summaryrefslogtreecommitdiff
path: root/gfx/layers/client/ClientLayerManager.cpp
blob: 1e4369bcee7649481aa52208ae0d144746d4b434 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "ClientLayerManager.h"
#include "GeckoProfiler.h"              // for PROFILER_LABEL
#include "gfxPrefs.h"                   // for gfxPrefs::LayersTile...
#include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
#include "mozilla/Hal.h"
#include "mozilla/dom/ScreenOrientation.h"  // for ScreenOrientation
#include "mozilla/dom/TabChild.h"       // for TabChild
#include "mozilla/hal_sandbox/PHal.h"   // for ScreenConfiguration
#include "mozilla/layers/CompositableClient.h"
#include "mozilla/layers/CompositorBridgeChild.h" // for CompositorBridgeChild
#include "mozilla/layers/ContentClient.h"
#include "mozilla/layers/FrameUniformityData.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "mozilla/layers/LayersMessages.h"  // for EditReply, etc
#include "mozilla/layers/LayersSurfaces.h"  // for SurfaceDescriptor
#include "mozilla/layers/PLayerChild.h"  // for PLayerChild
#include "mozilla/layers/LayerTransactionChild.h"
#include "mozilla/layers/ShadowLayerChild.h"
#include "mozilla/layers/PersistentBufferProvider.h"
#include "ClientReadbackLayer.h"        // for ClientReadbackLayer
#include "nsAString.h"
#include "nsDisplayList.h"
#include "nsIWidgetListener.h"
#include "nsTArray.h"                   // for AutoTArray
#include "nsXULAppAPI.h"                // for XRE_GetProcessType, etc
#include "TiledLayerBuffer.h"
#include "mozilla/dom/WindowBinding.h"  // for Overfill Callback
#include "FrameLayerBuilder.h"          // for FrameLayerbuilder
#ifdef MOZ_WIDGET_ANDROID
#include "AndroidBridge.h"
#include "LayerMetricsWrapper.h"
#endif
#ifdef XP_WIN
#include "mozilla/gfx/DeviceManagerDx.h"
#endif

namespace mozilla {
namespace layers {

using namespace mozilla::gfx;

void
ClientLayerManager::MemoryPressureObserver::Destroy()
{
  UnregisterMemoryPressureEvent();
  mClientLayerManager = nullptr;
}

NS_IMETHODIMP
ClientLayerManager::MemoryPressureObserver::Observe(nsISupports* aSubject,
                                                    const char* aTopic,
                                                    const char16_t* aSomeData)
{
  if (!mClientLayerManager || strcmp(aTopic, "memory-pressure")) {
    return NS_OK;
  }

  mClientLayerManager->HandleMemoryPressure();
  return NS_OK;
}

void
ClientLayerManager::MemoryPressureObserver::RegisterMemoryPressureEvent()
{
  nsCOMPtr<nsIObserverService> observerService =
    mozilla::services::GetObserverService();

  MOZ_ASSERT(observerService);

  if (observerService) {
    observerService->AddObserver(this, "memory-pressure", false);
  }
}

void
ClientLayerManager::MemoryPressureObserver::UnregisterMemoryPressureEvent()
{
  nsCOMPtr<nsIObserverService> observerService =
      mozilla::services::GetObserverService();

  if (observerService) {
      observerService->RemoveObserver(this, "memory-pressure");
  }
}

NS_IMPL_ISUPPORTS(ClientLayerManager::MemoryPressureObserver, nsIObserver)

ClientLayerManager::ClientLayerManager(nsIWidget* aWidget)
  : mPhase(PHASE_NONE)
  , mWidget(aWidget)
  , mLatestTransactionId(0)
  , mLastPaintTime(TimeDuration::Forever())
  , mTargetRotation(ROTATION_0)
  , mRepeatTransaction(false)
  , mIsRepeatTransaction(false)
  , mTransactionIncomplete(false)
  , mCompositorMightResample(false)
  , mNeedsComposite(false)
  , mPaintSequenceNumber(0)
  , mForwarder(new ShadowLayerForwarder(this))
  , mDeviceCounter(gfxPlatform::GetPlatform()->GetDeviceCounter())
{
  MOZ_COUNT_CTOR(ClientLayerManager);
  mMemoryPressureObserver = new MemoryPressureObserver(this);
}


