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-rw-r--r--widget/cocoa/nsChildView.mm6580
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diff --git a/widget/cocoa/nsChildView.mm b/widget/cocoa/nsChildView.mm
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+/* -*- Mode: objc; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/ArrayUtils.h"
+
+#include "mozilla/Logging.h"
+
+#include <unistd.h>
+#include <math.h>
+
+#include "nsChildView.h"
+#include "nsCocoaWindow.h"
+
+#include "mozilla/MiscEvents.h"
+#include "mozilla/MouseEvents.h"
+#include "mozilla/TextEvents.h"
+#include "mozilla/TouchEvents.h"
+
+#include "nsArrayUtils.h"
+#include "nsObjCExceptions.h"
+#include "nsCOMPtr.h"
+#include "nsToolkit.h"
+#include "nsCRT.h"
+
+#include "nsFontMetrics.h"
+#include "nsIRollupListener.h"
+#include "nsViewManager.h"
+#include "nsIInterfaceRequestor.h"
+#include "nsIFile.h"
+#include "nsILocalFileMac.h"
+#include "nsGfxCIID.h"
+#include "nsIDOMSimpleGestureEvent.h"
+#include "nsThemeConstants.h"
+#include "nsIWidgetListener.h"
+#include "nsIPresShell.h"
+
+#include "nsDragService.h"
+#include "nsClipboard.h"
+#include "nsCursorManager.h"
+#include "nsWindowMap.h"
+#include "nsCocoaFeatures.h"
+#include "nsCocoaUtils.h"
+#include "nsMenuUtilsX.h"
+#include "nsMenuBarX.h"
+#include "NativeKeyBindings.h"
+#include "ComplexTextInputPanel.h"
+
+#include "gfxContext.h"
+#include "gfxQuartzSurface.h"
+#include "gfxUtils.h"
+#include "nsRegion.h"
+#include "Layers.h"
+#include "ClientLayerManager.h"
+#include "mozilla/layers/LayerManagerComposite.h"
+#include "GfxTexturesReporter.h"
+#include "GLTextureImage.h"
+#include "GLContextProvider.h"
+#include "GLContextCGL.h"
+#include "ScopedGLHelpers.h"
+#include "HeapCopyOfStackArray.h"
+#include "mozilla/layers/IAPZCTreeManager.h"
+#include "mozilla/layers/APZThreadUtils.h"
+#include "mozilla/layers/GLManager.h"
+#include "mozilla/layers/CompositorOGL.h"
+#include "mozilla/layers/CompositorBridgeParent.h"
+#include "mozilla/layers/BasicCompositor.h"
+#include "mozilla/layers/InputAPZContext.h"
+#include "mozilla/widget/CompositorWidget.h"
+#include "gfxUtils.h"
+#include "gfxPrefs.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/BorrowedContext.h"
+#include "mozilla/gfx/MacIOSurface.h"
+#ifdef ACCESSIBILITY
+#include "nsAccessibilityService.h"
+#include "mozilla/a11y/Platform.h"
+#endif
+#ifdef MOZ_CRASHREPORTER
+#include "nsExceptionHandler.h"
+#endif
+
+#include "mozilla/Preferences.h"
+
+#include <dlfcn.h>
+
+#include <ApplicationServices/ApplicationServices.h>
+
+#include "GeckoProfiler.h"
+
+#include "nsIDOMWheelEvent.h"
+#include "mozilla/layers/ChromeProcessController.h"
+#include "nsLayoutUtils.h"
+#include "InputData.h"
+#include "RectTextureImage.h"
+#include "SwipeTracker.h"
+#include "VibrancyManager.h"
+#include "nsNativeThemeCocoa.h"
+#include "nsIDOMWindowUtils.h"
+#include "Units.h"
+#include "UnitTransforms.h"
+#include "mozilla/UniquePtrExtensions.h"
+
+using namespace mozilla;
+using namespace mozilla::layers;
+using namespace mozilla::gl;
+using namespace mozilla::widget;
+
+using mozilla::gfx::Matrix4x4;
+
+#undef DEBUG_UPDATE
+#undef INVALIDATE_DEBUGGING // flash areas as they are invalidated
+
+// Don't put more than this many rects in the dirty region, just fluff
+// out to the bounding-box if there are more
+#define MAX_RECTS_IN_REGION 100
+
+PRLogModuleInfo* sCocoaLog = nullptr;
+
+extern "C" {
+ CG_EXTERN void CGContextResetCTM(CGContextRef);
+ CG_EXTERN void CGContextSetCTM(CGContextRef, CGAffineTransform);
+ CG_EXTERN void CGContextResetClip(CGContextRef);
+
+ typedef CFTypeRef CGSRegionObj;
+ CGError CGSNewRegionWithRect(const CGRect *rect, CGSRegionObj *outRegion);
+ CGError CGSNewRegionWithRectList(const CGRect *rects, int rectCount, CGSRegionObj *outRegion);
+}
+
+// defined in nsMenuBarX.mm
+extern NSMenu* sApplicationMenu; // Application menu shared by all menubars
+
+static bool gChildViewMethodsSwizzled = false;
+
+extern nsIArray *gDraggedTransferables;
+
+ChildView* ChildViewMouseTracker::sLastMouseEventView = nil;
+NSEvent* ChildViewMouseTracker::sLastMouseMoveEvent = nil;
+NSWindow* ChildViewMouseTracker::sWindowUnderMouse = nil;
+NSPoint ChildViewMouseTracker::sLastScrollEventScreenLocation = NSZeroPoint;
+
+#ifdef INVALIDATE_DEBUGGING
+static void blinkRect(Rect* r);
+static void blinkRgn(RgnHandle rgn);
+#endif
+
+bool gUserCancelledDrag = false;
+
+uint32_t nsChildView::sLastInputEventCount = 0;
+
+static uint32_t gNumberOfWidgetsNeedingEventThread = 0;
+
+@interface ChildView(Private)
+
+// sets up our view, attaching it to its owning gecko view
+- (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild;
+
+// set up a gecko mouse event based on a cocoa mouse event
+- (void) convertCocoaMouseWheelEvent:(NSEvent*)aMouseEvent
+ toGeckoEvent:(WidgetWheelEvent*)outWheelEvent;
+- (void) convertCocoaMouseEvent:(NSEvent*)aMouseEvent
+ toGeckoEvent:(WidgetInputEvent*)outGeckoEvent;
+
+- (NSMenu*)contextMenu;
+
+- (BOOL)isRectObscuredBySubview:(NSRect)inRect;
+
+- (void)processPendingRedraws;
+
+- (void)drawRect:(NSRect)aRect inContext:(CGContextRef)aContext;
+- (LayoutDeviceIntRegion)nativeDirtyRegionWithBoundingRect:(NSRect)aRect;
+- (BOOL)isUsingMainThreadOpenGL;
+- (BOOL)isUsingOpenGL;
+- (void)drawUsingOpenGL;
+- (void)drawUsingOpenGLCallback;
+
+- (BOOL)hasRoundedBottomCorners;
+- (CGFloat)cornerRadius;
+- (void)clearCorners;
+
+-(void)setGLOpaque:(BOOL)aOpaque;
+
+// Overlay drawing functions for traditional CGContext drawing
