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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/CompositorBridgeParent.h"
#include <stdio.h> // for fprintf, stdout
#include <stdint.h> // for uint64_t
#include <map> // for _Rb_tree_iterator, etc
#include <utility> // for pair
#include "LayerTransactionParent.h" // for LayerTransactionParent
#include "RenderTrace.h" // for RenderTraceLayers
#include "base/message_loop.h" // for MessageLoop
#include "base/process.h" // for ProcessId
#include "base/task.h" // for CancelableTask, etc
#include "base/thread.h" // for Thread
#include "gfxContext.h" // for gfxContext
#include "gfxPlatform.h" // for gfxPlatform
#include "TreeTraversal.h" // for ForEachNode
#ifdef MOZ_WIDGET_GTK
#include "gfxPlatformGtk.h" // for gfxPlatform
#endif
#include "gfxPrefs.h" // for gfxPrefs
#include "mozilla/AutoRestore.h" // for AutoRestore
#include "mozilla/ClearOnShutdown.h" // for ClearOnShutdown
#include "mozilla/DebugOnly.h" // for DebugOnly
#include "mozilla/dom/ContentParent.h"
#include "mozilla/dom/TabParent.h"
#include "mozilla/gfx/2D.h" // for DrawTarget
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/gfx/Rect.h" // for IntSize
#include "mozilla/ipc/Transport.h" // for Transport
#include "mozilla/layers/APZCTreeManager.h" // for APZCTreeManager
#include "mozilla/layers/APZCTreeManagerParent.h" // for APZCTreeManagerParent
#include "mozilla/layers/APZThreadUtils.h" // for APZCTreeManager
#include "mozilla/layers/AsyncCompositionManager.h"
#include "mozilla/layers/BasicCompositor.h" // for BasicCompositor
#include "mozilla/layers/Compositor.h" // for Compositor
#include "mozilla/layers/CompositorOGL.h" // for CompositorOGL
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/CrossProcessCompositorBridgeParent.h"
#include "mozilla/layers/FrameUniformityData.h"
#include "mozilla/layers/ImageBridgeParent.h"
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/LayerTreeOwnerTracker.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/layers/PLayerTransactionParent.h"
#include "mozilla/layers/RemoteContentController.h"
#include "mozilla/layout/RenderFrameParent.h"
#include "mozilla/media/MediaSystemResourceService.h" // for MediaSystemResourceService
#include "mozilla/mozalloc.h" // for operator new, etc
#ifdef MOZ_WIDGET_GTK
#include "basic/X11BasicCompositor.h" // for X11BasicCompositor
#endif
#include "nsCOMPtr.h" // for already_AddRefed
#include "nsDebug.h" // for NS_ASSERTION, etc
#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
#include "nsIWidget.h" // for nsIWidget
#include "nsTArray.h" // for nsTArray
#include "nsThreadUtils.h" // for NS_IsMainThread
#include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop
#ifdef XP_WIN
#include "mozilla/layers/CompositorD3D11.h"
#include "mozilla/layers/CompositorD3D9.h"
#endif
#include "GeckoProfiler.h"
#include "mozilla/ipc/ProtocolTypes.h"
#include "mozilla/Unused.h"
#include "mozilla/Hal.h"
#include "mozilla/HalTypes.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/VsyncDispatcher.h"
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
#include "VsyncSource.h"
#endif
#include "mozilla/widget/CompositorWidget.h"
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
# include "mozilla/widget/CompositorWidgetParent.h"
#endif
#include "LayerScope.h"
namespace mozilla {
namespace layers {
using namespace mozilla::ipc;
using namespace mozilla::gfx;
using namespace std;
using base::ProcessId;
using base::Thread;
ProcessId
CompositorBridgeParentBase::GetChildProcessId()
{
return OtherPid();
}
void
CompositorBridgeParentBase::NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId)
{
RefPtr<TextureHost> texture = TextureHost::AsTextureHost(aTexture);
if (!texture) {
return;
}
if (!(texture->GetFlags() & TextureFlags::RECYCLE)) {
return;
}
uint64_t textureId = TextureHost::GetTextureSerial(aTexture);
mPendingAsyncMessage.push_back(
OpNotifyNotUsed(textureId, aTransactionId));
}
void
CompositorBridgeParentBase::SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage)
{
Unused << SendParentAsyncMessages(aMessage);
}
bool
CompositorBridgeParentBase::AllocShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
return PCompositorBridgeParent::AllocShmem(aSize, aType, aShmem);
}
bool
CompositorBridgeParentBase::AllocUnsafeShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
return PCompositorBridgeParent::AllocUnsafeShmem(aSize, aType, aShmem);
}
void
CompositorBridgeParentBase::DeallocShmem(ipc::Shmem& aShmem)
{
PCompositorBridgeParent::DeallocShmem(aShmem);
}
base::ProcessId
CompositorBridgeParentBase::RemotePid()
{
return OtherPid();
}
bool
CompositorBridgeParentBase::StartSharingMetrics(ipc::SharedMemoryBasic::Handle aHandle,
CrossProcessMutexHandle aMutexHandle,
uint64_t aLayersId,
uint32_t aApzcId)
{
return PCompositorBridgeParent::SendSharedCompositorFrameMetrics(
aHandle, aMutexHandle, aLayersId, aApzcId);
}
bool
CompositorBridgeParentBase::StopSharingMetrics(FrameMetrics::ViewID aScrollId,
uint32_t aApzcId)
{
return PCompositorBridgeParent::SendReleaseSharedCompositorFrameMetrics(
aScrollId, aApzcId);
}
CompositorBridgeParent::LayerTreeState::LayerTreeState()
: mApzcTreeManagerParent(nullptr)
, mParent(nullptr)
, mLayerManager(nullptr)
, mCrossProcessParent(nullptr)
, mLayerTree(nullptr)
, mUpdatedPluginDataAvailable(false)
, mPendingCompositorUpdates(0)
{
}
CompositorBridgeParent::LayerTreeState::~LayerTreeState()
{
if (mController) {
mController->Destroy();
}
}
typedef map<uint64_t, CompositorBridgeParent::LayerTreeState> LayerTreeMap;
static LayerTreeMap sIndirectLayerTrees;
static StaticAutoPtr<mozilla::Monitor> sIndirectLayerTreesLock;
static void EnsureLayerTreeMapReady()
{
MOZ_ASSERT(NS_IsMainThread());
if (!sIndirectLayerTreesLock) {
sIndirectLayerTreesLock = new Monitor("IndirectLayerTree");
mozilla::ClearOnShutdown(&sIndirectLayerTreesLock);
}
}
template <typename Lambda>
inline void
CompositorBridgeParent::ForEachIndirectLayerTree(const Lambda& aCallback)
{
sIndirectLayerTreesLock->AssertCurrentThreadOwns();
for (auto it = sIndirectLayerTrees.begin(); it != sIndirectLayerTrees.end(); it++) {
LayerTreeState* state = &it->second;
if (state->mParent == this) {
aCallback(state, it->first);
}
}
}
/**
* A global map referencing each compositor by ID.
*
* This map is used by the ImageBridge protocol to trigger
* compositions without having to keep references to the
* compositor
*/
typedef map<uint64_t,CompositorBridgeParent*> CompositorMap;
static StaticAutoPtr<CompositorMap> sCompositorMap;
void
CompositorBridgeParent::Setup()
{
EnsureLayerTreeMapReady();
MOZ_ASSERT(!sCompositorMap);
sCompositorMap = new CompositorMap;
}
void
CompositorBridgeParent::Shutdown()
{
MOZ_ASSERT(sCompositorMap);
MOZ_ASSERT(sCompositorMap->empty());
sCompositorMap = nullptr;
}
void
CompositorBridgeParent::FinishShutdown()
{
// TODO: this should be empty by now...
sIndirectLayerTrees.clear();
}
static void SetThreadPriority()
{
hal::SetCurrentThreadPriority(hal::THREAD_PRIORITY_COMPOSITOR);
}
#ifdef COMPOSITOR_PERFORMANCE_WARNING
static int32_t
CalculateCompositionFrameRate()
{
// Used when layout.frame_rate is -1. Needs to be kept in sync with
// DEFAULT_FRAME_RATE in nsRefreshDriver.cpp.