ClientLayerManager::~ClientLayerManager()
{
  mMemoryPressureObserver->Destroy();
  ClearCachedResources();
  // Stop receiveing AsyncParentMessage at Forwarder.
  // After the call, the message is directly handled by LayerTransactionChild. 
  // Basically this function should be called in ShadowLayerForwarder's
  // destructor. But when the destructor is triggered by 
  // CompositorBridgeChild::Destroy(), the destructor can not handle it correctly.
  // See Bug 1000525.
  mForwarder->StopReceiveAsyncParentMessge();
  mRoot = nullptr;

  MOZ_COUNT_DTOR(ClientLayerManager);
}

void
ClientLayerManager::Destroy()
{
  // It's important to call ClearCachedResource before Destroy because the
  // former will early-return if the later has already run.
  ClearCachedResources();
  LayerManager::Destroy();

  if (mTransactionIdAllocator) {
    // Make sure to notify the refresh driver just in case it's waiting on a
    // pending transaction. Do this at the top of the event loop so we don't
    // cause a paint to occur during compositor shutdown.
    RefPtr<TransactionIdAllocator> allocator = mTransactionIdAllocator;
    uint64_t id = mLatestTransactionId;

    RefPtr<Runnable> task = NS_NewRunnableFunction([allocator, id] () -> void {
      allocator->NotifyTransactionCompleted(id);
    });
    NS_DispatchToMainThread(task.forget());
  }

  // Forget the widget pointer in case we outlive our owning widget.
  mWidget = nullptr;
}

int32_t
ClientLayerManager::GetMaxTextureSize() const
{
  return mForwarder->GetMaxTextureSize();
}

void
ClientLayerManager::SetDefaultTargetConfiguration(BufferMode aDoubleBuffering,
                                                  ScreenRotation aRotation)
{
  mTargetRotation = aRotation;
 }

void
ClientLayerManager::SetRoot(Layer* aLayer)
{
  if (mRoot != aLayer) {
    // Have to hold the old root and its children in order to
    // maintain the same view of the layer tree in this process as
    // the parent sees.  Otherwise layers can be destroyed
    // mid-transaction and bad things can happen (v. bug 612573)
    if (mRoot) {
      Hold(mRoot);
    }
    mForwarder->SetRoot(Hold(aLayer));
    NS_ASSERTION(aLayer, "Root can't be null");
    NS_ASSERTION(aLayer->Manager() == this, "Wrong manager");
    NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
    mRoot = aLayer;
  }
}

void
ClientLayerManager::Mutated(Layer* aLayer)
{
  LayerManager::Mutated(aLayer);

  NS_ASSERTION(InConstruction() || InDrawing(), "wrong phase");
  mForwarder->Mutated(Hold(aLayer));
}

already_AddRefed<ReadbackLayer>
ClientLayerManager::CreateReadbackLayer()
{
  RefPtr<ReadbackLayer> layer = new ClientReadbackLayer(this);
  return layer.forget();
}

bool
ClientLayerManager::BeginTransactionWithTarget(gfxContext* aTarget)
{
  MOZ_ASSERT(mForwarder, "ClientLayerManager::BeginTransaction without forwarder");
  if (!mForwarder->IPCOpen()) {
    gfxCriticalNote << "ClientLayerManager::BeginTransaction with IPC channel down. GPU process may have died.";
    return false;
  }

  mInTransaction = true;
  mTransactionStart = TimeStamp::Now();

#ifdef MOZ_LAYERS_HAVE_LOG
  MOZ_LAYERS_LOG(("[----- BeginTransaction"));
  Log();
#endif