+- (void)drawTitleString;
+- (void)drawTitlebarHighlight;
+- (void)maskTopCornersInContext:(CGContextRef)aContext;
+
+#if USE_CLICK_HOLD_CONTEXTMENU
+ // called on a timer two seconds after a mouse down to see if we should display
+ // a context menu (click-hold)
+- (void)clickHoldCallback:(id)inEvent;
+#endif
+
+#ifdef ACCESSIBILITY
+- (id<mozAccessible>)accessible;
+#endif
+
+- (LayoutDeviceIntPoint)convertWindowCoordinates:(NSPoint)aPoint;
+- (LayoutDeviceIntPoint)convertWindowCoordinatesRoundDown:(NSPoint)aPoint;
+- (IAPZCTreeManager*)apzctm;
+
+- (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent;
+- (void)updateWindowDraggableState;
+
+- (bool)shouldConsiderStartingSwipeFromEvent:(NSEvent*)aEvent;
+
+@end
+
+@interface EventThreadRunner : NSObject
+{
+ NSThread* mThread;
+}
+- (id)init;
+
++ (void)start;
++ (void)stop;
+
+@end
+
+@interface NSView(NSThemeFrameCornerRadius)
+- (float)roundedCornerRadius;
+@end
+
+@interface NSView(DraggableRegion)
+- (CGSRegionObj)_regionForOpaqueDescendants:(NSRect)aRect forMove:(BOOL)aForMove;
+- (CGSRegionObj)_regionForOpaqueDescendants:(NSRect)aRect forMove:(BOOL)aForMove forUnderTitlebar:(BOOL)aForUnderTitlebar;
+@end
+
+@interface NSWindow(NSWindowShouldZoomOnDoubleClick)
++ (BOOL)_shouldZoomOnDoubleClick; // present on 10.7 and above
+@end
+
+// Starting with 10.7 the bottom corners of all windows are rounded.
+// Unfortunately, the standard rounding that OS X applies to OpenGL views
+// does not use anti-aliasing and looks very crude. Since we want a smooth,
+// anti-aliased curve, we'll draw it ourselves.
+// Additionally, we need to turn off the OS-supplied rounding because it
+// eats into our corner's curve. We do that by overriding an NSSurface method.
+@interface NSSurface @end
+
+@implementation NSSurface(DontCutOffCorners)
+- (CGSRegionObj)_createRoundedBottomRegionForRect:(CGRect)rect
+{
+ // Create a normal rect region without rounded bottom corners.
+ CGSRegionObj region;
+ CGSNewRegionWithRect(&rect, &region);
+ return region;
+}
+@end
+
+#pragma mark -
+
+// Flips a screen coordinate from a point in the cocoa coordinate system (bottom-left rect) to a point
+// that is a "flipped" cocoa coordinate system (starts in the top-left).
+static inline void
+FlipCocoaScreenCoordinate(NSPoint &inPoint)
+{
+ inPoint.y = nsCocoaUtils::FlippedScreenY(inPoint.y);
+}
+
+void EnsureLogInitialized()
+{
+ if (!sCocoaLog) {
+ sCocoaLog = PR_NewLogModule("nsCocoaWidgets");
+ }
+}
+
+namespace {
+
+// Used for OpenGL drawing from the compositor thread for OMTC BasicLayers.
+// We need to use OpenGL for this because there seems to be no other robust
+// way of drawing from a secondary thread without locking, which would cause
+// deadlocks in our setup. See bug 882523.
+class GLPresenter : public GLManager
+{
+public:
+ static mozilla::UniquePtr<GLPresenter> CreateForWindow(nsIWidget* aWindow)
+ {
+ // Contrary to CompositorOGL, we allow unaccelerated OpenGL contexts to be
+ // used. BasicCompositor only requires very basic GL functionality.
+ RefPtr<GLContext> context = gl::GLContextProvider::CreateForWindow(aWindow, false);
+ return context ? MakeUnique<GLPresenter>(context) : nullptr;
+ }
+
+ explicit GLPresenter(GLContext* aContext);
+ virtual ~GLPresenter();
+
+ virtual GLContext* gl() const override { return mGLContext; }
+ virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) override
+ {
+ MOZ_ASSERT(aTarget == LOCAL_GL_TEXTURE_RECTANGLE_ARB);
+ MOZ_ASSERT(aFormat == gfx::SurfaceFormat::R8G8B8A8);
+ return mRGBARectProgram.get();
+ }
+ virtual const gfx::Matrix4x4& GetProjMatrix() const override
+ {
+ return mProjMatrix;
+ }
+ virtual void ActivateProgram(ShaderProgramOGL *aProg) override
+ {
+ mGLContext->fUseProgram(aProg->GetProgram());
+ }
+ virtual void BindAndDrawQuad(ShaderProgramOGL *aProg,
+ const gfx::Rect& aLayerRect,
+ const gfx::Rect& aTextureRect) override;
+
+ void BeginFrame(LayoutDeviceIntSize aRenderSize);
+ void EndFrame();
+
+ NSOpenGLContext* GetNSOpenGLContext()
+ {
+ return GLContextCGL::Cast(mGLContext)->GetNSOpenGLContext();
+ }
+
+protected:
+ RefPtr<mozilla::gl::GLContext> mGLContext;
+ mozilla::UniquePtr<mozilla::layers::ShaderProgramOGL> mRGBARectProgram;
+ gfx::Matrix4x4 mProjMatrix;
+ GLuint mQuadVBO;
+};
+
+} // unnamed namespace
+
+namespace mozilla {
+
+struct SwipeEventQueue {
+ SwipeEventQueue(uint32_t aAllowedDirections, uint64_t aInputBlockId)
+ : allowedDirections(aAllowedDirections)
+ , inputBlockId(aInputBlockId)
+ {}
+
+ nsTArray<PanGestureInput> queuedEvents;
+ uint32_t allowedDirections;
+ uint64_t inputBlockId;
+};
+
+} // namespace mozilla
+
+#pragma mark -
+
+nsChildView::nsChildView() : nsBaseWidget()
+, mView(nullptr)
+, mParentView(nullptr)
+, mParentWidget(nullptr)
+, mViewTearDownLock("ChildViewTearDown")
+, mEffectsLock("WidgetEffects")
+, mShowsResizeIndicator(false)
+, mHasRoundedBottomCorners(false)
+, mIsCoveringTitlebar(false)
+, mIsFullscreen(false)
+, mIsOpaque(false)
+, mTitlebarCGContext(nullptr)
+, mBackingScaleFactor(0.0)
+, mVisible(false)
+, mDrawing(false)
+, mIsDispatchPaint(false)
+{
+ EnsureLogInitialized();
+}
+
+nsChildView::~nsChildView()
+{
+ ReleaseTitlebarCGContext();
+
+ if (mSwipeTracker) {
+ mSwipeTracker->Destroy();
+ mSwipeTracker = nullptr;
+ }
+
+ // Notify the children that we're gone. childView->ResetParent() can change
+ // our list of children while it's being iterated, so the way we iterate the
+ // list must allow for this.
