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path: root/devtools/server/tests/browser/browser_animation_getSubTreeAnimations.js
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
   http://creativecommons.org/publicdomain/zero/1.0/ */

"use strict";

// Check that the AnimationsActor can retrieve all animations inside a node's
// subtree (but not going into iframes).

const URL = MAIN_DOMAIN + "animation.html";

add_task(function* () {
  info("Creating a test document with 2 iframes containing animated nodes");

  let {client, walker, animations} = yield initAnimationsFrontForUrl(
    "data:text/html;charset=utf-8," +
    "<iframe id='iframe' src='" + URL + "'></iframe>");

  info("Try retrieving all animations from the root doc's <body> node");
  let rootBody = yield walker.querySelector(walker.rootNode, "body");
  let players = yield animations.getAnimationPlayersForNode(rootBody);
  is(players.length, 0, "The node has no animation players");

  info("Retrieve all animations from the iframe's <body> node");
  let iframe = yield walker.querySelector(walker.rootNode, "#iframe");
  let {nodes} = yield walker.children(iframe);
  let frameBody = yield walker.querySelector(nodes[0], "body");
  players = yield animations.getAnimationPlayersForNode(frameBody);

  // Testing for a hard-coded number of animations here would intermittently
  // fail depending on how fast or slow the test is (indeed, the test page
  // contains short transitions, and delayed animations). So just make sure we
  // at least have the infinitely running animations.
  ok(players.length >= 4, "All subtree animations were retrieved");

  yield client.close();
  gBrowser.removeCurrentTab();
});