// TODO: This should actually return the vsync rate.
const int32_t defaultFrameRate = 60;
int32_t compositionFrameRatePref = gfxPrefs::LayersCompositionFrameRate();
if (compositionFrameRatePref < 0) {
// Use the same frame rate for composition as for layout.
int32_t layoutFrameRatePref = gfxPrefs::LayoutFrameRate();
if (layoutFrameRatePref < 0) {
// TODO: The main thread frame scheduling code consults the actual
// monitor refresh rate in this case. We should do the same.
return defaultFrameRate;
}
return layoutFrameRatePref;
}
return compositionFrameRatePref;
}
#endif
CompositorVsyncScheduler::Observer::Observer(CompositorVsyncScheduler* aOwner)
: mMutex("CompositorVsyncScheduler.Observer.Mutex")
, mOwner(aOwner)
{
}
CompositorVsyncScheduler::Observer::~Observer()
{
MOZ_ASSERT(!mOwner);
}
bool
CompositorVsyncScheduler::Observer::NotifyVsync(TimeStamp aVsyncTimestamp)
{
MutexAutoLock lock(mMutex);
if (!mOwner) {
return false;
}
return mOwner->NotifyVsync(aVsyncTimestamp);
}
void
CompositorVsyncScheduler::Observer::Destroy()
{
MutexAutoLock lock(mMutex);
mOwner = nullptr;
}
CompositorVsyncScheduler::CompositorVsyncScheduler(CompositorBridgeParent* aCompositorBridgeParent,
widget::CompositorWidget* aWidget)
: mCompositorBridgeParent(aCompositorBridgeParent)
, mLastCompose(TimeStamp::Now())
, mIsObservingVsync(false)
, mNeedsComposite(0)
, mVsyncNotificationsSkipped(0)
, mWidget(aWidget)
, mCurrentCompositeTaskMonitor("CurrentCompositeTaskMonitor")
, mCurrentCompositeTask(nullptr)
, mSetNeedsCompositeMonitor("SetNeedsCompositeMonitor")
, mSetNeedsCompositeTask(nullptr)
{
MOZ_ASSERT(NS_IsMainThread() || XRE_GetProcessType() == GeckoProcessType_GPU);
mVsyncObserver = new Observer(this);
// mAsapScheduling is set on the main thread during init,
// but is only accessed after on the compositor thread.
mAsapScheduling = gfxPrefs::LayersCompositionFrameRate() == 0 ||
gfxPlatform::IsInLayoutAsapMode();
}
CompositorVsyncScheduler::~CompositorVsyncScheduler()
{
MOZ_ASSERT(!mIsObservingVsync);
MOZ_ASSERT(!mVsyncObserver);
// The CompositorVsyncDispatcher is cleaned up before this in the nsBaseWidget, which stops vsync listeners
mCompositorBridgeParent = nullptr;
}
void
CompositorVsyncScheduler::Destroy()
{
if (!mVsyncObserver) {
// Destroy was already called on this object.
return;
}
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
UnobserveVsync();
mVsyncObserver->Destroy();
mVsyncObserver = nullptr;
CancelCurrentSetNeedsCompositeTask();
CancelCurrentCompositeTask();
}
void
CompositorVsyncScheduler::PostCompositeTask(TimeStamp aCompositeTimestamp)
{
// can be called from the compositor or vsync thread
MonitorAutoLock lock(mCurrentCompositeTaskMonitor);
if (mCurrentCompositeTask == nullptr && CompositorThreadHolder::Loop()) {
RefPtr<CancelableRunnable> task =
NewCancelableRunnableMethod<TimeStamp>(this, &CompositorVsyncScheduler::Composite,
aCompositeTimestamp);
mCurrentCompositeTask = task;
ScheduleTask(task.forget(), 0);
}
}
void
CompositorVsyncScheduler::ScheduleComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (mAsapScheduling) {
// Used only for performance testing purposes
PostCompositeTask(TimeStamp::Now());
#ifdef MOZ_WIDGET_ANDROID
} else if (mNeedsComposite >= 2 && mIsObservingVsync) {
// uh-oh, we already requested a composite at least twice so far, and a
// composite hasn't happened yet. It is possible that the vsync observation
// is blocked on the main thread, so let's just composite ASAP and not
// wait for the vsync. Note that this should only ever happen on Fennec
// because there content runs in the same process as the compositor, and so
// content can actually block the main thread in this process.
PostCompositeTask(TimeStamp::Now());
#endif
} else {
SetNeedsComposite();
}
}
void
CompositorVsyncScheduler::CancelCurrentSetNeedsCompositeTask()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MonitorAutoLock lock(mSetNeedsCompositeMonitor);
if (mSetNeedsCompositeTask) {
mSetNeedsCompositeTask->Cancel();
mSetNeedsCompositeTask = nullptr;
}
mNeedsComposite = 0;
}
/**
* TODO Potential performance heuristics:
* If a composite takes 17 ms, do we composite ASAP or wait until next vsync?
* If a layer transaction comes after vsync, do we composite ASAP or wait until
* next vsync?
* How many skipped vsync events until we stop listening to vsync events?
*/
void
CompositorVsyncScheduler::SetNeedsComposite()
{
if (!CompositorThreadHolder::IsInCompositorThread()) {
MonitorAutoLock lock(mSetNeedsCompositeMonitor);
RefPtr<CancelableRunnable> task =
NewCancelableRunnableMethod(this, &CompositorVsyncScheduler::SetNeedsComposite);
mSetNeedsCompositeTask = task;
ScheduleTask(task.forget(), 0);
return;
} else {
MonitorAutoLock lock(mSetNeedsCompositeMonitor);
mSetNeedsCompositeTask = nullptr;
}
mNeedsComposite++;
if (!mIsObservingVsync && mNeedsComposite) {
ObserveVsync();
}
}
bool
CompositorVsyncScheduler::NotifyVsync(TimeStamp aVsyncTimestamp)
{
// Called from the vsync dispatch thread. When in the GPU Process, that's
// the same as the compositor thread.
MOZ_ASSERT_IF(XRE_IsParentProcess(), !CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT_IF(XRE_GetProcessType() == GeckoProcessType_GPU, CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT(!NS_IsMainThread());
PostCompositeTask(aVsyncTimestamp);
return true;
}
void
CompositorVsyncScheduler::CancelCurrentCompositeTask()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread() || NS_IsMainThread());
MonitorAutoLock lock(mCurrentCompositeTaskMonitor);
if (mCurrentCompositeTask) {
mCurrentCompositeTask->Cancel();
mCurrentCompositeTask = nullptr;
}
}
void
CompositorVsyncScheduler::Composite(TimeStamp aVsyncTimestamp)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
{
MonitorAutoLock lock(mCurrentCompositeTaskMonitor);
mCurrentCompositeTask = nullptr;
}
if ((aVsyncTimestamp < mLastCompose) && !mAsapScheduling) {
// We can sometimes get vsync timestamps that are in the past
// compared to the last compose with force composites.
// In those cases, wait until the next vsync;
return;
}
MOZ_ASSERT(mCompositorBridgeParent);
if (!mAsapScheduling && mCompositorBridgeParent->IsPendingComposite()) {
// If previous composite is still on going, finish it and does a next
// composite in a next vsync.
mCompositorBridgeParent->FinishPendingComposite();
return;
}
DispatchTouchEvents(aVsyncTimestamp);
if (mNeedsComposite || mAsapScheduling) {
mNeedsComposite = 0;
mLastCompose = aVsyncTimestamp;
ComposeToTarget(nullptr);
mVsyncNotificationsSkipped = 0;
} else if (mVsyncNotificationsSkipped++ > gfxPrefs::CompositorUnobserveCount()) {
UnobserveVsync();
}
}
void
CompositorVsyncScheduler::OnForceComposeToTarget()
{
/**
* bug 1138502 - There are cases such as during long-running window resizing events
* where we receive many sync RecvFlushComposites. We also get vsync notifications which
* will increment mVsyncNotificationsSkipped because a composite just occurred. After
* enough vsyncs and RecvFlushComposites occurred, we will disable vsync. Then at the next
* ScheduleComposite, we will enable vsync, then get a RecvFlushComposite, which will
* force us to unobserve vsync again. On some platforms, enabling/disabling vsync is not
* free and this oscillating behavior causes a performance hit. In order to avoid this problem,
* we reset the mVsyncNotificationsSkipped counter to keep vsync enabled.