+ for (nsIWidget* kid = mLastChild; kid;) {
+ nsChildView* childView = static_cast<nsChildView*>(kid);
+ kid = kid->GetPrevSibling();
+ childView->ResetParent();
+ }
+
+ NS_WARNING_ASSERTION(
+ mOnDestroyCalled,
+ "nsChildView object destroyed without calling Destroy()");
+
+ DestroyCompositor();
+
+ if (mAPZC && gfxPrefs::AsyncPanZoomSeparateEventThread()) {
+ gNumberOfWidgetsNeedingEventThread--;
+ if (gNumberOfWidgetsNeedingEventThread == 0) {
+ [EventThreadRunner stop];
+ }
+ }
+
+ // An nsChildView object that was in use can be destroyed without Destroy()
+ // ever being called on it. So we also need to do a quick, safe cleanup
+ // here (it's too late to just call Destroy(), which can cause crashes).
+ // It's particularly important to make sure widgetDestroyed is called on our
+ // mView -- this method NULLs mView's mGeckoChild, and NULL checks on
+ // mGeckoChild are used throughout the ChildView class to tell if it's safe
+ // to use a ChildView object.
+ [mView widgetDestroyed]; // Safe if mView is nil.
+ mParentWidget = nil;
+ TearDownView(); // Safe if called twice.
+}
+
+void
+nsChildView::ReleaseTitlebarCGContext()
+{
+ if (mTitlebarCGContext) {
+ CGContextRelease(mTitlebarCGContext);
+ mTitlebarCGContext = nullptr;
+ }
+}
+
+nsresult
+nsChildView::Create(nsIWidget* aParent,
+ nsNativeWidget aNativeParent,
+ const LayoutDeviceIntRect& aRect,
+ nsWidgetInitData* aInitData)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ // Because the hidden window is created outside of an event loop,
+ // we need to provide an autorelease pool to avoid leaking cocoa objects
+ // (see bug 559075).
+ nsAutoreleasePool localPool;
+
+ // See NSView (MethodSwizzling) below.
+ if (!gChildViewMethodsSwizzled) {
+ nsToolkit::SwizzleMethods([NSView class], @selector(mouseDownCanMoveWindow),
+ @selector(nsChildView_NSView_mouseDownCanMoveWindow));
+#ifdef __LP64__
+ nsToolkit::SwizzleMethods([NSEvent class], @selector(addLocalMonitorForEventsMatchingMask:handler:),
+ @selector(nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:handler:),
+ true);
+ nsToolkit::SwizzleMethods([NSEvent class], @selector(removeMonitor:),
+ @selector(nsChildView_NSEvent_removeMonitor:), true);
+#endif
+ gChildViewMethodsSwizzled = true;
+ }
+
+ mBounds = aRect;
+
+ // Ensure that the toolkit is created.
+ nsToolkit::GetToolkit();
+
+ BaseCreate(aParent, aInitData);
+
+ // inherit things from the parent view and create our parallel
+ // NSView in the Cocoa display system
+ mParentView = nil;
+ if (aParent) {
+ // inherit the top-level window. NS_NATIVE_WIDGET is always a NSView
+ // regardless of if we're asking a window or a view (for compatibility
+ // with windows).
+ mParentView = (NSView<mozView>*)aParent->GetNativeData(NS_NATIVE_WIDGET);
+ mParentWidget = aParent;
+ } else {
+ // This is the normal case. When we're the root widget of the view hiararchy,
+ // aNativeParent will be the contentView of our window, since that's what
+ // nsCocoaWindow returns when asked for an NS_NATIVE_VIEW.
+ mParentView = reinterpret_cast<NSView<mozView>*>(aNativeParent);
+ }
+
+ // create our parallel NSView and hook it up to our parent. Recall
+ // that NS_NATIVE_WIDGET is the NSView.
+ CGFloat scaleFactor = nsCocoaUtils::GetBackingScaleFactor(mParentView);
+ NSRect r = nsCocoaUtils::DevPixelsToCocoaPoints(mBounds, scaleFactor);
+ mView = [(NSView<mozView>*)CreateCocoaView(r) retain];
+ if (!mView) {
+ return NS_ERROR_FAILURE;
+ }
+
+ // If this view was created in a Gecko view hierarchy, the initial state
+ // is hidden. If the view is attached only to a native NSView but has
+ // no Gecko parent (as in embedding), the initial state is visible.
+ if (mParentWidget)
+ [mView setHidden:YES];
+ else
+ mVisible = true;
+
+ // Hook it up in the NSView hierarchy.
+ if (mParentView) {
+ [mParentView addSubview:mView];
+ }
+
+ // if this is a ChildView, make sure that our per-window data
+ // is set up
+ if ([mView isKindOfClass:[ChildView class]])
+ [[WindowDataMap sharedWindowDataMap] ensureDataForWindow:[mView window]];
+
+ NS_ASSERTION(!mTextInputHandler, "mTextInputHandler has already existed");
+ mTextInputHandler = new TextInputHandler(this, mView);
+
+ mPluginFocused = false;
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// Creates the appropriate child view. Override to create something other than
+// our |ChildView| object. Autoreleases, so caller must retain.
+NSView*
+nsChildView::CreateCocoaView(NSRect inFrame)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ return [[[ChildView alloc] initWithFrame:inFrame geckoChild:this] autorelease];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+void nsChildView::TearDownView()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mView)
+ return;
+
+ NSWindow* win = [mView window];
+ NSResponder* responder = [win firstResponder];
+
+ // We're being unhooked from the view hierarchy, don't leave our view
+ // or a child view as the window first responder.
+ if (responder && [responder isKindOfClass:[NSView class]] &&
+ [(NSView*)responder isDescendantOf:mView]) {
+ [win makeFirstResponder:[mView superview]];
+ }
+
+ // If mView is win's contentView, win (mView's NSWindow) "owns" mView --
+ // win has retained mView, and will detach it from the view hierarchy and
+ // release it when necessary (when win is itself destroyed (in a call to
+ // [win dealloc])). So all we need to do here is call [mView release] (to
+ // match the call to [mView retain] in nsChildView::StandardCreate()).
