summaryrefslogtreecommitdiff
path: root/devtools/client/animationinspector/test/head.js
blob: 554a36430f3b70c7f28c8be355828075168df033 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
 http://creativecommons.org/publicdomain/zero/1.0/ */
/* eslint no-unused-vars: [2, {"vars": "local", "args": "none"}] */

"use strict";

/* import-globals-from ../../inspector/test/head.js */
// Import the inspector's head.js first (which itself imports shared-head.js).
Services.scriptloader.loadSubScript(
  "chrome://mochitests/content/browser/devtools/client/inspector/test/head.js",
  this);

const FRAME_SCRIPT_URL = CHROME_URL_ROOT + "doc_frame_script.js";
const COMMON_FRAME_SCRIPT_URL = "chrome://devtools/content/shared/frame-script-utils.js";
const TAB_NAME = "animationinspector";
const ANIMATION_L10N =
  new LocalizationHelper("devtools/client/locales/animationinspector.properties");

// Auto clean-up when a test ends
registerCleanupFunction(function* () {
  yield closeAnimationInspector();

  while (gBrowser.tabs.length > 1) {
    gBrowser.removeCurrentTab();
  }
});

// Clean-up all prefs that might have been changed during a test run
// (safer here because if the test fails, then the pref is never reverted)
registerCleanupFunction(() => {
  Services.prefs.clearUserPref("devtools.debugger.log");
});

// WebAnimations API is not enabled by default in all release channels yet, see
// Bug 1264101.
function enableWebAnimationsAPI() {
  return new Promise(resolve => {
    SpecialPowers.pushPrefEnv({"set": [
      ["dom.animations-api.core.enabled", true]
    ]}, resolve);
  });
}

/**
 * Add a new test tab in the browser and load the given url.
 * @param {String} url The url to be loaded in the new tab
 * @return a promise that resolves to the tab object when the url is loaded
 */
var _addTab = addTab;
addTab = function (url) {
  return enableWebAnimationsAPI().then(() => _addTab(url)).then(tab => {
    let browser = tab.linkedBrowser;
    info("Loading the helper frame script " + FRAME_SCRIPT_URL);
    browser.messageManager.loadFrameScript(FRAME_SCRIPT_URL, false);
    info("Loading the helper frame script " + COMMON_FRAME_SCRIPT_URL);
    browser.messageManager.loadFrameScript(COMMON_FRAME_SCRIPT_URL, false);
    return tab;
  });
};

/**
 * Reload the current tab location.
 * @param {InspectorPanel} inspector The instance of InspectorPanel currently
 * loaded in the toolbox
 */
function* reloadTab(inspector) {
  let onNewRoot = inspector.once("new-root");
  yield executeInContent("devtools:test:reload", {}, {}, false);
  yield onNewRoot;
  yield inspector.once("inspector-updated");
}

/*
 * Set the inspector's current selection to a node or to the first match of the
 * given css selector and wait for the animations to be displayed
 * @param {String|NodeFront}
 *        data The node to select
 * @param {InspectorPanel} inspector
 *        The instance of InspectorPanel currently
 * loaded in the toolbox
 * @param {String} reason
 *        Defaults to "test" which instructs the inspector not
 *        to highlight the node upon selection
 * @return {Promise} Resolves when the inspector is updated with the new node
           and animations of its subtree are properly displayed.
 */
var selectNodeAndWaitForAnimations = Task.async(
  function* (data, inspector, reason = "test") {
    yield selectNode(data, inspector, reason);

    // We want to make sure the rest of the test waits for the animations to
    // be properly displayed (wait for all target DOM nodes to be previewed).
    let {AnimationsPanel} = inspector.sidebar.getWindowForTab(TAB_NAME);
    yield waitForAllAnimationTargets(AnimationsPanel);
  }
);

/**
 * Check if there are the expected number of animations being displayed in the
 * panel right now.
 * @param {AnimationsPanel} panel
 * @param {Number} nbAnimations The expected number of animations.
 * @param {String} msg An optional string to be used as the assertion message.
 */
function assertAnimationsDisplayed(panel, nbAnimations, msg = "") {
  msg = msg || `There are ${nbAnimations} animations in the panel`;
  is(panel.animationsTimelineComponent
          .animationsEl
          .querySelectorAll(".animation").length, nbAnimations, msg);
}

/**
 * Takes an Inspector panel that was just created, and waits
 * for a "inspector-updated" event as well as the animation inspector
 * sidebar to be ready. Returns a promise once these are completed.
 *
 * @param {InspectorPanel} inspector
 * @return {Promise}
 */
var waitForAnimationInspectorReady = Task.async(function* (inspector) {
  let win = inspector.sidebar.getWindowForTab(TAB_NAME);
  let updated = inspector.once("inspector-updated");

  // In e10s, if we wait for underlying toolbox actors to
  // load (by setting DevToolsUtils.testing to true), we miss the
  // "animationinspector-ready" event on the sidebar, so check to see if the
  // iframe is already loaded.
  let tabReady = win.document.readyState === "complete" ?
                 promise.resolve() :
                 inspector.sidebar.once("animationinspector-ready");

  return promise.all([updated, tabReady]);
});