*/
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mVsyncNotificationsSkipped = 0;
}
void
CompositorVsyncScheduler::ForceComposeToTarget(gfx::DrawTarget* aTarget, const IntRect* aRect)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
OnForceComposeToTarget();
mLastCompose = TimeStamp::Now();
ComposeToTarget(aTarget, aRect);
}
bool
CompositorVsyncScheduler::NeedsComposite()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
return mNeedsComposite;
}
void
CompositorVsyncScheduler::ObserveVsync()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mWidget->ObserveVsync(mVsyncObserver);
mIsObservingVsync = true;
}
void
CompositorVsyncScheduler::UnobserveVsync()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mWidget->ObserveVsync(nullptr);
mIsObservingVsync = false;
}
void
CompositorVsyncScheduler::DispatchTouchEvents(TimeStamp aVsyncTimestamp)
{
}
void
CompositorVsyncScheduler::ScheduleTask(already_AddRefed<CancelableRunnable> aTask,
int aTime)
{
MOZ_ASSERT(CompositorThreadHolder::Loop());
MOZ_ASSERT(aTime >= 0);
CompositorThreadHolder::Loop()->PostDelayedTask(Move(aTask), aTime);
}
void
CompositorVsyncScheduler::ResumeComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mLastCompose = TimeStamp::Now();
ComposeToTarget(nullptr);
}
void
CompositorVsyncScheduler::ComposeToTarget(gfx::DrawTarget* aTarget, const IntRect* aRect)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT(mCompositorBridgeParent);
mCompositorBridgeParent->CompositeToTarget(aTarget, aRect);
}
static inline MessageLoop*
CompositorLoop()
{
return CompositorThreadHolder::Loop();
}
CompositorBridgeParent::CompositorBridgeParent(CSSToLayoutDeviceScale aScale,
const TimeDuration& aVsyncRate,
bool aUseExternalSurfaceSize,
const gfx::IntSize& aSurfaceSize)
: mWidget(nullptr)
, mScale(aScale)
, mVsyncRate(aVsyncRate)
, mIsTesting(false)
, mPendingTransaction(0)
, mPaused(false)
, mUseExternalSurfaceSize(aUseExternalSurfaceSize)
, mEGLSurfaceSize(aSurfaceSize)
, mPauseCompositionMonitor("PauseCompositionMonitor")
, mResumeCompositionMonitor("ResumeCompositionMonitor")
, mResetCompositorMonitor("ResetCompositorMonitor")
, mRootLayerTreeID(0)
, mOverrideComposeReadiness(false)
, mForceCompositionTask(nullptr)
, mCompositorThreadHolder(CompositorThreadHolder::GetSingleton())
, mCompositorScheduler(nullptr)
, mPaintTime(TimeDuration::Forever())
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
, mLastPluginUpdateLayerTreeId(0)
, mDeferPluginWindows(false)
, mPluginWindowsHidden(false)
#endif
{
// Always run destructor on the main thread
MOZ_ASSERT(NS_IsMainThread());
}
void
CompositorBridgeParent::InitSameProcess(widget::CompositorWidget* aWidget,
const uint64_t& aLayerTreeId,
bool aUseAPZ)
{
mWidget = aWidget;
mRootLayerTreeID = aLayerTreeId;
if (aUseAPZ) {
mApzcTreeManager = new APZCTreeManager();
}
// IPDL initialization. mSelfRef is cleared in DeferredDestroy.
SetOtherProcessId(base::GetCurrentProcId());
mSelfRef = this;
Initialize();
}
bool
CompositorBridgeParent::Bind(Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
if (!aEndpoint.Bind(this)) {
return false;
}
mSelfRef = this;
return true;
}
bool
CompositorBridgeParent::RecvInitialize(const uint64_t& aRootLayerTreeId)
{
mRootLayerTreeID = aRootLayerTreeId;
Initialize();
return true;
}
void
CompositorBridgeParent::Initialize()
{
MOZ_ASSERT(CompositorThread(),
"The compositor thread must be Initialized before instanciating a CompositorBridgeParent.");
mCompositorID = 0;
// FIXME: This holds on the the fact that right now the only thing that
// can destroy this instance is initialized on the compositor thread after
// this task has been processed.
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableFunction(&AddCompositor,
this, &mCompositorID));
CompositorLoop()->PostTask(NewRunnableFunction(SetThreadPriority));
{ // scope lock
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[mRootLayerTreeID].mParent = this;
}
LayerScope::SetPixelScale(mScale.scale);
mCompositorScheduler = new CompositorVsyncScheduler(this, mWidget);
}
bool
CompositorBridgeParent::RecvReset(nsTArray<LayersBackend>&& aBackendHints, bool* aResult, TextureFactoryIdentifier* aOutIdentifier)
{
Maybe<TextureFactoryIdentifier> newIdentifier;
ResetCompositorTask(aBackendHints, &newIdentifier);
if (newIdentifier) {
*aResult = true;
*aOutIdentifier = newIdentifier.value();
} else {
*aResult = false;
}
return true;
}
uint64_t
CompositorBridgeParent::RootLayerTreeId()
{
MOZ_ASSERT(mRootLayerTreeID);
return mRootLayerTreeID;
}
CompositorBridgeParent::~CompositorBridgeParent()
{
InfallibleTArray<PTextureParent*> textures;
ManagedPTextureParent(textures);
// We expect all textures to be destroyed by now.
MOZ_DIAGNOSTIC_ASSERT(textures.Length() == 0);
for (unsigned int i = 0; i < textures.Length(); ++i) {
RefPtr<TextureHost> tex = TextureHost::AsTextureHost(textures[i]);
tex->DeallocateDeviceData();
}
}
void
CompositorBridgeParent::ForceIsFirstPaint()
{
mCompositionManager->ForceIsFirstPaint();
}
void
CompositorBridgeParent::StopAndClearResources()
{
if (mForceCompositionTask) {
mForceCompositionTask->Cancel();
mForceCompositionTask = nullptr;
}
mPaused = true;
// Ensure that the layer manager is destroyed before CompositorBridgeChild.
if (mLayerManager) {
MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([this] (LayerTreeState* lts, uint64_t) -> void {
mLayerManager->ClearCachedResources(lts->mRoot);
lts->mLayerManager = nullptr;
lts->mParent = nullptr;
});
mLayerManager->Destroy();
mLayerManager = nullptr;
mCompositionManager = nullptr;
}
if (mCompositor) {
mCompositor->DetachWidget();
mCompositor->Destroy();
mCompositor = nullptr;
}
// This must be destroyed now since it accesses the widget.
if (mCompositorScheduler) {
mCompositorScheduler->Destroy();
mCompositorScheduler = nullptr;
}
// After this point, it is no longer legal to access the widget.
mWidget = nullptr;
}
bool
CompositorBridgeParent::RecvWillClose()
{
StopAndClearResources();
return true;
}
void CompositorBridgeParent::DeferredDestroy()
{
MOZ_ASSERT(!NS_IsMainThread());
MOZ_ASSERT(mCompositorThreadHolder);
mCompositorThreadHolder = nullptr;
mSelfRef = nullptr;
}
bool
CompositorBridgeParent::RecvPause()
{
PauseComposition();
return true;
}
bool
CompositorBridgeParent::RecvResume()
{
ResumeComposition();
return true;
}
bool
CompositorBridgeParent::RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot,
const gfx::IntRect& aRect)
{
RefPtr<DrawTarget> target = GetDrawTargetForDescriptor(aInSnapshot, gfx::BackendType::CAIRO);
MOZ_ASSERT(target);
if (!target) {
// We kill the content process rather than have it continue with an invalid
// snapshot, that may be too harsh and we could decide to return some sort
// of error to the child process and let it deal with it...
return false;
}
ForceComposeToTarget(target, &aRect);
return true;
}
bool
CompositorBridgeParent::RecvFlushRendering()
{
if (mCompositorScheduler->NeedsComposite())
{
CancelCurrentCompositeTask();
ForceComposeToTarget(nullptr);
}
return true;
}
bool
CompositorBridgeParent::RecvForcePresent()
{
// During the shutdown sequence mLayerManager may be null
if (mLayerManager) {
mLayerManager->ForcePresent();
}
return true;
}
bool
CompositorBridgeParent::RecvNotifyRegionInvalidated(const nsIntRegion& aRegion)
{
if (mLayerManager) {
mLayerManager->AddInvalidRegion(aRegion);
}
return true;
}
void
CompositorBridgeParent::Invalidate()
{
if (mLayerManager && mLayerManager->GetRoot()) {
mLayerManager->AddInvalidRegion(
mLayerManager->GetRoot()->GetLocalVisibleRegion().ToUnknownRegion().GetBounds());
}
}
bool
CompositorBridgeParent::RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex)
{
if (mLayerManager) {
*aOutStartIndex = mLayerManager->StartFrameTimeRecording(aBufferSize);
} else {
*aOutStartIndex = 0;
}
return true;
}
bool
CompositorBridgeParent::RecvStopFrameTimeRecording(const uint32_t& aStartIndex,
InfallibleTArray<float>* intervals)
{
if (mLayerManager) {
mLayerManager->StopFrameTimeRecording(aStartIndex, *intervals);
}
return true;
}
bool
CompositorBridgeParent::RecvClearApproximatelyVisibleRegions(const uint64_t& aLayersId,
const uint32_t& aPresShellId)
{
ClearApproximatelyVisibleRegions(aLayersId, Some(aPresShellId));
return true;
}
void
CompositorBridgeParent::ClearApproximatelyVisibleRegions(const uint64_t& aLayersId,
const Maybe<uint32_t>& aPresShellId)
{
if (mLayerManager) {
mLayerManager->ClearApproximatelyVisibleRegions(aLayersId, aPresShellId);
// We need to recomposite to update the minimap.
ScheduleComposition();
}
}
bool
CompositorBridgeParent::RecvNotifyApproximatelyVisibleRegion(const ScrollableLayerGuid& aGuid,
const CSSIntRegion& aRegion)
{
if (mLayerManager) {
mLayerManager->UpdateApproximatelyVisibleRegion(aGuid, aRegion);
// We need to recomposite to update the minimap.
ScheduleComposition();
}
return true;
}
void
CompositorBridgeParent::ActorDestroy(ActorDestroyReason why)
{
StopAndClearResources();
RemoveCompositor(mCompositorID);
mCompositionManager = nullptr;
if (mApzcTreeManager) {
mApzcTreeManager->ClearTree();
mApzcTreeManager = nullptr;
}
{ // scope lock
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees.erase(mRootLayerTreeID);
}
// There are chances that the ref count reaches zero on the main thread shortly
// after this function returns while some ipdl code still needs to run on
// this thread.