  NS_ASSERTION(!InTransaction(), "Nested transactions not allowed");
  mPhase = PHASE_CONSTRUCTION;

  if (DependsOnStaleDevice()) {
    FrameLayerBuilder::InvalidateAllLayers(this);
    mDeviceCounter = gfxPlatform::GetPlatform()->GetDeviceCounter();
  }

  MOZ_ASSERT(mKeepAlive.IsEmpty(), "uncommitted txn?");

  // If the last transaction was incomplete (a failed DoEmptyTransaction),
  // don't signal a new transaction to ShadowLayerForwarder. Carry on adding
  // to the previous transaction.
  dom::ScreenOrientationInternal orientation;
  if (dom::TabChild* window = mWidget->GetOwningTabChild()) {
    orientation = window->GetOrientation();
  } else {
    hal::ScreenConfiguration currentConfig;
    hal::GetCurrentScreenConfiguration(&currentConfig);
    orientation = currentConfig.orientation();
  }
  LayoutDeviceIntRect targetBounds = mWidget->GetNaturalBounds();
  targetBounds.x = targetBounds.y = 0;
  mForwarder->BeginTransaction(targetBounds.ToUnknownRect(), mTargetRotation,
                               orientation);

  // If we're drawing on behalf of a context with async pan/zoom
  // enabled, then the entire buffer of painted layers might be
  // composited (including resampling) asynchronously before we get
  // a chance to repaint, so we have to ensure that it's all valid
  // and not rotated.
  //
  // Desktop does not support async zoom yet, so we ignore this for those
  // platforms.
#if defined(MOZ_WIDGET_ANDROID) || defined(MOZ_WIDGET_UIKIT)
  if (mWidget && mWidget->GetOwningTabChild()) {
    mCompositorMightResample = AsyncPanZoomEnabled();
  }
#endif

  // If we have a non-default target, we need to let our shadow manager draw
  // to it. This will happen at the end of the transaction.
  if (aTarget && XRE_IsParentProcess()) {
    mShadowTarget = aTarget;
  } else {
    NS_ASSERTION(!aTarget,
                 "Content-process ClientLayerManager::BeginTransactionWithTarget not supported");
  }

  // If this is a new paint, increment the paint sequence number.
  if (!mIsRepeatTransaction) {
    // Increment the paint sequence number even if test logging isn't
    // enabled in this process; it may be enabled in the parent process,
    // and the parent process expects unique sequence numbers.
    ++mPaintSequenceNumber;
    if (gfxPrefs::APZTestLoggingEnabled()) {
      mApzTestData.StartNewPaint(mPaintSequenceNumber);
    }
  }
  return true;
}

bool
ClientLayerManager::BeginTransaction()
{
  return BeginTransactionWithTarget(nullptr);
}

bool
ClientLayerManager::EndTransactionInternal(DrawPaintedLayerCallback aCallback,
                                           void* aCallbackData,
                                           EndTransactionFlags)
{
  PROFILER_LABEL("ClientLayerManager", "EndTransactionInternal",
    js::ProfileEntry::Category::GRAPHICS);

#ifdef MOZ_LAYERS_HAVE_LOG
  MOZ_LAYERS_LOG(("  ----- (beginning paint)"));
  Log();
#endif
  profiler_tracing("Paint", "Rasterize", TRACING_INTERVAL_START);

  NS_ASSERTION(InConstruction(), "Should be in construction phase");
  mPhase = PHASE_DRAWING;

  ClientLayer* root = ClientLayer::ToClientLayer(GetRoot());

  mTransactionIncomplete = false;

  // Apply pending tree updates before recomputing effective
  // properties.
  GetRoot()->ApplyPendingUpdatesToSubtree();

  mPaintedLayerCallback = aCallback;
  mPaintedLayerCallbackData = aCallbackData;

  GetRoot()->ComputeEffectiveTransforms(Matrix4x4());

