summaryrefslogtreecommitdiff
path: root/gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h
blob: f35d2f711e6407dd23dde8e36023303e310afd63 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// ShaderGL.h: Defines the class interface for ShaderGL.

#ifndef LIBANGLE_RENDERER_GL_SHADERGL_H_
#define LIBANGLE_RENDERER_GL_SHADERGL_H_

#include "libANGLE/renderer/ShaderImpl.h"

namespace rx
{
class FunctionsGL;
struct WorkaroundsGL;

class ShaderGL : public ShaderImpl
{
  public:
    ShaderGL(const gl::ShaderState &data,
             const FunctionsGL *functions,
             const WorkaroundsGL &workarounds);
    ~ShaderGL() override;

    // ShaderImpl implementation
    int prepareSourceAndReturnOptions(std::stringstream *sourceStream,
                                      std::string *sourcePath) override;
    bool postTranslateCompile(gl::Compiler *compiler, std::string *infoLog) override;
    std::string getDebugInfo() const override;

    GLuint getShaderID() const;

  private:
    const FunctionsGL *mFunctions;
    const WorkaroundsGL &mWorkarounds;

    GLuint mShaderID;
};

}

#endif // LIBANGLE_RENDERER_GL_SHADERGL_H_