// We must keep the compositor parent alive untill the code handling message
// reception is finished on this thread.
mSelfRef = this;
MessageLoop::current()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::DeferredDestroy));
}
void
CompositorBridgeParent::ScheduleRenderOnCompositorThread()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ScheduleComposition));
}
void
CompositorBridgeParent::InvalidateOnCompositorThread()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::Invalidate));
}
void
CompositorBridgeParent::PauseComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(),
"PauseComposition() can only be called on the compositor thread");
MonitorAutoLock lock(mPauseCompositionMonitor);
if (!mPaused) {
mPaused = true;
mCompositor->Pause();
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
}
// if anyone's waiting to make sure that composition really got paused, tell them
lock.NotifyAll();
}
void
CompositorBridgeParent::ResumeComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(),
"ResumeComposition() can only be called on the compositor thread");
MonitorAutoLock lock(mResumeCompositionMonitor);
if (!mCompositor->Resume()) {
#ifdef MOZ_WIDGET_ANDROID
// We can't get a surface. This could be because the activity changed between
// the time resume was scheduled and now.
__android_log_print(ANDROID_LOG_INFO, "CompositorBridgeParent", "Unable to renew compositor surface; remaining in paused state");
#endif
lock.NotifyAll();
return;
}
mPaused = false;
Invalidate();
mCompositorScheduler->ResumeComposition();
// if anyone's waiting to make sure that composition really got resumed, tell them
lock.NotifyAll();
}
void
CompositorBridgeParent::ForceComposition()
{
// Cancel the orientation changed state to force composition
mForceCompositionTask = nullptr;
ScheduleRenderOnCompositorThread();
}
void
CompositorBridgeParent::CancelCurrentCompositeTask()
{
mCompositorScheduler->CancelCurrentCompositeTask();
}
void
CompositorBridgeParent::SetEGLSurfaceSize(int width, int height)
{
NS_ASSERTION(mUseExternalSurfaceSize, "Compositor created without UseExternalSurfaceSize provided");
mEGLSurfaceSize.SizeTo(width, height);
if (mCompositor) {
mCompositor->SetDestinationSurfaceSize(gfx::IntSize(mEGLSurfaceSize.width, mEGLSurfaceSize.height));
}
}
void
CompositorBridgeParent::ResumeCompositionAndResize(int width, int height)
{
SetEGLSurfaceSize(width, height);
ResumeComposition();
}
/*
* This will execute a pause synchronously, waiting to make sure that the compositor
* really is paused.
*/
void
CompositorBridgeParent::SchedulePauseOnCompositorThread()
{
MonitorAutoLock lock(mPauseCompositionMonitor);
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::PauseComposition));
// Wait until the pause has actually been processed by the compositor thread
lock.Wait();
}
bool
CompositorBridgeParent::ScheduleResumeOnCompositorThread()
{
MonitorAutoLock lock(mResumeCompositionMonitor);
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ResumeComposition));
// Wait until the resume has actually been processed by the compositor thread
lock.Wait();
return !mPaused;
}
bool
CompositorBridgeParent::ScheduleResumeOnCompositorThread(int width, int height)
{
MonitorAutoLock lock(mResumeCompositionMonitor);
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod
<int, int>(this,
&CompositorBridgeParent::ResumeCompositionAndResize,
width, height));
// Wait until the resume has actually been processed by the compositor thread
lock.Wait();
return !mPaused;
}
void
CompositorBridgeParent::ScheduleTask(already_AddRefed<CancelableRunnable> task, int time)
{
if (time == 0) {
MessageLoop::current()->PostTask(Move(task));
} else {
MessageLoop::current()->PostDelayedTask(Move(task), time);
}
}
void
CompositorBridgeParent::UpdatePaintTime(LayerTransactionParent* aLayerTree,
const TimeDuration& aPaintTime)
{
// We get a lot of paint timings for things with empty transactions.
if (!mLayerManager || aPaintTime.ToMilliseconds() < 1.0) {
return;
}
mLayerManager->SetPaintTime(aPaintTime);
}
void
CompositorBridgeParent::NotifyShadowTreeTransaction(uint64_t aId, bool aIsFirstPaint,
bool aScheduleComposite, uint32_t aPaintSequenceNumber,
bool aIsRepeatTransaction, bool aHitTestUpdate)
{
if (!aIsRepeatTransaction &&
mLayerManager &&
mLayerManager->GetRoot()) {
// Process plugin data here to give time for them to update before the next
// composition.
bool pluginsUpdatedFlag = true;
AutoResolveRefLayers resolve(mCompositionManager, this, nullptr,
&pluginsUpdatedFlag);
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
// If plugins haven't been updated, stop waiting.
if (!pluginsUpdatedFlag) {
mWaitForPluginsUntil = TimeStamp();
mHaveBlockedForPlugins = false;
}
#endif
if (mApzcTreeManager && aHitTestUpdate) {
mApzcTreeManager->UpdateHitTestingTree(mRootLayerTreeID,
mLayerManager->GetRoot(), aIsFirstPaint, aId, aPaintSequenceNumber);
}
mLayerManager->NotifyShadowTreeTransaction();
}
if (aScheduleComposite) {
ScheduleComposition();
}
}
void
CompositorBridgeParent::ScheduleComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (mPaused) {
return;
}
mCompositorScheduler->ScheduleComposition();
}
// Go down the composite layer tree, setting properties to match their
// content-side counterparts.
/* static */ void
CompositorBridgeParent::SetShadowProperties(Layer* aLayer)
{
ForEachNode<ForwardIterator>(
aLayer,
[] (Layer *layer)
{
if (Layer* maskLayer = layer->GetMaskLayer()) {
SetShadowProperties(maskLayer);
}
for (size_t i = 0; i < layer->GetAncestorMaskLayerCount(); i++) {
SetShadowProperties(layer->GetAncestorMaskLayerAt(i));
}
// FIXME: Bug 717688 -- Do these updates in LayerTransactionParent::RecvUpdate.
LayerComposite* layerComposite = layer->AsLayerComposite();
// Set the layerComposite's base transform to the layer's base transform.
layerComposite->SetShadowBaseTransform(layer->GetBaseTransform());
layerComposite->SetShadowTransformSetByAnimation(false);
layerComposite->SetShadowVisibleRegion(layer->GetVisibleRegion());
layerComposite->SetShadowClipRect(layer->GetClipRect());
layerComposite->SetShadowOpacity(layer->GetOpacity());
layerComposite->SetShadowOpacitySetByAnimation(false);
}
);
}
void
CompositorBridgeParent::CompositeToTarget(DrawTarget* aTarget, const gfx::IntRect* aRect)
{
profiler_tracing("Paint", "Composite", TRACING_INTERVAL_START);
PROFILER_LABEL("CompositorBridgeParent", "Composite",
js::ProfileEntry::Category::GRAPHICS);
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(),
"Composite can only be called on the compositor thread");
TimeStamp start = TimeStamp::Now();
#ifdef COMPOSITOR_PERFORMANCE_WARNING
TimeDuration scheduleDelta = TimeStamp::Now() - mCompositorScheduler->GetExpectedComposeStartTime();
if (scheduleDelta > TimeDuration::FromMilliseconds(2) ||
scheduleDelta < TimeDuration::FromMilliseconds(-2)) {
printf_stderr("Compositor: Compose starting off schedule by %4.1f ms\n",
scheduleDelta.ToMilliseconds());
}
#endif
if (!CanComposite()) {
TimeStamp end = TimeStamp::Now();
DidComposite(start, end);
return;
}
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
if (!mWaitForPluginsUntil.IsNull() &&
mWaitForPluginsUntil > start) {
mHaveBlockedForPlugins = true;
ScheduleComposition();
return;
}
#endif
/*
* AutoResolveRefLayers handles two tasks related to Windows and Linux
* plugin window management:
* 1) calculating if we have remote content in the view. If we do not have
* remote content, all plugin windows for this CompositorBridgeParent (window)
* can be hidden since we do not support plugins in chrome when running
* under e10s.
* 2) Updating plugin position, size, and clip. We do this here while the
* remote layer tree is hooked up to to chrome layer tree. This is needed
* since plugin clipping can depend on chrome (for example, due to tab modal
* prompts). Updates in step 2 are applied via an async ipc message sent
* to the main thread.