  // Skip the painting if the device is in device-reset status.
  if (!gfxPlatform::GetPlatform()->DidRenderingDeviceReset()) {
    if (gfxPrefs::AlwaysPaint() && XRE_IsContentProcess()) {
      TimeStamp start = TimeStamp::Now();
      root->RenderLayer();
      mLastPaintTime = TimeStamp::Now() - start;
    } else {
      root->RenderLayer();
    }
  } else {
    gfxCriticalNote << "LayerManager::EndTransaction skip RenderLayer().";
  }

  if (!mRepeatTransaction && !GetRoot()->GetInvalidRegion().IsEmpty()) {
    GetRoot()->Mutated();
  }

  if (!mIsRepeatTransaction) {
    mAnimationReadyTime = TimeStamp::Now();
    GetRoot()->StartPendingAnimations(mAnimationReadyTime);
  }

  mPaintedLayerCallback = nullptr;
  mPaintedLayerCallbackData = nullptr;

  // Go back to the construction phase if the transaction isn't complete.
  // Layout will update the layer tree and call EndTransaction().
  mPhase = mTransactionIncomplete ? PHASE_CONSTRUCTION : PHASE_NONE;

  NS_ASSERTION(!aCallback || !mTransactionIncomplete,
               "If callback is not null, transaction must be complete");

  if (gfxPlatform::GetPlatform()->DidRenderingDeviceReset()) {
    FrameLayerBuilder::InvalidateAllLayers(this);
  }

  return !mTransactionIncomplete;
}

void
ClientLayerManager::StorePluginWidgetConfigurations(const nsTArray<nsIWidget::Configuration>& aConfigurations)
{
  if (mForwarder) {
    mForwarder->StorePluginWidgetConfigurations(aConfigurations);
  }
}

void
ClientLayerManager::EndTransaction(DrawPaintedLayerCallback aCallback,
                                   void* aCallbackData,
                                   EndTransactionFlags aFlags)
{
  if (!mForwarder->IPCOpen()) {
    mInTransaction = false;
    return;
  }

  if (mWidget) {
    mWidget->PrepareWindowEffects();
  }
  EndTransactionInternal(aCallback, aCallbackData, aFlags);
  ForwardTransaction(!(aFlags & END_NO_REMOTE_COMPOSITE));

  if (mRepeatTransaction) {
    mRepeatTransaction = false;
    mIsRepeatTransaction = true;
    if (BeginTransaction()) {
      ClientLayerManager::EndTransaction(aCallback, aCallbackData, aFlags);
    }
    mIsRepeatTransaction = false;
  } else {
    MakeSnapshotIfRequired();
  }

  mInTransaction = false;
  mTransactionStart = TimeStamp();
}

bool
ClientLayerManager::EndEmptyTransaction(EndTransactionFlags aFlags)
{
  mInTransaction = false;

  if (!mRoot || !mForwarder->IPCOpen()) {
    return false;
  }

  if (!EndTransactionInternal(nullptr, nullptr, aFlags)) {
    // Return without calling ForwardTransaction. This leaves the
    // ShadowLayerForwarder transaction open; the following
    // EndTransaction will complete it.
    return false;
  }
  if (mWidget) {
    mWidget->PrepareWindowEffects();
  }
  ForwardTransaction(!(aFlags & END_NO_REMOTE_COMPOSITE));
  MakeSnapshotIfRequired();
  return true;
}

CompositorBridgeChild *
ClientLayerManager::GetRemoteRenderer()
{
  if (!mWidget) {
    return nullptr;
  }

  return mWidget->GetRemoteRenderer();
}

CompositorBridgeChild*
ClientLayerManager::GetCompositorBridgeChild()
{
  if (!XRE_IsParentProcess()) {
    return CompositorBridgeChild::Get();
  }
  return GetRemoteRenderer();
}

void
ClientLayerManager::Composite()
{
  mForwarder->Composite();
}

void
ClientLayerManager::DidComposite(uint64_t aTransactionId,
                                 const TimeStamp& aCompositeStart,
                                 const TimeStamp& aCompositeEnd)
{
  MOZ_ASSERT(mWidget);