/**
 * Open the toolbox, with the inspector tool visible and the animationinspector
 * sidebar selected.
 * @return a promise that resolves when the inspector is ready.
 */
var openAnimationInspector = Task.async(function* () {
  let {inspector, toolbox} = yield openInspectorSidebarTab(TAB_NAME);

  info("Waiting for the inspector and sidebar to be ready");
  yield waitForAnimationInspectorReady(inspector);

  let win = inspector.sidebar.getWindowForTab(TAB_NAME);
  let {AnimationsController, AnimationsPanel} = win;

  info("Waiting for the animation controller and panel to be ready");
  if (AnimationsPanel.initialized) {
    yield AnimationsPanel.initialized;
  } else {
    yield AnimationsPanel.once(AnimationsPanel.PANEL_INITIALIZED);
  }

  // Make sure we wait for all animations to be loaded (especially their target
  // nodes to be lazily displayed). This is safe to do even if there are no
  // animations displayed.
  yield waitForAllAnimationTargets(AnimationsPanel);

  return {
    toolbox: toolbox,
    inspector: inspector,
    controller: AnimationsController,
    panel: AnimationsPanel,
    window: win
  };
});

/**
 * Close the toolbox.
 * @return a promise that resolves when the toolbox has closed.
 */
var closeAnimationInspector = Task.async(function* () {
  let target = TargetFactory.forTab(gBrowser.selectedTab);
  yield gDevTools.closeToolbox(target);
});

/**
 * Wait for a content -> chrome message on the message manager (the window
 * messagemanager is used).
 * @param {String} name The message name
 * @return {Promise} A promise that resolves to the response data when the
 * message has been received
 */
function waitForContentMessage(name) {
  info("Expecting message " + name + " from content");

  let mm = gBrowser.selectedBrowser.messageManager;

  return new Promise(resolve => {
    mm.addMessageListener(name, function onMessage(msg) {
      mm.removeMessageListener(name, onMessage);
      resolve(msg.data);
    });
  });
}

/**
 * Send an async message to the frame script (chrome -> content) and wait for a
 * response message with the same name (content -> chrome).
 * @param {String} name The message name. Should be one of the messages defined
 * in doc_frame_script.js
 * @param {Object} data Optional data to send along
 * @param {Object} objects Optional CPOW objects to send along
 * @param {Boolean} expectResponse If set to false, don't wait for a response
 * with the same name from the content script. Defaults to true.
 * @return {Promise} Resolves to the response data if a response is expected,
 * immediately resolves otherwise
 */
function executeInContent(name, data = {}, objects = {},
                          expectResponse = true) {
  info("Sending message " + name + " to content");
  let mm = gBrowser.selectedBrowser.messageManager;

  mm.sendAsyncMessage(name, data, objects);
  if (expectResponse) {
    return waitForContentMessage(name);
  }

  return promise.resolve();
}

/**
 * Get the current playState of an animation player on a given node.
 */
var getAnimationPlayerState = Task.async(function* (selector,
                                                    animationIndex = 0) {
  let playState = yield executeInContent("Test:GetAnimationPlayerState",
                                         {selector, animationIndex});
  return playState;
});

/**
 * Is the given node visible in the page (rendered in the frame tree).
 * @param {DOMNode}
 * @return {Boolean}
 */
function isNodeVisible(node) {
  return !!node.getClientRects().length;
}

/**
 * Wait for all AnimationTargetNode instances to be fully loaded
 * (fetched their related actor and rendered), and return them.
 * @param {AnimationsPanel} panel
 * @return {Array} all AnimationTargetNode instances
 */
var waitForAllAnimationTargets = Task.async(function* (panel) {
  let targets = panel.animationsTimelineComponent.targetNodes;
  yield promise.all(targets.map(t => {
    if (!t.previewer.nodeFront) {
      return t.once("target-retrieved");
    }
    return false;
  }));
  return targets;
});

/**
 * Check the scrubber element in the timeline is moving.
 * @param {AnimationPanel} panel
 * @param {Boolean} isMoving
 */
function* assertScrubberMoving(panel, isMoving) {
  let timeline = panel.animationsTimelineComponent;

  if (isMoving) {
    // If we expect the scrubber to move, just wait for a couple of
    // timeline-data-changed events and compare times.
    let {time: time1} = yield timeline.once("timeline-data-changed");
    let {time: time2} = yield timeline.once("timeline-data-changed");
    ok(time2 > time1, "The scrubber is moving");
  } else {
    // If instead we expect the scrubber to remain at its position, just wait
    // for some time and make sure timeline-data-changed isn't emitted.
    let hasMoved = false;
    timeline.once("timeline-data-changed", () => {
      hasMoved = true;
    });
    yield new Promise(r => setTimeout(r, 500));
    ok(!hasMoved, "The scrubber is not moving");
  }
}

