit::Label backtrack_;
// The program counter.
int pc_;
int advance_current_start_;
int advance_current_offset_;
int advance_current_end_;
static const int kInvalidPC = -1;
uint8_t* buffer_;
int length_;
};
} } // namespace js::irregexp
#endif // V8_REGEXP_MACRO_ASSEMBLER_H_
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