*/
bool hasRemoteContent = false;
bool updatePluginsFlag = true;
AutoResolveRefLayers resolve(mCompositionManager, this,
&hasRemoteContent,
&updatePluginsFlag);
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
// We do not support plugins in local content. When switching tabs
// to local pages, hide every plugin associated with the window.
if (!hasRemoteContent && gfxVars::BrowserTabsRemoteAutostart() &&
mCachedPluginData.Length()) {
Unused << SendHideAllPlugins(GetWidget()->GetWidgetKey());
mCachedPluginData.Clear();
}
#endif
if (aTarget) {
mLayerManager->BeginTransactionWithDrawTarget(aTarget, *aRect);
} else {
mLayerManager->BeginTransaction();
}
SetShadowProperties(mLayerManager->GetRoot());
if (mForceCompositionTask && !mOverrideComposeReadiness) {
if (mCompositionManager->ReadyForCompose()) {
mForceCompositionTask->Cancel();
mForceCompositionTask = nullptr;
} else {
return;
}
}
mCompositionManager->ComputeRotation();
TimeStamp time = mIsTesting ? mTestTime : mCompositorScheduler->GetLastComposeTime();
bool requestNextFrame = mCompositionManager->TransformShadowTree(time, mVsyncRate);
if (requestNextFrame) {
ScheduleComposition();
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
// If we have visible windowed plugins then we need to wait for content (and
// then the plugins) to have been updated by the active animation.
if (!mPluginWindowsHidden && mCachedPluginData.Length()) {
mWaitForPluginsUntil = mCompositorScheduler->GetLastComposeTime() + (mVsyncRate * 2);
}
#endif
}
RenderTraceLayers(mLayerManager->GetRoot(), "0000");
#ifdef MOZ_DUMP_PAINTING
if (gfxPrefs::DumpHostLayers()) {
printf_stderr("Painting --- compositing layer tree:\n");
mLayerManager->Dump(/* aSorted = */ true);
}
#endif
mLayerManager->SetDebugOverlayWantsNextFrame(false);
mLayerManager->EndTransaction(time);
if (!aTarget) {
TimeStamp end = TimeStamp::Now();
DidComposite(start, end);
}
// We're not really taking advantage of the stored composite-again-time here.
// We might be able to skip the next few composites altogether. However,
// that's a bit complex to implement and we'll get most of the advantage
// by skipping compositing when we detect there's nothing invalid. This is why
// we do "composite until" rather than "composite again at".
if (!mCompositor->GetCompositeUntilTime().IsNull() ||
mLayerManager->DebugOverlayWantsNextFrame()) {
ScheduleComposition();
}
#ifdef COMPOSITOR_PERFORMANCE_WARNING
TimeDuration executionTime = TimeStamp::Now() - mCompositorScheduler->GetLastComposeTime();
TimeDuration frameBudget = TimeDuration::FromMilliseconds(15);
int32_t frameRate = CalculateCompositionFrameRate();
if (frameRate > 0) {
frameBudget = TimeDuration::FromSeconds(1.0 / frameRate);
}
if (executionTime > frameBudget) {
printf_stderr("Compositor: Composite execution took %4.1f ms\n",
executionTime.ToMilliseconds());
}
#endif
// 0 -> Full-tilt composite
if (gfxPrefs::LayersCompositionFrameRate() == 0
|| mLayerManager->GetCompositor()->GetDiagnosticTypes() & DiagnosticTypes::FLASH_BORDERS) {
// Special full-tilt composite mode for performance testing
ScheduleComposition();
}
mCompositor->SetCompositionTime(TimeStamp());
profiler_tracing("Paint", "Composite", TRACING_INTERVAL_END);
}
bool
CompositorBridgeParent::RecvRemotePluginsReady()
{
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
mWaitForPluginsUntil = TimeStamp();
if (mHaveBlockedForPlugins) {
mHaveBlockedForPlugins = false;
ForceComposeToTarget(nullptr);
} else {
ScheduleComposition();
}
return true;
#else
NS_NOTREACHED("CompositorBridgeParent::RecvRemotePluginsReady calls "
"unexpected on this platform.");
return false;
#endif
}
void
CompositorBridgeParent::ForceComposeToTarget(DrawTarget* aTarget, const gfx::IntRect* aRect)
{
PROFILER_LABEL("CompositorBridgeParent", "ForceComposeToTarget",
js::ProfileEntry::Category::GRAPHICS);
AutoRestore<bool> override(mOverrideComposeReadiness);
mOverrideComposeReadiness = true;
mCompositorScheduler->ForceComposeToTarget(aTarget, aRect);
}
PAPZCTreeManagerParent*
CompositorBridgeParent::AllocPAPZCTreeManagerParent(const uint64_t& aLayersId)
{
// The main process should pass in 0 because we assume mRootLayerTreeID
MOZ_ASSERT(aLayersId == 0);
// This message doubles as initialization
MOZ_ASSERT(!mApzcTreeManager);
mApzcTreeManager = new APZCTreeManager();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[mRootLayerTreeID];
MOZ_ASSERT(state.mParent);
MOZ_ASSERT(!state.mApzcTreeManagerParent);
state.mApzcTreeManagerParent = new APZCTreeManagerParent(mRootLayerTreeID, state.mParent->GetAPZCTreeManager());
return state.mApzcTreeManagerParent;
}
bool
CompositorBridgeParent::DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor)
{
delete aActor;
return true;
}
PAPZParent*
CompositorBridgeParent::AllocPAPZParent(const uint64_t& aLayersId)
{
// The main process should pass in 0 because we assume mRootLayerTreeID
MOZ_ASSERT(aLayersId == 0);
RemoteContentController* controller = new RemoteContentController();
// Increment the controller's refcount before we return it. This will keep the
// controller alive until it is released by IPDL in DeallocPAPZParent.
controller->AddRef();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[mRootLayerTreeID];
MOZ_ASSERT(!state.mController);
state.mController = controller;
return controller;
}
bool
CompositorBridgeParent::DeallocPAPZParent(PAPZParent* aActor)
{
RemoteContentController* controller = static_cast<RemoteContentController*>(aActor);
controller->Release();
return true;
}
bool
CompositorBridgeParent::RecvAsyncPanZoomEnabled(const uint64_t& aLayersId, bool* aHasAPZ)
{
// The main process should pass in 0 because we assume mRootLayerTreeID
MOZ_ASSERT(aLayersId == 0);
*aHasAPZ = AsyncPanZoomEnabled();
return true;
}
RefPtr<APZCTreeManager>
CompositorBridgeParent::GetAPZCTreeManager()
{
return mApzcTreeManager;
}
bool
CompositorBridgeParent::CanComposite()
{
return mLayerManager &&
mLayerManager->GetRoot() &&
!mPaused;
}
void
CompositorBridgeParent::ScheduleRotationOnCompositorThread(const TargetConfig& aTargetConfig,
bool aIsFirstPaint)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (!aIsFirstPaint &&
!mCompositionManager->IsFirstPaint() &&
mCompositionManager->RequiresReorientation(aTargetConfig.orientation())) {
if (mForceCompositionTask != nullptr) {
mForceCompositionTask->Cancel();
}
RefPtr<CancelableRunnable> task =
NewCancelableRunnableMethod(this, &CompositorBridgeParent::ForceComposition);
mForceCompositionTask = task;
ScheduleTask(task.forget(), gfxPrefs::OrientationSyncMillis());
}
}
void
CompositorBridgeParent::ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
const uint64_t& aTransactionId,
const TargetConfig& aTargetConfig,
const InfallibleTArray<PluginWindowData>& aUnused,
bool aIsFirstPaint,
bool aScheduleComposite,
uint32_t aPaintSequenceNumber,
bool aIsRepeatTransaction,
int32_t aPaintSyncId,
bool aHitTestUpdate)
{
ScheduleRotationOnCompositorThread(aTargetConfig, aIsFirstPaint);
// Instruct the LayerManager to update its render bounds now. Since all the orientation
// change, dimension change would be done at the stage, update the size here is free of
// race condition.
mLayerManager->UpdateRenderBounds(aTargetConfig.naturalBounds());
mLayerManager->SetRegionToClear(aTargetConfig.clearRegion());
mLayerManager->GetCompositor()->SetScreenRotation(aTargetConfig.rotation());
mCompositionManager->Updated(aIsFirstPaint, aTargetConfig, aPaintSyncId);
Layer* root = aLayerTree->GetRoot();
mLayerManager->SetRoot(root);
if (mApzcTreeManager && !aIsRepeatTransaction && aHitTestUpdate) {
AutoResolveRefLayers resolve(mCompositionManager);
mApzcTreeManager->UpdateHitTestingTree(mRootLayerTreeID, root, aIsFirstPaint,
mRootLayerTreeID, aPaintSequenceNumber);
}
// The transaction ID might get reset to 1 if the page gets reloaded, see
// https://bugzilla.mozilla.org/show_bug.cgi?id=1145295#c41
// Otherwise, it should be continually increasing.
MOZ_ASSERT(aTransactionId == 1 || aTransactionId > mPendingTransaction);
mPendingTransaction = aTransactionId;
if (root) {
SetShadowProperties(root);
}
if (aScheduleComposite) {
ScheduleComposition();
if (mPaused) {
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
}
}
mLayerManager->NotifyShadowTreeTransaction();
}
void
CompositorBridgeParent::ForceComposite(LayerTransactionParent* aLayerTree)
{
ScheduleComposition();
}
bool
CompositorBridgeParent::SetTestSampleTime(LayerTransactionParent* aLayerTree,
const TimeStamp& aTime)
{
if (aTime.IsNull()) {
return false;
}
mIsTesting = true;
mTestTime = aTime;
bool testComposite = mCompositionManager &&
mCompositorScheduler->NeedsComposite();
// Update but only if we were already scheduled to animate
if (testComposite) {
AutoResolveRefLayers resolve(mCompositionManager);
bool requestNextFrame = mCompositionManager->TransformShadowTree(aTime, mVsyncRate);
if (!requestNextFrame) {
CancelCurrentCompositeTask();
// Pretend we composited in case someone is wating for this event.