+ // Also calling [mView removeFromSuperviewWithoutNeedingDisplay] causes
+ // mView to be released again and dealloced, while remaining win's
+ // contentView. So if we do that here, win will (for a short while) have
+ // an invalid contentView (for the consequences see bmo bugs 381087 and
+ // 374260).
+ if ([mView isEqual:[win contentView]]) {
+ [mView release];
+ } else {
+ // Stop NSView hierarchy being changed during [ChildView drawRect:]
+ [mView performSelectorOnMainThread:@selector(delayedTearDown) withObject:nil waitUntilDone:false];
+ }
+ mView = nil;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+nsCocoaWindow*
+nsChildView::GetXULWindowWidget()
+{
+ id windowDelegate = [[mView window] delegate];
+ if (windowDelegate && [windowDelegate isKindOfClass:[WindowDelegate class]]) {
+ return [(WindowDelegate *)windowDelegate geckoWidget];
+ }
+ return nullptr;
+}
+
+void nsChildView::Destroy()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // Make sure that no composition is in progress while disconnecting
+ // ourselves from the view.
+ MutexAutoLock lock(mViewTearDownLock);
+
+ if (mOnDestroyCalled)
+ return;
+ mOnDestroyCalled = true;
+
+ // Stuff below may delete the last ref to this
+ nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
+
+ [mView widgetDestroyed];
+
+ nsBaseWidget::Destroy();
+
+ NotifyWindowDestroyed();
+ mParentWidget = nil;
+
+ TearDownView();
+
+ nsBaseWidget::OnDestroy();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+#pragma mark -
+
+#if 0
+static void PrintViewHierarchy(NSView *view)
+{
+ while (view) {
+ NSLog(@" view is %x, frame %@", view, NSStringFromRect([view frame]));
+ view = [view superview];
+ }
+}
+#endif
+
+// Return native data according to aDataType
+void* nsChildView::GetNativeData(uint32_t aDataType)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSNULL;
+
+ void* retVal = nullptr;
+
+ switch (aDataType)
+ {
+ case NS_NATIVE_WIDGET:
+ case NS_NATIVE_DISPLAY:
+ retVal = (void*)mView;
+ break;
+
+ case NS_NATIVE_WINDOW:
+ retVal = [mView window];
+ break;
+
+ case NS_NATIVE_GRAPHIC:
+ NS_ERROR("Requesting NS_NATIVE_GRAPHIC on a Mac OS X child view!");
+ retVal = nullptr;
+ break;
+
+ case NS_NATIVE_OFFSETX:
+ retVal = 0;
+ break;
+
+ case NS_NATIVE_OFFSETY:
+ retVal = 0;
+ break;
+
+ case NS_RAW_NATIVE_IME_CONTEXT:
+ retVal = GetPseudoIMEContext();
+ if (retVal) {
+ break;
+ }
+ retVal = [mView inputContext];
+ // If input context isn't available on this widget, we should set |this|
+ // instead of nullptr since if this returns nullptr, IMEStateManager
+ // cannot manage composition with TextComposition instance. Although,
+ // this case shouldn't occur.
+ if (NS_WARN_IF(!retVal)) {
+ retVal = this;
+ }
+ break;
+ }
+
+ return retVal;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSNULL;
+}
+
+#pragma mark -
+
+nsTransparencyMode nsChildView::GetTransparencyMode()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ nsCocoaWindow* windowWidget = GetXULWindowWidget();
+ return windowWidget ? windowWidget->GetTransparencyMode() : eTransparencyOpaque;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(eTransparencyOpaque);
+}
+
+// This is called by nsContainerFrame on the root widget for all window types
+// except popup windows (when nsCocoaWindow::SetTransparencyMode is used instead).
+void nsChildView::SetTransparencyMode(nsTransparencyMode aMode)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ nsCocoaWindow* windowWidget = GetXULWindowWidget();
+ if (windowWidget) {
+ windowWidget->SetTransparencyMode(aMode);
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+bool nsChildView::IsVisible() const
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ if (!mVisible) {
+ return mVisible;
+ }
+
+ // mVisible does not accurately reflect the state of a hidden tabbed view
+ // so verify that the view has a window as well
+ // then check native widget hierarchy visibility
+ return ([mView window] != nil) && !NSIsEmptyRect([mView visibleRect]);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false);
+}
+
+// Some NSView methods (e.g. setFrame and setHidden) invalidate the view's
+// bounds in our window. However, we don't want these invalidations because
+// they are unnecessary and because they actually slow us down since we
+// block on the compositor inside drawRect.
+// When we actually need something invalidated, there will be an explicit call
+// to Invalidate from Gecko, so turning these automatic invalidations off
+// won't hurt us in the non-OMTC case.
+// The invalidations inside these NSView methods happen via a call to the
+// private method -[NSWindow _setNeedsDisplayInRect:]. Our BaseWindow
+// implementation of that method is augmented to let us ignore those calls
+// using -[BaseWindow disable/enableSetNeedsDisplay].
+static void
+ManipulateViewWithoutNeedingDisplay(NSView* aView, void (^aCallback)())
+{
+ BaseWindow* win = nil;
+ if ([[aView window] isKindOfClass:[BaseWindow class]]) {
+ win = (BaseWindow*)[aView window];
+ }
+ [win disableSetNeedsDisplay];
+ aCallback();
+ [win enableSetNeedsDisplay];
+}
+
+// Hide or show this component
+NS_IMETHODIMP nsChildView::Show(bool aState)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (aState != mVisible) {
+ // Provide an autorelease pool because this gets called during startup
+ // on the "hidden window", resulting in cocoa object leakage if there's
+ // no pool in place.