  // |aTransactionId| will be > 0 if the compositor is acknowledging a shadow
  // layers transaction.
  if (aTransactionId) {
    nsIWidgetListener *listener = mWidget->GetWidgetListener();
    if (listener) {
      listener->DidCompositeWindow(aTransactionId, aCompositeStart, aCompositeEnd);
    }
    listener = mWidget->GetAttachedWidgetListener();
    if (listener) {
      listener->DidCompositeWindow(aTransactionId, aCompositeStart, aCompositeEnd);
    }
    mTransactionIdAllocator->NotifyTransactionCompleted(aTransactionId);
  }

  // These observers fire whether or not we were in a transaction.
  for (size_t i = 0; i < mDidCompositeObservers.Length(); i++) {
    mDidCompositeObservers[i]->DidComposite();
  }
}

void
ClientLayerManager::GetCompositorSideAPZTestData(APZTestData* aData) const
{
  if (mForwarder->HasShadowManager()) {
    if (!mForwarder->GetShadowManager()->SendGetAPZTestData(aData)) {
      NS_WARNING("Call to PLayerTransactionChild::SendGetAPZTestData() failed");
    }
  }
}

float
ClientLayerManager::RequestProperty(const nsAString& aProperty)
{
  if (mForwarder->HasShadowManager()) {
    float value;
    if (!mForwarder->GetShadowManager()->SendRequestProperty(nsString(aProperty), &value)) {
      NS_WARNING("Call to PLayerTransactionChild::SendGetAPZTestData() failed");
    }
    return value;
  }
  return -1;
}

void
ClientLayerManager::StartNewRepaintRequest(SequenceNumber aSequenceNumber)
{
  if (gfxPrefs::APZTestLoggingEnabled()) {
    mApzTestData.StartNewRepaintRequest(aSequenceNumber);
  }
}

void
ClientLayerManager::GetFrameUniformity(FrameUniformityData* aOutData)
{
  MOZ_ASSERT(XRE_IsParentProcess(), "Frame Uniformity only supported in parent process");

  if (HasShadowManager()) {
    CompositorBridgeChild* child = GetRemoteRenderer();
    child->SendGetFrameUniformity(aOutData);
    return;
  }

  return LayerManager::GetFrameUniformity(aOutData);
}

bool
ClientLayerManager::RequestOverfill(mozilla::dom::OverfillCallback* aCallback)
{
  MOZ_ASSERT(aCallback != nullptr);
  MOZ_ASSERT(HasShadowManager(), "Request Overfill only supported on b2g for now");

  if (HasShadowManager()) {
    CompositorBridgeChild* child = GetRemoteRenderer();
    NS_ASSERTION(child, "Could not get CompositorBridgeChild");

    child->AddOverfillObserver(this);
    child->SendRequestOverfill();
    mOverfillCallbacks.AppendElement(aCallback);
  }

  return true;
}

void
ClientLayerManager::RunOverfillCallback(const uint32_t aOverfill)
{
  for (size_t i = 0; i < mOverfillCallbacks.Length(); i++) {
    ErrorResult error;
    mOverfillCallbacks[i]->Call(aOverfill, error);
  }

  mOverfillCallbacks.Clear();
}

void
ClientLayerManager::MakeSnapshotIfRequired()
{
  if (!mShadowTarget) {
    return;
  }
  if (mWidget) {
    if (CompositorBridgeChild* remoteRenderer = GetRemoteRenderer()) {
      // The compositor doesn't draw to a different sized surface
      // when there's a rotation. Instead we rotate the result
      // when drawing into dt
      LayoutDeviceIntRect outerBounds = mWidget->GetBounds();

