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Commit message (Expand)AuthorAge
* Issue #1829 - Revert "Issue #1751 -- Remove XP_MACOSX conditionals and suppor...Brian Smith2022-04-26
* Issue #1841 - Part 3: Remove the Direct3D9 compositor.Moonchild2022-04-04
* Issue #1841 - Part 2: Remove D3D9 layer compositor references andMoonchild2022-04-04
* Issue #1751 -- Remove XP_MACOSX conditionals and support files from /gfxMoonchild2021-05-02
* Issue #1053 - Remove mobile-specific graphics "optimizations" (=compromises)Moonchild2021-03-10
* Issue #1053 - Part 3a: Remove Android conditionals from /gfxMoonchild2020-12-27
* Issue #1656 - Part 3: Nuke more vim config lines in the tree.Moonchild2020-09-23
* [Layers] Clear WrappingTextureSourceYCbCrBasic::mTexture correctlysotaro2020-02-14
* Make extra sure Compositables don't refer back to layers after reassignment.wolfbeast2019-05-28
* Revert "Bug 1388020. r=nical, a=RyanVM"wolfbeast2018-08-30
* Account for offsets when creating buffers for image textures.wolfbeast2018-06-07
* Remove SPS profiler.wolfbeast2018-05-24
* Bug 1388020. r=nical, a=RyanVMAndrew Osmond2018-04-19
* Bug 1388020. r=nical, a=RyanVMAndrew Osmond2018-03-14
* Avoid potentially unsafe snprintf usage in FPSCounter.wolfbeast2018-02-08
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02