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
}
}
return true;
}
void
CompositorBridgeParent::LeaveTestMode(LayerTransactionParent* aLayerTree)
{
mIsTesting = false;
}
void
CompositorBridgeParent::ApplyAsyncProperties(LayerTransactionParent* aLayerTree)
{
// NOTE: This should only be used for testing. For example, when mIsTesting is
// true or when called from test-only methods like
// LayerTransactionParent::RecvGetAnimationTransform.
// Synchronously update the layer tree
if (aLayerTree->GetRoot()) {
AutoResolveRefLayers resolve(mCompositionManager);
SetShadowProperties(mLayerManager->GetRoot());
TimeStamp time = mIsTesting ? mTestTime : mCompositorScheduler->GetLastComposeTime();
bool requestNextFrame =
mCompositionManager->TransformShadowTree(time, mVsyncRate,
AsyncCompositionManager::TransformsToSkip::APZ);
if (!requestNextFrame) {
CancelCurrentCompositeTask();
// Pretend we composited in case someone is waiting for this event.
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
}
}
}
bool
CompositorBridgeParent::RecvGetFrameUniformity(FrameUniformityData* aOutData)
{
mCompositionManager->GetFrameUniformity(aOutData);
return true;
}
bool
CompositorBridgeParent::RecvRequestOverfill()
{
uint32_t overfillRatio = mCompositor->GetFillRatio();
Unused << SendOverfill(overfillRatio);
return true;
}
void
CompositorBridgeParent::FlushApzRepaints(const LayerTransactionParent* aLayerTree)
{
MOZ_ASSERT(mApzcTreeManager);
uint64_t layersId = aLayerTree->GetId();
if (layersId == 0) {
// The request is coming from the parent-process layer tree, so we should
// use the compositor's root layer tree id.
layersId = mRootLayerTreeID;
}
RefPtr<CompositorBridgeParent> self = this;
APZThreadUtils::RunOnControllerThread(NS_NewRunnableFunction([=] () {
self->mApzcTreeManager->FlushApzRepaints(layersId);
}));
}
void
CompositorBridgeParent::GetAPZTestData(const LayerTransactionParent* aLayerTree,
APZTestData* aOutData)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
*aOutData = sIndirectLayerTrees[mRootLayerTreeID].mApzTestData;
}
void
CompositorBridgeParent::SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree,
const uint64_t& aInputBlockId,
const nsTArray<ScrollableLayerGuid>& aTargets)
{
if (!mApzcTreeManager) {
return;
}
// Need to specifically bind this since it's overloaded.
void (APZCTreeManager::*setTargetApzcFunc)
(uint64_t, const nsTArray<ScrollableLayerGuid>&) =
&APZCTreeManager::SetTargetAPZC;
RefPtr<Runnable> task = NewRunnableMethod
<uint64_t, StoreCopyPassByConstLRef<nsTArray<ScrollableLayerGuid>>>
(mApzcTreeManager.get(), setTargetApzcFunc, aInputBlockId, aTargets);
APZThreadUtils::RunOnControllerThread(task.forget());
}
void
CompositorBridgeParent::InitializeLayerManager(const nsTArray<LayersBackend>& aBackendHints)
{
NS_ASSERTION(!mLayerManager, "Already initialised mLayerManager");
NS_ASSERTION(!mCompositor, "Already initialised mCompositor");
mCompositor = NewCompositor(aBackendHints);
if (!mCompositor) {
return;
}
mLayerManager = new LayerManagerComposite(mCompositor);
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[mRootLayerTreeID].mLayerManager = mLayerManager;
}
RefPtr<Compositor>
CompositorBridgeParent::NewCompositor(const nsTArray<LayersBackend>& aBackendHints)
{
for (size_t i = 0; i < aBackendHints.Length(); ++i) {
RefPtr<Compositor> compositor;
if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL) {
compositor = new CompositorOGL(this,
mWidget,
mEGLSurfaceSize.width,
mEGLSurfaceSize.height,
mUseExternalSurfaceSize);
} else if (aBackendHints[i] == LayersBackend::LAYERS_BASIC) {
#ifdef MOZ_WIDGET_GTK
if (gfxVars::UseXRender()) {
compositor = new X11BasicCompositor(this, mWidget);
} else
#endif
{
compositor = new BasicCompositor(this, mWidget);
}
#ifdef XP_WIN
} else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11) {
compositor = new CompositorD3D11(this, mWidget);
} else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9) {
compositor = new CompositorD3D9(this, mWidget);
#endif
}
nsCString failureReason;
if (compositor && compositor->Initialize(&failureReason)) {
if (failureReason.IsEmpty()){
failureReason = "SUCCESS";
}
compositor->SetCompositorID(mCompositorID);
return compositor;
}
// report any failure reasons here
if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL){
gfxCriticalNote << "[OPENGL] Failed to init compositor with reason: "
<< failureReason.get();
}
#ifdef XP_WIN
else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9){
gfxCriticalNote << "[D3D9] Failed to init compositor with reason: "
<< failureReason.get();
}
else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11){
gfxCriticalNote << "[D3D11] Failed to init compositor with reason: "
<< failureReason.get();
}
#endif
}
return nullptr;
}
PLayerTransactionParent*
CompositorBridgeParent::AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints,
const uint64_t& aId,
TextureFactoryIdentifier* aTextureFactoryIdentifier,
bool *aSuccess)
{
MOZ_ASSERT(aId == 0);
InitializeLayerManager(aBackendHints);
if (!mLayerManager) {
NS_WARNING("Failed to initialise Compositor");
*aSuccess = false;
LayerTransactionParent* p = new LayerTransactionParent(nullptr, this, 0);
p->AddIPDLReference();
return p;
}
mCompositionManager = new AsyncCompositionManager(mLayerManager);
*aSuccess = true;
*aTextureFactoryIdentifier = mCompositor->GetTextureFactoryIdentifier();
LayerTransactionParent* p = new LayerTransactionParent(mLayerManager, this, 0);
p->AddIPDLReference();
return p;
}
bool
CompositorBridgeParent::DeallocPLayerTransactionParent(PLayerTransactionParent* actor)
{
static_cast<LayerTransactionParent*>(actor)->ReleaseIPDLReference();
return true;
}
CompositorBridgeParent* CompositorBridgeParent::GetCompositorBridgeParent(uint64_t id)
{
CompositorMap::iterator it = sCompositorMap->find(id);
return it != sCompositorMap->end() ? it->second : nullptr;
}
void CompositorBridgeParent::AddCompositor(CompositorBridgeParent* compositor, uint64_t* outID)
{
static uint64_t sNextID = 1;
++sNextID;
(*sCompositorMap)[sNextID] = compositor;
*outID = sNextID;
}
CompositorBridgeParent* CompositorBridgeParent::RemoveCompositor(uint64_t id)
{
CompositorMap::iterator it = sCompositorMap->find(id);
if (it == sCompositorMap->end()) {
return nullptr;
}
CompositorBridgeParent *retval = it->second;
sCompositorMap->erase(it);
return retval;
}
void
CompositorBridgeParent::NotifyVsync(const TimeStamp& aTimeStamp, const uint64_t& aLayersId)
{
MOZ_ASSERT(XRE_GetProcessType() == GeckoProcessType_GPU);
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MonitorAutoLock lock(*sIndirectLayerTreesLock);
auto it = sIndirectLayerTrees.find(aLayersId);
if (it == sIndirectLayerTrees.end())
return;
CompositorBridgeParent* cbp = it->second.mParent;
if (!cbp || !cbp->mWidget)
return;
RefPtr<VsyncObserver> obs = cbp->mWidget->GetVsyncObserver();
if (!obs)
return;
obs->NotifyVsync(aTimeStamp);
}
bool
CompositorBridgeParent::RecvNotifyChildCreated(const uint64_t& child)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
NotifyChildCreated(child);
return true;
}
bool
CompositorBridgeParent::RecvNotifyChildRecreated(const uint64_t& aChild)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
if (sIndirectLayerTrees.find(aChild) != sIndirectLayerTrees.end()) {
// Invalid to register the same layer tree twice.
return false;
}
NotifyChildCreated(aChild);
return true;
}
void
CompositorBridgeParent::NotifyChildCreated(uint64_t aChild)
{
sIndirectLayerTreesLock->AssertCurrentThreadOwns();
sIndirectLayerTrees[aChild].mParent = this;
sIndirectLayerTrees[aChild].mLayerManager = mLayerManager;
}
bool
CompositorBridgeParent::RecvAdoptChild(const uint64_t& child)
{
APZCTreeManagerParent* parent;
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
NotifyChildCreated(child);
if (sIndirectLayerTrees[child].mLayerTree) {
sIndirectLayerTrees[child].mLayerTree->SetLayerManager(mLayerManager);
}
parent = sIndirectLayerTrees[child].mApzcTreeManagerParent;
}
if (mApzcTreeManager && parent) {
parent->ChildAdopted(mApzcTreeManager);
}
return true;
}
static void
EraseLayerState(uint64_t aId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
auto iter = sIndirectLayerTrees.find(aId);
if (iter != sIndirectLayerTrees.end()) {
CompositorBridgeParent* parent = iter->second.mParent;
if (parent) {
parent->ClearApproximatelyVisibleRegions(aId, Nothing());
}
sIndirectLayerTrees.erase(iter);
}
}
/*static*/ void
CompositorBridgeParent::DeallocateLayerTreeId(uint64_t aId)
{
MOZ_ASSERT(NS_IsMainThread());
// Here main thread notifies compositor to remove an element from
// sIndirectLayerTrees. This removed element might be queried soon.