      IntRect bounds = ToOutsideIntRect(mShadowTarget->GetClipExtents());
      if (mTargetRotation) {
        bounds =
          RotateRect(bounds, outerBounds.ToUnknownRect(), mTargetRotation);
      }

      SurfaceDescriptor inSnapshot;
      if (!bounds.IsEmpty() &&
          mForwarder->AllocSurfaceDescriptor(bounds.Size(),
                                             gfxContentType::COLOR_ALPHA,
                                             &inSnapshot)) {

        // Make a copy of |inSnapshot| because the call to send it over IPC
        // will call forget() on the Shmem inside, and zero it out.
        SurfaceDescriptor outSnapshot = inSnapshot;

        if (remoteRenderer->SendMakeSnapshot(inSnapshot, bounds)) {
          RefPtr<DataSourceSurface> surf = GetSurfaceForDescriptor(outSnapshot);
          DrawTarget* dt = mShadowTarget->GetDrawTarget();

          Rect dstRect(bounds.x, bounds.y, bounds.width, bounds.height);
          Rect srcRect(0, 0, bounds.width, bounds.height);

          gfx::Matrix rotate =
            ComputeTransformForUnRotation(outerBounds.ToUnknownRect(),
                                          mTargetRotation);

          gfx::Matrix oldMatrix = dt->GetTransform();
          dt->SetTransform(rotate * oldMatrix);
          dt->DrawSurface(surf, dstRect, srcRect,
                          DrawSurfaceOptions(),
                          DrawOptions(1.0f, CompositionOp::OP_OVER));
          dt->SetTransform(oldMatrix);
        }
        mForwarder->DestroySurfaceDescriptor(&outSnapshot);
      }
    }
  }
  mShadowTarget = nullptr;
}

void
ClientLayerManager::FlushRendering()
{
  if (mWidget) {
    if (CompositorBridgeChild* remoteRenderer = mWidget->GetRemoteRenderer()) {
      remoteRenderer->SendFlushRendering();
    }
  }
}

void
ClientLayerManager::UpdateTextureFactoryIdentifier(const TextureFactoryIdentifier& aNewIdentifier)
{
  mForwarder->IdentifyTextureHost(aNewIdentifier);
}

void
ClientLayerManager::SendInvalidRegion(const nsIntRegion& aRegion)
{
  if (mWidget) {
    if (CompositorBridgeChild* remoteRenderer = mWidget->GetRemoteRenderer()) {
      remoteRenderer->SendNotifyRegionInvalidated(aRegion);
    }
  }
}

uint32_t
ClientLayerManager::StartFrameTimeRecording(int32_t aBufferSize)
{
  CompositorBridgeChild* renderer = GetRemoteRenderer();
  if (renderer) {
    uint32_t startIndex;
    renderer->SendStartFrameTimeRecording(aBufferSize, &startIndex);
    return startIndex;
  }
  return -1;
}

void
ClientLayerManager::StopFrameTimeRecording(uint32_t         aStartIndex,
                                           nsTArray<float>& aFrameIntervals)
{
  CompositorBridgeChild* renderer = GetRemoteRenderer();
  if (renderer) {
    renderer->SendStopFrameTimeRecording(aStartIndex, &aFrameIntervals);
  }
}

void
ClientLayerManager::ForwardTransaction(bool aScheduleComposite)
{
  TimeStamp start = TimeStamp::Now();

  // Skip the synchronization for buffer since we also skip the painting during
  // device-reset status.
  if (!gfxPlatform::GetPlatform()->DidRenderingDeviceReset()) {
    if (mForwarder->GetSyncObject() &&
        mForwarder->GetSyncObject()->IsSyncObjectValid()) {
      mForwarder->GetSyncObject()->FinalizeFrame();
    }
  }

  mPhase = PHASE_FORWARD;

  mLatestTransactionId = mTransactionIdAllocator->GetTransactionId();
  TimeStamp transactionStart;
  if (!mTransactionIdAllocator->GetTransactionStart().IsNull()) {
    transactionStart = mTransactionIdAllocator->GetTransactionStart();
  } else {
    transactionStart = mTransactionStart;
  }

  if (gfxPrefs::AlwaysPaint() && XRE_IsContentProcess()) {
    mForwarder->SendPaintTime(mLatestTransactionId, mLastPaintTime);
  }