+ nsAutoreleasePool localPool;
+
+ ManipulateViewWithoutNeedingDisplay(mView, ^{
+ [mView setHidden:!aState];
+ });
+
+ mVisible = aState;
+ }
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// Change the parent of this widget
+NS_IMETHODIMP
+nsChildView::SetParent(nsIWidget* aNewParent)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (mOnDestroyCalled)
+ return NS_OK;
+
+ nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
+
+ if (mParentWidget) {
+ mParentWidget->RemoveChild(this);
+ }
+
+ if (aNewParent) {
+ ReparentNativeWidget(aNewParent);
+ } else {
+ [mView removeFromSuperview];
+ mParentView = nil;
+ }
+
+ mParentWidget = aNewParent;
+
+ if (mParentWidget) {
+ mParentWidget->AddChild(this);
+ }
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+void
+nsChildView::ReparentNativeWidget(nsIWidget* aNewParent)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NS_PRECONDITION(aNewParent, "");
+
+ if (mOnDestroyCalled)
+ return;
+
+ NSView<mozView>* newParentView =
+ (NSView<mozView>*)aNewParent->GetNativeData(NS_NATIVE_WIDGET);
+ NS_ENSURE_TRUE_VOID(newParentView);
+
+ // we hold a ref to mView, so this is safe
+ [mView removeFromSuperview];
+ mParentView = newParentView;
+ [mParentView addSubview:mView];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsChildView::ResetParent()
+{
+ if (!mOnDestroyCalled) {
+ if (mParentWidget)
+ mParentWidget->RemoveChild(this);
+ if (mView)
+ [mView removeFromSuperview];
+ }
+ mParentWidget = nullptr;
+}
+
+nsIWidget*
+nsChildView::GetParent()
+{
+ return mParentWidget;
+}
+
+float
+nsChildView::GetDPI()
+{
+ NSWindow* window = [mView window];
+ if (window && [window isKindOfClass:[BaseWindow class]]) {
+ return [(BaseWindow*)window getDPI];
+ }
+
+ return 96.0;
+}
+
+NS_IMETHODIMP nsChildView::Enable(bool aState)
+{
+ return NS_OK;
+}
+
+bool nsChildView::IsEnabled() const
+{
+ return true;
+}
+
+NS_IMETHODIMP nsChildView::SetFocus(bool aRaise)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ NSWindow* window = [mView window];
+ if (window)
+ [window makeFirstResponder:mView];
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// Override to set the cursor on the mac
+NS_IMETHODIMP nsChildView::SetCursor(nsCursor aCursor)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if ([mView isDragInProgress])
+ return NS_OK; // Don't change the cursor during dragging.
+
+ nsBaseWidget::SetCursor(aCursor);
+ return [[nsCursorManager sharedInstance] setCursor:aCursor];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// implement to fix "hidden virtual function" warning
+NS_IMETHODIMP nsChildView::SetCursor(imgIContainer* aCursor,
+ uint32_t aHotspotX, uint32_t aHotspotY)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ nsBaseWidget::SetCursor(aCursor, aHotspotX, aHotspotY);
+ return [[nsCursorManager sharedInstance] setCursorWithImage:aCursor hotSpotX:aHotspotX hotSpotY:aHotspotY scaleFactor:BackingScaleFactor()];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+#pragma mark -
+
+// Get this component dimension
+LayoutDeviceIntRect
+nsChildView::GetBounds()
+{
+ return !mView ? mBounds : CocoaPointsToDevPixels([mView frame]);
+}
+
+LayoutDeviceIntRect
+nsChildView::GetClientBounds()
+{
+ LayoutDeviceIntRect rect = GetBounds();
+ if (!mParentWidget) {
+ // For top level widgets we want the position on screen, not the position
+ // of this view inside the window.
+ rect.MoveTo(WidgetToScreenOffset());
+ }
+ return rect;
+}
+
+LayoutDeviceIntRect
+nsChildView::GetScreenBounds()
+{
+ LayoutDeviceIntRect rect = GetBounds();
+ rect.MoveTo(WidgetToScreenOffset());
+ return rect;
+}
+
+double
+nsChildView::GetDefaultScaleInternal()
+{
+ return BackingScaleFactor();
+}
+
+CGFloat
+nsChildView::BackingScaleFactor() const
+{
+ if (mBackingScaleFactor > 0.0) {
+ return mBackingScaleFactor;
+ }
+ if (!mView) {
+ return 1.0;
+ }
+ mBackingScaleFactor = nsCocoaUtils::GetBackingScaleFactor(mView);
+ return mBackingScaleFactor;
+}
+
+void
+nsChildView::BackingScaleFactorChanged()
+{
+ CGFloat newScale = nsCocoaUtils::GetBackingScaleFactor(mView);
+
+ // ignore notification if it hasn't really changed (or maybe we have
+ // disabled HiDPI mode via prefs)
+ if (mBackingScaleFactor == newScale) {
+ return;
+ }
+
+ mBackingScaleFactor = newScale;
+ NSRect frame = [mView frame];
+ mBounds = nsCocoaUtils::CocoaRectToGeckoRectDevPix(frame, newScale);
+
+ if (mWidgetListener && !mWidgetListener->GetXULWindow()) {
+ nsIPresShell* presShell = mWidgetListener->GetPresShell();
+ if (presShell) {
+ presShell->BackingScaleFactorChanged();
+ }
+ }
+}
+
+int32_t
+nsChildView::RoundsWidgetCoordinatesTo()
+{
+ if (BackingScaleFactor() == 2.0) {
+ return 2;
+ }
+ return 1;
+}
+
+// Move this component, aX and aY are in the parent widget coordinate system
+NS_IMETHODIMP nsChildView::Move(double aX, double aY)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ int32_t x = NSToIntRound(aX);
+ int32_t y = NSToIntRound(aY);
+
+ if (!mView || (mBounds.x == x && mBounds.y == y))
+ return NS_OK;
+
+ mBounds.x = x;
+ mBounds.y = y;
+
+ ManipulateViewWithoutNeedingDisplay(mView, ^{
+ [mView setFrame:DevPixelsToCocoaPoints(mBounds)];
+ });
+
+ NotifyRollupGeometryChange();
+ ReportMoveEvent();
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+NS_IMETHODIMP nsChildView::Resize(double aWidth, double aHeight, bool aRepaint)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ int32_t width = NSToIntRound(aWidth);
+ int32_t height = NSToIntRound(aHeight);
+
+ if (!mView || (mBounds.width == width && mBounds.height == height))
+ return NS_OK;
+
+ mBounds.width = width;
+ mBounds.height = height;
+
+ ManipulateViewWithoutNeedingDisplay(mView, ^{
+ [mView setFrame:DevPixelsToCocoaPoints(mBounds)];
+ });
+
+ if (mVisible && aRepaint)
+ [mView setNeedsDisplay:YES];
+
+ NotifyRollupGeometryChange();
+ ReportSizeEvent();
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+NS_IMETHODIMP nsChildView::Resize(double aX, double aY,
+ double aWidth, double aHeight, bool aRepaint)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ int32_t x = NSToIntRound(aX);
+ int32_t y = NSToIntRound(aY);