// Checking the elements of sIndirectLayerTrees exist or not before using.
if (!CompositorLoop()) {
gfxCriticalError() << "Attempting to post to a invalid Compositor Loop";
return;
}
CompositorLoop()->PostTask(NewRunnableFunction(&EraseLayerState, aId));
}
static void
UpdateControllerForLayersId(uint64_t aLayersId,
GeckoContentController* aController)
{
// Adopt ref given to us by SetControllerForLayerTree()
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[aLayersId].mController =
already_AddRefed<GeckoContentController>(aController);
}
ScopedLayerTreeRegistration::ScopedLayerTreeRegistration(APZCTreeManager* aApzctm,
uint64_t aLayersId,
Layer* aRoot,
GeckoContentController* aController)
: mLayersId(aLayersId)
{
EnsureLayerTreeMapReady();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[aLayersId].mRoot = aRoot;
sIndirectLayerTrees[aLayersId].mController = aController;
}
ScopedLayerTreeRegistration::~ScopedLayerTreeRegistration()
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees.erase(mLayersId);
}
/*static*/ void
CompositorBridgeParent::SetControllerForLayerTree(uint64_t aLayersId,
GeckoContentController* aController)
{
// This ref is adopted by UpdateControllerForLayersId().
aController->AddRef();
CompositorLoop()->PostTask(NewRunnableFunction(&UpdateControllerForLayersId,
aLayersId,
aController));
}
/*static*/ already_AddRefed<APZCTreeManager>
CompositorBridgeParent::GetAPZCTreeManager(uint64_t aLayersId)
{
EnsureLayerTreeMapReady();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
LayerTreeMap::iterator cit = sIndirectLayerTrees.find(aLayersId);
if (sIndirectLayerTrees.end() == cit) {
return nullptr;
}
LayerTreeState* lts = &cit->second;
RefPtr<APZCTreeManager> apzctm = lts->mParent
? lts->mParent->mApzcTreeManager.get()
: nullptr;
return apzctm.forget();
}
static void
InsertVsyncProfilerMarker(TimeStamp aVsyncTimestamp)
{
/*** STUB ***/
}
/*static */ void
CompositorBridgeParent::PostInsertVsyncProfilerMarker(TimeStamp aVsyncTimestamp)
{
// Called in the vsync thread
if (profiler_is_active() && CompositorThreadHolder::IsActive()) {
CompositorLoop()->PostTask(
NewRunnableFunction(InsertVsyncProfilerMarker, aVsyncTimestamp));
}
}
widget::PCompositorWidgetParent*
CompositorBridgeParent::AllocPCompositorWidgetParent(const CompositorWidgetInitData& aInitData)
{
#if defined(MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING)
if (mWidget) {
// Should not create two widgets on the same compositor.
return nullptr;
}
widget::CompositorWidgetParent* widget =
new widget::CompositorWidgetParent(aInitData);
widget->AddRef();
// Sending the constructor acts as initialization as well.
mWidget = widget;
return widget;
#else
return nullptr;
#endif
}
bool
CompositorBridgeParent::DeallocPCompositorWidgetParent(PCompositorWidgetParent* aActor)
{
#if defined(MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING)
static_cast<widget::CompositorWidgetParent*>(aActor)->Release();
return true;
#else
return false;
#endif
}
bool
CompositorBridgeParent::IsPendingComposite()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (!mCompositor) {
return false;
}
return mCompositor->IsPendingComposite();
}
void
CompositorBridgeParent::FinishPendingComposite()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (!mCompositor) {
return;
}
return mCompositor->FinishPendingComposite();
}
CompositorController*
CompositorBridgeParent::LayerTreeState::GetCompositorController() const
{
return mParent;
}
MetricsSharingController*
CompositorBridgeParent::LayerTreeState::CrossProcessSharingController() const
{
return mCrossProcessParent;
}
MetricsSharingController*
CompositorBridgeParent::LayerTreeState::InProcessSharingController() const
{
return mParent;
}
void
CompositorBridgeParent::DidComposite(TimeStamp& aCompositeStart,
TimeStamp& aCompositeEnd)
{
Unused << SendDidComposite(0, mPendingTransaction, aCompositeStart, aCompositeEnd);
mPendingTransaction = 0;
if (mLayerManager) {
nsTArray<ImageCompositeNotification> notifications;
mLayerManager->ExtractImageCompositeNotifications(¬ifications);
if (!notifications.IsEmpty()) {
Unused << ImageBridgeParent::NotifyImageComposites(notifications);
}
}
MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([&] (LayerTreeState* lts, const uint64_t& aLayersId) -> void {
if (lts->mCrossProcessParent && lts->mParent == this) {
CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent;
cpcp->DidComposite(aLayersId, aCompositeStart, aCompositeEnd);
}
});
}
void
CompositorBridgeParent::InvalidateRemoteLayers()
{
MOZ_ASSERT(CompositorLoop() == MessageLoop::current());
Unused << PCompositorBridgeParent::SendInvalidateLayers(0);
MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([] (LayerTreeState* lts, const uint64_t& aLayersId) -> void {
if (lts->mCrossProcessParent) {
CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent;
Unused << cpcp->SendInvalidateLayers(aLayersId);
}
});
}
bool
CompositorBridgeParent::ResetCompositor(const nsTArray<LayersBackend>& aBackendHints,
TextureFactoryIdentifier* aOutIdentifier)
{
Maybe<TextureFactoryIdentifier> newIdentifier;
{
MonitorAutoLock lock(mResetCompositorMonitor);
CompositorLoop()->PostTask(NewRunnableMethod
<StoreCopyPassByConstLRef<nsTArray<LayersBackend>>,
Maybe<TextureFactoryIdentifier>*>(this,
&CompositorBridgeParent::ResetCompositorTask,
aBackendHints,
&newIdentifier));
mResetCompositorMonitor.Wait();
}
if (!newIdentifier) {
return false;
}
*aOutIdentifier = newIdentifier.value();
return true;
}
// Invoked on the compositor thread. The main thread is waiting on the given
// monitor.
void
CompositorBridgeParent::ResetCompositorTask(const nsTArray<LayersBackend>& aBackendHints,
Maybe<TextureFactoryIdentifier>* aOutNewIdentifier)
{
// Perform the reset inside a lock, so the main thread can wake up as soon as
// possible. We notify child processes (if necessary) outside the lock.
Maybe<TextureFactoryIdentifier> newIdentifier;
{
MonitorAutoLock lock(mResetCompositorMonitor);
newIdentifier = ResetCompositorImpl(aBackendHints);
*aOutNewIdentifier = newIdentifier;
mResetCompositorMonitor.NotifyAll();
}
// NOTE: |aBackendHints|, and |aOutNewIdentifier| are now all invalid since
// they are allocated on ResetCompositor's stack on the main thread, which
// is no longer waiting on the lock.
if (!newIdentifier) {
// No compositor change; nothing to do.
return;
}
MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([&] (LayerTreeState* lts, uint64_t layersId) -> void {
if (CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent) {
Unused << cpcp->SendCompositorUpdated(layersId, newIdentifier.value());
if (LayerTransactionParent* ltp = lts->mLayerTree) {
ltp->AddPendingCompositorUpdate();
}
lts->mPendingCompositorUpdates++;
}
});
}
Maybe<TextureFactoryIdentifier>
CompositorBridgeParent::ResetCompositorImpl(const nsTArray<LayersBackend>& aBackendHints)
{
if (!mLayerManager) {
return Nothing();
}
RefPtr<Compositor> compositor = NewCompositor(aBackendHints);
if (!compositor) {
MOZ_RELEASE_ASSERT(compositor, "Failed to reset compositor.");
}
// Don't bother changing from basic->basic.