/**
 * Click the play/pause button in the timeline toolbar and wait for animations
 * to update.
 * @param {AnimationsPanel} panel
 */
function* clickTimelinePlayPauseButton(panel) {
  let onUiUpdated = panel.once(panel.UI_UPDATED_EVENT);

  let btn = panel.playTimelineButtonEl;
  let win = btn.ownerDocument.defaultView;
  EventUtils.sendMouseEvent({type: "click"}, btn, win);

  yield onUiUpdated;
  yield waitForAllAnimationTargets(panel);
}

/**
 * Click the rewind button in the timeline toolbar and wait for animations to
 * update.
 * @param {AnimationsPanel} panel
 */
function* clickTimelineRewindButton(panel) {
  let onUiUpdated = panel.once(panel.UI_UPDATED_EVENT);

  let btn = panel.rewindTimelineButtonEl;
  let win = btn.ownerDocument.defaultView;
  EventUtils.sendMouseEvent({type: "click"}, btn, win);

  yield onUiUpdated;
  yield waitForAllAnimationTargets(panel);
}

/**
 * Select a rate inside the playback rate selector in the timeline toolbar and
 * wait for animations to update.
 * @param {AnimationsPanel} panel
 * @param {Number} rate The new rate value to be selected
 */
function* changeTimelinePlaybackRate(panel, rate) {
  let onUiUpdated = panel.once(panel.UI_UPDATED_EVENT);

  let select = panel.rateSelectorEl.firstChild;
  let win = select.ownerDocument.defaultView;

  // Get the right option.
  let option = [...select.options].filter(o => o.value === rate + "")[0];
  if (!option) {
    ok(false,
       "Could not find an option for rate " + rate + " in the rate selector. " +
       "Values are: " + [...select.options].map(o => o.value));
    return;
  }

  // Simulate the right events to select the option in the drop-down.
  EventUtils.synthesizeMouseAtCenter(select, {type: "mousedown"}, win);
  EventUtils.synthesizeMouseAtCenter(option, {type: "mouseup"}, win);

  yield onUiUpdated;
  yield waitForAllAnimationTargets(panel);

  // Simulate a mousemove outside of the rate selector area to avoid subsequent
  // tests from failing because of unwanted mouseover events.
  EventUtils.synthesizeMouseAtCenter(
    win.document.querySelector("#timeline-toolbar"), {type: "mousemove"}, win);
}

/**
 * Prevent the toolbox common highlighter from making backend requests.
 * @param {Toolbox} toolbox
 */
function disableHighlighter(toolbox) {
  toolbox._highlighter = {
    showBoxModel: () => new Promise(r => r()),
    hideBoxModel: () => new Promise(r => r()),
    pick: () => new Promise(r => r()),
    cancelPick: () => new Promise(r => r()),
    destroy: () => {},
    traits: {}
  };
}

/**
 * Click on an animation in the timeline to select/unselect it.
 * @param {AnimationsPanel} panel The panel instance.
 * @param {Number} index The index of the animation to click on.
 * @param {Boolean} shouldClose Set to true if clicking should close the
 * animation.
 * @return {Promise} resolves to the animation whose state has changed.
 */
function* clickOnAnimation(panel, index, shouldClose) {
  let timeline = panel.animationsTimelineComponent;

  // Expect a selection event.
  let onSelectionChanged = timeline.once(shouldClose
                                         ? "animation-unselected"
                                         : "animation-selected");

  // If we're opening the animation, also wait for the keyframes-retrieved
  // event.
  let onReady = shouldClose
                ? Promise.resolve()
                : timeline.details[index].once("keyframes-retrieved");

  info("Click on animation " + index + " in the timeline");
  let timeBlock = timeline.rootWrapperEl.querySelectorAll(".time-block")[index];
  EventUtils.sendMouseEvent({type: "click"}, timeBlock,
                            timeBlock.ownerDocument.defaultView);

  yield onReady;
  return yield onSelectionChanged;
}

/**
 * Get an instance of the Keyframes component from the timeline.
 * @param {AnimationsPanel} panel The panel instance.
 * @param {Number} animationIndex The index of the animation in the timeline.
 * @param {String} propertyName The name of the animated property.
 * @return {Keyframes} The Keyframes component instance.
 */
function getKeyframeComponent(panel, animationIndex, propertyName) {
  let timeline = panel.animationsTimelineComponent;
  let detailsComponent = timeline.details[animationIndex];
  return detailsComponent.keyframeComponents
                         .find(c => c.propertyName === propertyName);
}

/**
 * Get a keyframe element from the timeline.
 * @param {AnimationsPanel} panel The panel instance.
 * @param {Number} animationIndex The index of the animation in the timeline.
 * @param {String} propertyName The name of the animated property.
 * @param {Index} keyframeIndex The index of the keyframe.
 * @return {DOMNode} The keyframe element.
 */
function getKeyframeEl(panel, animationIndex, propertyName, keyframeIndex) {
  let keyframeComponent = getKeyframeComponent(panel, animationIndex,
                                               propertyName);
  return keyframeComponent.keyframesEl
                          .querySelectorAll(".frame")[keyframeIndex];
}