+ int32_t width = NSToIntRound(aWidth);
+ int32_t height = NSToIntRound(aHeight);
+
+ BOOL isMoving = (mBounds.x != x || mBounds.y != y);
+ BOOL isResizing = (mBounds.width != width || mBounds.height != height);
+ if (!mView || (!isMoving && !isResizing))
+ return NS_OK;
+
+ if (isMoving) {
+ mBounds.x = x;
+ mBounds.y = y;
+ }
+ if (isResizing) {
+ mBounds.width = width;
+ mBounds.height = height;
+ }
+
+ ManipulateViewWithoutNeedingDisplay(mView, ^{
+ [mView setFrame:DevPixelsToCocoaPoints(mBounds)];
+ });
+
+ if (mVisible && aRepaint)
+ [mView setNeedsDisplay:YES];
+
+ NotifyRollupGeometryChange();
+ if (isMoving) {
+ ReportMoveEvent();
+ if (mOnDestroyCalled)
+ return NS_OK;
+ }
+ if (isResizing)
+ ReportSizeEvent();
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+static const int32_t resizeIndicatorWidth = 15;
+static const int32_t resizeIndicatorHeight = 15;
+bool nsChildView::ShowsResizeIndicator(LayoutDeviceIntRect* aResizerRect)
+{
+ NSView *topLevelView = mView, *superView = nil;
+ while ((superView = [topLevelView superview]))
+ topLevelView = superView;
+
+ if (![[topLevelView window] showsResizeIndicator] ||
+ !([[topLevelView window] styleMask] & NSResizableWindowMask))
+ return false;
+
+ if (aResizerRect) {
+ NSSize bounds = [topLevelView bounds].size;
+ NSPoint corner = NSMakePoint(bounds.width, [topLevelView isFlipped] ? bounds.height : 0);
+ corner = [topLevelView convertPoint:corner toView:mView];
+ aResizerRect->SetRect(NSToIntRound(corner.x) - resizeIndicatorWidth,
+ NSToIntRound(corner.y) - resizeIndicatorHeight,
+ resizeIndicatorWidth, resizeIndicatorHeight);
+ }
+ return true;
+}
+
+nsresult nsChildView::SynthesizeNativeKeyEvent(int32_t aNativeKeyboardLayout,
+ int32_t aNativeKeyCode,
+ uint32_t aModifierFlags,
+ const nsAString& aCharacters,
+ const nsAString& aUnmodifiedCharacters,
+ nsIObserver* aObserver)
+{
+ AutoObserverNotifier notifier(aObserver, "keyevent");
+ return mTextInputHandler->SynthesizeNativeKeyEvent(aNativeKeyboardLayout,
+ aNativeKeyCode,
+ aModifierFlags,
+ aCharacters,
+ aUnmodifiedCharacters);
+}
+
+nsresult nsChildView::SynthesizeNativeMouseEvent(LayoutDeviceIntPoint aPoint,
+ uint32_t aNativeMessage,
+ uint32_t aModifierFlags,
+ nsIObserver* aObserver)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ AutoObserverNotifier notifier(aObserver, "mouseevent");
+
+ NSPoint pt =
+ nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor());
+
+ // Move the mouse cursor to the requested position and reconnect it to the mouse.
+ CGWarpMouseCursorPosition(NSPointToCGPoint(pt));
+ CGAssociateMouseAndMouseCursorPosition(true);
+
+ // aPoint is given with the origin on the top left, but convertScreenToBase
+ // expects a point in a coordinate system that has its origin on the bottom left.
+ NSPoint screenPoint = NSMakePoint(pt.x, nsCocoaUtils::FlippedScreenY(pt.y));
+ NSPoint windowPoint =
+ nsCocoaUtils::ConvertPointFromScreen([mView window], screenPoint);
+
+ NSEvent* event = [NSEvent mouseEventWithType:(NSEventType)aNativeMessage
+ location:windowPoint
+ modifierFlags:aModifierFlags
+ timestamp:[[NSProcessInfo processInfo] systemUptime]
+ windowNumber:[[mView window] windowNumber]
+ context:nil
+ eventNumber:0
+ clickCount:1
+ pressure:0.0];
+
+ if (!event)
+ return NS_ERROR_FAILURE;
+
+ if ([[mView window] isKindOfClass:[BaseWindow class]]) {
+ // Tracking area events don't end up in their tracking areas when sent
+ // through [NSApp sendEvent:], so pass them directly to the right methods.
+ BaseWindow* window = (BaseWindow*)[mView window];
+ if (aNativeMessage == NSMouseEntered) {
+ [window mouseEntered:event];
+ return NS_OK;
+ }
+ if (aNativeMessage == NSMouseExited) {
+ [window mouseExited:event];
+ return NS_OK;
+ }
+ if (aNativeMessage == NSMouseMoved) {
+ [window mouseMoved:event];
+ return NS_OK;
+ }
+ }
+
+ [NSApp sendEvent:event];
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+nsresult nsChildView::SynthesizeNativeMouseScrollEvent(mozilla::LayoutDeviceIntPoint aPoint,
+ uint32_t aNativeMessage,
+ double aDeltaX,
+ double aDeltaY,
+ double aDeltaZ,
+ uint32_t aModifierFlags,
+ uint32_t aAdditionalFlags,
+ nsIObserver* aObserver)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ AutoObserverNotifier notifier(aObserver, "mousescrollevent");
+
+ NSPoint pt =
+ nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor());
+
+ // Move the mouse cursor to the requested position and reconnect it to the mouse.
+ CGWarpMouseCursorPosition(NSPointToCGPoint(pt));
+ CGAssociateMouseAndMouseCursorPosition(true);
+
+ // Mostly copied from http://stackoverflow.com/a/6130349
+ CGScrollEventUnit units =
+ (aAdditionalFlags & nsIDOMWindowUtils::MOUSESCROLL_SCROLL_LINES)
+ ? kCGScrollEventUnitLine : kCGScrollEventUnitPixel;
+ CGEventRef cgEvent = CGEventCreateScrollWheelEvent(NULL, units, 3, aDeltaY, aDeltaX, aDeltaZ);
+ if (!cgEvent) {
+ return NS_ERROR_FAILURE;
+ }
+
+ CGEventPost(kCGHIDEventTap, cgEvent);
+ CFRelease(cgEvent);
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+nsresult nsChildView::SynthesizeNativeTouchPoint(uint32_t aPointerId,
+ TouchPointerState aPointerState,
+ mozilla::LayoutDeviceIntPoint aPoint,
+ double aPointerPressure,
+ uint32_t aPointerOrientation,
+ nsIObserver* aObserver)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ AutoObserverNotifier notifier(aObserver, "touchpoint");
+
+ MOZ_ASSERT(NS_IsMainThread());
+ if (aPointerState == TOUCH_HOVER) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ if (!mSynthesizedTouchInput) {
+ mSynthesizedTouchInput = MakeUnique<MultiTouchInput>();
+ }
+
+ LayoutDeviceIntPoint pointInWindow = aPoint - WidgetToScreenOffset();
+ MultiTouchInput inputToDispatch = UpdateSynthesizedTouchState(
+ mSynthesizedTouchInput.get(), PR_IntervalNow(), TimeStamp::Now(),
+ aPointerId, aPointerState, pointInWindow, aPointerPressure,
+ aPointerOrientation);
+ DispatchTouchInput(inputToDispatch);
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// First argument has to be an NSMenu representing the application's top-level
+// menu bar. The returned item is *not* retained.