  // forward this transaction's changeset to our LayerManagerComposite
  bool sent;
  AutoTArray<EditReply, 10> replies;
  if (mForwarder->EndTransaction(&replies, mRegionToClear,
        mLatestTransactionId, aScheduleComposite, mPaintSequenceNumber,
        mIsRepeatTransaction, transactionStart, &sent)) {
    for (nsTArray<EditReply>::size_type i = 0; i < replies.Length(); ++i) {
      const EditReply& reply = replies[i];

      switch (reply.type()) {
      case EditReply::TOpContentBufferSwap: {
        MOZ_LAYERS_LOG(("[LayersForwarder] DoubleBufferSwap"));

        const OpContentBufferSwap& obs = reply.get_OpContentBufferSwap();

        RefPtr<CompositableClient> compositable =
          CompositableClient::FromIPDLActor(obs.compositableChild());
        ContentClientRemote* contentClient =
          static_cast<ContentClientRemote*>(compositable.get());
        MOZ_ASSERT(contentClient);

        contentClient->SwapBuffers(obs.frontUpdatedRegion());

        break;
      }
      default:
        NS_RUNTIMEABORT("not reached");
      }
    }

    if (sent) {
      mNeedsComposite = false;
    }
  } else if (HasShadowManager()) {
    NS_WARNING("failed to forward Layers transaction");
  }

  if (!sent) {
    // Clear the transaction id so that it doesn't get returned
    // unless we forwarded to somewhere that doesn't actually
    // have a compositor.
    mTransactionIdAllocator->RevokeTransactionId(mLatestTransactionId);
  }

  mPhase = PHASE_NONE;

  // this may result in Layers being deleted, which results in
  // PLayer::Send__delete__() and DeallocShmem()
  mKeepAlive.Clear();

  TabChild* window = mWidget ? mWidget->GetOwningTabChild() : nullptr;
  if (window) {
    TimeStamp end = TimeStamp::Now();
    window->DidRequestComposite(start, end);
  }
}

ShadowableLayer*
ClientLayerManager::Hold(Layer* aLayer)
{
  MOZ_ASSERT(HasShadowManager(),
             "top-level tree, no shadow tree to remote to");

  ShadowableLayer* shadowable = ClientLayer::ToClientLayer(aLayer);
  MOZ_ASSERT(shadowable, "trying to remote an unshadowable layer");

  mKeepAlive.AppendElement(aLayer);
  return shadowable;
}

bool
ClientLayerManager::IsCompositingCheap()
{
  // Whether compositing is cheap depends on the parent backend.
  return mForwarder->mShadowManager &&
         LayerManager::IsCompositingCheap(mForwarder->GetCompositorBackendType());
}

bool
ClientLayerManager::AreComponentAlphaLayersEnabled()
{
  return GetCompositorBackendType() != LayersBackend::LAYERS_BASIC &&
         AsShadowForwarder()->SupportsComponentAlpha() &&
         LayerManager::AreComponentAlphaLayersEnabled();
}

void
ClientLayerManager::SetIsFirstPaint()
{
  mForwarder->SetIsFirstPaint();
}

void
ClientLayerManager::ClearCachedResources(Layer* aSubtree)
{
  if (mDestroyed) {
    // ClearCachedResource was already called by ClientLayerManager::Destroy
    return;
  }
  MOZ_ASSERT(!HasShadowManager() || !aSubtree);
  mForwarder->ClearCachedResources();
  if (aSubtree) {
    ClearLayer(aSubtree);
  } else if (mRoot) {
    ClearLayer(mRoot);
  }
}

void
ClientLayerManager::HandleMemoryPressure()
{
  if (mRoot) {
    HandleMemoryPressureLayer(mRoot);
  }

