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Diffstat (limited to 'widget/cocoa/nsChildView.mm')
-rw-r--r-- | widget/cocoa/nsChildView.mm | 6580 |
1 files changed, 6580 insertions, 0 deletions
diff --git a/widget/cocoa/nsChildView.mm b/widget/cocoa/nsChildView.mm new file mode 100644 index 0000000000..92ccd8b6c1 --- /dev/null +++ b/widget/cocoa/nsChildView.mm @@ -0,0 +1,6580 @@ +/* -*- Mode: objc; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/ArrayUtils.h" + +#include "mozilla/Logging.h" + +#include <unistd.h> +#include <math.h> + +#include "nsChildView.h" +#include "nsCocoaWindow.h" + +#include "mozilla/MiscEvents.h" +#include "mozilla/MouseEvents.h" +#include "mozilla/TextEvents.h" +#include "mozilla/TouchEvents.h" + +#include "nsArrayUtils.h" +#include "nsObjCExceptions.h" +#include "nsCOMPtr.h" +#include "nsToolkit.h" +#include "nsCRT.h" + +#include "nsFontMetrics.h" +#include "nsIRollupListener.h" +#include "nsViewManager.h" +#include "nsIInterfaceRequestor.h" +#include "nsIFile.h" +#include "nsILocalFileMac.h" +#include "nsGfxCIID.h" +#include "nsIDOMSimpleGestureEvent.h" +#include "nsThemeConstants.h" +#include "nsIWidgetListener.h" +#include "nsIPresShell.h" + +#include "nsDragService.h" +#include "nsClipboard.h" +#include "nsCursorManager.h" +#include "nsWindowMap.h" +#include "nsCocoaFeatures.h" +#include "nsCocoaUtils.h" +#include "nsMenuUtilsX.h" +#include "nsMenuBarX.h" +#include "NativeKeyBindings.h" +#include "ComplexTextInputPanel.h" + +#include "gfxContext.h" +#include "gfxQuartzSurface.h" +#include "gfxUtils.h" +#include "nsRegion.h" +#include "Layers.h" +#include "ClientLayerManager.h" +#include "mozilla/layers/LayerManagerComposite.h" +#include "GfxTexturesReporter.h" +#include "GLTextureImage.h" +#include "GLContextProvider.h" +#include "GLContextCGL.h" +#include "ScopedGLHelpers.h" +#include "HeapCopyOfStackArray.h" +#include "mozilla/layers/IAPZCTreeManager.h" +#include "mozilla/layers/APZThreadUtils.h" +#include "mozilla/layers/GLManager.h" +#include "mozilla/layers/CompositorOGL.h" +#include "mozilla/layers/CompositorBridgeParent.h" +#include "mozilla/layers/BasicCompositor.h" +#include "mozilla/layers/InputAPZContext.h" +#include "mozilla/widget/CompositorWidget.h" +#include "gfxUtils.h" +#include "gfxPrefs.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/BorrowedContext.h" +#include "mozilla/gfx/MacIOSurface.h" +#ifdef ACCESSIBILITY +#include "nsAccessibilityService.h" +#include "mozilla/a11y/Platform.h" +#endif +#ifdef MOZ_CRASHREPORTER +#include "nsExceptionHandler.h" +#endif + +#include "mozilla/Preferences.h" + +#include <dlfcn.h> + +#include <ApplicationServices/ApplicationServices.h> + +#include "GeckoProfiler.h" + +#include "nsIDOMWheelEvent.h" +#include "mozilla/layers/ChromeProcessController.h" +#include "nsLayoutUtils.h" +#include "InputData.h" +#include "RectTextureImage.h" +#include "SwipeTracker.h" +#include "VibrancyManager.h" +#include "nsNativeThemeCocoa.h" +#include "nsIDOMWindowUtils.h" +#include "Units.h" +#include "UnitTransforms.h" +#include "mozilla/UniquePtrExtensions.h" + +using namespace mozilla; +using namespace mozilla::layers; +using namespace mozilla::gl; +using namespace mozilla::widget; + +using mozilla::gfx::Matrix4x4; + +#undef DEBUG_UPDATE +#undef INVALIDATE_DEBUGGING // flash areas as they are invalidated + +// Don't put more than this many rects in the dirty region, just fluff +// out to the bounding-box if there are more +#define MAX_RECTS_IN_REGION 100 + +PRLogModuleInfo* sCocoaLog = nullptr; + +extern "C" { + CG_EXTERN void CGContextResetCTM(CGContextRef); + CG_EXTERN void CGContextSetCTM(CGContextRef, CGAffineTransform); + CG_EXTERN void CGContextResetClip(CGContextRef); + + typedef CFTypeRef CGSRegionObj; + CGError CGSNewRegionWithRect(const CGRect *rect, CGSRegionObj *outRegion); + CGError CGSNewRegionWithRectList(const CGRect *rects, int rectCount, CGSRegionObj *outRegion); +} + +// defined in nsMenuBarX.mm +extern NSMenu* sApplicationMenu; // Application menu shared by all menubars + +static bool gChildViewMethodsSwizzled = false; + +extern nsIArray *gDraggedTransferables; + +ChildView* ChildViewMouseTracker::sLastMouseEventView = nil; +NSEvent* ChildViewMouseTracker::sLastMouseMoveEvent = nil; +NSWindow* ChildViewMouseTracker::sWindowUnderMouse = nil; +NSPoint ChildViewMouseTracker::sLastScrollEventScreenLocation = NSZeroPoint; + +#ifdef INVALIDATE_DEBUGGING +static void blinkRect(Rect* r); +static void blinkRgn(RgnHandle rgn); +#endif + +bool gUserCancelledDrag = false; + +uint32_t nsChildView::sLastInputEventCount = 0; + +static uint32_t gNumberOfWidgetsNeedingEventThread = 0; + +@interface ChildView(Private) + +// sets up our view, attaching it to its owning gecko view +- (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild; + +// set up a gecko mouse event based on a cocoa mouse event +- (void) convertCocoaMouseWheelEvent:(NSEvent*)aMouseEvent + toGeckoEvent:(WidgetWheelEvent*)outWheelEvent; +- (void) convertCocoaMouseEvent:(NSEvent*)aMouseEvent + toGeckoEvent:(WidgetInputEvent*)outGeckoEvent; + +- (NSMenu*)contextMenu; + +- (BOOL)isRectObscuredBySubview:(NSRect)inRect; + +- (void)processPendingRedraws; + +- (void)drawRect:(NSRect)aRect inContext:(CGContextRef)aContext; +- (LayoutDeviceIntRegion)nativeDirtyRegionWithBoundingRect:(NSRect)aRect; +- (BOOL)isUsingMainThreadOpenGL; +- (BOOL)isUsingOpenGL; +- (void)drawUsingOpenGL; +- (void)drawUsingOpenGLCallback; + +- (BOOL)hasRoundedBottomCorners; +- (CGFloat)cornerRadius; +- (void)clearCorners; + +-(void)setGLOpaque:(BOOL)aOpaque; + +// Overlay drawing functions for traditional CGContext drawing +- (void)drawTitleString; +- (void)drawTitlebarHighlight; +- (void)maskTopCornersInContext:(CGContextRef)aContext; + +#if USE_CLICK_HOLD_CONTEXTMENU + // called on a timer two seconds after a mouse down to see if we should display + // a context menu (click-hold) +- (void)clickHoldCallback:(id)inEvent; +#endif + +#ifdef ACCESSIBILITY +- (id<mozAccessible>)accessible; +#endif + +- (LayoutDeviceIntPoint)convertWindowCoordinates:(NSPoint)aPoint; +- (LayoutDeviceIntPoint)convertWindowCoordinatesRoundDown:(NSPoint)aPoint; +- (IAPZCTreeManager*)apzctm; + +- (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent; +- (void)updateWindowDraggableState; + +- (bool)shouldConsiderStartingSwipeFromEvent:(NSEvent*)aEvent; + +@end + +@interface EventThreadRunner : NSObject +{ + NSThread* mThread; +} +- (id)init; + ++ (void)start; ++ (void)stop; + +@end + +@interface NSView(NSThemeFrameCornerRadius) +- (float)roundedCornerRadius; +@end + +@interface NSView(DraggableRegion) +- (CGSRegionObj)_regionForOpaqueDescendants:(NSRect)aRect forMove:(BOOL)aForMove; +- (CGSRegionObj)_regionForOpaqueDescendants:(NSRect)aRect forMove:(BOOL)aForMove forUnderTitlebar:(BOOL)aForUnderTitlebar; +@end + +@interface NSWindow(NSWindowShouldZoomOnDoubleClick) ++ (BOOL)_shouldZoomOnDoubleClick; // present on 10.7 and above +@end + +// Starting with 10.7 the bottom corners of all windows are rounded. +// Unfortunately, the standard rounding that OS X applies to OpenGL views +// does not use anti-aliasing and looks very crude. Since we want a smooth, +// anti-aliased curve, we'll draw it ourselves. +// Additionally, we need to turn off the OS-supplied rounding because it +// eats into our corner's curve. We do that by overriding an NSSurface method. +@interface NSSurface @end + +@implementation NSSurface(DontCutOffCorners) +- (CGSRegionObj)_createRoundedBottomRegionForRect:(CGRect)rect +{ + // Create a normal rect region without rounded bottom corners. + CGSRegionObj region; + CGSNewRegionWithRect(&rect, ®ion); + return region; +} +@end + +#pragma mark - + +// Flips a screen coordinate from a point in the cocoa coordinate system (bottom-left rect) to a point +// that is a "flipped" cocoa coordinate system (starts in the top-left). +static inline void +FlipCocoaScreenCoordinate(NSPoint &inPoint) +{ + inPoint.y = nsCocoaUtils::FlippedScreenY(inPoint.y); +} + +void EnsureLogInitialized() +{ + if (!sCocoaLog) { + sCocoaLog = PR_NewLogModule("nsCocoaWidgets"); + } +} + +namespace { + +// Used for OpenGL drawing from the compositor thread for OMTC BasicLayers. +// We need to use OpenGL for this because there seems to be no other robust +// way of drawing from a secondary thread without locking, which would cause +// deadlocks in our setup. See bug 882523. +class GLPresenter : public GLManager +{ +public: + static mozilla::UniquePtr<GLPresenter> CreateForWindow(nsIWidget* aWindow) + { + // Contrary to CompositorOGL, we allow unaccelerated OpenGL contexts to be + // used. BasicCompositor only requires very basic GL functionality. + RefPtr<GLContext> context = gl::GLContextProvider::CreateForWindow(aWindow, false); + return context ? MakeUnique<GLPresenter>(context) : nullptr; + } + + explicit GLPresenter(GLContext* aContext); + virtual ~GLPresenter(); + + virtual GLContext* gl() const override { return mGLContext; } + virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) override + { + MOZ_ASSERT(aTarget == LOCAL_GL_TEXTURE_RECTANGLE_ARB); + MOZ_ASSERT(aFormat == gfx::SurfaceFormat::R8G8B8A8); + return mRGBARectProgram.get(); + } + virtual const gfx::Matrix4x4& GetProjMatrix() const override + { + return mProjMatrix; + } + virtual void ActivateProgram(ShaderProgramOGL *aProg) override + { + mGLContext->fUseProgram(aProg->GetProgram()); + } + virtual void BindAndDrawQuad(ShaderProgramOGL *aProg, + const gfx::Rect& aLayerRect, + const gfx::Rect& aTextureRect) override; + + void BeginFrame(LayoutDeviceIntSize aRenderSize); + void EndFrame(); + + NSOpenGLContext* GetNSOpenGLContext() + { + return GLContextCGL::Cast(mGLContext)->GetNSOpenGLContext(); + } + +protected: + RefPtr<mozilla::gl::GLContext> mGLContext; + mozilla::UniquePtr<mozilla::layers::ShaderProgramOGL> mRGBARectProgram; + gfx::Matrix4x4 mProjMatrix; + GLuint mQuadVBO; +}; + +} // unnamed namespace + +namespace mozilla { + +struct SwipeEventQueue { + SwipeEventQueue(uint32_t aAllowedDirections, uint64_t aInputBlockId) + : allowedDirections(aAllowedDirections) + , inputBlockId(aInputBlockId) + {} + + nsTArray<PanGestureInput> queuedEvents; + uint32_t allowedDirections; + uint64_t inputBlockId; +}; + +} // namespace mozilla + +#pragma mark - + +nsChildView::nsChildView() : nsBaseWidget() +, mView(nullptr) +, mParentView(nullptr) +, mParentWidget(nullptr) +, mViewTearDownLock("ChildViewTearDown") +, mEffectsLock("WidgetEffects") +, mShowsResizeIndicator(false) +, mHasRoundedBottomCorners(false) +, mIsCoveringTitlebar(false) +, mIsFullscreen(false) +, mIsOpaque(false) +, mTitlebarCGContext(nullptr) +, mBackingScaleFactor(0.0) +, mVisible(false) +, mDrawing(false) +, mIsDispatchPaint(false) +{ + EnsureLogInitialized(); +} + +nsChildView::~nsChildView() +{ + ReleaseTitlebarCGContext(); + + if (mSwipeTracker) { + mSwipeTracker->Destroy(); + mSwipeTracker = nullptr; + } + + // Notify the children that we're gone. childView->ResetParent() can change + // our list of children while it's being iterated, so the way we iterate the + // list must allow for this. + for (nsIWidget* kid = mLastChild; kid;) { + nsChildView* childView = static_cast<nsChildView*>(kid); + kid = kid->GetPrevSibling(); + childView->ResetParent(); + } + + NS_WARNING_ASSERTION( + mOnDestroyCalled, + "nsChildView object destroyed without calling Destroy()"); + + DestroyCompositor(); + + if (mAPZC && gfxPrefs::AsyncPanZoomSeparateEventThread()) { + gNumberOfWidgetsNeedingEventThread--; + if (gNumberOfWidgetsNeedingEventThread == 0) { + [EventThreadRunner stop]; + } + } + + // An nsChildView object that was in use can be destroyed without Destroy() + // ever being called on it. So we also need to do a quick, safe cleanup + // here (it's too late to just call Destroy(), which can cause crashes). + // It's particularly important to make sure widgetDestroyed is called on our + // mView -- this method NULLs mView's mGeckoChild, and NULL checks on + // mGeckoChild are used throughout the ChildView class to tell if it's safe + // to use a ChildView object. + [mView widgetDestroyed]; // Safe if mView is nil. + mParentWidget = nil; + TearDownView(); // Safe if called twice. +} + +void +nsChildView::ReleaseTitlebarCGContext() +{ + if (mTitlebarCGContext) { + CGContextRelease(mTitlebarCGContext); + mTitlebarCGContext = nullptr; + } +} + +nsresult +nsChildView::Create(nsIWidget* aParent, + nsNativeWidget aNativeParent, + const LayoutDeviceIntRect& aRect, + nsWidgetInitData* aInitData) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + // Because the hidden window is created outside of an event loop, + // we need to provide an autorelease pool to avoid leaking cocoa objects + // (see bug 559075). + nsAutoreleasePool localPool; + + // See NSView (MethodSwizzling) below. + if (!gChildViewMethodsSwizzled) { + nsToolkit::SwizzleMethods([NSView class], @selector(mouseDownCanMoveWindow), + @selector(nsChildView_NSView_mouseDownCanMoveWindow)); +#ifdef __LP64__ + nsToolkit::SwizzleMethods([NSEvent class], @selector(addLocalMonitorForEventsMatchingMask:handler:), + @selector(nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:handler:), + true); + nsToolkit::SwizzleMethods([NSEvent class], @selector(removeMonitor:), + @selector(nsChildView_NSEvent_removeMonitor:), true); +#endif + gChildViewMethodsSwizzled = true; + } + + mBounds = aRect; + + // Ensure that the toolkit is created. + nsToolkit::GetToolkit(); + + BaseCreate(aParent, aInitData); + + // inherit things from the parent view and create our parallel + // NSView in the Cocoa display system + mParentView = nil; + if (aParent) { + // inherit the top-level window. NS_NATIVE_WIDGET is always a NSView + // regardless of if we're asking a window or a view (for compatibility + // with windows). + mParentView = (NSView<mozView>*)aParent->GetNativeData(NS_NATIVE_WIDGET); + mParentWidget = aParent; + } else { + // This is the normal case. When we're the root widget of the view hiararchy, + // aNativeParent will be the contentView of our window, since that's what + // nsCocoaWindow returns when asked for an NS_NATIVE_VIEW. + mParentView = reinterpret_cast<NSView<mozView>*>(aNativeParent); + } + + // create our parallel NSView and hook it up to our parent. Recall + // that NS_NATIVE_WIDGET is the NSView. + CGFloat scaleFactor = nsCocoaUtils::GetBackingScaleFactor(mParentView); + NSRect r = nsCocoaUtils::DevPixelsToCocoaPoints(mBounds, scaleFactor); + mView = [(NSView<mozView>*)CreateCocoaView(r) retain]; + if (!mView) { + return NS_ERROR_FAILURE; + } + + // If this view was created in a Gecko view hierarchy, the initial state + // is hidden. If the view is attached only to a native NSView but has + // no Gecko parent (as in embedding), the initial state is visible. + if (mParentWidget) + [mView setHidden:YES]; + else + mVisible = true; + + // Hook it up in the NSView hierarchy. + if (mParentView) { + [mParentView addSubview:mView]; + } + + // if this is a ChildView, make sure that our per-window data + // is set up + if ([mView isKindOfClass:[ChildView class]]) + [[WindowDataMap sharedWindowDataMap] ensureDataForWindow:[mView window]]; + + NS_ASSERTION(!mTextInputHandler, "mTextInputHandler has already existed"); + mTextInputHandler = new TextInputHandler(this, mView); + + mPluginFocused = false; + + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +// Creates the appropriate child view. Override to create something other than +// our |ChildView| object. Autoreleases, so caller must retain. +NSView* +nsChildView::CreateCocoaView(NSRect inFrame) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + return [[[ChildView alloc] initWithFrame:inFrame geckoChild:this] autorelease]; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +void nsChildView::TearDownView() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mView) + return; + + NSWindow* win = [mView window]; + NSResponder* responder = [win firstResponder]; + + // We're being unhooked from the view hierarchy, don't leave our view + // or a child view as the window first responder. + if (responder && [responder isKindOfClass:[NSView class]] && + [(NSView*)responder isDescendantOf:mView]) { + [win makeFirstResponder:[mView superview]]; + } + + // If mView is win's contentView, win (mView's NSWindow) "owns" mView -- + // win has retained mView, and will detach it from the view hierarchy and + // release it when necessary (when win is itself destroyed (in a call to + // [win dealloc])). So all we need to do here is call [mView release] (to + // match the call to [mView retain] in nsChildView::StandardCreate()). + // Also calling [mView removeFromSuperviewWithoutNeedingDisplay] causes + // mView to be released again and dealloced, while remaining win's + // contentView. So if we do that here, win will (for a short while) have + // an invalid contentView (for the consequences see bmo bugs 381087 and + // 374260). + if ([mView isEqual:[win contentView]]) { + [mView release]; + } else { + // Stop NSView hierarchy being changed during [ChildView drawRect:] + [mView performSelectorOnMainThread:@selector(delayedTearDown) withObject:nil waitUntilDone:false]; + } + mView = nil; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +nsCocoaWindow* +nsChildView::GetXULWindowWidget() +{ + id windowDelegate = [[mView window] delegate]; + if (windowDelegate && [windowDelegate isKindOfClass:[WindowDelegate class]]) { + return [(WindowDelegate *)windowDelegate geckoWidget]; + } + return nullptr; +} + +void nsChildView::Destroy() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + // Make sure that no composition is in progress while disconnecting + // ourselves from the view. + MutexAutoLock lock(mViewTearDownLock); + + if (mOnDestroyCalled) + return; + mOnDestroyCalled = true; + + // Stuff below may delete the last ref to this + nsCOMPtr<nsIWidget> kungFuDeathGrip(this); + + [mView widgetDestroyed]; + + nsBaseWidget::Destroy(); + + NotifyWindowDestroyed(); + mParentWidget = nil; + + TearDownView(); + + nsBaseWidget::OnDestroy(); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +#pragma mark - + +#if 0 +static void PrintViewHierarchy(NSView *view) +{ + while (view) { + NSLog(@" view is %x, frame %@", view, NSStringFromRect([view frame])); + view = [view superview]; + } +} +#endif + +// Return native data according to aDataType +void* nsChildView::GetNativeData(uint32_t aDataType) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSNULL; + + void* retVal = nullptr; + + switch (aDataType) + { + case NS_NATIVE_WIDGET: + case NS_NATIVE_DISPLAY: + retVal = (void*)mView; + break; + + case NS_NATIVE_WINDOW: + retVal = [mView window]; + break; + + case NS_NATIVE_GRAPHIC: + NS_ERROR("Requesting NS_NATIVE_GRAPHIC on a Mac OS X child view!"); + retVal = nullptr; + break; + + case NS_NATIVE_OFFSETX: + retVal = 0; + break; + + case NS_NATIVE_OFFSETY: + retVal = 0; + break; + + case NS_RAW_NATIVE_IME_CONTEXT: + retVal = GetPseudoIMEContext(); + if (retVal) { + break; + } + retVal = [mView inputContext]; + // If input context isn't available on this widget, we should set |this| + // instead of nullptr since if this returns nullptr, IMEStateManager + // cannot manage composition with TextComposition instance. Although, + // this case shouldn't occur. + if (NS_WARN_IF(!retVal)) { + retVal = this; + } + break; + } + + return retVal; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSNULL; +} + +#pragma mark - + +nsTransparencyMode nsChildView::GetTransparencyMode() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + nsCocoaWindow* windowWidget = GetXULWindowWidget(); + return windowWidget ? windowWidget->GetTransparencyMode() : eTransparencyOpaque; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(eTransparencyOpaque); +} + +// This is called by nsContainerFrame on the root widget for all window types +// except popup windows (when nsCocoaWindow::SetTransparencyMode is used instead). +void nsChildView::SetTransparencyMode(nsTransparencyMode aMode) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + nsCocoaWindow* windowWidget = GetXULWindowWidget(); + if (windowWidget) { + windowWidget->SetTransparencyMode(aMode); + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +bool nsChildView::IsVisible() const +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + if (!mVisible) { + return mVisible; + } + + // mVisible does not accurately reflect the state of a hidden tabbed view + // so verify that the view has a window as well + // then check native widget hierarchy visibility + return ([mView window] != nil) && !NSIsEmptyRect([mView visibleRect]); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false); +} + +// Some NSView methods (e.g. setFrame and setHidden) invalidate the view's +// bounds in our window. However, we don't want these invalidations because +// they are unnecessary and because they actually slow us down since we +// block on the compositor inside drawRect. +// When we actually need something invalidated, there will be an explicit call +// to Invalidate from Gecko, so turning these automatic invalidations off +// won't hurt us in the non-OMTC case. +// The invalidations inside these NSView methods happen via a call to the +// private method -[NSWindow _setNeedsDisplayInRect:]. Our BaseWindow +// implementation of that method is augmented to let us ignore those calls +// using -[BaseWindow disable/enableSetNeedsDisplay]. +static void +ManipulateViewWithoutNeedingDisplay(NSView* aView, void (^aCallback)()) +{ + BaseWindow* win = nil; + if ([[aView window] isKindOfClass:[BaseWindow class]]) { + win = (BaseWindow*)[aView window]; + } + [win disableSetNeedsDisplay]; + aCallback(); + [win enableSetNeedsDisplay]; +} + +// Hide or show this component +NS_IMETHODIMP nsChildView::Show(bool aState) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + if (aState != mVisible) { + // Provide an autorelease pool because this gets called during startup + // on the "hidden window", resulting in cocoa object leakage if there's + // no pool in place. + nsAutoreleasePool localPool; + + ManipulateViewWithoutNeedingDisplay(mView, ^{ + [mView setHidden:!aState]; + }); + + mVisible = aState; + } + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +// Change the parent of this widget +NS_IMETHODIMP +nsChildView::SetParent(nsIWidget* aNewParent) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + if (mOnDestroyCalled) + return NS_OK; + + nsCOMPtr<nsIWidget> kungFuDeathGrip(this); + + if (mParentWidget) { + mParentWidget->RemoveChild(this); + } + + if (aNewParent) { + ReparentNativeWidget(aNewParent); + } else { + [mView removeFromSuperview]; + mParentView = nil; + } + + mParentWidget = aNewParent; + + if (mParentWidget) { + mParentWidget->AddChild(this); + } + + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +void +nsChildView::ReparentNativeWidget(nsIWidget* aNewParent) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NS_PRECONDITION(aNewParent, ""); + + if (mOnDestroyCalled) + return; + + NSView<mozView>* newParentView = + (NSView<mozView>*)aNewParent->GetNativeData(NS_NATIVE_WIDGET); + NS_ENSURE_TRUE_VOID(newParentView); + + // we hold a ref to mView, so this is safe + [mView removeFromSuperview]; + mParentView = newParentView; + [mParentView addSubview:mView]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void nsChildView::ResetParent() +{ + if (!mOnDestroyCalled) { + if (mParentWidget) + mParentWidget->RemoveChild(this); + if (mView) + [mView removeFromSuperview]; + } + mParentWidget = nullptr; +} + +nsIWidget* +nsChildView::GetParent() +{ + return mParentWidget; +} + +float +nsChildView::GetDPI() +{ + NSWindow* window = [mView window]; + if (window && [window isKindOfClass:[BaseWindow class]]) { + return [(BaseWindow*)window getDPI]; + } + + return 96.0; +} + +NS_IMETHODIMP nsChildView::Enable(bool aState) +{ + return NS_OK; +} + +bool nsChildView::IsEnabled() const +{ + return true; +} + +NS_IMETHODIMP nsChildView::SetFocus(bool aRaise) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + NSWindow* window = [mView window]; + if (window) + [window makeFirstResponder:mView]; + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +// Override to set the cursor on the mac +NS_IMETHODIMP nsChildView::SetCursor(nsCursor aCursor) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + if ([mView isDragInProgress]) + return NS_OK; // Don't change the cursor during dragging. + + nsBaseWidget::SetCursor(aCursor); + return [[nsCursorManager sharedInstance] setCursor:aCursor]; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +// implement to fix "hidden virtual function" warning +NS_IMETHODIMP nsChildView::SetCursor(imgIContainer* aCursor, + uint32_t aHotspotX, uint32_t aHotspotY) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + nsBaseWidget::SetCursor(aCursor, aHotspotX, aHotspotY); + return [[nsCursorManager sharedInstance] setCursorWithImage:aCursor hotSpotX:aHotspotX