+static NSMenuItem* NativeMenuItemWithLocation(NSMenu* menubar, NSString* locationString)
+{
+ NSArray* indexes = [locationString componentsSeparatedByString:@"|"];
+ unsigned int indexCount = [indexes count];
+ if (indexCount == 0)
+ return nil;
+
+ NSMenu* currentSubmenu = [NSApp mainMenu];
+ for (unsigned int i = 0; i < indexCount; i++) {
+ int targetIndex;
+ // We remove the application menu from consideration for the top-level menu
+ if (i == 0)
+ targetIndex = [[indexes objectAtIndex:i] intValue] + 1;
+ else
+ targetIndex = [[indexes objectAtIndex:i] intValue];
+ int itemCount = [currentSubmenu numberOfItems];
+ if (targetIndex < itemCount) {
+ NSMenuItem* menuItem = [currentSubmenu itemAtIndex:targetIndex];
+ // if this is the last index just return the menu item
+ if (i == (indexCount - 1))
+ return menuItem;
+ // if this is not the last index find the submenu and keep going
+ if ([menuItem hasSubmenu])
+ currentSubmenu = [menuItem submenu];
+ else
+ return nil;
+ }
+ }
+
+ return nil;
+}
+
+// Used for testing native menu system structure and event handling.
+NS_IMETHODIMP nsChildView::ActivateNativeMenuItemAt(const nsAString& indexString)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ NSString* locationString = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(indexString.BeginReading())
+ length:indexString.Length()];
+ NSMenuItem* item = NativeMenuItemWithLocation([NSApp mainMenu], locationString);
+ // We can't perform an action on an item with a submenu, that will raise
+ // an obj-c exception.
+ if (item && ![item hasSubmenu]) {
+ NSMenu* parent = [item menu];
+ if (parent) {
+ // NSLog(@"Performing action for native menu item titled: %@\n",
+ // [[currentSubmenu itemAtIndex:targetIndex] title]);
+ [parent performActionForItemAtIndex:[parent indexOfItem:item]];
+ return NS_OK;
+ }
+ }
+ return NS_ERROR_FAILURE;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// Used for testing native menu system structure and event handling.
+NS_IMETHODIMP nsChildView::ForceUpdateNativeMenuAt(const nsAString& indexString)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ nsCocoaWindow *widget = GetXULWindowWidget();
+ if (widget) {
+ nsMenuBarX* mb = widget->GetMenuBar();
+ if (mb) {
+ if (indexString.IsEmpty())
+ mb->ForceNativeMenuReload();
+ else
+ mb->ForceUpdateNativeMenuAt(indexString);
+ }
+ }
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+#pragma mark -
+
+#ifdef INVALIDATE_DEBUGGING
+
+static Boolean KeyDown(const UInt8 theKey)
+{
+ KeyMap map;
+ GetKeys(map);
+ return ((*((UInt8 *)map + (theKey >> 3)) >> (theKey & 7)) & 1) != 0;
+}
+
+static Boolean caps_lock()
+{
+ return KeyDown(0x39);
+}
+
+static void blinkRect(Rect* r)
+{
+ StRegionFromPool oldClip;
+ if (oldClip != NULL)
+ ::GetClip(oldClip);
+
+ ::ClipRect(r);
+ ::InvertRect(r);
+ UInt32 end = ::TickCount() + 5;
+ while (::TickCount() < end) ;
+ ::InvertRect(r);
+
+ if (oldClip != NULL)
+ ::SetClip(oldClip);
+}
+
+static void blinkRgn(RgnHandle rgn)
+{
+ StRegionFromPool oldClip;
+ if (oldClip != NULL)
+ ::GetClip(oldClip);
+
+ ::SetClip(rgn);
+ ::InvertRgn(rgn);
+ UInt32 end = ::TickCount() + 5;
+ while (::TickCount() < end) ;
+ ::InvertRgn(rgn);
+
+ if (oldClip != NULL)
+ ::SetClip(oldClip);
+}
+
+#endif
+
+// Invalidate this component's visible area
+NS_IMETHODIMP nsChildView::Invalidate(const LayoutDeviceIntRect& aRect)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!mView || !mVisible)
+ return NS_OK;
+
+ NS_ASSERTION(GetLayerManager()->GetBackendType() != LayersBackend::LAYERS_CLIENT,
+ "Shouldn't need to invalidate with accelerated OMTC layers!");
+
+ if ([NSView focusView]) {
+ // if a view is focussed (i.e. being drawn), then postpone the invalidate so that we
+ // don't lose it.
+ [mView setNeedsPendingDisplayInRect:DevPixelsToCocoaPoints(aRect)];
+ }
+ else {
+ [mView setNeedsDisplayInRect:DevPixelsToCocoaPoints(aRect)];
+ }
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+bool
+nsChildView::WidgetTypeSupportsAcceleration()
+{
+ // Don't use OpenGL for transparent windows or for popup windows.
+ return mView && [[mView window] isOpaque] &&
+ ![[mView window] isKindOfClass:[PopupWindow class]];
+}
+
+bool
+nsChildView::ShouldUseOffMainThreadCompositing()
+{
+ // Don't use OMTC for transparent windows or for popup windows.
+ if (!mView || ![[mView window] isOpaque] ||
+ [[mView window] isKindOfClass:[PopupWindow class]])
+ return false;
+
+ return nsBaseWidget::ShouldUseOffMainThreadCompositing();
+}
+
+inline uint16_t COLOR8TOCOLOR16(uint8_t color8)
+{
+ // return (color8 == 0xFF ? 0xFFFF : (color8 << 8));
+ return (color8 << 8) | color8; /* (color8 * 257) == (color8 * 0x0101) */
+}
+
+#pragma mark -
+
+nsresult nsChildView::ConfigureChildren(const nsTArray<Configuration>& aConfigurations)
+{
+ return NS_OK;
+}
+
+// Invokes callback and ProcessEvent methods on Event Listener object
+NS_IMETHODIMP nsChildView::DispatchEvent(WidgetGUIEvent* event,
+ nsEventStatus& aStatus)
+{
+ RefPtr<nsChildView> kungFuDeathGrip(this);
+
+#ifdef DEBUG
+ debug_DumpEvent(stdout, event->mWidget, event, "something", 0);
+#endif
+
+ NS_ASSERTION(!(mTextInputHandler && mTextInputHandler->IsIMEComposing() &&
+ event->HasKeyEventMessage()),
+ "Any key events should not be fired during IME composing");
+
+ if (event->mFlags.mIsSynthesizedForTests) {
+ WidgetKeyboardEvent* keyEvent = event->AsKeyboardEvent();
+ if (keyEvent) {
+ nsresult rv = mTextInputHandler->AttachNativeKeyEvent(*keyEvent);
+ NS_ENSURE_SUCCESS(rv, rv);
+ }
+ }
+
+ aStatus = nsEventStatus_eIgnore;
+
+ nsIWidgetListener* listener = mWidgetListener;
+
+ // If the listener is NULL, check if the parent is a popup. If it is, then
+ // this child is the popup content view attached to a popup. Get the
+ // listener from the parent popup instead.