if (mCompositor &&
mCompositor->GetBackendType() == LayersBackend::LAYERS_BASIC &&
compositor->GetBackendType() == LayersBackend::LAYERS_BASIC)
{
return Nothing();
}
if (mCompositor) {
mCompositor->SetInvalid();
}
mCompositor = compositor;
mLayerManager->ChangeCompositor(compositor);
return Some(compositor->GetTextureFactoryIdentifier());
}
static void
OpenCompositor(RefPtr<CrossProcessCompositorBridgeParent> aCompositor,
Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
aCompositor->Bind(Move(aEndpoint));
}
/* static */ bool
CompositorBridgeParent::CreateForContent(Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
gfxPlatform::InitLayersIPC();
RefPtr<CrossProcessCompositorBridgeParent> cpcp =
new CrossProcessCompositorBridgeParent();
CompositorLoop()->PostTask(NewRunnableFunction(OpenCompositor, cpcp, Move(aEndpoint)));
return true;
}
static void
UpdateIndirectTree(uint64_t aId, Layer* aRoot, const TargetConfig& aTargetConfig)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[aId].mRoot = aRoot;
sIndirectLayerTrees[aId].mTargetConfig = aTargetConfig;
}
/* static */ CompositorBridgeParent::LayerTreeState*
CompositorBridgeParent::GetIndirectShadowTree(uint64_t aId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
LayerTreeMap::iterator cit = sIndirectLayerTrees.find(aId);
if (sIndirectLayerTrees.end() == cit) {
return nullptr;
}
return &cit->second;
}
static CompositorBridgeParent::LayerTreeState*
GetStateForRoot(uint64_t aContentLayersId, const MonitorAutoLock& aProofOfLock)
{
CompositorBridgeParent::LayerTreeState* state = nullptr;
LayerTreeMap::iterator itr = sIndirectLayerTrees.find(aContentLayersId);
if (sIndirectLayerTrees.end() != itr) {
state = &itr->second;
}
// |state| is the state for the content process, but we want the APZCTMParent
// for the parent process owning that content process. So we have to jump to
// the LayerTreeState for the root layer tree id for that layer tree, and use
// the mApzcTreeManagerParent from that. This should also work with nested
// content processes, because RootLayerTreeId() will bypass any intermediate
// processes' ids and go straight to the root.
if (state) {
uint64_t rootLayersId = state->mParent->RootLayerTreeId();
itr = sIndirectLayerTrees.find(rootLayersId);
state = (sIndirectLayerTrees.end() != itr) ? &itr->second : nullptr;
}
return state;
}
/* static */ APZCTreeManagerParent*
CompositorBridgeParent::GetApzcTreeManagerParentForRoot(uint64_t aContentLayersId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState* state =
GetStateForRoot(aContentLayersId, lock);
return state ? state->mApzcTreeManagerParent : nullptr;
}
/* static */ GeckoContentController*
CompositorBridgeParent::GetGeckoContentControllerForRoot(uint64_t aContentLayersId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState* state =
GetStateForRoot(aContentLayersId, lock);
return state ? state->mController.get() : nullptr;
}
PTextureParent*
CompositorBridgeParent::AllocPTextureParent(const SurfaceDescriptor& aSharedData,
const LayersBackend& aLayersBackend,
const TextureFlags& aFlags,
const uint64_t& aId,
const uint64_t& aSerial)
{
return TextureHost::CreateIPDLActor(this, aSharedData, aLayersBackend, aFlags, aSerial);
}
bool
CompositorBridgeParent::DeallocPTextureParent(PTextureParent* actor)
{
return TextureHost::DestroyIPDLActor(actor);
}
bool
CompositorBridgeParent::IsSameProcess() const
{
return OtherPid() == base::GetCurrentProcId();
}
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
//#define PLUGINS_LOG(...) printf_stderr("CP [%s]: ", __FUNCTION__);
// printf_stderr(__VA_ARGS__);
// printf_stderr("\n");
#define PLUGINS_LOG(...)
bool
CompositorBridgeParent::UpdatePluginWindowState(uint64_t aId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState& lts = sIndirectLayerTrees[aId];
if (!lts.mParent) {
PLUGINS_LOG("[%" PRIu64 "] layer tree compositor parent pointer is null", aId);
return false;
}
// Check if this layer tree has received any shadow layer updates
if (!lts.mUpdatedPluginDataAvailable) {
PLUGINS_LOG("[%" PRIu64 "] no plugin data", aId);
return false;
}
// pluginMetricsChanged tracks whether we need to send plugin update
// data to the main thread. If we do we'll have to block composition,
// which we want to avoid if at all possible.
bool pluginMetricsChanged = false;
// Same layer tree checks
if (mLastPluginUpdateLayerTreeId == aId) {
// no plugin data and nothing has changed, bail.
if (!mCachedPluginData.Length() && !lts.mPluginData.Length()) {
PLUGINS_LOG("[%" PRIu64 "] no data, no changes", aId);
return false;
}
if (mCachedPluginData.Length() == lts.mPluginData.Length()) {
// check for plugin data changes
for (uint32_t idx = 0; idx < lts.mPluginData.Length(); idx++) {
if (!(mCachedPluginData[idx] == lts.mPluginData[idx])) {
pluginMetricsChanged = true;
break;
}
}
} else {
// array lengths don't match, need to update
pluginMetricsChanged = true;
}
} else {
// exchanging layer trees, we need to update
pluginMetricsChanged = true;
}
// Check if plugin windows are currently hidden due to scrolling
if (mDeferPluginWindows) {
PLUGINS_LOG("[%" PRIu64 "] suppressing", aId);
return false;
}
// If the plugin windows were hidden but now are not, we need to force
// update the metrics to make sure they are visible again.
if (mPluginWindowsHidden) {
PLUGINS_LOG("[%" PRIu64 "] re-showing", aId);
mPluginWindowsHidden = false;
pluginMetricsChanged = true;
}
if (!lts.mPluginData.Length()) {
// Don't hide plugins if the previous remote layer tree didn't contain any.
if (!mCachedPluginData.Length()) {
PLUGINS_LOG("[%" PRIu64 "] nothing to hide", aId);
return false;
}
uintptr_t parentWidget = GetWidget()->GetWidgetKey();
// We will pass through here in cases where the previous shadow layer
// tree contained visible plugins and the new tree does not. All we need
// to do here is hide the plugins for the old tree, so don't waste time
// calculating clipping.
mPluginsLayerOffset = nsIntPoint(0,0);
mPluginsLayerVisibleRegion.SetEmpty();
Unused << lts.mParent->SendHideAllPlugins(parentWidget);
lts.mUpdatedPluginDataAvailable = false;
PLUGINS_LOG("[%" PRIu64 "] hide all", aId);
} else {
// Retrieve the offset and visible region of the layer that hosts
// the plugins, CompositorBridgeChild needs these in calculating proper
// plugin clipping.
LayerTransactionParent* layerTree = lts.mLayerTree;
Layer* contentRoot = layerTree->GetRoot();
if (contentRoot) {
nsIntPoint offset;
nsIntRegion visibleRegion;
if (contentRoot->GetVisibleRegionRelativeToRootLayer(visibleRegion,
&offset)) {
// Check to see if these values have changed, if so we need to
// update plugin window position within the window.
if (!pluginMetricsChanged &&
mPluginsLayerVisibleRegion == visibleRegion &&
mPluginsLayerOffset == offset) {
PLUGINS_LOG("[%" PRIu64 "] no change", aId);
return false;
}
mPluginsLayerOffset = offset;
mPluginsLayerVisibleRegion = visibleRegion;
Unused << lts.mParent->SendUpdatePluginConfigurations(
LayoutDeviceIntPoint::FromUnknownPoint(offset),
LayoutDeviceIntRegion::FromUnknownRegion(visibleRegion),
lts.mPluginData);
lts.mUpdatedPluginDataAvailable = false;
PLUGINS_LOG("[%" PRIu64 "] updated", aId);
} else {
PLUGINS_LOG("[%" PRIu64 "] no visibility data", aId);
return false;
}
} else {
PLUGINS_LOG("[%" PRIu64 "] no content root", aId);
return false;
}
}
mLastPluginUpdateLayerTreeId = aId;
mCachedPluginData = lts.mPluginData;
return true;
}
void
CompositorBridgeParent::ScheduleShowAllPluginWindows()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ShowAllPluginWindows));
}
void
CompositorBridgeParent::ShowAllPluginWindows()
{
MOZ_ASSERT(!NS_IsMainThread());
mDeferPluginWindows = false;
ScheduleComposition();
}
void
CompositorBridgeParent::ScheduleHideAllPluginWindows()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::HideAllPluginWindows));
}
void
CompositorBridgeParent::HideAllPluginWindows()
{
MOZ_ASSERT(!NS_IsMainThread());
// No plugins in the cache implies no plugins to manage
// in this content.
if (!mCachedPluginData.Length() || mDeferPluginWindows) {
return;
}
uintptr_t parentWidget = GetWidget()->GetWidgetKey();
mDeferPluginWindows = true;
mPluginWindowsHidden = true;
#if defined(XP_WIN)
// We will get an async reply that this has happened and then send hide.
mWaitForPluginsUntil = TimeStamp::Now() + mVsyncRate;
Unused << SendCaptureAllPlugins(parentWidget);
#else
Unused << SendHideAllPlugins(parentWidget);
ScheduleComposition();
#endif
}
#endif // #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
bool
CompositorBridgeParent::RecvAllPluginsCaptured()
{
#if defined(XP_WIN)
mWaitForPluginsUntil = TimeStamp();
mHaveBlockedForPlugins = false;
ForceComposeToTarget(nullptr);
Unused << SendHideAllPlugins(GetWidget()->GetWidgetKey());
return true;
#else
MOZ_ASSERT_UNREACHABLE(
"CompositorBridgeParent::RecvAllPluginsCaptured calls unexpected.");
return false;
#endif
}
} // namespace layers
} // namespace mozilla
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