hotSpotY:aHotspotY scaleFactor:BackingScaleFactor()]; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +#pragma mark - + +// Get this component dimension +LayoutDeviceIntRect +nsChildView::GetBounds() +{ + return !mView ? mBounds : CocoaPointsToDevPixels([mView frame]); +} + +LayoutDeviceIntRect +nsChildView::GetClientBounds() +{ + LayoutDeviceIntRect rect = GetBounds(); + if (!mParentWidget) { + // For top level widgets we want the position on screen, not the position + // of this view inside the window. + rect.MoveTo(WidgetToScreenOffset()); + } + return rect; +} + +LayoutDeviceIntRect +nsChildView::GetScreenBounds() +{ + LayoutDeviceIntRect rect = GetBounds(); + rect.MoveTo(WidgetToScreenOffset()); + return rect; +} + +double +nsChildView::GetDefaultScaleInternal() +{ + return BackingScaleFactor(); +} + +CGFloat +nsChildView::BackingScaleFactor() const +{ + if (mBackingScaleFactor > 0.0) { + return mBackingScaleFactor; + } + if (!mView) { + return 1.0; + } + mBackingScaleFactor = nsCocoaUtils::GetBackingScaleFactor(mView); + return mBackingScaleFactor; +} + +void +nsChildView::BackingScaleFactorChanged() +{ + CGFloat newScale = nsCocoaUtils::GetBackingScaleFactor(mView); + + // ignore notification if it hasn't really changed (or maybe we have + // disabled HiDPI mode via prefs) + if (mBackingScaleFactor == newScale) { + return; + } + + mBackingScaleFactor = newScale; + NSRect frame = [mView frame]; + mBounds = nsCocoaUtils::CocoaRectToGeckoRectDevPix(frame, newScale); + + if (mWidgetListener && !mWidgetListener->GetXULWindow()) { + nsIPresShell* presShell = mWidgetListener->GetPresShell(); + if (presShell) { + presShell->BackingScaleFactorChanged(); + } + } +} + +int32_t +nsChildView::RoundsWidgetCoordinatesTo() +{ + if (BackingScaleFactor() == 2.0) { + return 2; + } + return 1; +} + +// Move this component, aX and aY are in the parent widget coordinate system +NS_IMETHODIMP nsChildView::Move(double aX, double aY) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + int32_t x = NSToIntRound(aX); + int32_t y = NSToIntRound(aY); + + if (!mView || (mBounds.x == x && mBounds.y == y)) + return NS_OK; + + mBounds.x = x; + mBounds.y = y; + + ManipulateViewWithoutNeedingDisplay(mView, ^{ + [mView setFrame:DevPixelsToCocoaPoints(mBounds)]; + }); + + NotifyRollupGeometryChange(); + ReportMoveEvent(); + + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +NS_IMETHODIMP nsChildView::Resize(double aWidth, double aHeight, bool aRepaint) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + int32_t width = NSToIntRound(aWidth); + int32_t height = NSToIntRound(aHeight); + + if (!mView || (mBounds.width == width && mBounds.height == height)) + return NS_OK; + + mBounds.width = width; + mBounds.height = height; + + ManipulateViewWithoutNeedingDisplay(mView, ^{ + [mView setFrame:DevPixelsToCocoaPoints(mBounds)]; + }); + + if (mVisible && aRepaint) + [mView setNeedsDisplay:YES]; + + NotifyRollupGeometryChange(); + ReportSizeEvent(); + + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +NS_IMETHODIMP nsChildView::Resize(double aX, double aY, + double aWidth, double aHeight, bool aRepaint) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + int32_t x = NSToIntRound(aX); + int32_t y = NSToIntRound(aY); + int32_t width = NSToIntRound(aWidth); + int32_t height = NSToIntRound(aHeight); + + BOOL isMoving = (mBounds.x != x || mBounds.y != y); + BOOL isResizing = (mBounds.width != width || mBounds.height != height); + if (!mView || (!isMoving && !isResizing)) + return NS_OK; + + if (isMoving) { + mBounds.x = x; + mBounds.y = y; + } + if (isResizing) { + mBounds.width = width; + mBounds.height = height; + } + + ManipulateViewWithoutNeedingDisplay(mView, ^{ + [mView setFrame:DevPixelsToCocoaPoints(mBounds)]; + }); + + if (mVisible && aRepaint) + [mView setNeedsDisplay:YES]; + + NotifyRollupGeometryChange(); + if (isMoving) { + ReportMoveEvent(); + if (mOnDestroyCalled) + return NS_OK; + } + if (isResizing) + ReportSizeEvent(); + + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +static const int32_t resizeIndicatorWidth = 15; +static const int32_t resizeIndicatorHeight = 15; +bool nsChildView::ShowsResizeIndicator(LayoutDeviceIntRect* aResizerRect) +{ + NSView *topLevelView = mView, *superView = nil; + while ((superView = [topLevelView superview])) + topLevelView = superView; + + if (![[topLevelView window] showsResizeIndicator] || + !([[topLevelView window] styleMask] & NSResizableWindowMask)) + return false; + + if (aResizerRect) { + NSSize bounds = [topLevelView bounds].size; + NSPoint corner = NSMakePoint(bounds.width, [topLevelView isFlipped] ? bounds.height : 0); + corner = [topLevelView convertPoint:corner toView:mView]; + aResizerRect->SetRect(NSToIntRound(corner.x) - resizeIndicatorWidth, + NSToIntRound(corner.y) - resizeIndicatorHeight, + resizeIndicatorWidth, resizeIndicatorHeight); + } + return true; +} + +nsresult nsChildView::SynthesizeNativeKeyEvent(int32_t aNativeKeyboardLayout, + int32_t aNativeKeyCode, + uint32_t aModifierFlags, + const nsAString& aCharacters, + const nsAString& aUnmodifiedCharacters, + nsIObserver* aObserver) +{ + AutoObserverNotifier notifier(aObserver, "keyevent"); + return mTextInputHandler->SynthesizeNativeKeyEvent(aNativeKeyboardLayout, + aNativeKeyCode, + aModifierFlags, + aCharacters, + aUnmodifiedCharacters); +} + +nsresult nsChildView::SynthesizeNativeMouseEvent(LayoutDeviceIntPoint aPoint, + uint32_t aNativeMessage, + uint32_t aModifierFlags, + nsIObserver* aObserver) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + AutoObserverNotifier notifier(aObserver, "mouseevent"); + + NSPoint pt = + nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor()); + + // Move the mouse cursor to the requested position and reconnect it to the mouse. + CGWarpMouseCursorPosition(NSPointToCGPoint(pt)); + CGAssociateMouseAndMouseCursorPosition(true); + + // aPoint is given with the origin on the top left, but convertScreenToBase + // expects a point in a coordinate system that has its origin on the bottom left. + NSPoint screenPoint = NSMakePoint(pt.x, nsCocoaUtils::FlippedScreenY(pt.y)); + NSPoint windowPoint = + nsCocoaUtils::ConvertPointFromScreen([mView window], screenPoint); + + NSEvent* event = [NSEvent mouseEventWithType:(NSEventType)aNativeMessage + location:windowPoint + modifierFlags:aModifierFlags + timestamp:[[NSProcessInfo processInfo] systemUptime] + windowNumber:[[mView window] windowNumber] + context:nil + eventNumber:0 + clickCount:1 + pressure:0.0]; + + if (!event) + return NS_ERROR_FAILURE; + + if ([[mView window] isKindOfClass:[BaseWindow class]]) { + // Tracking area events don't end up in their tracking areas when sent + // through [NSApp sendEvent:], so pass them directly to the right methods. + BaseWindow* window = (BaseWindow*)[mView window]; + if (aNativeMessage == NSMouseEntered) { + [window mouseEntered:event]; + return NS_OK; + } + if (aNativeMessage == NSMouseExited) { + [window mouseExited:event]; + return NS_OK; + } + if (aNativeMessage == NSMouseMoved) { + [window mouseMoved:event]; + return NS_OK; + } + } + + [NSApp sendEvent:event]; + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +nsresult nsChildView::SynthesizeNativeMouseScrollEvent(mozilla::LayoutDeviceIntPoint aPoint, + uint32_t aNativeMessage, + double aDeltaX, + double aDeltaY, + double aDeltaZ, + uint32_t aModifierFlags, + uint32_t aAdditionalFlags, + nsIObserver* aObserver) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + AutoObserverNotifier notifier(aObserver, "mousescrollevent"); + + NSPoint pt = + nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor()); + + // Move the mouse cursor to the requested position and reconnect it to the mouse. + CGWarpMouseCursorPosition(NSPointToCGPoint(pt)); + CGAssociateMouseAndMouseCursorPosition(true); + + // Mostly copied from http://stackoverflow.com/a/6130349 + CGScrollEventUnit units = + (aAdditionalFlags & nsIDOMWindowUtils::MOUSESCROLL_SCROLL_LINES) + ? kCGScrollEventUnitLine : kCGScrollEventUnitPixel; + CGEventRef cgEvent = CGEventCreateScrollWheelEvent(NULL, units, 3, aDeltaY, aDeltaX, aDeltaZ); + if (!cgEvent) { + return NS_ERROR_FAILURE; + } + + CGEventPost(kCGHIDEventTap, cgEvent); + CFRelease(cgEvent); + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +nsresult nsChildView::SynthesizeNativeTouchPoint(uint32_t aPointerId, + TouchPointerState aPointerState, + mozilla::LayoutDeviceIntPoint aPoint, + double aPointerPressure, + uint32_t aPointerOrientation, + nsIObserver* aObserver) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + AutoObserverNotifier notifier(aObserver, "touchpoint"); + + MOZ_ASSERT(NS_IsMainThread()); + if (aPointerState == TOUCH_HOVER) { + return NS_ERROR_UNEXPECTED; + } + + if (!mSynthesizedTouchInput) { + mSynthesizedTouchInput = MakeUnique<MultiTouchInput>(); + } + + LayoutDeviceIntPoint pointInWindow = aPoint - WidgetToScreenOffset(); + MultiTouchInput inputToDispatch = UpdateSynthesizedTouchState( + mSynthesizedTouchInput.get(), PR_IntervalNow(), TimeStamp::Now(), + aPointerId, aPointerState, pointInWindow, aPointerPressure, + aPointerOrientation); + DispatchTouchInput(inputToDispatch); + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +// First argument has to be an NSMenu representing the application's top-level +// menu bar. The returned item is *not* retained. +static NSMenuItem* NativeMenuItemWithLocation(NSMenu* menubar, NSString* locationString) +{ + NSArray* indexes = [locationString componentsSeparatedByString:@"|"]; + unsigned int indexCount = [indexes count]; + if (indexCount == 0) + return nil; + + NSMenu* currentSubmenu = [NSApp mainMenu]; + for (unsigned int i = 0; i < indexCount; i++) { + int targetIndex; + // We remove the application menu from consideration for the top-level menu + if (i == 0) + targetIndex = [[indexes objectAtIndex:i] intValue] + 1; + else + targetIndex = [[indexes objectAtIndex:i] intValue]; + int itemCount = [currentSubmenu numberOfItems]; + if (targetIndex < itemCount) { + NSMenuItem* menuItem = [currentSubmenu itemAtIndex:targetIndex]; + // if this is the last index just return the menu item + if (i == (indexCount - 1)) + return menuItem; + // if this is not the last index find the submenu and keep going + if ([menuItem hasSubmenu]) + currentSubmenu = [menuItem submenu]; + else + return nil; + } + } + + return nil; +} + +// Used for testing native menu system structure and event handling. +NS_IMETHODIMP nsChildView::ActivateNativeMenuItemAt(const nsAString& indexString) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + NSString* locationString = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(indexString.BeginReading()) + length:indexString.Length()]; + NSMenuItem* item = NativeMenuItemWithLocation([NSApp mainMenu], locationString); + // We can't perform an action on an item with a submenu, that will raise + // an obj-c exception. + if (item && ![item hasSubmenu]) { + NSMenu* parent = [item menu]; + if (parent) { + // NSLog(@"Performing action for native menu item titled: %@\n", + // [[currentSubmenu itemAtIndex:targetIndex] title]); + [parent performActionForItemAtIndex:[parent indexOfItem:item]]; + return NS_OK; + } + } + return NS_ERROR_FAILURE; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +// Used for testing native menu system structure and event handling. +NS_IMETHODIMP nsChildView::ForceUpdateNativeMenuAt(const nsAString& indexString) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + nsCocoaWindow *widget = GetXULWindowWidget(); + if (widget) { + nsMenuBarX* mb = widget->GetMenuBar(); + if (mb) { + if (indexString.IsEmpty()) + mb->ForceNativeMenuReload(); + else + mb->ForceUpdateNativeMenuAt(indexString); + } + } + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +#pragma mark - + +#ifdef INVALIDATE_DEBUGGING + +static Boolean KeyDown(const UInt8 theKey) +{ + KeyMap map; + GetKeys(map); + return ((*((UInt8 *)map + (theKey >> 3)) >> (theKey & 7)) & 1) != 0; +} + +static Boolean caps_lock() +{ + return KeyDown(0x39); +} + +static void blinkRect(Rect* r) +{ + StRegionFromPool oldClip; + if (oldClip != NULL) + ::GetClip(oldClip); + + ::ClipRect(r); + ::InvertRect(r); + UInt32 end = ::TickCount() + 5; + while (::TickCount() < end) ; + ::InvertRect(r); + + if (oldClip != NULL) + ::SetClip(oldClip); +} + +static void blinkRgn(RgnHandle rgn) +{ + StRegionFromPool oldClip; + if (oldClip != NULL) + ::GetClip(oldClip); + + ::SetClip(rgn); + ::InvertRgn(rgn); + UInt32 end = ::TickCount() + 5; + while (::TickCount() < end) ; + ::InvertRgn(rgn); + + if (oldClip != NULL) + ::SetClip(oldClip); +} + +#endif + +// Invalidate this component's visible area +NS_IMETHODIMP nsChildView::Invalidate(const LayoutDeviceIntRect& aRect) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + if (!mView || !mVisible) + return NS_OK; + + NS_ASSERTION(GetLayerManager()->GetBackendType() != LayersBackend::LAYERS_CLIENT, + "Shouldn't need to invalidate with accelerated OMTC layers!"); + + if ([NSView focusView]) { + // if a view is focussed (i.e. being drawn), then postpone the invalidate so that we + // don't lose it. + [mView setNeedsPendingDisplayInRect:DevPixelsToCocoaPoints(aRect)]; + } + else { + [mView setNeedsDisplayInRect:DevPixelsToCocoaPoints(aRect)]; + } + + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +bool +nsChildView::WidgetTypeSupportsAcceleration() +{ + // Don't use OpenGL for transparent windows or for popup windows. + return mView && [[mView window] isOpaque] && + ![[mView window] isKindOfClass:[PopupWindow class]]; +} + +bool +nsChildView::ShouldUseOffMainThreadCompositing() +{ + // Don't use OMTC for transparent windows or for popup windows. + if (!mView || ![[mView window] isOpaque] || + [[mView window] isKindOfClass:[PopupWindow class]]) + return false; + + return nsBaseWidget::ShouldUseOffMainThreadCompositing(); +} + +inline uint16_t COLOR8TOCOLOR16(uint8_t color8) +{ + // return (color8 == 0xFF ? 0xFFFF : (color8 << 8)); + return (color8 << 8) | color8; /* (color8 * 257) == (color8 * 0x0101) */ +} + +#pragma mark - + +nsresult nsChildView::ConfigureChildren(const nsTArray<Configuration>& aConfigurations) +{ + return NS_OK; +} + +// Invokes callback and ProcessEvent methods on Event Listener object +NS_IMETHODIMP nsChildView::DispatchEvent(WidgetGUIEvent* event, + nsEventStatus& aStatus) +{ + RefPtr<nsChildView> kungFuDeathGrip(this); + +#ifdef DEBUG + debug_DumpEvent(stdout, event->mWidget, event, "something", 0); +#endif + + NS_ASSERTION(!(mTextInputHandler && mTextInputHandler->IsIMEComposing() && + event->HasKeyEventMessage()), + "Any key events should not be fired during IME composing"); + + if (event->mFlags.mIsSynthesizedForTests) { + WidgetKeyboardEvent* keyEvent = event->AsKeyboardEvent(); + if (keyEvent) { + nsresult rv = mTextInputHandler->AttachNativeKeyEvent(*keyEvent); + NS_ENSURE_SUCCESS(rv, rv); + } + } + + aStatus = nsEventStatus_eIgnore; + + nsIWidgetListener* listener = mWidgetListener; + + // If the listener is NULL, check if the parent is a popup. If it is, then + // this child is the popup content view attached to a popup. Get the + // listener from the parent popup instead. + nsCOMPtr<nsIWidget> parentWidget = mParentWidget; + if (!listener && parentWidget) { + if (parentWidget->WindowType() == eWindowType_popup) { + // Check just in case event->mWidget isn't this widget + if (event->mWidget) { + listener = event->mWidget->GetWidgetListener(); + } + if (!listener) { + event->mWidget = parentWidget; + listener = parentWidget->GetWidgetListener(); + } + } + } + + if (listener) + aStatus = listener->HandleEvent(event, mUseAttachedEvents); + + return NS_OK; +} + +bool nsChildView::DispatchWindowEvent(WidgetGUIEvent& event) +{ + nsEventStatus status; + DispatchEvent(&event, status); + return ConvertStatus(status); +} + +nsIWidget* +nsChildView::GetWidgetForListenerEvents() +{ + // If there is no listener, use the parent popup's listener if that exists. + if (!mWidgetListener && mParentWidget && + mParentWidget->WindowType() == eWindowType_popup) { + return mParentWidget; + } + + return this; +} + +void nsChildView::WillPaintWindow() +{ + nsCOMPtr<nsIWidget> widget = GetWidgetForListenerEvents(); + + nsIWidgetListener* listener = widget->GetWidgetListener(); + if (listener) { + listener->WillPaintWindow(widget); + } +} + +bool nsChildView::PaintWindow(LayoutDeviceIntRegion aRegion) +{ + nsCOMPtr<nsIWidget> widget = GetWidgetForListenerEvents(); + + nsIWidgetListener* listener = widget->GetWidgetListener(); + if (!listener) + return false; + + bool returnValue = false; + bool oldDispatchPaint = mIsDispatchPaint; + mIsDispatchPaint = true; + returnValue = listener->PaintWindow(widget, aRegion); + + listener = widget->GetWidgetListener(); + if (listener) { + listener->DidPaintWindow(); + } + + mIsDispatchPaint = oldDispatchPaint; + return returnValue; +} + +bool +nsChildView::PaintWindowInContext(CGContextRef aContext, const LayoutDeviceIntRegion& aRegion, gfx::IntSize aSurfaceSize) +{ + if (!mBackingSurface || mBackingSurface->GetSize() != aSurfaceSize) { + mBackingSurface = + gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(aSurfaceSize, + gfx::SurfaceFormat::B8G8R8A8); + if (!mBackingSurface) { + return false; + } + } + + RefPtr<gfxContext> targetContext = gfxContext::CreateOrNull(mBackingSurface); + MOZ_ASSERT(targetContext); // already checked the draw target above + + // Set up the clip region and clear existing contents in the backing surface. + targetContext->NewPath(); + for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) { + const LayoutDeviceIntRect& r = iter.Get(); + targetContext->Rectangle(gfxRect(r.x, r.y, r.width, r.height)); + mBackingSurface->ClearRect(gfx::Rect(r.ToUnknownRect())); + } + targetContext->Clip(); + + nsAutoRetainCocoaObject kungFuDeathGrip(mView); + bool painted = false; + if (GetLayerManager()->GetBackendType() == LayersBackend::LAYERS_BASIC) { + nsBaseWidget::AutoLayerManagerSetup + setupLayerManager(this, targetContext, BufferMode::BUFFER_NONE); + painted = PaintWindow(aRegion); + } else if (GetLayerManager()->GetBackendType() == LayersBackend::LAYERS_CLIENT) { + // We only need this so that we actually get DidPaintWindow fired + painted = PaintWindow(aRegion); + } + + uint8_t* data; + gfx::IntSize size; + int32_t stride; + gfx::SurfaceFormat format; + + if (!mBackingSurface->LockBits(&data, &size, &stride, &format)) { + return false; + } + + // Draw the backing surface onto the window. + CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, data, stride * size.height, NULL); + NSColorSpace* colorSpace = [[mView window] colorSpace]; + CGImageRef image = CGImageCreate(size.width, size.height, 8, 32, stride, + [colorSpace CGColorSpace], + kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst, + provider, NULL, false, kCGRenderingIntentDefault); + CGContextSaveGState(aContext); + CGContextTranslateCTM(aContext, 0, size.height); + CGContextScaleCTM(aContext, 1, -1); + CGContextSetBlendMode(aContext, kCGBlendModeCopy); + CGContextDrawImage(aContext, CGRectMake(0, 0, size.width, size.height), image); + CGImageRelease(image); + CGDataProviderRelease(provider); + CGContextRestoreGState(aContext); + + mBackingSurface->ReleaseBits(data); + + return painted; +} + +#pragma mark - + +void nsChildView::ReportMoveEvent() +{ + NotifyWindowMoved(mBounds.x, mBounds.y); +} + +void nsChildView::ReportSizeEvent() +{ + if (mWidgetListener) + mWidgetListener->WindowResized(this, mBounds.width, mBounds.height); +} + +#pragma mark - + +LayoutDeviceIntPoint nsChildView::GetClientOffset() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + NSPoint origin = [mView convertPoint:NSMakePoint(0, 0) toView:nil]; + origin.y = [[mView window] frame].size.height - origin.y; + return CocoaPointsToDevPixels(origin); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0)); +} + +// Return the offset between this child view and the screen. +// @return -- widget origin in device-pixel coords +LayoutDeviceIntPoint nsChildView::WidgetToScreenOffset() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + NSPoint origin = NSMakePoint(0, 0); + + // 1. First translate view origin point into window coords. + // The returned point is in bottom-left coordinates. + origin = [mView convertPoint:origin toView:nil]; + + // 2. We turn the window-coord rect's origin into screen (still bottom-left) coords. + origin = nsCocoaUtils::ConvertPointToScreen([mView window], origin); + + // 3. Since we're dealing in bottom-left coords, we need to make it top-left coords + // before we pass it back to Gecko. + FlipCocoaScreenCoordinate(origin); + + // convert to device pixels + return CocoaPointsToDevPixels(origin); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0,0)); +} + +NS_IMETHODIMP nsChildView::SetTitle(const nsAString& title) +{ + // child views don't have titles + return NS_OK; +} + +NS_IMETHODIMP nsChildView::GetAttention(int32_t aCycleCount) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + [NSApp requestUserAttention:NSInformationalRequest]; + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +/* static */ +bool nsChildView::DoHasPendingInputEvent() +{ + return sLastInputEventCount != GetCurrentInputEventCount(); +} + +/* static */ +uint32_t nsChildView::GetCurrentInputEventCount() +{ + // Can't use kCGAnyInputEventType because that updates too rarely for us (and + // always in increments of 30+!) and because apparently it's sort of broken + // on Tiger. So just go ahead and query the counters we care about. + static const CGEventType eventTypes[] = { + kCGEventLeftMouseDown, + kCGEventLeftMouseUp, + kCGEventRightMouseDown, + kCGEventRightMouseUp, + kCGEventMouseMoved, + kCGEventLeftMouseDragged, + kCGEventRightMouseDragged, + kCGEventKeyDown, + kCGEventKeyUp, + kCGEventScrollWheel, + kCGEventTabletPointer, + kCGEventOtherMouseDown, + kCGEventOtherMouseUp, + kCGEventOtherMouseDragged + }; + + uint32_t eventCount = 0; + for (uint32_t i = 0; i < ArrayLength(eventTypes); ++i) { + eventCount += + CGEventSourceCounterForEventType(kCGEventSourceStateCombinedSessionState, + eventTypes[i]); + } + return eventCount; +} + +/* static */ +void nsChildView::UpdateCurrentInputEventCount() +{ + sLastInputEventCount = GetCurrentInputEventCount(); +} + +bool nsChildView::HasPendingInputEvent() +{ + return DoHasPendingInputEvent(); +} + +#pragma mark - + +NS_IMETHODIMP +nsChildView::StartPluginIME(const mozilla::WidgetKeyboardEvent& aKeyboardEvent, + int32_t aPanelX, int32_t aPanelY, + nsString& aCommitted) +{ + NS_ENSURE_TRUE(mView, NS_ERROR_NOT_AVAILABLE); + + ComplexTextInputPanel* ctiPanel = + ComplexTextInputPanel::GetSharedComplexTextInputPanel(); + + ctiPanel->PlacePanel(aPanelX, aPanelY); + // We deliberately don't use TextInputHandler::GetCurrentKeyEvent() to + // obtain the NSEvent* we pass to InterpretKeyEvent(). This works fine in + // non-e10s mode. But in e10s mode TextInputHandler::HandleKeyDownEvent() + // has already returned, so the relevant KeyEventState* (and its NSEvent*) + // is already out of scope. Furthermore we don't *need* to use it. + // StartPluginIME() is only ever called to start a new IME session when none + // currently exists. So nested IME should never reach here, and so it should + // be fine to use the last key-down event received by -[ChildView keyDown:] + // (as we currently do). + ctiPanel->InterpretKeyEvent([(ChildView*)mView lastKeyDownEvent], aCommitted); + + return NS_OK; +} + +void +nsChildView::SetPluginFocused(bool& aFocused) +{ + if (aFocused == mPluginFocused) { + return; + } + if (!aFocused) { + ComplexTextInputPanel* ctiPanel = + ComplexTextInputPanel::GetSharedComplexTextInputPanel(); + if (ctiPanel) { + ctiPanel->CancelComposition(); + } + } + mPluginFocused = aFocused; +} + +NS_IMETHODIMP_(void) +nsChildView::SetInputContext(const InputContext& aContext, + const InputContextAction& aAction) +{ + NS_ENSURE_TRUE_VOID(mTextInputHandler); + + if (mTextInputHandler->IsFocused()) { + if (aContext.IsPasswordEditor()) { + TextInputHandler::EnableSecureEventInput(); + } else { + TextInputHandler::EnsureSecureEventInputDisabled(); + } + } + + mInputContext = aContext; + switch (aContext.mIMEState.mEnabled) { + case IMEState::ENABLED: + case IMEState::PLUGIN: + mTextInputHandler->SetASCIICapableOnly(false); + mTextInputHandler->EnableIME(true); + if (mInputContext.mIMEState.mOpen != IMEState::DONT_CHANGE_OPEN_STATE) { + mTextInputHandler->SetIMEOpenState( + mInputContext.mIMEState.mOpen == IMEState::OPEN); + } + break; + case IMEState::DISABLED: + mTextInputHandler->SetASCIICapableOnly(false); + mTextInputHandler->EnableIME(false); + break; + case IMEState::PASSWORD: + mTextInputHandler->SetASCIICapableOnly(true); + mTextInputHandler->EnableIME(false); + break; + default: + NS_ERROR("not implemented!"); + } +} + +NS_IMETHODIMP_(InputContext) +nsChildView::GetInputContext() +{ + switch (mInputContext.mIMEState.mEnabled) { + case IMEState::ENABLED: + case