  if (GetCompositorBridgeChild()) {
    GetCompositorBridgeChild()->HandleMemoryPressure();
  }
}

void
ClientLayerManager::ClearLayer(Layer* aLayer)
{
  ClientLayer::ToClientLayer(aLayer)->ClearCachedResources();
  for (Layer* child = aLayer->GetFirstChild(); child;
       child = child->GetNextSibling()) {
    ClearLayer(child);
  }
}

void
ClientLayerManager::HandleMemoryPressureLayer(Layer* aLayer)
{
  ClientLayer::ToClientLayer(aLayer)->HandleMemoryPressure();
  for (Layer* child = aLayer->GetFirstChild(); child;
       child = child->GetNextSibling()) {
    HandleMemoryPressureLayer(child);
  }
}

void
ClientLayerManager::GetBackendName(nsAString& aName)
{
  switch (mForwarder->GetCompositorBackendType()) {
    case LayersBackend::LAYERS_NONE: aName.AssignLiteral("None"); return;
    case LayersBackend::LAYERS_BASIC: aName.AssignLiteral("Basic"); return;
    case LayersBackend::LAYERS_OPENGL: aName.AssignLiteral("OpenGL"); return;
    case LayersBackend::LAYERS_D3D9: aName.AssignLiteral("Direct3D 9"); return;
    case LayersBackend::LAYERS_D3D11: {
#ifdef XP_WIN
      if (DeviceManagerDx::Get()->IsWARP()) {
        aName.AssignLiteral("Direct3D 11 WARP");
      } else {
        aName.AssignLiteral("Direct3D 11");
      }
#endif
      return;
    }
    default: NS_RUNTIMEABORT("Invalid backend");
  }
}

bool
ClientLayerManager::AsyncPanZoomEnabled() const
{
  return mWidget && mWidget->AsyncPanZoomEnabled();
}

void
ClientLayerManager::SetNextPaintSyncId(int32_t aSyncId)
{
  mForwarder->SetPaintSyncId(aSyncId);
}

void
ClientLayerManager::SetLayerObserverEpoch(uint64_t aLayerObserverEpoch)
{
  mForwarder->SetLayerObserverEpoch(aLayerObserverEpoch);
}

void
ClientLayerManager::AddDidCompositeObserver(DidCompositeObserver* aObserver)
{
  if (!mDidCompositeObservers.Contains(aObserver)) {
    mDidCompositeObservers.AppendElement(aObserver);
  }
}

void
ClientLayerManager::RemoveDidCompositeObserver(DidCompositeObserver* aObserver)
{
  mDidCompositeObservers.RemoveElement(aObserver);
}

bool
ClientLayerManager::DependsOnStaleDevice() const
{
  return gfxPlatform::GetPlatform()->GetDeviceCounter() != mDeviceCounter;
}


already_AddRefed<PersistentBufferProvider>
ClientLayerManager::CreatePersistentBufferProvider(const gfx::IntSize& aSize,
                                                   gfx::SurfaceFormat aFormat)
{
  // Don't use a shared buffer provider if compositing is considered "not cheap"
  // because the canvas will most likely be flattened into a thebes layer instead
  // of being sent to the compositor, in which case rendering into shared memory
  // is wasteful.
  if (IsCompositingCheap() &&
      gfxPrefs::PersistentBufferProviderSharedEnabled()) {
    RefPtr<PersistentBufferProvider> provider
      = PersistentBufferProviderShared::Create(aSize, aFormat, AsShadowForwarder());
    if (provider) {
      return provider.forget();
    }
  }

  return LayerManager::CreatePersistentBufferProvider(aSize, aFormat);
}


ClientLayer::~ClientLayer()
{
  if (HasShadow()) {
    PLayerChild::Send__delete__(GetShadow());
  }
  MOZ_COUNT_DTOR(ClientLayer);
}

} // namespace layers
} // namespace mozilla