IMEState::PLUGIN: + if (mTextInputHandler) { + mInputContext.mIMEState.mOpen = + mTextInputHandler->IsIMEOpened() ? IMEState::OPEN : IMEState::CLOSED; + break; + } + // If mTextInputHandler is null, set CLOSED instead... + MOZ_FALLTHROUGH; + default: + mInputContext.mIMEState.mOpen = IMEState::CLOSED; + break; + } + return mInputContext; +} + +NS_IMETHODIMP_(TextEventDispatcherListener*) +nsChildView::GetNativeTextEventDispatcherListener() +{ + if (NS_WARN_IF(!mTextInputHandler)) { + return nullptr; + } + return mTextInputHandler; +} + +NS_IMETHODIMP +nsChildView::AttachNativeKeyEvent(mozilla::WidgetKeyboardEvent& aEvent) +{ + NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE); + return mTextInputHandler->AttachNativeKeyEvent(aEvent); +} + +bool +nsChildView::ExecuteNativeKeyBindingRemapped(NativeKeyBindingsType aType, + const WidgetKeyboardEvent& aEvent, + DoCommandCallback aCallback, + void* aCallbackData, + uint32_t aGeckoKeyCode, + uint32_t aCocoaKeyCode) +{ + NSEvent *originalEvent = reinterpret_cast<NSEvent*>(aEvent.mNativeKeyEvent); + + WidgetKeyboardEvent modifiedEvent(aEvent); + modifiedEvent.mKeyCode = aGeckoKeyCode; + + unichar ch = nsCocoaUtils::ConvertGeckoKeyCodeToMacCharCode(aGeckoKeyCode); + NSString *chars = + [[[NSString alloc] initWithCharacters:&ch length:1] autorelease]; + + modifiedEvent.mNativeKeyEvent = + [NSEvent keyEventWithType:[originalEvent type] + location:[originalEvent locationInWindow] + modifierFlags:[originalEvent modifierFlags] + timestamp:[originalEvent timestamp] + windowNumber:[originalEvent windowNumber] + context:[originalEvent context] + characters:chars + charactersIgnoringModifiers:chars + isARepeat:[originalEvent isARepeat] + keyCode:aCocoaKeyCode]; + + NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType); + return keyBindings->Execute(modifiedEvent, aCallback, aCallbackData); +} + +NS_IMETHODIMP_(bool) +nsChildView::ExecuteNativeKeyBinding(NativeKeyBindingsType aType, + const WidgetKeyboardEvent& aEvent, + DoCommandCallback aCallback, + void* aCallbackData) +{ + // If the key is a cursor-movement arrow, and the current selection has + // vertical writing-mode, we'll remap so that the movement command + // generated (in terms of characters/lines) will be appropriate for + // the physical direction of the arrow. + if (aEvent.mKeyCode >= NS_VK_LEFT && aEvent.mKeyCode <= NS_VK_DOWN) { + WidgetQueryContentEvent query(true, eQuerySelectedText, this); + DispatchWindowEvent(query); + + if (query.mSucceeded && query.mReply.mWritingMode.IsVertical()) { + uint32_t geckoKey = 0; + uint32_t cocoaKey = 0; + + switch (aEvent.mKeyCode) { + case NS_VK_LEFT: + if (query.mReply.mWritingMode.IsVerticalLR()) { + geckoKey = NS_VK_UP; + cocoaKey = kVK_UpArrow; + } else { + geckoKey = NS_VK_DOWN; + cocoaKey = kVK_DownArrow; + } + break; + + case NS_VK_RIGHT: + if (query.mReply.mWritingMode.IsVerticalLR()) { + geckoKey = NS_VK_DOWN; + cocoaKey = kVK_DownArrow; + } else { + geckoKey = NS_VK_UP; + cocoaKey = kVK_UpArrow; + } + break; + + case NS_VK_UP: + geckoKey = NS_VK_LEFT; + cocoaKey = kVK_LeftArrow; + break; + + case NS_VK_DOWN: + geckoKey = NS_VK_RIGHT; + cocoaKey = kVK_RightArrow; + break; + } + + return ExecuteNativeKeyBindingRemapped(aType, aEvent, aCallback, + aCallbackData, + geckoKey, cocoaKey); + } + } + + NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType); + return keyBindings->Execute(aEvent, aCallback, aCallbackData); +} + +nsIMEUpdatePreference +nsChildView::GetIMEUpdatePreference() +{ + // XXX Shouldn't we move floating window which shows composition string + // when plugin has focus and its parent is scrolled or the window is + // moved? + return nsIMEUpdatePreference(); +} + +NSView<mozView>* nsChildView::GetEditorView() +{ + NSView<mozView>* editorView = mView; + // We need to get editor's view. E.g., when the focus is in the bookmark + // dialog, the view is <panel> element of the dialog. At this time, the key + // events are processed the parent window's view that has native focus. + WidgetQueryContentEvent textContent(true, eQueryTextContent, this); + textContent.InitForQueryTextContent(0, 0); + DispatchWindowEvent(textContent); + if (textContent.mSucceeded && textContent.mReply.mFocusedWidget) { + NSView<mozView>* view = static_cast<NSView<mozView>*>( + textContent.mReply.mFocusedWidget->GetNativeData(NS_NATIVE_WIDGET)); + if (view) + editorView = view; + } + return editorView; +} + +#pragma mark - + +void +nsChildView::CreateCompositor() +{ + nsBaseWidget::CreateCompositor(); + if (mCompositorBridgeChild) { + [(ChildView *)mView setUsingOMTCompositor:true]; + } +} + +void +nsChildView::ConfigureAPZCTreeManager() +{ + nsBaseWidget::ConfigureAPZCTreeManager(); + + if (gfxPrefs::AsyncPanZoomSeparateEventThread()) { + if (gNumberOfWidgetsNeedingEventThread == 0) { + [EventThreadRunner start]; + } + gNumberOfWidgetsNeedingEventThread++; + } +} + +void +nsChildView::ConfigureAPZControllerThread() +{ + if (gfxPrefs::AsyncPanZoomSeparateEventThread()) { + // The EventThreadRunner is the controller thread, but it doesn't + // have a MessageLoop. + APZThreadUtils::SetControllerThread(nullptr); + } else { + nsBaseWidget::ConfigureAPZControllerThread(); + } +} + +LayoutDeviceIntRect +nsChildView::RectContainingTitlebarControls() +{ + // Start with a thin strip at the top of the window for the highlight line. + NSRect rect = NSMakeRect(0, 0, [mView bounds].size.width, + [(ChildView*)mView cornerRadius]); + + // If we draw the titlebar title string, increase the height to the default + // titlebar height. This height does not necessarily include all the titlebar + // controls because we may have moved them further down, but at least it will + // include the whole title text. + BaseWindow* window = (BaseWindow*)[mView window]; + if ([window wantsTitleDrawn] && [window isKindOfClass:[ToolbarWindow class]]) { + CGFloat defaultTitlebarHeight = [(ToolbarWindow*)window titlebarHeight]; + rect.size.height = std::max(rect.size.height, defaultTitlebarHeight); + } + + // Add the rects of the titlebar controls. + for (id view in [window titlebarControls]) { + rect = NSUnionRect(rect, [mView convertRect:[view bounds] fromView:view]); + } + return CocoaPointsToDevPixels(rect); +} + +void +nsChildView::PrepareWindowEffects() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + bool canBeOpaque; + { + MutexAutoLock lock(mEffectsLock); + mShowsResizeIndicator = ShowsResizeIndicator(&mResizeIndicatorRect); + mHasRoundedBottomCorners = [(ChildView*)mView hasRoundedBottomCorners]; + CGFloat cornerRadius = [(ChildView*)mView cornerRadius]; + mDevPixelCornerRadius = cornerRadius * BackingScaleFactor(); + mIsCoveringTitlebar = [(ChildView*)mView isCoveringTitlebar]; + NSInteger styleMask = [[mView window] styleMask]; + bool wasFullscreen = mIsFullscreen; + mIsFullscreen = (styleMask & NSFullScreenWindowMask) || !(styleMask & NSTitledWindowMask); + + canBeOpaque = mIsFullscreen && wasFullscreen; + if (canBeOpaque && VibrancyManager::SystemSupportsVibrancy()) { + canBeOpaque = !EnsureVibrancyManager().HasVibrantRegions(); + } + if (mIsCoveringTitlebar) { + mTitlebarRect = RectContainingTitlebarControls(); + UpdateTitlebarCGContext(); + } + } + + // If we've just transitioned into or out of full screen then update the opacity on our GLContext. + if (canBeOpaque != mIsOpaque) { + mIsOpaque = canBeOpaque; + [(ChildView*)mView setGLOpaque:canBeOpaque]; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void +nsChildView::CleanupWindowEffects() +{ + mResizerImage = nullptr; + mCornerMaskImage = nullptr; + mTitlebarImage = nullptr; +} + +bool +nsChildView::PreRender(WidgetRenderingContext* aContext) +{ + UniquePtr<GLManager> manager(GLManager::CreateGLManager(aContext->mLayerManager)); + if (!manager) { + return true; + } + + // The lock makes sure that we don't attempt to tear down the view while + // compositing. That would make us unable to call postRender on it when the + // composition is done, thus keeping the GL context locked forever. + mViewTearDownLock.Lock(); + + NSOpenGLContext *glContext = GLContextCGL::Cast(manager->gl())->GetNSOpenGLContext(); + + if (![(ChildView*)mView preRender:glContext]) { + mViewTearDownLock.Unlock(); + return false; + } + return true; +} + +void +nsChildView::PostRender(WidgetRenderingContext* aContext) +{ + UniquePtr<GLManager> manager(GLManager::CreateGLManager(aContext->mLayerManager)); + if (!manager) { + return; + } + NSOpenGLContext *glContext = GLContextCGL::Cast(manager->gl())->GetNSOpenGLContext(); + [(ChildView*)mView postRender:glContext]; + mViewTearDownLock.Unlock(); +} + +void +nsChildView::DrawWindowOverlay(WidgetRenderingContext* aContext, + LayoutDeviceIntRect aRect) +{ + mozilla::UniquePtr<GLManager> manager(GLManager::CreateGLManager(aContext->mLayerManager)); + if (manager) { + DrawWindowOverlay(manager.get(), aRect); + } +} + +void +nsChildView::DrawWindowOverlay(GLManager* aManager, LayoutDeviceIntRect aRect) +{ + GLContext* gl = aManager->gl(); + ScopedGLState scopedScissorTestState(gl, LOCAL_GL_SCISSOR_TEST, false); + + MaybeDrawTitlebar(aManager); + MaybeDrawResizeIndicator(aManager); + MaybeDrawRoundedCorners(aManager, aRect); +} + +static void +ClearRegion(gfx::DrawTarget *aDT, LayoutDeviceIntRegion aRegion) +{ + gfxUtils::ClipToRegion(aDT, aRegion.ToUnknownRegion()); + aDT->ClearRect(gfx::Rect(0, 0, aDT->GetSize().width, aDT->GetSize().height)); + aDT->PopClip(); +} + +static void +DrawResizer(CGContextRef aCtx) +{ + CGContextSetShouldAntialias(aCtx, false); + CGPoint points[6]; + points[0] = CGPointMake(13.0f, 4.0f); + points[1] = CGPointMake(3.0f, 14.0f); + points[2] = CGPointMake(13.0f, 8.0f); + points[3] = CGPointMake(7.0f, 14.0f); + points[4] = CGPointMake(13.0f, 12.0f); + points[5] = CGPointMake(11.0f, 14.0f); + CGContextSetRGBStrokeColor(aCtx, 0.00f, 0.00f, 0.00f, 0.15f); + CGContextStrokeLineSegments(aCtx, points, 6); + + points[0] = CGPointMake(13.0f, 5.0f); + points[1] = CGPointMake(4.0f, 14.0f); + points[2] = CGPointMake(13.0f, 9.0f); + points[3] = CGPointMake(8.0f, 14.0f); + points[4] = CGPointMake(13.0f, 13.0f); + points[5] = CGPointMake(12.0f, 14.0f); + CGContextSetRGBStrokeColor(aCtx, 0.13f, 0.13f, 0.13f, 0.54f); + CGContextStrokeLineSegments(aCtx, points, 6); + + points[0] = CGPointMake(13.0f, 6.0f); + points[1] = CGPointMake(5.0f, 14.0f); + points[2] = CGPointMake(13.0f, 10.0f); + points[3] = CGPointMake(9.0f, 14.0f); + points[5] = CGPointMake(13.0f, 13.9f); + points[4] = CGPointMake(13.0f, 14.0f); + CGContextSetRGBStrokeColor(aCtx, 0.84f, 0.84f, 0.84f, 0.55f); + CGContextStrokeLineSegments(aCtx, points, 6); +} + +void +nsChildView::MaybeDrawResizeIndicator(GLManager* aManager) +{ + MutexAutoLock lock(mEffectsLock); + if (!mShowsResizeIndicator) { + return; + } + + if (!mResizerImage) { + mResizerImage = MakeUnique<RectTextureImage>(); + } + + LayoutDeviceIntSize size = mResizeIndicatorRect.Size(); + mResizerImage->UpdateIfNeeded(size, LayoutDeviceIntRegion(), ^(gfx::DrawTarget* drawTarget, const LayoutDeviceIntRegion& updateRegion) { + ClearRegion(drawTarget, updateRegion); + gfx::BorrowedCGContext borrow(drawTarget); + DrawResizer(borrow.cg); + borrow.Finish(); + }); + + mResizerImage->Draw(aManager, mResizeIndicatorRect.TopLeft()); +} + +// Draw the highlight line at the top of the titlebar. +// This function draws into the current NSGraphicsContext and assumes flippedness. +static void +DrawTitlebarHighlight(NSSize aWindowSize, CGFloat aRadius, CGFloat aDevicePixelWidth) +{ + [NSGraphicsContext saveGraphicsState]; + + // Set up the clip path. We start with the outer rectangle and cut out a + // slightly smaller inner rectangle with rounded corners. + // The outer corners of the resulting path will be square, but they will be + // masked away in a later step. + NSBezierPath* path = [NSBezierPath bezierPath]; + [path setWindingRule:NSEvenOddWindingRule]; + NSRect pathRect = NSMakeRect(0, 0, aWindowSize.width, aRadius + 2); + [path appendBezierPathWithRect:pathRect]; + pathRect = NSInsetRect(pathRect, aDevicePixelWidth, aDevicePixelWidth); + CGFloat innerRadius = aRadius - aDevicePixelWidth; + [path appendBezierPathWithRoundedRect:pathRect xRadius:innerRadius yRadius:innerRadius]; + [path addClip]; + + // Now we fill the path with a subtle highlight gradient. + // We don't use NSGradient because it's 5x to 15x slower than the manual fill, + // as indicated by the performance test in bug 880620. + for (CGFloat y = 0; y < aRadius; y += aDevicePixelWidth) { + CGFloat t = y / aRadius; + [[NSColor colorWithDeviceWhite:1.0 alpha:0.4 * (1.0 - t)] set]; + NSRectFillUsingOperation(NSMakeRect(0, y, aWindowSize.width, aDevicePixelWidth), NSCompositeSourceOver); + } + + [NSGraphicsContext restoreGraphicsState]; +} + +static CGContextRef +CreateCGContext(const LayoutDeviceIntSize& aSize) +{ + CGColorSpaceRef cs = CGColorSpaceCreateDeviceRGB(); + CGContextRef ctx = + CGBitmapContextCreate(NULL, + aSize.width, + aSize.height, + 8 /* bitsPerComponent */, + aSize.width * 4, + cs, + kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst); + CGColorSpaceRelease(cs); + + CGContextTranslateCTM(ctx, 0, aSize.height); + CGContextScaleCTM(ctx, 1, -1); + CGContextSetInterpolationQuality(ctx, kCGInterpolationLow); + + return ctx; +} + +LayoutDeviceIntSize +TextureSizeForSize(const LayoutDeviceIntSize& aSize) +{ + return LayoutDeviceIntSize(RoundUpPow2(aSize.width), + RoundUpPow2(aSize.height)); +} + +// When this method is entered, mEffectsLock is already being held. +void +nsChildView::UpdateTitlebarCGContext() +{ + if (mTitlebarRect.IsEmpty()) { + ReleaseTitlebarCGContext(); + return; + } + + NSRect titlebarRect = DevPixelsToCocoaPoints(mTitlebarRect); + NSRect dirtyRect = [mView convertRect:[(BaseWindow*)[mView window] getAndResetNativeDirtyRect] fromView:nil]; + NSRect dirtyTitlebarRect = NSIntersectionRect(titlebarRect, dirtyRect); + + LayoutDeviceIntSize texSize = TextureSizeForSize(mTitlebarRect.Size()); + if (!mTitlebarCGContext || + CGBitmapContextGetWidth(mTitlebarCGContext) != size_t(texSize.width) || + CGBitmapContextGetHeight(mTitlebarCGContext) != size_t(texSize.height)) { + dirtyTitlebarRect = titlebarRect; + + ReleaseTitlebarCGContext(); + + mTitlebarCGContext = CreateCGContext(texSize); + } + + if (NSIsEmptyRect(dirtyTitlebarRect)) { + return; + } + + CGContextRef ctx = mTitlebarCGContext; + + CGContextSaveGState(ctx); + + double scale = BackingScaleFactor(); + CGContextScaleCTM(ctx, scale, scale); + + CGContextClipToRect(ctx, NSRectToCGRect(dirtyTitlebarRect)); + CGContextClearRect(ctx, NSRectToCGRect(dirtyTitlebarRect)); + + NSGraphicsContext* oldContext = [NSGraphicsContext currentContext]; + + CGContextSaveGState(ctx); + + BaseWindow* window = (BaseWindow*)[mView window]; + NSView* frameView = [[window contentView] superview]; + if (![frameView isFlipped]) { + CGContextTranslateCTM(ctx, 0, [frameView bounds].size.height); + CGContextScaleCTM(ctx, 1, -1); + } + NSGraphicsContext* context = [NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[frameView isFlipped]]; + [NSGraphicsContext setCurrentContext:context]; + + // Draw the title string. + if ([window wantsTitleDrawn] && [frameView respondsToSelector:@selector(_drawTitleBar:)]) { + [frameView _drawTitleBar:[frameView bounds]]; + } + + // Draw the titlebar controls into the titlebar image. + for (id view in [window titlebarControls]) { + NSRect viewFrame = [view frame]; + NSRect viewRect = [mView convertRect:viewFrame fromView:frameView]; + if (!NSIntersectsRect(dirtyTitlebarRect, viewRect)) { + continue; + } + // All of the titlebar controls we're interested in are subclasses of + // NSButton. + if (![view isKindOfClass:[NSButton class]]) { + continue; + } + NSButton *button = (NSButton *) view; + id cellObject = [button cell]; + if (![cellObject isKindOfClass:[NSCell class]]) { + continue; + } + NSCell *cell = (NSCell *) cellObject; + + CGContextSaveGState(ctx); + CGContextTranslateCTM(ctx, viewFrame.origin.x, viewFrame.origin.y); + + if ([context isFlipped] != [view isFlipped]) { + CGContextTranslateCTM(ctx, 0, viewFrame.size.height); + CGContextScaleCTM(ctx, 1, -1); + } + + [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[view isFlipped]]]; + + if ([window useBrightTitlebarForeground] && !nsCocoaFeatures::OnYosemiteOrLater() && + view == [window standardWindowButton:NSWindowFullScreenButton]) { + // Make the fullscreen button visible on dark titlebar backgrounds by + // drawing it into a new transparency layer and turning it white. + CGRect r = NSRectToCGRect([view bounds]); + CGContextBeginTransparencyLayerWithRect(ctx, r, nullptr); + + // Draw twice for double opacity. + [cell drawWithFrame:[button bounds] inView:button]; + [cell drawWithFrame:[button bounds] inView:button]; + + // Make it white. + CGContextSetBlendMode(ctx, kCGBlendModeSourceIn); + CGContextSetRGBFillColor(ctx, 1, 1, 1, 1); + CGContextFillRect(ctx, r); + CGContextSetBlendMode(ctx, kCGBlendModeNormal); + + CGContextEndTransparencyLayer(ctx); + } else { + [cell drawWithFrame:[button bounds] inView:button]; + } + + [NSGraphicsContext setCurrentContext:context]; + CGContextRestoreGState(ctx); + } + + CGContextRestoreGState(ctx); + + DrawTitlebarHighlight([frameView bounds].size, [(ChildView*)mView cornerRadius], + DevPixelsToCocoaPoints(1)); + + [NSGraphicsContext setCurrentContext:oldContext]; + + CGContextRestoreGState(ctx); + + mUpdatedTitlebarRegion.OrWith(CocoaPointsToDevPixels(dirtyTitlebarRect)); +} + +// This method draws an overlay in the top of the window which contains the +// titlebar controls (e.g. close, min, zoom, fullscreen) and the titlebar +// highlight effect. +// This is necessary because the real titlebar controls are covered by our +// OpenGL context. Note that in terms of the NSView hierarchy, our ChildView +// is actually below the titlebar controls - that's why hovering and clicking +// them works as expected - but their visual representation is only drawn into +// the normal window buffer, and the window buffer surface lies below the +// GLContext surface. In order to make the titlebar controls visible, we have +// to redraw them inside the OpenGL context surface. +void +nsChildView::MaybeDrawTitlebar(GLManager* aManager) +{ + MutexAutoLock lock(mEffectsLock); + if (!mIsCoveringTitlebar || mIsFullscreen) { + return; + } + + LayoutDeviceIntRegion updatedTitlebarRegion; + updatedTitlebarRegion.And(mUpdatedTitlebarRegion, mTitlebarRect); + mUpdatedTitlebarRegion.SetEmpty(); + + if (!mTitlebarImage) { + mTitlebarImage = MakeUnique<RectTextureImage>(); + } + + mTitlebarImage->UpdateFromCGContext(mTitlebarRect.Size(), + updatedTitlebarRegion, + mTitlebarCGContext); + + mTitlebarImage->Draw(aManager, mTitlebarRect.TopLeft()); +} + +static void +DrawTopLeftCornerMask(CGContextRef aCtx, int aRadius) +{ + CGContextSetRGBFillColor(aCtx, 1.0, 1.0, 1.0, 1.0); + CGContextFillEllipseInRect(aCtx, CGRectMake(0, 0, aRadius * 2, aRadius * 2)); +} + +void +nsChildView::MaybeDrawRoundedCorners(GLManager* aManager, + const LayoutDeviceIntRect& aRect) +{ + MutexAutoLock lock(mEffectsLock); + + if (!mCornerMaskImage) { + mCornerMaskImage = MakeUnique<RectTextureImage>(); + } + + LayoutDeviceIntSize size(mDevPixelCornerRadius, mDevPixelCornerRadius); + mCornerMaskImage->UpdateIfNeeded(size, LayoutDeviceIntRegion(), ^(gfx::DrawTarget* drawTarget, const LayoutDeviceIntRegion& updateRegion) { + ClearRegion(drawTarget, updateRegion); + RefPtr<gfx::PathBuilder> builder = drawTarget->CreatePathBuilder(); + builder->Arc(gfx::Point(mDevPixelCornerRadius, mDevPixelCornerRadius), mDevPixelCornerRadius, 0, 2.0f * M_PI); + RefPtr<gfx::Path> path = builder->Finish(); + drawTarget->Fill(path, + gfx::ColorPattern(gfx::Color(1.0, 1.0, 1.0, 1.0)), + gfx::DrawOptions(1.0f, gfx::CompositionOp::OP_SOURCE)); + }); + + // Use operator destination in: multiply all 4 channels with source alpha. + aManager->gl()->fBlendFuncSeparate(LOCAL_GL_ZERO, LOCAL_GL_SRC_ALPHA, + LOCAL_GL_ZERO, LOCAL_GL_SRC_ALPHA); + + Matrix4x4 flipX = Matrix4x4::Scaling(-1, 1, 1); + Matrix4x4 flipY = Matrix4x4::Scaling(1, -1, 1); + + if (mIsCoveringTitlebar && !mIsFullscreen) { + // Mask the top corners. + mCornerMaskImage->Draw(aManager, aRect.TopLeft()); + mCornerMaskImage->Draw(aManager, aRect.TopRight(), flipX); + } + + if (mHasRoundedBottomCorners && !mIsFullscreen) { + // Mask the bottom corners. + mCornerMaskImage->Draw(aManager, aRect.BottomLeft(), flipY); + mCornerMaskImage->Draw(aManager, aRect.BottomRight(), flipY * flipX); + } + + // Reset blend mode. + aManager->gl()->fBlendFuncSeparate(LOCAL_GL_ONE, LOCAL_GL_ONE_MINUS_SRC_ALPHA, + LOCAL_GL_ONE, LOCAL_GL_ONE); +} + +static int32_t +FindTitlebarBottom(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries, + int32_t aWindowWidth) +{ + int32_t titlebarBottom = 0; + for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) { + const nsIWidget::ThemeGeometry& g = aThemeGeometries[i]; + if ((g.mType == nsNativeThemeCocoa::eThemeGeometryTypeTitlebar) && + g.mRect.X() <= 0 && + g.mRect.XMost() >= aWindowWidth && + g.mRect.Y() <= 0) { + titlebarBottom = std::max(titlebarBottom, g.mRect.YMost()); + } + } + return titlebarBottom; +} + +static int32_t +FindUnifiedToolbarBottom(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries, + int32_t aWindowWidth, int32_t aTitlebarBottom) +{ + int32_t unifiedToolbarBottom = aTitlebarBottom; + for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) { + const nsIWidget::ThemeGeometry& g = aThemeGeometries[i]; + if ((g.mType == nsNativeThemeCocoa::eThemeGeometryTypeToolbar) && + g.mRect.X() <= 0 && + g.mRect.XMost() >= aWindowWidth && + g.mRect.Y() <= aTitlebarBottom) { + unifiedToolbarBottom = std::max(unifiedToolbarBottom, g.mRect.YMost()); + } + } + return unifiedToolbarBottom; +} + +static LayoutDeviceIntRect +FindFirstRectOfType(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries, + nsITheme::ThemeGeometryType aThemeGeometryType) +{ + for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) { + const nsIWidget::ThemeGeometry& g = aThemeGeometries[i]; + if (g.mType == aThemeGeometryType) { + return g.mRect; + } + } + return LayoutDeviceIntRect(); +} + +void +nsChildView::UpdateThemeGeometries(const nsTArray<ThemeGeometry>& aThemeGeometries) +{ + if (![mView window]) + return; + + UpdateVibrancy(aThemeGeometries); + + if (![[mView window] isKindOfClass:[ToolbarWindow class]]) + return; + + // Update unified toolbar height and sheet attachment position. + int32_t windowWidth = mBounds.width; + int32_t titlebarBottom = FindTitlebarBottom(aThemeGeometries, windowWidth); + int32_t unifiedToolbarBottom = + FindUnifiedToolbarBottom(aThemeGeometries, windowWidth, titlebarBottom); + int32_t toolboxBottom = + FindFirstRectOfType(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeToolbox).YMost(); + + ToolbarWindow* win = (ToolbarWindow*)[mView window]; + bool drawsContentsIntoWindowFrame = [win drawsContentsIntoWindowFrame]; + int32_t titlebarHeight = CocoaPointsToDevPixels([win titlebarHeight]); + int32_t contentOffset = drawsContentsIntoWindowFrame ? titlebarHeight : 0; + int32_t devUnifiedHeight = titlebarHeight + unifiedToolbarBottom - contentOffset; + [win setUnifiedToolbarHeight:DevPixelsToCocoaPoints(devUnifiedHeight)]; + int32_t devSheetPosition = titlebarHeight + std::max(toolboxBottom, unifiedToolbarBottom) - contentOffset; + [win setSheetAttachmentPosition:DevPixelsToCocoaPoints(devSheetPosition)]; + + // Update titlebar control offsets. + LayoutDeviceIntRect windowButtonRect = FindFirstRectOfType(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeWindowButtons); + [win placeWindowButtons:[mView convertRect:DevPixelsToCocoaPoints(windowButtonRect) toView:nil]]; + LayoutDeviceIntRect fullScreenButtonRect = FindFirstRectOfType(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeFullscreenButton); + [win placeFullScreenButton:[mView convertRect:DevPixelsToCocoaPoints(fullScreenButtonRect) toView:nil]]; +} + +static LayoutDeviceIntRegion +GatherThemeGeometryRegion(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries, + nsITheme::ThemeGeometryType aThemeGeometryType) +{ + LayoutDeviceIntRegion region; + for (size_t i = 0; i < aThemeGeometries.Length(); ++i) { + const nsIWidget::ThemeGeometry& g = aThemeGeometries[i]; + if (g.mType == aThemeGeometryType) { + region.OrWith(g.mRect); + } + } + return region; +} + +template<typename Region> +static void MakeRegionsNonOverlappingImpl(Region& aOutUnion) { } + +template<typename Region, typename ... Regions> +static void MakeRegionsNonOverlappingImpl(Region& aOutUnion, Region& aFirst, Regions& ... aRest) +{ + MakeRegionsNonOverlappingImpl(aOutUnion, aRest...); + aFirst.SubOut(aOutUnion); + aOutUnion.OrWith(aFirst); +} + +// Subtracts parts from regions in such a way that they don't have any overlap. +// Each region in the argument list will have the union of all the regions +// *following* it subtracted from itself. In other words, the arguments are +// sorted low priority to high priority. +template<typename Region, typename ... Regions> +static void MakeRegionsNonOverlapping(Region& aFirst, Regions& ... aRest) +{ + Region unionOfAll; + MakeRegionsNonOverlappingImpl(unionOfAll, aFirst, aRest...); +} + +void +nsChildView::UpdateVibrancy(const nsTArray<ThemeGeometry>& aThemeGeometries) +{ + if (!VibrancyManager::SystemSupportsVibrancy()) { + return; + } + + LayoutDeviceIntRegion sheetRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeSheet); + LayoutDeviceIntRegion vibrantLightRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeVibrancyLight); + LayoutDeviceIntRegion vibrantDarkRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeVibrancyDark); + LayoutDeviceIntRegion menuRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeMenu); + LayoutDeviceIntRegion tooltipRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeTooltip); + LayoutDeviceIntRegion highlightedMenuItemRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeHighlightedMenuItem); + LayoutDeviceIntRegion sourceListRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeSourceList); + LayoutDeviceIntRegion sourceListSelectionRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeSourceListSelection); + LayoutDeviceIntRegion activeSourceListSelectionRegion = + GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeActiveSourceListSelection); + + MakeRegionsNonOverlapping(sheetRegion, vibrantLightRegion, vibrantDarkRegion, + menuRegion, tooltipRegion, highlightedMenuItemRegion, + sourceListRegion, sourceListSelectionRegion, + activeSourceListSelectionRegion); + + auto& vm = EnsureVibrancyManager(); + vm.UpdateVibrantRegion(VibrancyType::LIGHT, vibrantLightRegion); + vm.UpdateVibrantRegion(VibrancyType::TOOLTIP, tooltipRegion); + vm.UpdateVibrantRegion(VibrancyType::MENU, menuRegion); + vm.UpdateVibrantRegion(VibrancyType::HIGHLIGHTED_MENUITEM, highlightedMenuItemRegion); + vm.UpdateVibrantRegion(VibrancyType::SHEET, sheetRegion); + vm.UpdateVibrantRegion(VibrancyType::SOURCE_LIST, sourceListRegion); + vm.UpdateVibrantRegion(VibrancyType::SOURCE_LIST_SELECTION, sourceListSelectionRegion); + vm.UpdateVibrantRegion(VibrancyType::ACTIVE_SOURCE_LIST_SELECTION, activeSourceListSelectionRegion); + vm.UpdateVibrantRegion(VibrancyType::DARK, vibrantDarkRegion); +} + +void +nsChildView::ClearVibrantAreas() +{ + if (VibrancyManager::SystemSupportsVibrancy()) { + EnsureVibrancyManager().ClearVibrantAreas(); + } +} + +static VibrancyType +ThemeGeometryTypeToVibrancyType(nsITheme::ThemeGeometryType aThemeGeometryType) +{ + switch (aThemeGeometryType) { + case nsNativeThemeCocoa::eThemeGeometryTypeVibrancyLight: + return VibrancyType::LIGHT; + case nsNativeThemeCocoa::eThemeGeometryTypeVibrancyDark: + return VibrancyType::DARK; + case nsNativeThemeCocoa::eThemeGeometryTypeTooltip: + return VibrancyType::TOOLTIP; + case nsNativeThemeCocoa::eThemeGeometryTypeMenu: + return VibrancyType::MENU; + case nsNativeThemeCocoa::eThemeGeometryTypeHighlightedMenuItem: + return VibrancyType::HIGHLIGHTED_MENUITEM; + case nsNativeThemeCocoa::eThemeGeometryTypeSheet: + return VibrancyType::SHEET; + case nsNativeThemeCocoa::eThemeGeometryTypeSourceList: + return VibrancyType::SOURCE_LIST; + case nsNativeThemeCocoa::eThemeGeometryTypeSourceListSelection: + return VibrancyType::SOURCE_LIST_SELECTION; + case nsNativeThemeCocoa::eThemeGeometryTypeActiveSourceListSelection: + return VibrancyType::ACTIVE_SOURCE_LIST_SELECTION; + default: + MOZ_CRASH(); + } +} + +NSColor* +nsChildView::VibrancyFillColorForThemeGeometryType(nsITheme::ThemeGeometryType aThemeGeometryType) +{ + if (VibrancyManager::SystemSupportsVibrancy()) { + return EnsureVibrancyManager().VibrancyFillColorForType( + ThemeGeometryTypeToVibrancyType(aThemeGeometryType)); + } + return [NSColor whiteColor]; +} + +NSColor* +nsChildView::VibrancyFontSmoothingBackgroundColorForThemeGeometryType(nsITheme::ThemeGeometryType aThemeGeometryType) +{ + if (VibrancyManager::SystemSupportsVibrancy()) { + return EnsureVibrancyManager().VibrancyFontSmoothingBackgroundColorForType( + ThemeGeometryTypeToVibrancyType(aThemeGeometryType)); + } + return [NSColor clearColor]; +} + +mozilla::VibrancyManager& +nsChildView::EnsureVibrancyManager() +{ + MOZ_ASSERT(mView, "Only call this once we have a view!"); + if (!mVibrancyManager) { + mVibrancyManager = MakeUnique<VibrancyManager>(*this, mView); + } + return *mVibrancyManager; +} + +nsChildView::SwipeInfo +nsChildView::SendMayStartSwipe(const mozilla::PanGestureInput& aSwipeStartEvent) +{ + nsCOMPtr<nsIWidget> kungFuDeathGrip(this); + + uint32_t direction = (aSwipeStartEvent.mPanDisplacement.x > 0.0) + ? (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_RIGHT + : (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_LEFT; + + // We're ready to start the animation. Tell Gecko about it, and at the same + // time ask it if it really wants to start an animation for this event. + // This event also reports back the directions that we can swipe in. + LayoutDeviceIntPoint position = + RoundedToInt(aSwipeStartEvent.mPanStartPoint * ScreenToLayoutDeviceScale(1)); + WidgetSimpleGestureEvent geckoEvent = + SwipeTracker::CreateSwipeGestureEvent(eSwipeGestureMayStart, this, + position); + geckoEvent.mDirection = direction; + geckoEvent.mDelta = 0.0; + geckoEvent.mAllowedDirections = 0; + bool shouldStartSwipe = DispatchWindowEvent(geckoEvent); // event cancelled == swipe should start + + SwipeInfo result = { shouldStartSwipe, geckoEvent.mAllowedDirections }; + return result; +} + +void +nsChildView::TrackScrollEventAsSwipe(const mozilla::PanGestureInput& aSwipeStartEvent, + uint32_t aAllowedDirections) +{ + // If a swipe is currently being tracked kill it -- it's been interrupted + // by another gesture event. + if (mSwipeTracker) { + mSwipeTracker->CancelSwipe(); + mSwipeTracker->Destroy(); + mSwipeTracker = nullptr; + } + + uint32_t direction = (aSwipeStartEvent.mPanDisplacement.x > 0.0) + ? (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_RIGHT + : (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_LEFT; + + mSwipeTracker = new SwipeTracker(*this, aSwipeStartEvent, + aAllowedDirections, direction); + + if (!mAPZC) { + mCurrentPanGestureBelongsToSwipe = true; + } +} + +void +nsChildView::SwipeFinished() +{ + mSwipeTracker = nullptr; +} + +already_AddRefed<gfx::DrawTarget> +nsChildView::StartRemoteDrawingInRegion(LayoutDeviceIntRegion& aInvalidRegion, + BufferMode* aBufferMode) +{ + // should have created the GLPresenter in InitCompositor. + MOZ_ASSERT(mGLPresenter); + if (!mGLPresenter) { + mGLPresenter = GLPresenter::CreateForWindow(this); + + if (!mGLPresenter) { + return nullptr; + } + } + + LayoutDeviceIntRegion dirtyRegion(aInvalidRegion); + LayoutDeviceIntSize renderSize = mBounds.Size(); + + if (!mBasicCompositorImage) { + mBasicCompositorImage = MakeUnique<RectTextureImage>(); + } + + RefPtr<gfx::DrawTarget> drawTarget = + mBasicCompositorImage->BeginUpdate(renderSize, dirtyRegion); + + if (!drawTarget) { + // Composite unchanged textures. + DoRemoteComposition(mBounds); + return nullptr; + } + + aInvalidRegion = mBasicCompositorImage->GetUpdateRegion(); + *aBufferMode = BufferMode::BUFFER_NONE; + + return drawTarget.forget(); +} + +void +nsChildView::EndRemoteDrawing() +{ + mBasicCompositorImage->EndUpdate(); + DoRemoteComposition(mBounds); +} + +void +nsChildView::CleanupRemoteDrawing() +{ + mBasicCompositorImage = nullptr; + mCornerMaskImage = nullptr; + mResizerImage = nullptr; + mTitlebarImage = nullptr; + mGLPresenter = nullptr; +} + +bool +nsChildView::InitCompositor(Compositor* aCompositor) +{ + if (aCompositor->GetBackendType() == LayersBackend::LAYERS_BASIC) { + if (!mGLPresenter) { + mGLPresenter = GLPresenter::CreateForWindow(this); + } + + return !!mGLPresenter; + } + return true; +} + +void +nsChildView::DoRemoteComposition(const LayoutDeviceIntRect& aRenderRect) +{ + if (![(ChildView*)mView preRender:mGLPresenter->GetNSOpenGLContext()]) { + return; + } + mGLPresenter->BeginFrame(aRenderRect.Size()); + + // Draw the result from the basic compositor. + mBasicCompositorImage->Draw(mGLPresenter.get(), LayoutDeviceIntPoint(0, 0)); + + // DrawWindowOverlay doesn't do anything for non-GL, so it didn't paint + // anything during the basic compositor transaction. Draw the overlay now. + DrawWindowOverlay(mGLPresenter.get(), aRenderRect); + + mGLPresenter->EndFrame(); + + [(ChildView*)mView postRender:mGLPresenter->GetNSOpenGLContext()]; +} + +@interface NonDraggableView : NSView +@end + +@implementation NonDraggableView +- (BOOL)mouseDownCanMoveWindow { return NO; } +- (NSView*)hitTest:(NSPoint)aPoint { return nil; } +@end + +void +nsChildView::UpdateWindowDraggingRegion(const LayoutDeviceIntRegion& aRegion) +{ + // mView returns YES from mouseDownCanMoveWindow, so we need to put NSViews + // that return NO from mouseDownCanMoveWindow in the places that shouldn't + // be draggable. We can't do it the other way round because returning + // YES from mouseDownCanMoveWindow doesn't have any effect if there's a + // superview that returns NO. + LayoutDeviceIntRegion nonDraggable; + nonDraggable.Sub(LayoutDeviceIntRect(0, 0, mBounds.width, mBounds.height), aRegion); + + __block bool changed = false; + + // Suppress calls to setNeedsDisplay during NSView geometry changes. + ManipulateViewWithoutNeedingDisplay(mView, ^() { + changed = mNonDraggableRegion.UpdateRegion(nonDraggable, *this, mView, ^() { + return [[NonDraggableView alloc] initWithFrame:NSZeroRect]; + }); + }); + + if (changed) { + // Trigger an update to the window server. This will call + // mouseDownCanMoveWindow. + // Doing this manually is only necessary because we're suppressing + // setNeedsDisplay calls above. + [[mView window] setMovableByWindowBackground:NO]; + [[mView window] setMovableByWindowBackground:YES]; + } +} + +void +nsChildView::ReportSwipeStarted(uint64_t aInputBlockId, + bool aStartSwipe) +{ + if (mSwipeEventQueue && mSwipeEventQueue->inputBlockId == aInputBlockId) { + if (aStartSwipe) { + PanGestureInput& startEvent = mSwipeEventQueue->queuedEvents[0]; + TrackScrollEventAsSwipe(startEvent, mSwipeEventQueue->allowedDirections); + for (size_t i = 1; i < mSwipeEventQueue->queuedEvents.Length(); i++) { + mSwipeTracker->ProcessEvent(mSwipeEventQueue->queuedEvents[i]); + } + } + mSwipeEventQueue = nullptr; + } +} + +void +nsChildView::DispatchAPZWheelInputEvent(InputData& aEvent, bool aCanTriggerSwipe) +{ + if (mSwipeTracker && aEvent.mInputType == PANGESTURE_INPUT) { + // Give the swipe tracker a first pass at the event. If a new pan gesture + // has been started since the beginning of the swipe, the swipe tracker + // will know to ignore the event. + nsEventStatus status = mSwipeTracker->ProcessEvent(aEvent.AsPanGestureInput()); + if (status == nsEventStatus_eConsumeNoDefault) { + return; + } + } + + WidgetWheelEvent event(true, eWheel, this); + + if (mAPZC) { + uint64_t inputBlockId = 0; + ScrollableLayerGuid guid; + + nsEventStatus result = mAPZC->ReceiveInputEvent(aEvent, &guid, &inputBlockId); + if (result == nsEventStatus_eConsumeNoDefault) { + return; + } + + switch(aEvent.mInputType) { + case PANGESTURE_INPUT: { + PanGestureInput& panInput = aEvent.AsPanGestureInput(); + + event = panInput.ToWidgetWheelEvent(this); + if (aCanTriggerSwipe) { + SwipeInfo swipeInfo = SendMayStartSwipe(panInput); + event.mCanTriggerSwipe = swipeInfo.wantsSwipe; + if (swipeInfo.wantsSwipe) { + if (result == nsEventStatus_eIgnore) { + // APZ has determined and that scrolling horizontally in the + // requested direction is impossible, so it didn't do any + // scrolling for the event. + // We know now that MayStartSwipe wants a swipe, so we can start + // the swipe now. + TrackScrollEventAsSwipe(panInput, swipeInfo.allowedDirections); + } else { + // We don't know whether this event can start a swipe, so we need + // to queue up events and wait for a call to ReportSwipeStarted. + // APZ might already have started scrolling in response to the + // event if it knew that it's the right thing to do. In that case + // we'll still get a call to ReportSwipeStarted, and we will + // discard the queued events at that point. + mSwipeEventQueue = MakeUnique<SwipeEventQueue>(swipeInfo.allowedDirections, + inputBlockId); + } + } + } + + if (mSwipeEventQueue && mSwipeEventQueue->inputBlockId == inputBlockId) { + mSwipeEventQueue->queuedEvents.AppendElement(panInput); + } + break; + } + case SCROLLWHEEL_INPUT: { + event = aEvent.AsScrollWheelInput().ToWidgetWheelEvent(this); + break; + }; + default: + MOZ_CRASH("unsupported event type"); + return; + } + if (event.mMessage == eWheel && + (event.mDeltaX != 0 || event.mDeltaY != 0)) { + ProcessUntransformedAPZEvent(&event, guid, inputBlockId, result); + } + return; + } + + nsEventStatus status; + switch(aEvent.mInputType) { + case PANGESTURE_INPUT: { + PanGestureInput panInput = aEvent.AsPanGestureInput(); + if (panInput.mType == PanGestureInput::PANGESTURE_MAYSTART || + panInput.mType == PanGestureInput::PANGESTURE_START) { + mCurrentPanGestureBelongsToSwipe = false; + } + if (mCurrentPanGestureBelongsToSwipe) { + // Ignore this event. It's a momentum event from a scroll gesture + // that was processed as a swipe, and the swipe animation has + // already finished (so mSwipeTracker is already null). + MOZ_ASSERT(panInput.IsMomentum(), + "If the fingers are still on the touchpad, we should still have a SwipeTracker, and it should have consumed this event."); + return; + } + + event = panInput.ToWidgetWheelEvent(this); + if (aCanTriggerSwipe) { + SwipeInfo swipeInfo = SendMayStartSwipe(panInput); + + // We're in the non-APZ case here, but we still want to know whether + // the event was routed to a child process, so we use InputAPZContext + // to get that piece of information. + ScrollableLayerGuid guid; + InputAPZContext context(guid, 0, nsEventStatus_eIgnore); + + event.mCanTriggerSwipe = swipeInfo.wantsSwipe; + DispatchEvent(&event, status); + if (swipeInfo.wantsSwipe) { + if (context.WasRoutedToChildProcess()) { + // We don't know whether this event can start a swipe, so we need + // to queue up events and wait for a call to ReportSwipeStarted. + mSwipeEventQueue = MakeUnique<SwipeEventQueue>(swipeInfo.allowedDirections, 0); + } else if (event.TriggersSwipe()) { + TrackScrollEventAsSwipe(panInput, swipeInfo.allowedDirections); + } + } + + if (mSwipeEventQueue && mSwipeEventQueue->inputBlockId == 0) { + mSwipeEventQueue->queuedEvents.AppendElement(panInput); + } + return; + } + break; + } + case SCROLLWHEEL_INPUT: { + event = aEvent.AsScrollWheelInput().ToWidgetWheelEvent(this); + break; + } + default: + MOZ_CRASH("unexpected event type"); + return; + } + if (event.mMessage == eWheel && + (event.mDeltaX != 0 || event.mDeltaY != 0)) { + DispatchEvent(&event, status); + } +} + +// When using 10.11, calling showDefinitionForAttributedString causes the +// following exception on LookupViewService. (rdar://26476091) +// +// Exception: decodeObjectForKey: class "TitlebarAndBackgroundColor" not +// loaded or does not exist +// +// So we set temporary color that is NSColor before calling it. + +class MOZ_RAII AutoBackgroundSetter final { +public: + explicit AutoBackgroundSetter(NSView* aView) { + if (nsCocoaFeatures::OnElCapitanOrLater() && + [[aView window] isKindOfClass:[ToolbarWindow class]]) { + mWindow = [(ToolbarWindow*)[aView window] retain]; + [mWindow setTemporaryBackgroundColor]; + } else { + mWindow = nullptr; + } + } + + ~AutoBackgroundSetter() { + if (mWindow) { + [mWindow restoreBackgroundColor]; + [mWindow release]; + } + } + +private: + ToolbarWindow* mWindow; // strong +}; + +void +nsChildView::LookUpDictionary( + const nsAString& aText, + const nsTArray<mozilla::FontRange>& aFontRangeArray, + const bool aIsVertical, + const LayoutDeviceIntPoint& aPoint) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NSMutableAttributedString* attrStr = + nsCocoaUtils::GetNSMutableAttributedString(aText, aFontRangeArray, + aIsVertical, + BackingScaleFactor()); + NSPoint pt = + nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor()); + NSDictionary* attributes = [attrStr attributesAtIndex:0 effectiveRange:nil]; + NSFont* font = [attributes objectForKey:NSFontAttributeName]; + if (font) { + if (aIsVertical) { + pt.x -= [font descender]; + } else { + pt.y += [font ascender]; + } + } + + AutoBackgroundSetter setter(mView); + [mView showDefinitionForAttributedString:attrStr atPoint:pt]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +#ifdef ACCESSIBILITY +already_AddRefed<a11y::Accessible> +nsChildView::GetDocumentAccessible() +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return nullptr; + + if (mAccessible) { + RefPtr<a11y::Accessible> ret; + CallQueryReferent(mAccessible.get(), + static_cast<a11y::Accessible**>(getter_AddRefs(ret))); + return ret.forget(); + } + + // need to fetch the accessible anew, because it has gone away. + // cache the accessible in our weak ptr + RefPtr<a11y::Accessible> acc = GetRootAccessible(); + mAccessible = do_GetWeakReference(acc.get()); + + return acc.forget(); +} +#endif + +// GLPresenter implementation + +GLPresenter::GLPresenter(GLContext* aContext) + : mGLContext(aContext) +{ + mGLContext->MakeCurrent(); + ShaderConfigOGL config; + config.SetTextureTarget(LOCAL_GL_TEXTURE_RECTANGLE_ARB); + mRGBARectProgram = MakeUnique<ShaderProgramOGL>(mGLContext, + ProgramProfileOGL::GetProfileFor(config)); + + // Create mQuadVBO. + mGLContext->fGenBuffers(1, &mQuadVBO); + mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, mQuadVBO); + + // 1 quad, with the number of the quad (vertexID) encoded in w. + GLfloat vertices[] = { + 0.0f, 0.0f, 0.0f, 0.0f, + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 1.0f, 1.0f, 0.0f, 0.0f, + }; + HeapCopyOfStackArray<GLfloat> verticesOnHeap(vertices); + mGLContext->fBufferData(LOCAL_GL_ARRAY_BUFFER, + verticesOnHeap.ByteLength(), + verticesOnHeap.Data(), + LOCAL_GL_STATIC_DRAW); + mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0); +} + +GLPresenter::~GLPresenter() +{ + if (mQuadVBO) { + mGLContext->MakeCurrent(); + mGLContext->fDeleteBuffers(1, &mQuadVBO); + mQuadVBO = 0; + } +} + +void +GLPresenter::BindAndDrawQuad(ShaderProgramOGL *aProgram, + const gfx::Rect& aLayerRect, + const gfx::Rect& aTextureRect) +{ + mGLContext->MakeCurrent(); + + gfx::Rect layerRects[4]; + gfx::Rect textureRects[4]; + + layerRects[0] = aLayerRect; + textureRects[0] = aTextureRect; + + aProgram->SetLayerRects(layerRects); + aProgram->SetTextureRects(textureRects); + + const GLuint coordAttribIndex = 0; + + mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, mQuadVBO); + mGLContext->fVertexAttribPointer(coordAttribIndex, 4, + LOCAL_GL_FLOAT, LOCAL_GL_FALSE, 0, + (GLvoid*)0); + mGLContext->fEnableVertexAttribArray(coordAttribIndex); + mGLContext->fDrawArrays(LOCAL_GL_TRIANGLES, 0, 6); + mGLContext->fDisableVertexAttribArray(coordAttribIndex); +} + +void +GLPresenter::BeginFrame(LayoutDeviceIntSize aRenderSize) +{ + mGLContext->MakeCurrent(); + + mGLContext->fViewport(0, 0, aRenderSize.width, aRenderSize.height); + + // Matrix to transform (0, 0, width, height) to viewport space (-1.0, 1.0, + // 2, 2) and flip the contents. + gfx::Matrix viewMatrix = gfx::Matrix::Translation(-1.0, 1.0); + viewMatrix.PreScale(2.0f / float(aRenderSize.width), + 2.0f / float(aRenderSize.height)); + viewMatrix.PreScale(1.0f, -1.0f); + + gfx::Matrix4x4 matrix3d = gfx::Matrix4x4::From2D(viewMatrix); + matrix3d._33 = 0.0f; + + // set the projection matrix for the next time the program is activated + mProjMatrix = matrix3d; + + // Default blend function implements "OVER" + mGLContext->fBlendFuncSeparate(LOCAL_GL_ONE, LOCAL_GL_ONE_MINUS_SRC_ALPHA, + LOCAL_GL_ONE, LOCAL_GL_ONE); + mGLContext->fEnable(LOCAL_GL_BLEND); + + mGLContext->fClearColor(0.0, 0.0, 0.0, 0.0); + mGLContext->fClear(LOCAL_GL_COLOR_BUFFER_BIT | LOCAL_GL_DEPTH_BUFFER_BIT); + + mGLContext->fEnable(LOCAL_GL_TEXTURE_RECTANGLE_ARB); +} + +void +GLPresenter::EndFrame() +{ + mGLContext->SwapBuffers(); + mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0); +} + +class WidgetsReleaserRunnable final : public mozilla::Runnable +{ +public: + explicit WidgetsReleaserRunnable(nsTArray<nsCOMPtr<nsIWidget>>&& aWidgetArray) + : mWidgetArray(aWidgetArray) + { + } + + // Do nothing; all this runnable does is hold a reference the widgets in + // mWidgetArray, and those references will be dropped when this runnable + // is destroyed. + +private: + nsTArray<nsCOMPtr<nsIWidget>> mWidgetArray; +}; + +#pragma mark - + +@implementation ChildView + +// globalDragPboard is non-null during native drag sessions that did not originate +// in our native NSView (it is set in |draggingEntered:|). It is unset when the +// drag session ends for this view, either with the mouse exiting or when a drop +// occurs in this view. +NSPasteboard* globalDragPboard = nil; + +// gLastDragView and gLastDragMouseDownEvent are used to communicate information +// to the drag service during drag invocation (starting a drag in from the view). +// gLastDragView is only non-null while mouseDragged is on the call stack. +NSView* gLastDragView = nil; +NSEvent* gLastDragMouseDownEvent = nil; + ++ (void)initialize +{ + static BOOL initialized = NO; + + if (!initialized) { + // Inform the OS about the types of services (from the "Services" menu) + // that we can handle. + + NSArray *sendTypes = [[NSArray alloc] initWithObjects:NSStringPboardType,NSHTMLPboardType,nil]; + NSArray *returnTypes = [[NSArray alloc] initWithObjects:NSStringPboardType,NSHTMLPboardType,nil]; + + [NSApp registerServicesMenuSendTypes:sendTypes returnTypes:returnTypes]; + + [sendTypes release]; + [returnTypes release]; + + initialized = YES; + } +} + ++ (void)registerViewForDraggedTypes:(NSView*)aView +{ + [aView registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType, + NSStringPboardType, + NSHTMLPboardType, + NSURLPboardType, + NSFilesPromisePboardType, + kWildcardPboardType, + kCorePboardType_url, + kCorePboardType_urld, + kCorePboardType_urln, + nil]]; +} + +// initWithFrame:geckoChild: +- (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + if ((self = [super initWithFrame:inFrame])) { + mGeckoChild = inChild; + mPendingDisplay = NO; + mBlockedLastMouseDown = NO; + mExpectingWheelStop = NO; + + mLastMouseDownEvent = nil; + mLastKeyDownEvent = nil; + mClickThroughMouseDownEvent = nil; + mDragService = nullptr; + + mGestureState = eGestureState_None; + mCumulativeMagnification = 0.0; + mCumulativeRotation = 0.0; + + mNeedsGLUpdate = NO; + + [self setFocusRingType:NSFocusRingTypeNone]; + +#ifdef __LP64__ + mCancelSwipeAnimation = nil; +#endif + + mTopLeftCornerMask = NULL; + } + + // register for things we'll take from other applications + [ChildView registerViewForDraggedTypes:self]; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(systemMetricsChanged) + name:NSControlTintDidChangeNotification + object:nil]; + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(systemMetricsChanged) + name:NSSystemColorsDidChangeNotification + object:nil]; + // TODO: replace the string with the constant once we build with the 10.7 SDK + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(scrollbarSystemMetricChanged) + name:@"NSPreferredScrollerStyleDidChangeNotification" + object:nil]; + [[NSDistributedNotificationCenter defaultCenter] addObserver:self + selector:@selector(systemMetricsChanged) + name:@"AppleAquaScrollBarVariantChanged" + object:nil + suspensionBehavior:NSNotificationSuspensionBehaviorDeliverImmediately]; + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(_surfaceNeedsUpdate:) + name:NSViewGlobalFrameDidChangeNotification + object:self]; + + return self; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +// ComplexTextInputPanel's interpretKeyEvent hack won't work without this. +// It makes calls to +[NSTextInputContext currentContext], deep in system +// code, return the appropriate context. +- (NSTextInputContext *)inputContext +{ + NSTextInputContext* pluginContext = NULL; + if (mGeckoChild && mGeckoChild->IsPluginFocused()) { + ComplexTextInputPanel* ctiPanel = + ComplexTextInputPanel::GetSharedComplexTextInputPanel(); + if (ctiPanel) { + pluginContext = (NSTextInputContext*) ctiPanel->GetInputContext(); + } + } + if (pluginContext) { + return pluginContext; + } else { + if (!mGeckoChild) { + // -[ChildView widgetDestroyed] has been called, but + // -[ChildView delayedTearDown] has not yet completed. Accessing + // [super inputContext] now would uselessly recreate a text input context + // for us, under which -[ChildView validAttributesForMarkedText] would + // be called and the assertion checking for mTextInputHandler would fail. + // We return nil to avoid that. + return nil; + } + return [super inputContext]; + } +} + +- (void)installTextInputHandler:(TextInputHandler*)aHandler +{ + mTextInputHandler = aHandler; +} + +- (void)uninstallTextInputHandler +{ + mTextInputHandler = nullptr; +} + +- (bool)preRender:(NSOpenGLContext *)aGLContext +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + if (![self window] || + ([[self window] isKindOfClass:[BaseWindow class]] && + ![(BaseWindow*)[self window] isVisibleOrBeingShown])) { + // Before the window is shown, our GL context's front FBO is not + // framebuffer complete, so we refuse to render. + return false; + } + + if (!mGLContext) { + mGLContext = aGLContext; + [mGLContext retain]; + mNeedsGLUpdate = true; + } + + CGLLockContext((CGLContextObj)[aGLContext CGLContextObj]); + + if (mNeedsGLUpdate) { + [self updateGLContext]; + mNeedsGLUpdate = NO; + } + + return true; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false); +} + +- (void)postRender:(NSOpenGLContext *)aGLContext +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + CGLUnlockContext((CGLContextObj)[aGLContext CGLContextObj]); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)dealloc +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + [mGLContext release]; + [mPendingDirtyRects release]; + [mLastMouseDownEvent release]; + [mLastKeyDownEvent release]; + [mClickThroughMouseDownEvent release]; + CGImageRelease(mTopLeftCornerMask); + ChildViewMouseTracker::OnDestroyView(self); + + [[NSNotificationCenter defaultCenter] removeObserver:self]; + [[NSDistributedNotificationCenter defaultCenter] removeObserver:self]; + + [super dealloc]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)widgetDestroyed +{ + if (mTextInputHandler) { + mTextInputHandler->OnDestroyWidget(mGeckoChild); + mTextInputHandler = nullptr; + } + mGeckoChild = nullptr; + + // Just in case we're destroyed abruptly and missed the draggingExited + // or performDragOperation message. + NS_IF_RELEASE(mDragService); +} + +// mozView method, return our gecko child view widget. Note this does not AddRef. +- (nsIWidget*) widget +{ + return static_cast<nsIWidget*>(mGeckoChild); +} + +- (void)systemMetricsChanged +{ + if (mGeckoChild) + mGeckoChild->NotifyThemeChanged(); +} + +- (void)scrollbarSystemMetricChanged +{ + [self systemMetricsChanged]; + + if (mGeckoChild) { + nsIWidgetListener* listener = mGeckoChild->GetWidgetListener(); + if (listener) { + nsIPresShell* presShell = listener->GetPresShell(); + if (presShell) { + presShell->ReconstructFrames(); + } + } + } +} + +- (void)setNeedsPendingDisplay +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + mPendingFullDisplay = YES; + if (!mPendingDisplay) { + [self performSelector:@selector(processPendingRedraws) withObject:nil afterDelay:0]; + mPendingDisplay = YES; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)setNeedsPendingDisplayInRect:(NSRect)invalidRect +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mPendingDirtyRects) + mPendingDirtyRects = [[NSMutableArray alloc] initWithCapacity:1]; + [mPendingDirtyRects addObject:[NSValue valueWithRect:invalidRect]]; + if (!mPendingDisplay) { + [self performSelector:@selector(processPendingRedraws) withObject:nil afterDelay:0]; + mPendingDisplay = YES; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +// Clears the queue of any pending invalides +- (void)processPendingRedraws +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (mPendingFullDisplay) { + [self setNeedsDisplay:YES]; + } + else if (mPendingDirtyRects) { + unsigned int count = [mPendingDirtyRects count]; + for (unsigned int i = 0; i < count; ++i) { + [self setNeedsDisplayInRect:[[mPendingDirtyRects objectAtIndex:i] rectValue]]; + } + } + mPendingFullDisplay = NO; + mPendingDisplay = NO; + [mPendingDirtyRects release]; + mPendingDirtyRects = nil; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)setNeedsDisplayInRect:(NSRect)aRect +{ + if (![self isUsingOpenGL]) { + [super setNeedsDisplayInRect:aRect]; + return; + } + + if ([[self window] isVisible] && [self isUsingMainThreadOpenGL]) { + // Draw without calling drawRect. This prevent us from + // needing to access the normal window buffer surface unnecessarily, so we + // waste less time synchronizing the two surfaces. (These synchronizations + // show up in a profiler as CGSDeviceLock / _CGSLockWindow / + // _CGSSynchronizeWindowBackingStore.) It also means that Cocoa doesn't + // have any potentially expensive invalid rect management for us. + if (!mWaitingForPaint) { + mWaitingForPaint = YES; + // Use NSRunLoopCommonModes instead of the default NSDefaultRunLoopMode + // so that the timer also fires while a native menu is open. + [self performSelector:@selector(drawUsingOpenGLCallback) + withObject:nil + afterDelay:0 + inModes:[NSArray arrayWithObject:NSRunLoopCommonModes]]; + } + } +} + +- (NSString*)description +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + return [NSString stringWithFormat:@"ChildView %p, gecko child %p, frame %@", self, mGeckoChild, NSStringFromRect([self frame])]; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +// Make the origin of this view the topLeft corner (gecko origin) rather +// than the bottomLeft corner (standard cocoa origin). +- (BOOL)isFlipped +{ + return YES; +} + +- (BOOL)isOpaque +{ + return [[self window] isOpaque]; +} + +- (void)sendFocusEvent:(EventMessage)eventMessage +{ + if (!mGeckoChild) + return; + + nsEventStatus status = nsEventStatus_eIgnore; + WidgetGUIEvent focusGuiEvent(true, eventMessage, mGeckoChild); + focusGuiEvent.mTime = PR_IntervalNow(); + mGeckoChild->DispatchEvent(&focusGuiEvent, status); +} + +// We accept key and mouse events, so don't keep passing them up the chain. Allow +// this to be a 'focused' widget for event dispatch. +- (BOOL)acceptsFirstResponder +{ + return YES; +} + +// Accept mouse down events on background windows +- (BOOL)acceptsFirstMouse:(NSEvent*)aEvent +{ + if (![[self window] isKindOfClass:[PopupWindow class]]) { + // We rely on this function to tell us that the mousedown was on a + // background window. Inside mouseDown we can't tell whether we were + // inactive because at that point we've already been made active. + // Unfortunately, acceptsFirstMouse is called for PopupWindows even when + // their parent window is active, so ignore this on them for now. + mClickThroughMouseDownEvent = [aEvent retain]; + } + return YES; +} + +- (void)scrollRect:(NSRect)aRect by:(NSSize)offset +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + // Update any pending dirty rects to reflect the new scroll position + if (mPendingDirtyRects) { + unsigned int count = [mPendingDirtyRects count]; + for (unsigned int i = 0; i < count; ++i) { + NSRect oldRect = [[mPendingDirtyRects objectAtIndex:i] rectValue]; + NSRect newRect = NSOffsetRect(oldRect, offset.width, offset.height); + [mPendingDirtyRects replaceObjectAtIndex:i + withObject:[NSValue valueWithRect:newRect]]; + } + } + [super scrollRect:aRect by:offset]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (BOOL)mouseDownCanMoveWindow +{ + // Return YES so that parts of this view can be draggable. The non-draggable + // parts will be covered by NSViews that return NO from + // mouseDownCanMoveWindow and thus override draggability from the inside. + // These views are assembled in nsChildView::UpdateWindowDraggingRegion. + return YES; +} + +-(void)updateGLContext +{ + [mGLContext setView:self]; + [mGLContext update]; +} + +- (void)_surfaceNeedsUpdate:(NSNotification*)notification +{ + if (mGLContext) { + CGLLockContext((CGLContextObj)[mGLContext CGLContextObj]); + mNeedsGLUpdate = YES; + CGLUnlockContext((CGLContextObj)[mGLContext CGLContextObj]); + } +} + +- (BOOL)wantsBestResolutionOpenGLSurface +{ + return nsCocoaUtils::HiDPIEnabled() ? YES : NO; +} + +- (void)viewDidChangeBackingProperties +{ + [super viewDidChangeBackingProperties]; + if (mGeckoChild) { + // actually, it could be the color space that's changed, + // but we can't tell the difference here except by retrieving + // the backing scale factor and comparing to the old value + mGeckoChild->BackingScaleFactorChanged(); + } +} + +- (BOOL)isCoveringTitlebar +{ + return [[self window] isKindOfClass:[BaseWindow class]] && + [(BaseWindow*)[self window] mainChildView] == self && + [(BaseWindow*)[self window] drawsContentsIntoWindowFrame]; +} + +- (void)viewWillStartLiveResize +{ + nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService(); + + if (!observerService) { + return; + } + + observerService->NotifyObservers(nullptr, "live-resize-start", nullptr); +} + +- (void)viewDidEndLiveResize +{ + nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService(); + + if (!observerService) { + return; + } + + observerService->NotifyObservers(nullptr, "live-resize-end", nullptr); +} + +- (NSColor*)vibrancyFillColorForThemeGeometryType:(nsITheme::ThemeGeometryType)aThemeGeometryType +{ + if (!mGeckoChild) { + return [NSColor whiteColor]; + } + return mGeckoChild->VibrancyFillColorForThemeGeometryType(aThemeGeometryType); +} + +- (NSColor*)vibrancyFontSmoothingBackgroundColorForThemeGeometryType:(nsITheme::ThemeGeometryType)aThemeGeometryType +{ + if (!mGeckoChild) { + return [NSColor clearColor]; + } + return mGeckoChild->VibrancyFontSmoothingBackgroundColorForThemeGeometryType(aThemeGeometryType); +} + +- (LayoutDeviceIntRegion)nativeDirtyRegionWithBoundingRect:(NSRect)aRect +{ + LayoutDeviceIntRect boundingRect = mGeckoChild->CocoaPointsToDevPixels(aRect); + const NSRect *rects; + NSInteger count; + [self getRectsBeingDrawn:&rects count:&count]; + + if (count > MAX_RECTS_IN_REGION) { + return boundingRect; + } + + LayoutDeviceIntRegion region; + for (NSInteger i = 0; i < count; ++i) { + region.Or(region, mGeckoChild->CocoaPointsToDevPixels(rects[i])); + } + region.And(region, boundingRect); + return region; +} + +// The display system has told us that a portion of our view is dirty. Tell +// gecko to paint it +- (void)drawRect:(NSRect)aRect +{ + CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; + [self drawRect:aRect inContext:cgContext]; + + // If we're a transparent window and our contents have changed, we need + // to make sure the shadow is updated to the new contents. + if ([[self window] isKindOfClass:[BaseWindow class]]) { + [(BaseWindow*)[self window] deferredInvalidateShadow]; + } +} + +- (void)drawRect:(NSRect)aRect inContext:(CGContextRef)aContext +{ + if (!mGeckoChild || !mGeckoChild->IsVisible()) + return; + +#ifdef DEBUG_UPDATE + LayoutDeviceIntRect geckoBounds = mGeckoChild->GetBounds(); + + fprintf (stderr, "---- Update[%p][%p] [%f %f %f %f] cgc: %p\n gecko bounds: [%d %d %d %d]\n", + self, mGeckoChild, + aRect.origin.x, aRect.origin.y, aRect.size.width, aRect.size.height, aContext, + geckoBounds.x, geckoBounds.y, geckoBounds.width, geckoBounds.height); + + CGAffineTransform xform = CGContextGetCTM(aContext); + fprintf (stderr, " xform in: [%f %f %f %f %f %f]\n", xform.a, xform.b, xform.c, xform.d, xform.tx, xform.ty); +#endif + + if ([self isUsingOpenGL]) { + // For Gecko-initiated repaints in OpenGL mode, drawUsingOpenGL is + // directly called from a delayed perform callback - without going through + // drawRect. + // Paints that come through here are triggered by something that Cocoa + // controls, for example by window resizing or window focus changes. + + // Since this view is usually declared as opaque, the window's pixel + // buffer may now contain garbage which we need to prevent from reaching + // the screen. The only place where garbage can show is in the window + // corners and the vibrant regions of the window - the rest of the window + // is covered by opaque content in our OpenGL surface. + // So we need to clear the pixel buffer contents in these areas. + mGeckoChild->ClearVibrantAreas(); + [self clearCorners]; + + // Do GL composition and return. + [self drawUsingOpenGL]; + return; + } + + PROFILER_LABEL("ChildView", "drawRect", + js::ProfileEntry::Category::GRAPHICS); + + // The CGContext that drawRect supplies us with comes with a transform that + // scales one user space unit to one Cocoa point, which can consist of + // multiple dev pixels. But Gecko expects its supplied context to be scaled + // to device pixels, so we need to reverse the scaling. + double scale = mGeckoChild->BackingScaleFactor(); + CGContextSaveGState(aContext); + CGContextScaleCTM(aContext, 1.0 / scale, 1.0 / scale); + + NSSize viewSize = [self bounds].size; + gfx::IntSize backingSize = gfx::IntSize::Truncate(viewSize.width * scale, viewSize.height * scale); + LayoutDeviceIntRegion region = [self nativeDirtyRegionWithBoundingRect:aRect]; + + bool painted = mGeckoChild->PaintWindowInContext(aContext, region, backingSize); + + // Undo the scale transform so that from now on the context is in + // CocoaPoints again. + CGContextRestoreGState(aContext); + + if (!painted && [self isOpaque]) { + // Gecko refused to draw, but we've claimed to be opaque, so we have to + // draw something--fill with white. + CGContextSetRGBFillColor(aContext, 1, 1, 1, 1); + CGContextFillRect(aContext, NSRectToCGRect(aRect)); + } + + if ([self isCoveringTitlebar]) { + [self drawTitleString]; + [self drawTitlebarHighlight]; + [self maskTopCornersInContext:aContext]; + } + +#ifdef DEBUG_UPDATE + fprintf (stderr, "---- update done ----\n"); + +#if 0 + CGContextSetRGBStrokeColor (aContext, + ((((unsigned long)self) & 0xff)) / 255.0, + ((((unsigned long)self) & 0xff00) >> 8) / 255.0, + ((((unsigned long)self) & 0xff0000) >> 16) / 255.0, + 0.5); +#endif + CGContextSetRGBStrokeColor(aContext, 1, 0, 0, 0.8); + CGContextSetLineWidth(aContext, 4.0); + CGContextStrokeRect(aContext, NSRectToCGRect(aRect)); +#endif +} + +- (BOOL)isUsingMainThreadOpenGL +{ + if (!mGeckoChild || ![self window]) + return NO; + + return mGeckoChild->GetLayerManager(nullptr)->GetBackendType() == mozilla::layers::LayersBackend::LAYERS_OPENGL; +} + +- (BOOL)isUsingOpenGL +{ + if (!mGeckoChild || ![self window]) + return NO; + + return mGLContext || mUsingOMTCompositor || [self isUsingMainThreadOpenGL]; +} + +- (void)drawUsingOpenGL +{ + PROFILER_LABEL("ChildView", "drawUsingOpenGL", + js::ProfileEntry::Category::GRAPHICS); + + if (![self isUsingOpenGL] || !mGeckoChild->IsVisible()) + return; + + mWaitingForPaint = NO; + + LayoutDeviceIntRect geckoBounds = mGeckoChild->GetBounds(); + LayoutDeviceIntRegion region(geckoBounds); + + mGeckoChild->PaintWindow(region); +} + +// Called asynchronously after setNeedsDisplay in order to avoid entering the +// normal drawing machinery. +- (void)drawUsingOpenGLCallback +{ + if (mWaitingForPaint) { + [self drawUsingOpenGL]; + } +} + +- (BOOL)hasRoundedBottomCorners +{ + return [[self window] respondsToSelector:@selector(bottomCornerRounded)] && + [[self window] bottomCornerRounded]; +} + +- (CGFloat)cornerRadius +{ + NSView* frameView = [[[self window] contentView] superview]; + if (!frameView || ![frameView respondsToSelector:@selector(roundedCornerRadius)]) + return 4.0f; + return [frameView roundedCornerRadius]; +} + +-(void)setGLOpaque:(BOOL)aOpaque +{ + CGLLockContext((CGLContextObj)[mGLContext CGLContextObj]); + // Make the context opaque for fullscreen (since it performs better), and transparent + // for windowed (since we need it for rounded corners). + GLint opaque = aOpaque ? 1 : 0; + [mGLContext setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity]; + CGLUnlockContext((CGLContextObj)[mGLContext CGLContextObj]); +} + +// Accelerated windows have two NSSurfaces: +// (1) The window's pixel buffer in the back and +// (2) the OpenGL view in the front. +// These two surfaces are composited by the window manager. Drawing into the +// CGContext which is provided by drawRect ends up in (1). +// When our window has rounded corners, the OpenGL view has transparent pixels +// in the corners. In these places the contents of the window's pixel buffer +// can show through. So we need to make sure that the pixel buffer is +// transparent in the corners so that no garbage reaches the screen. +// The contents of the pixel buffer in the rest of the window don't matter +// because they're covered by opaque pixels of the OpenGL context. +// Making the corners transparent works even though our window is +// declared "opaque" (in the NSWindow's isOpaque method). +- (void)clearCorners +{ + CGFloat radius = [self cornerRadius]; + CGFloat w = [self bounds].size.width, h = [self bounds].size.height; + [[NSColor clearColor] set]; + + if ([self isCoveringTitlebar]) { + NSRectFill(NSMakeRect(0, 0, radius, radius)); + NSRectFill(NSMakeRect(w - radius, 0, radius, radius)); + } + + if ([self hasRoundedBottomCorners]) { + NSRectFill(NSMakeRect(0, h - radius, radius, radius)); + NSRectFill(NSMakeRect(w - radius, h - radius, radius, radius)); + } +} + +// This is the analog of nsChildView::MaybeDrawRoundedCorners for CGContexts. +// We only need to mask the top corners here because Cocoa does the masking +// for the window's bottom corners automatically (starting with 10.7). +- (void)maskTopCornersInContext:(CGContextRef)aContext +{ + CGFloat radius = [self cornerRadius]; + int32_t devPixelCornerRadius = mGeckoChild->CocoaPointsToDevPixels(radius); + + // First make sure that mTopLeftCornerMask is set up. + if (!mTopLeftCornerMask || + int32_t(CGImageGetWidth(mTopLeftCornerMask)) != devPixelCornerRadius) { + CGImageRelease(mTopLeftCornerMask); + CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB(); + CGContextRef imgCtx = CGBitmapContextCreate(NULL, + devPixelCornerRadius, + devPixelCornerRadius, + 8, devPixelCornerRadius * 4, + rgb, kCGImageAlphaPremultipliedFirst); + CGColorSpaceRelease(rgb); + DrawTopLeftCornerMask(imgCtx, devPixelCornerRadius); + mTopLeftCornerMask = CGBitmapContextCreateImage(imgCtx); + CGContextRelease(imgCtx); + } + + // kCGBlendModeDestinationIn is the secret sauce which allows us to erase + // already painted pixels. It's defined as R = D * Sa: multiply all channels + // of the destination pixel with the alpha of the source pixel. In our case, + // the source is mTopLeftCornerMask. + CGContextSaveGState(aContext); + CGContextSetBlendMode(aContext, kCGBlendModeDestinationIn); + + CGRect destRect = CGRectMake(0, 0, radius, radius); + + // Erase the top left corner... + CGContextDrawImage(aContext, destRect, mTopLeftCornerMask); + + // ... and the top right corner. + CGContextTranslateCTM(aContext, [self bounds].size.width, 0); + CGContextScaleCTM(aContext, -1, 1); + CGContextDrawImage(aContext, destRect, mTopLeftCornerMask); + + CGContextRestoreGState(aContext); +} + +- (void)drawTitleString +{ + BaseWindow* window = (BaseWindow*)[self window]; + if (![window wantsTitleDrawn]) { + return; + } + + NSView* frameView = [[window contentView] superview]; + if (![frameView respondsToSelector:@selector(_drawTitleBar:)]) { + return; + } + + NSGraphicsContext* oldContext = [NSGraphicsContext currentContext]; + CGContextRef ctx = (CGContextRef)[oldContext graphicsPort]; + CGContextSaveGState(ctx); + if ([oldContext isFlipped] != [frameView isFlipped]) { + CGContextTranslateCTM(ctx, 0, [self bounds].size.height); + CGContextScaleCTM(ctx, 1, -1); + } + [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[frameView isFlipped]]]; + [frameView _drawTitleBar:[frameView bounds]]; + CGContextRestoreGState(ctx); + [NSGraphicsContext setCurrentContext:oldContext]; +} + +- (void)drawTitlebarHighlight +{ + DrawTitlebarHighlight([self bounds].size, [self cornerRadius], + mGeckoChild->DevPixelsToCocoaPoints(1)); +} + +- (void)viewWillDraw +{ + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + if (mGeckoChild) { + // The OS normally *will* draw our NSWindow, no matter what we do here. + // But Gecko can delete our parent widget(s) (along with mGeckoChild) + // while processing a paint request, which closes our NSWindow and + // makes the OS throw an NSInternalInconsistencyException assertion when + // it tries to draw it. Sometimes the OS also aborts the browser process. + // So we need to retain our parent(s) here and not release it/them until + // the next time through the main thread's run loop. When we do this we + // also need to retain and release mGeckoChild, which holds a strong + // reference to us. See bug 550392. + nsIWidget* parent = mGeckoChild->GetParent(); + if (parent) { + nsTArray<nsCOMPtr<nsIWidget>> widgetArray; + while (parent) { + widgetArray.AppendElement(parent); + parent = parent->GetParent(); + } + widgetArray.AppendElement(mGeckoChild); + nsCOMPtr<nsIRunnable> releaserRunnable = + new WidgetsReleaserRunnable(Move(widgetArray)); + NS_DispatchToMainThread(releaserRunnable); + } + + if ([self isUsingOpenGL]) { + if (ShadowLayerForwarder* slf = mGeckoChild->GetLayerManager()->AsShadowForwarder()) { + slf->WindowOverlayChanged(); + } + } + + mGeckoChild->WillPaintWindow(); + } + [super viewWillDraw]; +} + +#if USE_CLICK_HOLD_CONTEXTMENU +// +// -clickHoldCallback: +// +// called from a timer two seconds after a mouse down to see if we should display +// a context menu (click-hold). |anEvent| is the original mouseDown event. If we're +// still in that mouseDown by this time, put up the context menu, otherwise just +// fuhgeddaboutit. |anEvent| has been retained by the OS until after this callback +// fires so we're ok there. +// +// This code currently messes in a bunch of edge cases (bugs 234751, 232964, 232314) +// so removing it until we get it straightened out. +// +- (void)clickHoldCallback:(id)theEvent; +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if( theEvent == [NSApp currentEvent] ) { + // we're still in the middle of the same mousedown event here, activate + // click-hold context menu by triggering the right mouseDown action. + NSEvent* clickHoldEvent = [NSEvent mouseEventWithType:NSRightMouseDown + location:[theEvent locationInWindow] + modifierFlags:[theEvent modifierFlags] + timestamp:[theEvent timestamp] + windowNumber:[theEvent windowNumber] + context:[theEvent context] + eventNumber:[theEvent eventNumber] + clickCount:[theEvent clickCount] + pressure:[theEvent pressure]]; + [self rightMouseDown:clickHoldEvent]; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} +#endif + +// If we've just created a non-native context menu, we need to mark it as +// such and let the OS (and other programs) know when it opens and closes +// (this is how the OS knows to close other programs' context menus when +// ours open). We send the initial notification here, but others are sent +// in nsCocoaWindow::Show(). +- (void)maybeInitContextMenuTracking +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + +#ifdef MOZ_USE_NATIVE_POPUP_WINDOWS + return; +#endif /* MOZ_USE_NATIVE_POPUP_WINDOWS */ + + nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); + NS_ENSURE_TRUE_VOID(rollupListener); + nsCOMPtr<nsIWidget> widget = rollupListener->GetRollupWidget(); + NS_ENSURE_TRUE_VOID(widget); + + NSWindow *popupWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW); + if (!popupWindow || ![popupWindow isKindOfClass:[PopupWindow class]]) + return; + + [[NSDistributedNotificationCenter defaultCenter] + postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification" + object:@"org.mozilla.gecko.PopupWindow"]; + [(PopupWindow*)popupWindow setIsContextMenu:YES]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +// Returns true if the event should no longer be processed, false otherwise. +// This does not return whether or not anything was rolled up. +- (BOOL)maybeRollup:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + BOOL consumeEvent = NO; + + nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); + NS_ENSURE_TRUE(rollupListener, false); + nsCOMPtr<nsIWidget> rollupWidget = rollupListener->GetRollupWidget(); + if (rollupWidget) { + NSWindow* currentPopup = static_cast<NSWindow*>(rollupWidget->GetNativeData(NS_NATIVE_WINDOW)); + if (!nsCocoaUtils::IsEventOverWindow(theEvent, currentPopup)) { + // event is not over the rollup window, default is to roll up + bool shouldRollup = true; + + // check to see if scroll events should roll up the popup + if ([theEvent type] == NSScrollWheel) { + shouldRollup = rollupListener->ShouldRollupOnMouseWheelEvent(); + // consume scroll events that aren't over the popup + // unless the popup is an arrow panel + consumeEvent = rollupListener->ShouldConsumeOnMouseWheelEvent(); + } + + // if we're dealing with menus, we probably have submenus and + // we don't want to rollup if the click is in a parent menu of + // the current submenu + uint32_t popupsToRollup = UINT32_MAX; + AutoTArray<nsIWidget*, 5> widgetChain; + uint32_t sameTypeCount = rollupListener->GetSubmenuWidgetChain(&widgetChain); + for (uint32_t i = 0; i < widgetChain.Length(); i++) { + nsIWidget* widget = widgetChain[i]; + NSWindow* currWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW); + if (nsCocoaUtils::IsEventOverWindow(theEvent, currWindow)) { + // don't roll up if the mouse event occurred within a menu of the + // same type. If the mouse event occurred in a menu higher than + // that, roll up, but pass the number of popups to Rollup so + // that only those of the same type close up. + if (i < sameTypeCount) { + shouldRollup = false; + } + else { + popupsToRollup = sameTypeCount; + } + break; + } + } + + if (shouldRollup) { + if ([theEvent type] == NSLeftMouseDown) { + NSPoint point = [NSEvent mouseLocation]; + FlipCocoaScreenCoordinate(point); + gfx::IntPoint pos = gfx::IntPoint::Truncate(point.x, point.y); + consumeEvent = (BOOL)rollupListener->Rollup(popupsToRollup, true, &pos, nullptr); + } + else { + consumeEvent = (BOOL)rollupListener->Rollup(popupsToRollup, true, nullptr, nullptr); + } + } + } + } + + return consumeEvent; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); +} + +/* + * In OS X Mountain Lion and above, smart zoom gestures are implemented in + * smartMagnifyWithEvent. In OS X Lion, they are implemented in + * magnifyWithEvent. See inline comments for more info. + * + * The prototypes swipeWithEvent, beginGestureWithEvent, magnifyWithEvent, + * smartMagnifyWithEvent, rotateWithEvent, and endGestureWithEvent were + * obtained from the following links: + * https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/ApplicationKit/Classes/NSResponder_Class/Reference/Reference.html + * https://developer.apple.com/library/mac/#releasenotes/Cocoa/AppKit.html + */ + +- (void)swipeWithEvent:(NSEvent *)anEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!anEvent || !mGeckoChild) + return; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + float deltaX = [anEvent deltaX]; // left=1.0, right=-1.0 + float deltaY = [anEvent deltaY]; // up=1.0, down=-1.0 + + // Setup the "swipe" event. + WidgetSimpleGestureEvent geckoEvent(true, eSwipeGesture, mGeckoChild); + [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; + + // Record the left/right direction. + if (deltaX > 0.0) + geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_LEFT; + else if (deltaX < 0.0) + geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_RIGHT; + + // Record the up/down direction. + if (deltaY > 0.0) + geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_UP; + else if (deltaY < 0.0) + geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_DOWN; + + // Send the event. + mGeckoChild->DispatchWindowEvent(geckoEvent); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)beginGestureWithEvent:(NSEvent *)anEvent +{ + if (!anEvent) + return; + + mGestureState = eGestureState_StartGesture; + mCumulativeMagnification = 0; + mCumulativeRotation = 0.0; +} + +- (void)magnifyWithEvent:(NSEvent *)anEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!anEvent || !mGeckoChild) + return; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + float deltaZ = [anEvent deltaZ]; + + EventMessage msg; + switch (mGestureState) { + case eGestureState_StartGesture: + msg = eMagnifyGestureStart; + mGestureState = eGestureState_MagnifyGesture; + break; + + case eGestureState_MagnifyGesture: + msg = eMagnifyGestureUpdate; + break; + + case eGestureState_None: + case eGestureState_RotateGesture: + default: + return; + } + + // Setup the event. + WidgetSimpleGestureEvent geckoEvent(true, msg, mGeckoChild); + geckoEvent.mDelta = deltaZ; + [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; + + // Send the event. + mGeckoChild->DispatchWindowEvent(geckoEvent); + + // Keep track of the cumulative magnification for the final "magnify" event. + mCumulativeMagnification += deltaZ; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)smartMagnifyWithEvent:(NSEvent *)anEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!anEvent || !mGeckoChild) { + return; + } + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + // Setup the "double tap" event. + WidgetSimpleGestureEvent geckoEvent(true, eTapGesture, mGeckoChild); + [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; + geckoEvent.mClickCount = 1; + + // Send the event. + mGeckoChild->DispatchWindowEvent(geckoEvent); + + // Clear the gesture state + mGestureState = eGestureState_None; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)rotateWithEvent:(NSEvent *)anEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!anEvent || !mGeckoChild) + return; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + float rotation = [anEvent rotation]; + + EventMessage msg; + switch (mGestureState) { + case eGestureState_StartGesture: + msg = eRotateGestureStart; + mGestureState = eGestureState_RotateGesture; + break; + + case eGestureState_RotateGesture: + msg = eRotateGestureUpdate; + break; + + case eGestureState_None: + case eGestureState_MagnifyGesture: + default: + return; + } + + // Setup the event. + WidgetSimpleGestureEvent geckoEvent(true, msg, mGeckoChild); + [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; + geckoEvent.mDelta = -rotation; + if (rotation > 0.0) { + geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_COUNTERCLOCKWISE; + } else { + geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_CLOCKWISE; + } + + // Send the event. + mGeckoChild->DispatchWindowEvent(geckoEvent); + + // Keep track of the cumulative rotation for the final "rotate" event. + mCumulativeRotation += rotation; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)endGestureWithEvent:(NSEvent *)anEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!anEvent || !mGeckoChild) { + // Clear the gestures state if we cannot send an event. + mGestureState = eGestureState_None; + mCumulativeMagnification = 0.0; + mCumulativeRotation = 0.0; + return; + } + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + switch (mGestureState) { + case eGestureState_MagnifyGesture: + { + // Setup the "magnify" event. + WidgetSimpleGestureEvent geckoEvent(true, eMagnifyGesture, mGeckoChild); + geckoEvent.mDelta = mCumulativeMagnification; + [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; + + // Send the event. + mGeckoChild->DispatchWindowEvent(geckoEvent); + } + break; + + case eGestureState_RotateGesture: + { + // Setup the "rotate" event. + WidgetSimpleGestureEvent geckoEvent(true, eRotateGesture, mGeckoChild); + [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent]; + geckoEvent.mDelta = -mCumulativeRotation; + if (mCumulativeRotation > 0.0) { + geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_COUNTERCLOCKWISE; + } else { + geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_CLOCKWISE; + } + + // Send the event. + mGeckoChild->DispatchWindowEvent(geckoEvent); + } + break; + + case eGestureState_None: + case eGestureState_StartGesture: + default: + break; + } + + // Clear the gestures state. + mGestureState = eGestureState_None; + mCumulativeMagnification = 0.0; + mCumulativeRotation = 0.0; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (bool)shouldConsiderStartingSwipeFromEvent:(NSEvent*)anEvent +{ + // This method checks whether the AppleEnableSwipeNavigateWithScrolls global + // preference is set. If it isn't, fluid swipe tracking is disabled, and a + // horizontal two-finger gesture is always a scroll (even in Safari). This + // preference can't (currently) be set from the Preferences UI -- only using + // 'defaults write'. + if (![NSEvent isSwipeTrackingFromScrollEventsEnabled]) { + return false; + } + + // Only initiate horizontal tracking for gestures that have just begun -- + // otherwise a scroll to one side of the page can have a swipe tacked on + // to it. + NSEventPhase eventPhase = nsCocoaUtils::EventPhase(anEvent); + if ([anEvent type] != NSScrollWheel || + eventPhase != NSEventPhaseBegan || + ![anEvent hasPreciseScrollingDeltas]) { + return false; + } + + // Only initiate horizontal tracking for events whose horizontal element is + // at least eight times larger than its vertical element. This minimizes + // performance problems with vertical scrolls (by minimizing the possibility + // that they'll be misinterpreted as horizontal swipes), while still + // tolerating a small vertical element to a true horizontal swipe. The number + // '8' was arrived at by trial and error. + CGFloat deltaX = [anEvent scrollingDeltaX]; + CGFloat deltaY = [anEvent scrollingDeltaY]; + return std::abs(deltaX) > std::abs(deltaY) * 8; +} + +- (void)setUsingOMTCompositor:(BOOL)aUseOMTC +{ + mUsingOMTCompositor = aUseOMTC; +} + +// Returning NO from this method only disallows ordering on mousedown - in order +// to prevent it for mouseup too, we need to call [NSApp preventWindowOrdering] +// when handling the mousedown event. +- (BOOL)shouldDelayWindowOrderingForEvent:(NSEvent*)aEvent +{ + // Always using system-provided window ordering for normal windows. + if (![[self window] isKindOfClass:[PopupWindow class]]) + return NO; + + // Don't reorder when we don't have a parent window, like when we're a + // context menu or a tooltip. + return ![[self window] parentWindow]; +} + +- (void)mouseDown:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if ([self shouldDelayWindowOrderingForEvent:theEvent]) { + [NSApp preventWindowOrdering]; + } + + // If we've already seen this event due to direct dispatch from menuForEvent: + // just bail; if not, remember it. + if (mLastMouseDownEvent == theEvent) { + [mLastMouseDownEvent release]; + mLastMouseDownEvent = nil; + return; + } + else { + [mLastMouseDownEvent release]; + mLastMouseDownEvent = [theEvent retain]; + } + + [gLastDragMouseDownEvent release]; + gLastDragMouseDownEvent = [theEvent retain]; + + // We need isClickThrough because at this point the window we're in might + // already have become main, so the check for isMainWindow in + // WindowAcceptsEvent isn't enough. It also has to check isClickThrough. + BOOL isClickThrough = (theEvent == mClickThroughMouseDownEvent); + [mClickThroughMouseDownEvent release]; + mClickThroughMouseDownEvent = nil; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + if ([self maybeRollup:theEvent] || + !ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self, isClickThrough)) { + // Remember blocking because that means we want to block mouseup as well. + mBlockedLastMouseDown = YES; + return; + } + +#if USE_CLICK_HOLD_CONTEXTMENU + // fire off timer to check for click-hold after two seconds. retains |theEvent| + [self performSelector:@selector(clickHoldCallback:) withObject:theEvent afterDelay:2.0]; +#endif + + // in order to send gecko events we'll need a gecko widget + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + NSUInteger modifierFlags = [theEvent modifierFlags]; + + WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + + NSInteger clickCount = [theEvent clickCount]; + if (mBlockedLastMouseDown && clickCount > 1) { + // Don't send a double click if the first click of the double click was + // blocked. + clickCount--; + } + geckoEvent.mClickCount = clickCount; + + if (modifierFlags & NSControlKeyMask) + geckoEvent.button = WidgetMouseEvent::eRightButton; + else + geckoEvent.button = WidgetMouseEvent::eLeftButton; + + mGeckoChild->DispatchInputEvent(&geckoEvent); + mBlockedLastMouseDown = NO; + + // XXX maybe call markedTextSelectionChanged:client: here? + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)mouseUp:(NSEvent *)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mGeckoChild || mBlockedLastMouseDown) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + if ([theEvent modifierFlags] & NSControlKeyMask) + geckoEvent.button = WidgetMouseEvent::eRightButton; + else + geckoEvent.button = WidgetMouseEvent::eLeftButton; + + // This might destroy our widget (and null out mGeckoChild). + bool defaultPrevented = + (mGeckoChild->DispatchInputEvent(&geckoEvent) == nsEventStatus_eConsumeNoDefault); + + // Check to see if we are double-clicking in the titlebar. + CGFloat locationInTitlebar = [[self window] frame].size.height - [theEvent locationInWindow].y; + LayoutDeviceIntPoint pos = geckoEvent.mRefPoint; + if (!defaultPrevented && [theEvent clickCount] == 2 && + !mGeckoChild->GetNonDraggableRegion().Contains(pos.x, pos.y) && + [[self window] isKindOfClass:[ToolbarWindow class]] && + (locationInTitlebar < [(ToolbarWindow*)[self window] titlebarHeight] || + locationInTitlebar < [(ToolbarWindow*)[self window] unifiedToolbarHeight])) { + if ([self shouldZoomOnDoubleClick]) { + [[self window] performZoom:nil]; + } else if ([self shouldMinimizeOnTitlebarDoubleClick]) { + NSButton *minimizeButton = [[self window] standardWindowButton:NSWindowMiniaturizeButton]; + [minimizeButton performClick:self]; + } + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)sendMouseEnterOrExitEvent:(NSEvent*)aEvent + enter:(BOOL)aEnter + exitFrom:(WidgetMouseEvent::ExitFrom)aExitFrom +{ + if (!mGeckoChild) + return; + + NSPoint windowEventLocation = nsCocoaUtils::EventLocationForWindow(aEvent, [self window]); + NSPoint localEventLocation = [self convertPoint:windowEventLocation fromView:nil]; + + EventMessage msg = aEnter ? eMouseEnterIntoWidget : eMouseExitFromWidget; + WidgetMouseEvent event(true, msg, mGeckoChild, WidgetMouseEvent::eReal); + event.mRefPoint = mGeckoChild->CocoaPointsToDevPixels(localEventLocation); + + event.mExitFrom = aExitFrom; + + nsEventStatus status; // ignored + mGeckoChild->DispatchEvent(&event, status); +} + +- (void)handleMouseMoved:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + + mGeckoChild->DispatchInputEvent(&geckoEvent); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)mouseDragged:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + gLastDragView = self; + + WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + + mGeckoChild->DispatchInputEvent(&geckoEvent); + + // Note, sending the above event might have destroyed our widget since we didn't retain. + // Fine so long as we don't access any local variables from here on. + gLastDragView = nil; + + // XXX maybe call markedTextSelectionChanged:client: here? + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)rightMouseDown:(NSEvent *)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + [self maybeRollup:theEvent]; + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + // The right mouse went down, fire off a right mouse down event to gecko + WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + geckoEvent.button = WidgetMouseEvent::eRightButton; + geckoEvent.mClickCount = [theEvent clickCount]; + + mGeckoChild->DispatchInputEvent(&geckoEvent); + if (!mGeckoChild) + return; + + // Let the superclass do the context menu stuff. + [super rightMouseDown:theEvent]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)rightMouseUp:(NSEvent *)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + geckoEvent.button = WidgetMouseEvent::eRightButton; + geckoEvent.mClickCount = [theEvent clickCount]; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + mGeckoChild->DispatchInputEvent(&geckoEvent); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)rightMouseDragged:(NSEvent*)theEvent +{ + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + geckoEvent.button = WidgetMouseEvent::eRightButton; + + // send event into Gecko by going directly to the + // the widget. + mGeckoChild->DispatchInputEvent(&geckoEvent); +} + +- (void)otherMouseDown:(NSEvent *)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + if ([self maybeRollup:theEvent] || + !ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self)) + return; + + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + geckoEvent.button = WidgetMouseEvent::eMiddleButton; + geckoEvent.mClickCount = [theEvent clickCount]; + + mGeckoChild->DispatchInputEvent(&geckoEvent); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)otherMouseUp:(NSEvent *)theEvent +{ + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + geckoEvent.button = WidgetMouseEvent::eMiddleButton; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + mGeckoChild->DispatchInputEvent(&geckoEvent); +} + +- (void)otherMouseDragged:(NSEvent*)theEvent +{ + if (!mGeckoChild) + return; + if (mTextInputHandler->OnHandleEvent(theEvent)) { + return; + } + + WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + geckoEvent.button = WidgetMouseEvent::eMiddleButton; + + // send event into Gecko by going directly to the + // the widget. + mGeckoChild->DispatchInputEvent(&geckoEvent); +} + +- (void)sendWheelStartOrStop:(EventMessage)msg forEvent:(NSEvent *)theEvent +{ + WidgetWheelEvent wheelEvent(true, msg, mGeckoChild); + [self convertCocoaMouseWheelEvent:theEvent toGeckoEvent:&wheelEvent]; + mExpectingWheelStop = (msg == eWheelOperationStart); + mGeckoChild->DispatchInputEvent(wheelEvent.AsInputEvent()); +} + +- (void)sendWheelCondition:(BOOL)condition + first:(EventMessage)first + second:(EventMessage)second + forEvent:(NSEvent *)theEvent +{ + if (mExpectingWheelStop == condition) { + [self sendWheelStartOrStop:first forEvent:theEvent]; + } + [self sendWheelStartOrStop:second forEvent:theEvent]; +} + +static PanGestureInput::PanGestureType +PanGestureTypeForEvent(NSEvent* aEvent) +{ + switch (nsCocoaUtils::EventPhase(aEvent)) { + case NSEventPhaseMayBegin: + return PanGestureInput::PANGESTURE_MAYSTART; + case NSEventPhaseCancelled: + return PanGestureInput::PANGESTURE_CANCELLED; + case NSEventPhaseBegan: + return PanGestureInput::PANGESTURE_START; + case NSEventPhaseChanged: + return PanGestureInput::PANGESTURE_PAN; + case NSEventPhaseEnded: + return PanGestureInput::PANGESTURE_END; + case NSEventPhaseNone: + switch (nsCocoaUtils::EventMomentumPhase(aEvent)) { + case NSEventPhaseBegan: + return PanGestureInput::PANGESTURE_MOMENTUMSTART; + case NSEventPhaseChanged: + return PanGestureInput::PANGESTURE_MOMENTUMPAN; + case NSEventPhaseEnded: + return PanGestureInput::PANGESTURE_MOMENTUMEND; + default: + NS_ERROR("unexpected event phase"); + return PanGestureInput::PANGESTURE_PAN; + } + default: + NS_ERROR("unexpected event phase"); + return PanGestureInput::PANGESTURE_PAN; + } +} + +static int32_t RoundUp(double aDouble) +{ + return aDouble < 0 ? static_cast<int32_t>(floor(aDouble)) : + static_cast<int32_t>(ceil(aDouble)); +} + +static int32_t +TakeLargestInt(gfx::Float* aFloat) +{ + int32_t result(*aFloat); // truncate towards zero + *aFloat -= result; + return result; +} + +static gfx::IntPoint +AccumulateIntegerDelta(NSEvent* aEvent) +{ + static gfx::Point sAccumulator(0.0f, 0.0f); + if (nsCocoaUtils::EventPhase(aEvent) == NSEventPhaseBegan) { + sAccumulator = gfx::Point(0.0f, 0.0f); + } + sAccumulator.x += [aEvent deltaX]; + sAccumulator.y += [aEvent deltaY]; + return gfx::IntPoint(TakeLargestInt(&sAccumulator.x), + TakeLargestInt(&sAccumulator.y)); +} + +static gfx::IntPoint +GetIntegerDeltaForEvent(NSEvent* aEvent) +{ + if (nsCocoaFeatures::OnSierraOrLater() && [aEvent hasPreciseScrollingDeltas]) { + // Pixel scroll events (events with hasPreciseScrollingDeltas == YES) + // carry pixel deltas in the scrollingDeltaX/Y fields and line scroll + // information in the deltaX/Y fields. + // Prior to 10.12, these line scroll fields would be zero for most pixel + // scroll events and non-zero for some, whenever at least a full line + // worth of pixel scrolling had accumulated. That's the behavior we want. + // Starting with 10.12 however, pixel scroll events no longer accumulate + // deltaX and deltaY; they just report floating point values for every + // single event. So we need to do our own accumulation. + return AccumulateIntegerDelta(aEvent); + } + + // For line scrolls, or pre-10.12, just use the rounded up value of deltaX / deltaY. + return gfx::IntPoint(RoundUp([aEvent deltaX]), RoundUp([aEvent deltaY])); +} + +- (void)scrollWheel:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (gfxPrefs::AsyncPanZoomSeparateEventThread() && [self apzctm]) { + // Disable main-thread scrolling completely when using APZ with the + // separate event thread. This is bug 1013412. + return; + } + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + ChildViewMouseTracker::MouseScrolled(theEvent); + + if ([self maybeRollup:theEvent]) { + return; + } + + if (!mGeckoChild) { + return; + } + + NSEventPhase phase = nsCocoaUtils::EventPhase(theEvent); + // Fire eWheelOperationStart/End events when 2 fingers touch/release the + // touchpad. + if (phase & NSEventPhaseMayBegin) { + [self sendWheelCondition:YES + first:eWheelOperationEnd + second:eWheelOperationStart + forEvent:theEvent]; + } else if (phase & (NSEventPhaseEnded | NSEventPhaseCancelled)) { + [self sendWheelCondition:NO + first:eWheelOperationStart + second:eWheelOperationEnd + forEvent:theEvent]; + } + + if (!mGeckoChild) { + return; + } + RefPtr<nsChildView> geckoChildDeathGrip(mGeckoChild); + + NSPoint locationInWindow = nsCocoaUtils::EventLocationForWindow(theEvent, [self window]); + + // Use convertWindowCoordinatesRoundDown when converting the position to + // integer screen pixels in order to ensure that coordinates which are just + // inside the right / bottom edges of the window don't end up outside of the + // window after rounding. + ScreenPoint position = ViewAs<ScreenPixel>( + [self convertWindowCoordinatesRoundDown:locationInWindow], + PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent); + + bool usePreciseDeltas = nsCocoaUtils::HasPreciseScrollingDeltas(theEvent) && + Preferences::GetBool("mousewheel.enable_pixel_scrolling", true); + bool hasPhaseInformation = nsCocoaUtils::EventHasPhaseInformation(theEvent); + + gfx::IntPoint lineOrPageDelta = -GetIntegerDeltaForEvent(theEvent); + + Modifiers modifiers = nsCocoaUtils::ModifiersForEvent(theEvent); + + NSTimeInterval beforeNow = [[NSProcessInfo processInfo] systemUptime] - [theEvent timestamp]; + PRIntervalTime eventIntervalTime = PR_IntervalNow() - PR_MillisecondsToInterval(beforeNow * 1000); + TimeStamp eventTimeStamp = TimeStamp::Now() - TimeDuration::FromSeconds(beforeNow); + + ScreenPoint preciseDelta; + if (usePreciseDeltas) { + CGFloat pixelDeltaX = 0, pixelDeltaY = 0; + nsCocoaUtils::GetScrollingDeltas(theEvent, &pixelDeltaX, &pixelDeltaY); + double scale = geckoChildDeathGrip->BackingScaleFactor(); + preciseDelta = ScreenPoint(-pixelDeltaX * scale, -pixelDeltaY * scale); + } + + if (usePreciseDeltas && hasPhaseInformation) { + PanGestureInput panEvent(PanGestureTypeForEvent(theEvent), + eventIntervalTime, eventTimeStamp, + position, preciseDelta, modifiers); + panEvent.mLineOrPageDeltaX = lineOrPageDelta.x; + panEvent.mLineOrPageDeltaY = lineOrPageDelta.y; + + if (panEvent.mType == PanGestureInput::PANGESTURE_END) { + // Check if there's a momentum start event in the event queue, so that we + // can annotate this event. + NSEvent* nextWheelEvent = + [NSApp nextEventMatchingMask:NSScrollWheelMask + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue:NO]; + if (nextWheelEvent && + PanGestureTypeForEvent(nextWheelEvent) == PanGestureInput::PANGESTURE_MOMENTUMSTART) { + panEvent.mFollowedByMomentum = true; + } + } + + bool canTriggerSwipe = [self shouldConsiderStartingSwipeFromEvent:theEvent]; + panEvent.mRequiresContentResponseIfCannotScrollHorizontallyInStartDirection = canTriggerSwipe; + geckoChildDeathGrip->DispatchAPZWheelInputEvent(panEvent, canTriggerSwipe); + } else if (usePreciseDeltas) { + // This is on 10.6 or old touchpads that don't have any phase information. + ScrollWheelInput wheelEvent(eventIntervalTime, eventTimeStamp, modifiers, + ScrollWheelInput::SCROLLMODE_INSTANT, + ScrollWheelInput::SCROLLDELTA_PIXEL, + position, + preciseDelta.x, + preciseDelta.y, + false); + wheelEvent.mLineOrPageDeltaX = lineOrPageDelta.x; + wheelEvent.mLineOrPageDeltaY = lineOrPageDelta.y; + wheelEvent.mIsMomentum = nsCocoaUtils::IsMomentumScrollEvent(theEvent); + geckoChildDeathGrip->DispatchAPZWheelInputEvent(wheelEvent, false); + } else { + ScrollWheelInput::ScrollMode scrollMode = ScrollWheelInput::SCROLLMODE_INSTANT; + if (gfxPrefs::SmoothScrollEnabled() && gfxPrefs::WheelSmoothScrollEnabled()) { + scrollMode = ScrollWheelInput::SCROLLMODE_SMOOTH; + } + ScrollWheelInput wheelEvent(eventIntervalTime, eventTimeStamp, modifiers, + scrollMode, + ScrollWheelInput::SCROLLDELTA_LINE, + position, + lineOrPageDelta.x, + lineOrPageDelta.y, + false); + wheelEvent.mLineOrPageDeltaX = lineOrPageDelta.x; + wheelEvent.mLineOrPageDeltaY = lineOrPageDelta.y; + geckoChildDeathGrip->DispatchAPZWheelInputEvent(wheelEvent, false); + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)handleAsyncScrollEvent:(CGEventRef)cgEvent ofType:(CGEventType)type +{ + IAPZCTreeManager* apzctm = [self apzctm]; + if (!apzctm) { + return; + } + + CGPoint loc = CGEventGetLocation(cgEvent); + loc.y = nsCocoaUtils::FlippedScreenY(loc.y); + NSPoint locationInWindow = + nsCocoaUtils::ConvertPointFromScreen([self window], NSPointFromCGPoint(loc)); + ScreenIntPoint location = ViewAs<ScreenPixel>( + [self convertWindowCoordinates:locationInWindow], + PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent); + + static NSTimeInterval sStartTime = [NSDate timeIntervalSinceReferenceDate]; + static TimeStamp sStartTimeStamp = TimeStamp::Now(); + + if (type == kCGEventScrollWheel) { + NSEvent* event = [NSEvent eventWithCGEvent:cgEvent]; + NSEventPhase phase = nsCocoaUtils::EventPhase(event); + NSEventPhase momentumPhase = nsCocoaUtils::EventMomentumPhase(event); + CGFloat pixelDeltaX = 0, pixelDeltaY = 0; + nsCocoaUtils::GetScrollingDeltas(event, &pixelDeltaX, &pixelDeltaY); + uint32_t eventTime = ([event timestamp] - sStartTime) * 1000; + TimeStamp eventTimeStamp = sStartTimeStamp + + TimeDuration::FromSeconds([event timestamp] - sStartTime); + NSPoint locationInWindowMoved = NSMakePoint( + locationInWindow.x + pixelDeltaX, + locationInWindow.y - pixelDeltaY); + ScreenIntPoint locationMoved = ViewAs<ScreenPixel>( + [self convertWindowCoordinates:locationInWindowMoved], + PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent); + ScreenPoint delta = ScreenPoint(locationMoved - location); + ScrollableLayerGuid guid; + + // MayBegin and Cancelled are dispatched when the fingers start or stop + // touching the touchpad before any scrolling has occurred. These events + // can be used to control scrollbar visibility or interrupt scroll + // animations. They are only dispatched on 10.8 or later, and only by + // relatively modern devices. + if (phase == NSEventPhaseMayBegin) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_MAYSTART, eventTime, + eventTimeStamp, location, ScreenPoint(0, 0), 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + return; + } + if (phase == NSEventPhaseCancelled) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_CANCELLED, eventTime, + eventTimeStamp, location, ScreenPoint(0, 0), 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + return; + } + + // Legacy scroll events are dispatched by devices that do not have a + // concept of a scroll gesture, for example by USB mice with + // traditional mouse wheels. + // For these kinds of scrolls, we want to surround every single scroll + // event with a PANGESTURE_START and a PANGESTURE_END event. The APZC + // needs to know that the real scroll gesture can end abruptly after any + // one of these events. + bool isLegacyScroll = (phase == NSEventPhaseNone && + momentumPhase == NSEventPhaseNone && delta != ScreenPoint(0, 0)); + + if (phase == NSEventPhaseBegan || isLegacyScroll) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_START, eventTime, + eventTimeStamp, location, ScreenPoint(0, 0), 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + } + if (momentumPhase == NSEventPhaseNone && delta != ScreenPoint(0, 0)) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_PAN, eventTime, + eventTimeStamp, location, delta, 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + } + if (phase == NSEventPhaseEnded || isLegacyScroll) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_END, eventTime, + eventTimeStamp, location, ScreenPoint(0, 0), 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + } + + // Any device that can dispatch momentum events supports all three momentum phases. + if (momentumPhase == NSEventPhaseBegan) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_MOMENTUMSTART, eventTime, + eventTimeStamp, location, ScreenPoint(0, 0), 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + } + if (momentumPhase == NSEventPhaseChanged && delta != ScreenPoint(0, 0)) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_MOMENTUMPAN, eventTime, + eventTimeStamp, location, delta, 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + } + if (momentumPhase == NSEventPhaseEnded) { + PanGestureInput panInput(PanGestureInput::PANGESTURE_MOMENTUMEND, eventTime, + eventTimeStamp, location, ScreenPoint(0, 0), 0); + apzctm->ReceiveInputEvent(panInput, &guid, nullptr); + } + } +} + +-(NSMenu*)menuForEvent:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + if (!mGeckoChild) + return nil; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + [self maybeRollup:theEvent]; + if (!mGeckoChild) + return nil; + + // Cocoa doesn't always dispatch a mouseDown: for a control-click event, + // depends on what we return from menuForEvent:. Gecko always expects one + // and expects the mouse down event before the context menu event, so + // get that event sent first if this is a left mouse click. + if ([theEvent type] == NSLeftMouseDown) { + [self mouseDown:theEvent]; + if (!mGeckoChild) + return nil; + } + + WidgetMouseEvent geckoEvent(true, eContextMenu, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent]; + geckoEvent.button = WidgetMouseEvent::eRightButton; + mGeckoChild->DispatchInputEvent(&geckoEvent); + if (!mGeckoChild) + return nil; + + [self maybeInitContextMenuTracking]; + + // Go up our view chain to fetch the correct menu to return. + return [self contextMenu]; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +- (NSMenu*)contextMenu +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + NSView* superView = [self superview]; + if ([superView respondsToSelector:@selector(contextMenu)]) + return [(NSView<mozView>*)superView contextMenu]; + + return nil; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +- (void) convertCocoaMouseWheelEvent:(NSEvent*)aMouseEvent + toGeckoEvent:(WidgetWheelEvent*)outWheelEvent +{ + [self convertCocoaMouseEvent:aMouseEvent toGeckoEvent:outWheelEvent]; + + bool usePreciseDeltas = nsCocoaUtils::HasPreciseScrollingDeltas(aMouseEvent) && + Preferences::GetBool("mousewheel.enable_pixel_scrolling", true); + + outWheelEvent->mDeltaMode = + usePreciseDeltas ? nsIDOMWheelEvent::DOM_DELTA_PIXEL + : nsIDOMWheelEvent::DOM_DELTA_LINE; + outWheelEvent->mIsMomentum = nsCocoaUtils::IsMomentumScrollEvent(aMouseEvent); +} + +- (void) convertCocoaMouseEvent:(NSEvent*)aMouseEvent + toGeckoEvent:(WidgetInputEvent*)outGeckoEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NS_ASSERTION(outGeckoEvent, "convertCocoaMouseEvent:toGeckoEvent: requires non-null aoutGeckoEvent"); + if (!outGeckoEvent) + return; + + nsCocoaUtils::InitInputEvent(*outGeckoEvent, aMouseEvent); + + // convert point to view coordinate system + NSPoint locationInWindow = nsCocoaUtils::EventLocationForWindow(aMouseEvent, [self window]); + + outGeckoEvent->mRefPoint = [self convertWindowCoordinates:locationInWindow]; + + WidgetMouseEventBase* mouseEvent = outGeckoEvent->AsMouseEventBase(); + mouseEvent->buttons = 0; + NSUInteger mouseButtons = [NSEvent pressedMouseButtons]; + + if (mouseButtons & 0x01) { + mouseEvent->buttons |= WidgetMouseEvent::eLeftButtonFlag; + } + if (mouseButtons & 0x02) { + mouseEvent->buttons |= WidgetMouseEvent::eRightButtonFlag; + } + if (mouseButtons & 0x04) { + mouseEvent->buttons |= WidgetMouseEvent::eMiddleButtonFlag; + } + if (mouseButtons & 0x08) { + mouseEvent->buttons |= WidgetMouseEvent::e4thButtonFlag; + } + if (mouseButtons & 0x10) { + mouseEvent->buttons |= WidgetMouseEvent::e5thButtonFlag; + } + + switch ([aMouseEvent type]) { + case NSLeftMouseDown: + case NSLeftMouseUp: + case NSLeftMouseDragged: + case NSRightMouseDown: + case NSRightMouseUp: + case NSRightMouseDragged: + case NSOtherMouseDown: + case NSOtherMouseUp: + case NSOtherMouseDragged: + if ([aMouseEvent subtype] == NSTabletPointEventSubtype) { + mouseEvent->pressure = [aMouseEvent pressure]; + MOZ_ASSERT(mouseEvent->pressure >= 0.0 && mouseEvent->pressure <= 1.0); + } + break; + + default: + // Don't check other NSEvents for pressure. + break; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (BOOL)shouldZoomOnDoubleClick +{ + if ([NSWindow respondsToSelector:@selector(_shouldZoomOnDoubleClick)]) { + return [NSWindow _shouldZoomOnDoubleClick]; + } + return nsCocoaFeatures::OnYosemiteOrLater(); +} + +- (BOOL)shouldMinimizeOnTitlebarDoubleClick +{ + NSString *MDAppleMiniaturizeOnDoubleClickKey = + @"AppleMiniaturizeOnDoubleClick"; + NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; + bool shouldMinimize = [[userDefaults + objectForKey:MDAppleMiniaturizeOnDoubleClickKey] boolValue]; + + return shouldMinimize; +} + +#pragma mark - +// NSTextInputClient implementation + +- (NSRange)markedRange +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0)); + return mTextInputHandler->MarkedRange(); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakeRange(0, 0)); +} + +- (NSRange)selectedRange +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0)); + return mTextInputHandler->SelectedRange(); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakeRange(0, 0)); +} + +- (BOOL)drawsVerticallyForCharacterAtIndex:(NSUInteger)charIndex +{ + NS_ENSURE_TRUE(mTextInputHandler, NO); + if (charIndex == NSNotFound) { + return NO; + } + return mTextInputHandler->DrawsVerticallyForCharacterAtIndex(charIndex); +} + +- (NSUInteger)characterIndexForPoint:(NSPoint)thePoint +{ + NS_ENSURE_TRUE(mTextInputHandler, 0); + return mTextInputHandler->CharacterIndexForPoint(thePoint); +} + +- (NSArray*)validAttributesForMarkedText +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + NS_ENSURE_TRUE(mTextInputHandler, [NSArray array]); + return mTextInputHandler->GetValidAttributesForMarkedText(); + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NS_ENSURE_TRUE_VOID(mGeckoChild); + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + NSAttributedString* attrStr; + if ([aString isKindOfClass:[NSAttributedString class]]) { + attrStr = static_cast<NSAttributedString*>(aString); + } else { + attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease]; + } + + mTextInputHandler->InsertText(attrStr, &replacementRange); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)doCommandBySelector:(SEL)aSelector +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mGeckoChild || !mTextInputHandler) { + return; + } + + const char* sel = reinterpret_cast<const char*>(aSelector); + if (!mTextInputHandler->DoCommandBySelector(sel)) { + [super doCommandBySelector:aSelector]; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)unmarkText +{ + NS_ENSURE_TRUE_VOID(mTextInputHandler); + mTextInputHandler->CommitIMEComposition(); +} + +- (BOOL) hasMarkedText +{ + NS_ENSURE_TRUE(mTextInputHandler, NO); + return mTextInputHandler->HasMarkedText(); +} + +- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange + replacementRange:(NSRange)replacementRange +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NS_ENSURE_TRUE_VOID(mTextInputHandler); + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + NSAttributedString* attrStr; + if ([aString isKindOfClass:[NSAttributedString class]]) { + attrStr = static_cast<NSAttributedString*>(aString); + } else { + attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease]; + } + + mTextInputHandler->SetMarkedText(attrStr, selectedRange, &replacementRange); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange + actualRange:(NSRangePointer)actualRange +{ + NS_ENSURE_TRUE(mTextInputHandler, nil); + return mTextInputHandler->GetAttributedSubstringFromRange(aRange, + actualRange); +} + +- (NSRect)firstRectForCharacterRange:(NSRange)aRange + actualRange:(NSRangePointer)actualRange +{ + NS_ENSURE_TRUE(mTextInputHandler, NSMakeRect(0.0, 0.0, 0.0, 0.0)); + return mTextInputHandler->FirstRectForCharacterRange(aRange, actualRange); +} + +- (void)quickLookWithEvent:(NSEvent*)event +{ + // Show dictionary by current point + WidgetContentCommandEvent + contentCommandEvent(true, eContentCommandLookUpDictionary, mGeckoChild); + NSPoint point = [self convertPoint:[event locationInWindow] fromView:nil]; + contentCommandEvent.mRefPoint = mGeckoChild->CocoaPointsToDevPixels(point); + mGeckoChild->DispatchWindowEvent(contentCommandEvent); + // The widget might have been destroyed. +} + +- (NSInteger)windowLevel +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + NS_ENSURE_TRUE(mTextInputHandler, [[self window] level]); + return mTextInputHandler->GetWindowLevel(); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSNormalWindowLevel); +} + +#pragma mark - + +// This is a private API that Cocoa uses. +// Cocoa will call this after the menu system returns "NO" for "performKeyEquivalent:". +// We want all they key events we can get so just return YES. In particular, this fixes +// ctrl-tab - we don't get a "keyDown:" call for that without this. +- (BOOL)_wantsKeyDownForEvent:(NSEvent*)event +{ + return YES; +} + +- (NSEvent*)lastKeyDownEvent +{ + return mLastKeyDownEvent; +} + +- (void)keyDown:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + [mLastKeyDownEvent release]; + mLastKeyDownEvent = [theEvent retain]; + + // Weird things can happen on keyboard input if the key window isn't in the + // current space. For example see bug 1056251. To get around this, always + // make sure that, if our window is key, it's also made frontmost. Doing + // this automatically switches to whatever space our window is in. Safari + // does something similar. Our window should normally always be key -- + // otherwise why is the OS sending us a key down event? But it's just + // possible we're in Gecko's hidden window, so we check first. + NSWindow *viewWindow = [self window]; + if (viewWindow && [viewWindow isKeyWindow]) { + [viewWindow orderWindow:NSWindowAbove relativeTo:0]; + } + +#if !defined(RELEASE_OR_BETA) || defined(DEBUG) + if (!Preferences::GetBool("intl.allow-insecure-text-input", false) && + mGeckoChild && mTextInputHandler && mTextInputHandler->IsFocused()) { +#ifdef MOZ_CRASHREPORTER + NSWindow* window = [self window]; + NSString* info = [NSString stringWithFormat:@"\nview [%@], window [%@], window is key %i, is fullscreen %i, app is active %i", + self, window, [window isKeyWindow], ([window styleMask] & (1 << 14)) != 0, + [NSApp isActive]]; + nsAutoCString additionalInfo([info UTF8String]); +#endif + if (mGeckoChild->GetInputContext().IsPasswordEditor() && + !TextInputHandler::IsSecureEventInputEnabled()) { + #define CRASH_MESSAGE "A password editor has focus, but not in secure input mode" +#ifdef MOZ_CRASHREPORTER + CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("\nBug 893973: ") + + NS_LITERAL_CSTRING(CRASH_MESSAGE)); + CrashReporter::AppendAppNotesToCrashReport(additionalInfo); +#endif + MOZ_CRASH(CRASH_MESSAGE); + #undef CRASH_MESSAGE + } else if (!mGeckoChild->GetInputContext().IsPasswordEditor() && + TextInputHandler::IsSecureEventInputEnabled()) { + #define CRASH_MESSAGE "A non-password editor has focus, but in secure input mode" +#ifdef MOZ_CRASHREPORTER + CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("\nBug 893973: ") + + NS_LITERAL_CSTRING(CRASH_MESSAGE)); + CrashReporter::AppendAppNotesToCrashReport(additionalInfo); +#endif + MOZ_CRASH(CRASH_MESSAGE); + #undef CRASH_MESSAGE + } + } +#endif // #if !defined(RELEASE_OR_BETA) || defined(DEBUG) + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + bool handled = false; + if (mGeckoChild && mTextInputHandler) { + handled = mTextInputHandler->HandleKeyDownEvent(theEvent); + } + + // We always allow keyboard events to propagate to keyDown: but if they are not + // handled we give special Application menu items a chance to act. + if (!handled && sApplicationMenu) { + [sApplicationMenu performKeyEquivalent:theEvent]; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)keyUp:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NS_ENSURE_TRUE(mGeckoChild, ); + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + mTextInputHandler->HandleKeyUpEvent(theEvent); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)insertNewline:(id)sender +{ + if (mTextInputHandler) { + NSAttributedString *attrStr = [[NSAttributedString alloc] initWithString:@"\n"]; + mTextInputHandler->InsertText(attrStr); + [attrStr release]; + } +} + +- (void)flagsChanged:(NSEvent*)theEvent +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NS_ENSURE_TRUE(mGeckoChild, ); + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + mTextInputHandler->HandleFlagsChanged(theEvent); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (BOOL) isFirstResponder +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + NSResponder* resp = [[self window] firstResponder]; + return (resp == (NSResponder*)self); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); +} + +- (BOOL)isDragInProgress +{ + if (!mDragService) + return NO; + + nsCOMPtr<nsIDragSession> dragSession; + mDragService->GetCurrentSession(getter_AddRefs(dragSession)); + return dragSession != nullptr; +} + +- (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent +{ + // If we're being destroyed assume the default -- return YES. + if (!mGeckoChild) + return YES; + + WidgetMouseEvent geckoEvent(true, eMouseActivate, mGeckoChild, + WidgetMouseEvent::eReal); + [self convertCocoaMouseEvent:aEvent toGeckoEvent:&geckoEvent]; + return (mGeckoChild->DispatchInputEvent(&geckoEvent) != nsEventStatus_eConsumeNoDefault); +} + +// We must always call through to our superclass, even when mGeckoChild is +// nil -- otherwise the keyboard focus can end up in the wrong NSView. +- (BOOL)becomeFirstResponder +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + return [super becomeFirstResponder]; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(YES); +} + +- (void)viewsWindowDidBecomeKey +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!mGeckoChild) + return; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + // check to see if the window implements the mozWindow protocol. This + // allows embedders to avoid re-entrant calls to -makeKeyAndOrderFront, + // which can happen because these activate calls propagate out + // to the embedder via nsIEmbeddingSiteWindow::SetFocus(). + BOOL isMozWindow = [[self window] respondsToSelector:@selector(setSuppressMakeKeyFront:)]; + if (isMozWindow) + [[self window] setSuppressMakeKeyFront:YES]; + + nsIWidgetListener* listener = mGeckoChild->GetWidgetListener(); + if (listener) + listener->WindowActivated(); + + if (isMozWindow) + [[self window] setSuppressMakeKeyFront:NO]; + + if (mGeckoChild->GetInputContext().IsPasswordEditor()) { + TextInputHandler::EnableSecureEventInput(); + } else { + TextInputHandler::EnsureSecureEventInputDisabled(); + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +- (void)viewsWindowDidResignKey +{ + if (!mGeckoChild) + return; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + nsIWidgetListener* listener = mGeckoChild->GetWidgetListener(); + if (listener) + listener->WindowDeactivated(); + + TextInputHandler::EnsureSecureEventInputDisabled(); +} + +// If the call to removeFromSuperview isn't delayed from nsChildView:: +// TearDownView(), the NSView hierarchy might get changed during calls to +// [ChildView drawRect:], which leads to "beyond bounds" exceptions in +// NSCFArray. For more info see bmo bug 373122. Apple's docs claim that +// removeFromSuperviewWithoutNeedingDisplay "can be safely invoked during +// display" (whatever "display" means). But it's _not_ true that it can be +// safely invoked during calls to [NSView drawRect:]. We use +// removeFromSuperview here because there's no longer any danger of being +// "invoked during display", and because doing do clears up bmo bug 384343. +- (void)delayedTearDown +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + [self removeFromSuperview]; + [self release]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +#pragma mark - + +// drag'n'drop stuff +#define kDragServiceContractID "@mozilla.org/widget/dragservice;1" + +- (NSDragOperation)dragOperationFromDragAction:(int32_t)aDragAction +{ + if (nsIDragService::DRAGDROP_ACTION_LINK & aDragAction) + return NSDragOperationLink; + if (nsIDragService::DRAGDROP_ACTION_COPY & aDragAction) + return NSDragOperationCopy; + if (nsIDragService::DRAGDROP_ACTION_MOVE & aDragAction) + return NSDragOperationGeneric; + return NSDragOperationNone; +} + +- (LayoutDeviceIntPoint)convertWindowCoordinates:(NSPoint)aPoint +{ + if (!mGeckoChild) { + return LayoutDeviceIntPoint(0, 0); + } + + NSPoint localPoint = [self convertPoint:aPoint fromView:nil]; + return mGeckoChild->CocoaPointsToDevPixels(localPoint); +} + +- (LayoutDeviceIntPoint)convertWindowCoordinatesRoundDown:(NSPoint)aPoint +{ + if (!mGeckoChild) { + return LayoutDeviceIntPoint(0, 0); + } + + NSPoint localPoint = [self convertPoint:aPoint fromView:nil]; + return mGeckoChild->CocoaPointsToDevPixelsRoundDown(localPoint); +} + +- (IAPZCTreeManager*)apzctm +{ + return mGeckoChild ? mGeckoChild->APZCTM() : nullptr; +} + +// This is a utility function used by NSView drag event methods +// to send events. It contains all of the logic needed for Gecko +// dragging to work. Returns the appropriate cocoa drag operation code. +- (NSDragOperation)doDragAction:(EventMessage)aMessage sender:(id)aSender +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + if (!mGeckoChild) + return NSDragOperationNone; + + MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView doDragAction: entered\n")); + + if (!mDragService) { + CallGetService(kDragServiceContractID, &mDragService); + NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!"); + if (!mDragService) + return NSDragOperationNone; + } + + if (aMessage == eDragEnter) { + mDragService->StartDragSession(); + } + + nsCOMPtr<nsIDragSession> dragSession; + mDragService->GetCurrentSession(getter_AddRefs(dragSession)); + if (dragSession) { + if (aMessage == eDragOver) { + // fire the drag event at the source. Just ignore whether it was + // cancelled or not as there isn't actually a means to stop the drag + mDragService->FireDragEventAtSource(eDrag); + dragSession->SetCanDrop(false); + } else if (aMessage == eDrop) { + // We make the assumption that the dragOver handlers have correctly set + // the |canDrop| property of the Drag Session. + bool canDrop = false; + if (!NS_SUCCEEDED(dragSession->GetCanDrop(&canDrop)) || !canDrop) { + [self doDragAction:eDragExit sender:aSender]; + + nsCOMPtr<nsIDOMNode> sourceNode; + dragSession->GetSourceNode(getter_AddRefs(sourceNode)); + if (!sourceNode) { + mDragService->EndDragSession(false); + } + return NSDragOperationNone; + } + } + + unsigned int modifierFlags = [[NSApp currentEvent] modifierFlags]; + uint32_t action = nsIDragService::DRAGDROP_ACTION_MOVE; + // force copy = option, alias = cmd-option, default is move + if (modifierFlags & NSAlternateKeyMask) { + if (modifierFlags & NSCommandKeyMask) + action = nsIDragService::DRAGDROP_ACTION_LINK; + else + action = nsIDragService::DRAGDROP_ACTION_COPY; + } + dragSession->SetDragAction(action); + } + + // set up gecko event + WidgetDragEvent geckoEvent(true, aMessage, mGeckoChild); + nsCocoaUtils::InitInputEvent(geckoEvent, [NSApp currentEvent]); + + // Use our own coordinates in the gecko event. + // Convert event from gecko global coords to gecko view coords. + NSPoint draggingLoc = [aSender draggingLocation]; + + geckoEvent.mRefPoint = [self convertWindowCoordinates:draggingLoc]; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + mGeckoChild->DispatchInputEvent(&geckoEvent); + if (!mGeckoChild) + return NSDragOperationNone; + + if (dragSession) { + switch (aMessage) { + case eDragEnter: + case eDragOver: { + uint32_t dragAction; + dragSession->GetDragAction(&dragAction); + + // If TakeChildProcessDragAction returns something other than + // DRAGDROP_ACTION_UNINITIALIZED, it means that the last event was sent + // to the child process and this event is also being sent to the child + // process. In this case, use the last event's action instead. + nsDragService* dragService = static_cast<nsDragService *>(mDragService); + int32_t childDragAction = dragService->TakeChildProcessDragAction(); + if (childDragAction != nsIDragService::DRAGDROP_ACTION_UNINITIALIZED) { + dragAction = childDragAction; + } + + return [self dragOperationFromDragAction:dragAction]; + } + case eDragExit: + case eDrop: { + nsCOMPtr<nsIDOMNode> sourceNode; + dragSession->GetSourceNode(getter_AddRefs(sourceNode)); + if (!sourceNode) { + // We're leaving a window while doing a drag that was + // initiated in a different app. End the drag session, + // since we're done with it for now (until the user + // drags back into mozilla). + mDragService->EndDragSession(false); + } + } + default: + break; + } + } + + return NSDragOperationGeneric; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSDragOperationNone); +} + +- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingEntered: entered\n")); + + // there should never be a globalDragPboard when "draggingEntered:" is + // called, but just in case we'll take care of it here. + [globalDragPboard release]; + + // Set the global drag pasteboard that will be used for this drag session. + // This will be set back to nil when the drag session ends (mouse exits + // the view or a drop happens within the view). + globalDragPboard = [[sender draggingPasteboard] retain]; + + return [self doDragAction:eDragEnter sender:sender]; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSDragOperationNone); +} + +- (NSDragOperation)draggingUpdated:(id <NSDraggingInfo>)sender +{ + MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingUpdated: entered\n")); + + return [self doDragAction:eDragOver sender:sender]; +} + +- (void)draggingExited:(id <NSDraggingInfo>)sender +{ + MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingExited: entered\n")); + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + [self doDragAction:eDragExit sender:sender]; + NS_IF_RELEASE(mDragService); +} + +- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender +{ + nsAutoRetainCocoaObject kungFuDeathGrip(self); + BOOL handled = [self doDragAction:eDrop sender:sender] != NSDragOperationNone; + NS_IF_RELEASE(mDragService); + return handled; +} + +// NSDraggingSource +- (void)draggedImage:(NSImage *)anImage movedTo:(NSPoint)aPoint +{ + // Get the drag service if it isn't already cached. The drag service + // isn't cached when dragging over a different application. + nsCOMPtr<nsIDragService> dragService = mDragService; + if (!dragService) { + dragService = do_GetService(kDragServiceContractID); + } + + if (dragService) { + NSPoint pnt = [NSEvent mouseLocation]; + FlipCocoaScreenCoordinate(pnt); + + LayoutDeviceIntPoint devPoint = mGeckoChild->CocoaPointsToDevPixels(pnt); + dragService->DragMoved(devPoint.x, devPoint.y); + } +} + +// NSDraggingSource +- (void)draggedImage:(NSImage *)anImage endedAt:(NSPoint)aPoint operation:(NSDragOperation)operation +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + gDraggedTransferables = nullptr; + + NSEvent *currentEvent = [NSApp currentEvent]; + gUserCancelledDrag = ([currentEvent type] == NSKeyDown && + [currentEvent keyCode] == kVK_Escape); + + if (!mDragService) { + CallGetService(kDragServiceContractID, &mDragService); + NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!"); + } + + if (mDragService) { + // set the dragend point from the current mouse location + nsDragService* dragService = static_cast<nsDragService *>(mDragService); + NSPoint pnt = [NSEvent mouseLocation]; + FlipCocoaScreenCoordinate(pnt); + dragService->SetDragEndPoint(gfx::IntPoint::Round(pnt.x, pnt.y)); + + // XXX: dropEffect should be updated per |operation|. + // As things stand though, |operation| isn't well handled within "our" + // events, that is, when the drop happens within the window: it is set + // either to NSDragOperationGeneric or to NSDragOperationNone. + // For that reason, it's not yet possible to override dropEffect per the + // given OS value, and it's also unclear what's the correct dropEffect + // value for NSDragOperationGeneric that is passed by other applications. + // All that said, NSDragOperationNone is still reliable. + if (operation == NSDragOperationNone) { + nsCOMPtr<nsIDOMDataTransfer> dataTransfer; + dragService->GetDataTransfer(getter_AddRefs(dataTransfer)); + if (dataTransfer) + dataTransfer->SetDropEffectInt(nsIDragService::DRAGDROP_ACTION_NONE); + } + + mDragService->EndDragSession(true); + NS_RELEASE(mDragService); + } + + [globalDragPboard release]; + globalDragPboard = nil; + [gLastDragMouseDownEvent release]; + gLastDragMouseDownEvent = nil; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +// NSDraggingSource +// this is just implemented so we comply with the NSDraggingSource informal protocol +- (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal +{ + return UINT_MAX; +} + +// This method is a callback typically invoked in response to a drag ending on the desktop +// or a Findow folder window; the argument passed is a path to the drop location, to be used +// in constructing a complete pathname for the file(s) we want to create as a result of +// the drag. +- (NSArray *)namesOfPromisedFilesDroppedAtDestination:(NSURL*)dropDestination +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + nsresult rv; + + MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView namesOfPromisedFilesDroppedAtDestination: entering callback for promised files\n")); + + nsCOMPtr<nsIFile> targFile; + NS_NewLocalFile(EmptyString(), true, getter_AddRefs(targFile)); + nsCOMPtr<nsILocalFileMac> macLocalFile = do_QueryInterface(targFile); + if (!macLocalFile) { + NS_ERROR("No Mac local file"); + return nil; + } + + if (!NS_SUCCEEDED(macLocalFile->InitWithCFURL((CFURLRef)dropDestination))) { + NS_ERROR("failed InitWithCFURL"); + return nil; + } + + if (!gDraggedTransferables) + return nil; + + uint32_t transferableCount; + rv = gDraggedTransferables->GetLength(&transferableCount); + if (NS_FAILED(rv)) + return nil; + + for (uint32_t i = 0; i < transferableCount; i++) { + nsCOMPtr<nsITransferable> item = do_QueryElementAt(gDraggedTransferables, i); + if (!item) { + NS_ERROR("no transferable"); + return nil; + } + + item->SetTransferData(kFilePromiseDirectoryMime, macLocalFile, sizeof(nsIFile*)); + + // now request the kFilePromiseMime data, which will invoke the data provider + // If successful, the returned data is a reference to the resulting file. + nsCOMPtr<nsISupports> fileDataPrimitive; + uint32_t dataSize = 0; + item->GetTransferData(kFilePromiseMime, getter_AddRefs(fileDataPrimitive), &dataSize); + } + + NSPasteboard* generalPboard = [NSPasteboard pasteboardWithName:NSDragPboard]; + NSData* data = [generalPboard dataForType:@"application/x-moz-file-promise-dest-filename"]; + NSString* name = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; + NSArray* rslt = [NSArray arrayWithObject:name]; + + [name release]; + + return rslt; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +#pragma mark - + +// Support for the "Services" menu. We currently only support sending strings +// and HTML to system services. + +- (id)validRequestorForSendType:(NSString *)sendType + returnType:(NSString *)returnType +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + // sendType contains the type of data that the service would like this + // application to send to it. sendType is nil if the service is not + // requesting any data. + // + // returnType contains the type of data the the service would like to + // return to this application (e.g., to overwrite the selection). + // returnType is nil if the service will not return any data. + // + // The following condition thus triggers when the service expects a string + // or HTML from us or no data at all AND when the service will either not + // send back any data to us or will send a string or HTML back to us. + +#define IsSupportedType(typeStr) ([typeStr isEqual:NSStringPboardType] || [typeStr isEqual:NSHTMLPboardType]) + + id result = nil; + + if ((!sendType || IsSupportedType(sendType)) && + (!returnType || IsSupportedType(returnType))) { + if (mGeckoChild) { + // Assume that this object will be able to handle this request. + result = self; + + // Keep the ChildView alive during this operation. + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + if (sendType) { + // Determine if there is a current selection (chrome/content). + if (!nsClipboard::sSelectionCache) { + result = nil; + } + } + + // Determine if we can paste (if receiving data from the service). + if (mGeckoChild && returnType) { + WidgetContentCommandEvent command(true, + eContentCommandPasteTransferable, + mGeckoChild, true); + // This might possibly destroy our widget (and null out mGeckoChild). + mGeckoChild->DispatchWindowEvent(command); + if (!mGeckoChild || !command.mSucceeded || !command.mIsEnabled) + result = nil; + } + } + } + +#undef IsSupportedType + + // Give the superclass a chance if this object will not handle this request. + if (!result) + result = [super validRequestorForSendType:sendType returnType:returnType]; + + return result; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +- (BOOL)writeSelectionToPasteboard:(NSPasteboard *)pboard + types:(NSArray *)types +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + + // Make sure that the service will accept strings or HTML. + if ([types containsObject:NSStringPboardType] == NO && + [types containsObject:NSHTMLPboardType] == NO) + return NO; + + // Bail out if there is no Gecko object. + if (!mGeckoChild) + return NO; + + // Transform the transferable to an NSDictionary. + NSDictionary* pasteboardOutputDict = nullptr; + + pasteboardOutputDict = nsClipboard:: + PasteboardDictFromTransferable(nsClipboard::sSelectionCache); + + if (!pasteboardOutputDict) + return NO; + + // Declare the pasteboard types. + unsigned int typeCount = [pasteboardOutputDict count]; + NSMutableArray* declaredTypes = [NSMutableArray arrayWithCapacity:typeCount]; + [declaredTypes addObjectsFromArray:[pasteboardOutputDict allKeys]]; + [pboard declareTypes:declaredTypes owner:nil]; + + // Write the data to the pasteboard. + for (unsigned int i = 0; i < typeCount; i++) { + NSString* currentKey = [declaredTypes objectAtIndex:i]; + id currentValue = [pasteboardOutputDict valueForKey:currentKey]; + + if (currentKey == NSStringPboardType || + currentKey == kCorePboardType_url || + currentKey == kCorePboardType_urld || + currentKey == kCorePboardType_urln) { + [pboard setString:currentValue forType:currentKey]; + } else if (currentKey == NSHTMLPboardType) { + [pboard setString:(nsClipboard::WrapHtmlForSystemPasteboard(currentValue)) forType:currentKey]; + } else if (currentKey == NSTIFFPboardType) { + [pboard setData:currentValue forType:currentKey]; + } else if (currentKey == NSFilesPromisePboardType) { + [pboard setPropertyList:currentValue forType:currentKey]; + } + } + + return YES; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); +} + +// Called if the service wants us to replace the current selection. +- (BOOL)readSelectionFromPasteboard:(NSPasteboard *)pboard +{ + nsresult rv; + nsCOMPtr<nsITransferable> trans = do_CreateInstance("@mozilla.org/widget/transferable;1", &rv); + if (NS_FAILED(rv)) + return NO; + trans->Init(nullptr); + + trans->AddDataFlavor(kUnicodeMime); + trans->AddDataFlavor(kHTMLMime); + + rv = nsClipboard::TransferableFromPasteboard(trans, pboard); + if (NS_FAILED(rv)) + return NO; + + NS_ENSURE_TRUE(mGeckoChild, false); + + WidgetContentCommandEvent command(true, + eContentCommandPasteTransferable, + mGeckoChild); + command.mTransferable = trans; + mGeckoChild->DispatchWindowEvent(command); + + return command.mSucceeded && command.mIsEnabled; +} + +NS_IMETHODIMP +nsChildView::GetSelectionAsPlaintext(nsAString& aResult) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + if (!nsClipboard::sSelectionCache) { + MOZ_ASSERT(aResult.IsEmpty()); + return NS_OK; + } + + // Get the current chrome or content selection. + NSDictionary* pasteboardOutputDict = nullptr; + pasteboardOutputDict = nsClipboard:: + PasteboardDictFromTransferable(nsClipboard::sSelectionCache); + + if (NS_WARN_IF(!pasteboardOutputDict)) { + return NS_ERROR_FAILURE; + } + + // Declare the pasteboard types. + unsigned int typeCount = [pasteboardOutputDict count]; + NSMutableArray* declaredTypes = [NSMutableArray arrayWithCapacity:typeCount]; + [declaredTypes addObjectsFromArray:[pasteboardOutputDict allKeys]]; + NSString* currentKey = [declaredTypes objectAtIndex:0]; + NSString* currentValue = [pasteboardOutputDict valueForKey:currentKey]; + const char* textSelection = [currentValue UTF8String]; + aResult = NS_ConvertUTF8toUTF16(textSelection); + + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +#pragma mark - + +#ifdef ACCESSIBILITY + +/* Every ChildView has a corresponding mozDocAccessible object that is doing all + the heavy lifting. The topmost ChildView corresponds to a mozRootAccessible + object. + + All ChildView needs to do is to route all accessibility calls (from the NSAccessibility APIs) + down to its object, pretending that they are the same. +*/ +- (id<mozAccessible>)accessible +{ + if (!mGeckoChild) + return nil; + + id<mozAccessible> nativeAccessible = nil; + + nsAutoRetainCocoaObject kungFuDeathGrip(self); + RefPtr<nsChildView> geckoChild(mGeckoChild); + RefPtr<a11y::Accessible> accessible = geckoChild->GetDocumentAccessible(); + if (!accessible) + return nil; + + accessible->GetNativeInterface((void**)&nativeAccessible); + +#ifdef DEBUG_hakan + NSAssert(![nativeAccessible isExpired], @"native acc is expired!!!"); +#endif + + return nativeAccessible; +} + +/* Implementation of formal mozAccessible formal protocol (enabling mozViews + to talk to mozAccessible objects in the accessibility module). */ + +- (BOOL)hasRepresentedView +{ + return YES; +} + +- (id)representedView +{ + return self; +} + +- (BOOL)isRoot +{ + return [[self accessible] isRoot]; +} + +#ifdef DEBUG +- (void)printHierarchy +{ + [[self accessible] printHierarchy]; +} +#endif + +#pragma mark - + +// general + +- (BOOL)accessibilityIsIgnored +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityIsIgnored]; + + return [[self accessible] accessibilityIsIgnored]; +} + +- (id)accessibilityHitTest:(NSPoint)point +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityHitTest:point]; + + return [[self accessible] accessibilityHitTest:point]; +} + +- (id)accessibilityFocusedUIElement +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityFocusedUIElement]; + + return [[self accessible] accessibilityFocusedUIElement]; +} + +// actions + +- (NSArray*)accessibilityActionNames +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityActionNames]; + + return [[self accessible] accessibilityActionNames]; +} + +- (NSString*)accessibilityActionDescription:(NSString*)action +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityActionDescription:action]; + + return [[self accessible] accessibilityActionDescription:action]; +} + +- (void)accessibilityPerformAction:(NSString*)action +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityPerformAction:action]; + + return [[self accessible] accessibilityPerformAction:action]; +} + +// attributes + +- (NSArray*)accessibilityAttributeNames +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityAttributeNames]; + + return [[self accessible] accessibilityAttributeNames]; +} + +- (BOOL)accessibilityIsAttributeSettable:(NSString*)attribute +{ + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityIsAttributeSettable:attribute]; + + return [[self accessible] accessibilityIsAttributeSettable:attribute]; +} + +- (id)accessibilityAttributeValue:(NSString*)attribute +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + if (!mozilla::a11y::ShouldA11yBeEnabled()) + return [super accessibilityAttributeValue:attribute]; + + id<mozAccessible> accessible = [self accessible]; + + // if we're the root (topmost) accessible, we need to return our native AXParent as we + // traverse outside to the hierarchy of whoever embeds us. thus, fall back on NSView's + // default implementation for this attribute. + if ([attribute isEqualToString:NSAccessibilityParentAttribute] && [accessible isRoot]) { + id parentAccessible = [super accessibilityAttributeValue:attribute]; + return parentAccessible; + } + + return [accessible accessibilityAttributeValue:attribute]; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +#endif /* ACCESSIBILITY */ + +@end + +#pragma mark - + +void +ChildViewMouseTracker::OnDestroyView(ChildView* aView) +{ + if (sLastMouseEventView == aView) { + sLastMouseEventView = nil; + [sLastMouseMoveEvent release]; + sLastMouseMoveEvent = nil; + } +} + +void +ChildViewMouseTracker::OnDestroyWindow(NSWindow* aWindow) +{ + if (sWindowUnderMouse == aWindow) { + sWindowUnderMouse = nil; + } +} + +void +ChildViewMouseTracker::MouseEnteredWindow(NSEvent* aEvent) +{ + sWindowUnderMouse = [aEvent window]; + ReEvaluateMouseEnterState(aEvent); +} + +void +ChildViewMouseTracker::MouseExitedWindow(NSEvent* aEvent) +{ + if (sWindowUnderMouse == [aEvent window]) { + sWindowUnderMouse = nil; + ReEvaluateMouseEnterState(aEvent); + } +} + +void +ChildViewMouseTracker::ReEvaluateMouseEnterState(NSEvent* aEvent, ChildView* aOldView) +{ + ChildView* oldView = aOldView ? aOldView : sLastMouseEventView; + sLastMouseEventView = ViewForEvent(aEvent); + if (sLastMouseEventView != oldView) { + // Send enter and / or exit events. + WidgetMouseEvent::ExitFrom exitFrom = + [sLastMouseEventView window] == [oldView window] ? + WidgetMouseEvent::eChild : WidgetMouseEvent::eTopLevel; + [oldView sendMouseEnterOrExitEvent:aEvent + enter:NO + exitFrom:exitFrom]; + // After the cursor exits the window set it to a visible regular arrow cursor. + if (exitFrom == WidgetMouseEvent::eTopLevel) { + [[nsCursorManager sharedInstance] setCursor:eCursor_standard]; + } + [sLastMouseEventView sendMouseEnterOrExitEvent:aEvent + enter:YES + exitFrom:exitFrom]; + } +} + +void +ChildViewMouseTracker::ResendLastMouseMoveEvent() +{ + if (sLastMouseMoveEvent) { + MouseMoved(sLastMouseMoveEvent); + } +} + +void +ChildViewMouseTracker::MouseMoved(NSEvent* aEvent) +{ + MouseEnteredWindow(aEvent); + [sLastMouseEventView handleMouseMoved:aEvent]; + if (sLastMouseMoveEvent != aEvent) { + [sLastMouseMoveEvent release]; + sLastMouseMoveEvent = [aEvent retain]; + } +} + +void +ChildViewMouseTracker::MouseScrolled(NSEvent* aEvent) +{ + if (!nsCocoaUtils::IsMomentumScrollEvent(aEvent)) { + // Store the position so we can pin future momentum scroll events. + sLastScrollEventScreenLocation = nsCocoaUtils::ScreenLocationForEvent(aEvent); + } +} + +ChildView* +ChildViewMouseTracker::ViewForEvent(NSEvent* aEvent) +{ + NSWindow* window = sWindowUnderMouse; + if (!window) + return nil; + + NSPoint windowEventLocation = nsCocoaUtils::EventLocationForWindow(aEvent, window); + NSView* view = [[[window contentView] superview] hitTest:windowEventLocation]; + + if (![view isKindOfClass:[ChildView class]]) + return nil; + + ChildView* childView = (ChildView*)view; + // If childView is being destroyed return nil. + if (![childView widget]) + return nil; + return WindowAcceptsEvent(window, aEvent, childView) ? childView : nil; +} + +BOOL +ChildViewMouseTracker::WindowAcceptsEvent(NSWindow* aWindow, NSEvent* aEvent, + ChildView* aView, BOOL aIsClickThrough) +{ + // Right mouse down events may get through to all windows, even to a top level + // window with an open sheet. + if (!aWindow || [aEvent type] == NSRightMouseDown) + return YES; + + id delegate = [aWindow delegate]; + if (!delegate || ![delegate isKindOfClass:[WindowDelegate class]]) + return YES; + + nsIWidget *windowWidget = [(WindowDelegate *)delegate geckoWidget]; + if (!windowWidget) + return YES; + + NSWindow* topLevelWindow = nil; + + switch (windowWidget->WindowType()) { + case eWindowType_popup: + // If this is a context menu, it won't have a parent. So we'll always + // accept mouse move events on context menus even when none of our windows + // is active, which is the right thing to do. + // For panels, the parent window is the XUL window that owns the panel. + return WindowAcceptsEvent([aWindow parentWindow], aEvent, aView, aIsClickThrough); + + case eWindowType_toplevel: + case eWindowType_dialog: + if ([aWindow attachedSheet]) + return NO; + + topLevelWindow = aWindow; + break; + case eWindowType_sheet: { + nsIWidget* parentWidget = windowWidget->GetSheetWindowParent(); + if (!parentWidget) + return YES; + + topLevelWindow = (NSWindow*)parentWidget->GetNativeData(NS_NATIVE_WINDOW); + break; + } + + default: + return YES; + } + + if (!topLevelWindow || + ([topLevelWindow isMainWindow] && !aIsClickThrough) || + [aEvent type] == NSOtherMouseDown || + (([aEvent modifierFlags] & NSCommandKeyMask) != 0 && + [aEvent type] != NSMouseMoved)) + return YES; + + // If we're here then we're dealing with a left click or mouse move on an + // inactive window or something similar. Ask Gecko what to do. + return [aView inactiveWindowAcceptsMouseEvent:aEvent]; +} + +#pragma mark - + +@interface EventThreadRunner(Private) +- (void)runEventThread; +- (void)shutdownAndReleaseCalledOnEventThread; +- (void)shutdownAndReleaseCalledOnAnyThread; +- (void)handleEvent:(CGEventRef)cgEvent type:(CGEventType)type; +@end + +static EventThreadRunner* sEventThreadRunner = nil; + +@implementation EventThreadRunner + ++ (void)start +{ + sEventThreadRunner = [[EventThreadRunner alloc] init]; +} + ++ (void)stop +{ + if (sEventThreadRunner) { + [sEventThreadRunner shutdownAndReleaseCalledOnAnyThread]; + sEventThreadRunner = nil; + } +} + +- (id)init +{ + if ((self = [super init])) { + mThread = nil; + [NSThread detachNewThreadSelector:@selector(runEventThread) + toTarget:self + withObject:nil]; + } + return self; +} + +static CGEventRef +HandleEvent(CGEventTapProxy aProxy, CGEventType aType, + CGEventRef aEvent, void* aClosure) +{ + [(EventThreadRunner*)aClosure handleEvent:aEvent type:aType]; + return aEvent; +} + +- (void)runEventThread +{ + char aLocal; + profiler_register_thread("APZC Event Thread", &aLocal); + PR_SetCurrentThreadName("APZC Event Thread"); + + mThread = [NSThread currentThread]; + ProcessSerialNumber currentProcess; + GetCurrentProcess(¤tProcess); + CFMachPortRef eventPort = + CGEventTapCreateForPSN(¤tProcess, + kCGHeadInsertEventTap, + kCGEventTapOptionListenOnly, + CGEventMaskBit(kCGEventScrollWheel), + HandleEvent, + self); + CFRunLoopSourceRef eventPortSource = + CFMachPortCreateRunLoopSource(kCFAllocatorSystemDefault, eventPort, 0); + CFRunLoopAddSource(CFRunLoopGetCurrent(), eventPortSource, kCFRunLoopCommonModes); + CFRunLoopRun(); + CFRunLoopRemoveSource(CFRunLoopGetCurrent(), eventPortSource, kCFRunLoopCommonModes); + CFRelease(eventPortSource); + CFRelease(eventPort); + [self release]; +} + +- (void)shutdownAndReleaseCalledOnEventThread +{ + CFRunLoopStop(CFRunLoopGetCurrent()); +} + +- (void)shutdownAndReleaseCalledOnAnyThread +{ + [self performSelector:@selector(shutdownAndReleaseCalledOnEventThread) onThread:mThread withObject:nil waitUntilDone:NO]; +} + +static const CGEventField kCGWindowNumberField = (const CGEventField) 51; + +// Called on scroll thread +- (void)handleEvent:(CGEventRef)cgEvent type:(CGEventType)type +{ + if (type != kCGEventScrollWheel) { + return; + } + + int windowNumber = CGEventGetIntegerValueField(cgEvent, kCGWindowNumberField); + NSWindow* window = [NSApp windowWithWindowNumber:windowNumber]; + if (!window || ![window isKindOfClass:[BaseWindow class]]) { + return; + } + + ChildView* childView = [(BaseWindow*)window mainChildView]; + [childView handleAsyncScrollEvent:cgEvent ofType:type]; +} + +@end + +@interface NSView (MethodSwizzling) +- (BOOL)nsChildView_NSView_mouseDownCanMoveWindow; +@end + +@implementation NSView (MethodSwizzling) + +// All top-level browser windows belong to the ToolbarWindow class and have +// NSTexturedBackgroundWindowMask turned on in their "style" (see particularly +// [ToolbarWindow initWithContentRect:...] in nsCocoaWindow.mm). This style +// normally means the window "may be moved by clicking and dragging anywhere +// in the window background", but we've suppressed this by giving the +// ChildView class a mouseDownCanMoveWindow method that always returns NO. +// Normally a ToolbarWindow's contentView (not a ChildView) returns YES when +// NSTexturedBackgroundWindowMask is turned on. But normally this makes no +// difference. However, under some (probably very unusual) circumstances +// (and only on Leopard) it *does* make a difference -- for example it +// triggers bmo bugs 431902 and 476393. So here we make sure that a +// ToolbarWindow's contentView always returns NO from the +// mouseDownCanMoveWindow method. +- (BOOL)nsChildView_NSView_mouseDownCanMoveWindow +{ + NSWindow *ourWindow = [self window]; + NSView *contentView = [ourWindow contentView]; + if ([ourWindow isKindOfClass:[ToolbarWindow class]] && (self == contentView)) + return [ourWindow isMovableByWindowBackground]; + return [self nsChildView_NSView_mouseDownCanMoveWindow]; +} + +@end + +#ifdef __LP64__ +// When using blocks, at least on OS X 10.7, the OS sometimes calls +// +[NSEvent removeMonitor:] more than once on a single event monitor, which +// causes crashes. See bug 678607. We hook these methods to work around +// the problem. +@interface NSEvent (MethodSwizzling) ++ (id)nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:(unsigned long long)mask handler:(id)block; ++ (void)nsChildView_NSEvent_removeMonitor:(id)eventMonitor; +@end + +// This is a local copy of the AppKit frameworks sEventObservers hashtable. +// It only stores "local monitors". We use it to ensure that +[NSEvent +// removeMonitor:] is never called more than once on the same local monitor. +static NSHashTable *sLocalEventObservers = nil; + +@implementation NSEvent (MethodSwizzling) + ++ (id)nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:(unsigned long long)mask handler:(id)block +{ + if (!sLocalEventObservers) { + sLocalEventObservers = [[NSHashTable hashTableWithOptions: + NSHashTableStrongMemory | NSHashTableObjectPointerPersonality] retain]; + } + id retval = + [self nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:mask handler:block]; + if (sLocalEventObservers && retval && ![sLocalEventObservers containsObject:retval]) { + [sLocalEventObservers addObject:retval]; + } + return retval; +} + ++ (void)nsChildView_NSEvent_removeMonitor:(id)eventMonitor +{ + if (sLocalEventObservers && [eventMonitor isKindOfClass: ::NSClassFromString(@"_NSLocalEventObserver")]) { + if (![sLocalEventObservers containsObject:eventMonitor]) { + return; + } + [sLocalEventObservers removeObject:eventMonitor]; + } + [self nsChildView_NSEvent_removeMonitor:eventMonitor]; +} + +@end +#endif // #ifdef __LP64__ |