+ nsCOMPtr<nsIWidget> parentWidget = mParentWidget;
+ if (!listener && parentWidget) {
+ if (parentWidget->WindowType() == eWindowType_popup) {
+ // Check just in case event->mWidget isn't this widget
+ if (event->mWidget) {
+ listener = event->mWidget->GetWidgetListener();
+ }
+ if (!listener) {
+ event->mWidget = parentWidget;
+ listener = parentWidget->GetWidgetListener();
+ }
+ }
+ }
+
+ if (listener)
+ aStatus = listener->HandleEvent(event, mUseAttachedEvents);
+
+ return NS_OK;
+}
+
+bool nsChildView::DispatchWindowEvent(WidgetGUIEvent& event)
+{
+ nsEventStatus status;
+ DispatchEvent(&event, status);
+ return ConvertStatus(status);
+}
+
+nsIWidget*
+nsChildView::GetWidgetForListenerEvents()
+{
+ // If there is no listener, use the parent popup's listener if that exists.
+ if (!mWidgetListener && mParentWidget &&
+ mParentWidget->WindowType() == eWindowType_popup) {
+ return mParentWidget;
+ }
+
+ return this;
+}
+
+void nsChildView::WillPaintWindow()
+{
+ nsCOMPtr<nsIWidget> widget = GetWidgetForListenerEvents();
+
+ nsIWidgetListener* listener = widget->GetWidgetListener();
+ if (listener) {
+ listener->WillPaintWindow(widget);
+ }
+}
+
+bool nsChildView::PaintWindow(LayoutDeviceIntRegion aRegion)
+{
+ nsCOMPtr<nsIWidget> widget = GetWidgetForListenerEvents();
+
+ nsIWidgetListener* listener = widget->GetWidgetListener();
+ if (!listener)
+ return false;
+
+ bool returnValue = false;
+ bool oldDispatchPaint = mIsDispatchPaint;
+ mIsDispatchPaint = true;
+ returnValue = listener->PaintWindow(widget, aRegion);
+
+ listener = widget->GetWidgetListener();
+ if (listener) {
+ listener->DidPaintWindow();
+ }
+
+ mIsDispatchPaint = oldDispatchPaint;
+ return returnValue;
+}
+
+bool
+nsChildView::PaintWindowInContext(CGContextRef aContext, const LayoutDeviceIntRegion& aRegion, gfx::IntSize aSurfaceSize)
+{
+ if (!mBackingSurface || mBackingSurface->GetSize() != aSurfaceSize) {
+ mBackingSurface =
+ gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(aSurfaceSize,
+ gfx::SurfaceFormat::B8G8R8A8);
+ if (!mBackingSurface) {
+ return false;
+ }
+ }
+
+ RefPtr<gfxContext> targetContext = gfxContext::CreateOrNull(mBackingSurface);
+ MOZ_ASSERT(targetContext); // already checked the draw target above
+
+ // Set up the clip region and clear existing contents in the backing surface.
+ targetContext->NewPath();
+ for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
+ const LayoutDeviceIntRect& r = iter.Get();
+ targetContext->Rectangle(gfxRect(r.x, r.y, r.width, r.height));
+ mBackingSurface->ClearRect(gfx::Rect(r.ToUnknownRect()));
+ }
+ targetContext->Clip();
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(mView);
+ bool painted = false;
+ if (GetLayerManager()->GetBackendType() == LayersBackend::LAYERS_BASIC) {
+ nsBaseWidget::AutoLayerManagerSetup
+ setupLayerManager(this, targetContext, BufferMode::BUFFER_NONE);
+ painted = PaintWindow(aRegion);
+ } else if (GetLayerManager()->GetBackendType() == LayersBackend::LAYERS_CLIENT) {
+ // We only need this so that we actually get DidPaintWindow fired
+ painted = PaintWindow(aRegion);
+ }
+
+ uint8_t* data;
+ gfx::IntSize size;
+ int32_t stride;
+ gfx::SurfaceFormat format;
+
+ if (!mBackingSurface->LockBits(&data, &size, &stride, &format)) {
+ return false;
+ }
+
+ // Draw the backing surface onto the window.
+ CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, data, stride * size.height, NULL);
+ NSColorSpace* colorSpace = [[mView window] colorSpace];
+ CGImageRef image = CGImageCreate(size.width, size.height, 8, 32, stride,
+ [colorSpace CGColorSpace],
+ kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst,
+ provider, NULL, false, kCGRenderingIntentDefault);
+ CGContextSaveGState(aContext);
+ CGContextTranslateCTM(aContext, 0, size.height);
+ CGContextScaleCTM(aContext, 1, -1);
+ CGContextSetBlendMode(aContext, kCGBlendModeCopy);
+ CGContextDrawImage(aContext, CGRectMake(0, 0, size.width, size.height), image);
+ CGImageRelease(image);
+ CGDataProviderRelease(provider);
+ CGContextRestoreGState(aContext);
+
+ mBackingSurface->ReleaseBits(data);
+
+ return painted;
+}
+
+#pragma mark -
+
+void nsChildView::ReportMoveEvent()
+{
+ NotifyWindowMoved(mBounds.x, mBounds.y);
+}
+
+void nsChildView::ReportSizeEvent()
+{
+ if (mWidgetListener)
+ mWidgetListener->WindowResized(this, mBounds.width, mBounds.height);
+}
+
+#pragma mark -
+
+LayoutDeviceIntPoint nsChildView::GetClientOffset()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NSPoint origin = [mView convertPoint:NSMakePoint(0, 0) toView:nil];
+ origin.y = [[mView window] frame].size.height - origin.y;
+ return CocoaPointsToDevPixels(origin);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0));
+}
+
+// Return the offset between this child view and the screen.
+// @return -- widget origin in device-pixel coords
+LayoutDeviceIntPoint nsChildView::WidgetToScreenOffset()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NSPoint origin = NSMakePoint(0, 0);
+
+ // 1. First translate view origin point into window coords.
+ // The returned point is in bottom-left coordinates.
+ origin = [mView convertPoint:origin toView:nil];
+
+ // 2. We turn the window-coord rect's origin into screen (still bottom-left) coords.
+ origin = nsCocoaUtils::ConvertPointToScreen([mView window], origin);
+
+ // 3. Since we're dealing in bottom-left coords, we need to make it top-left coords
+ // before we pass it back to Gecko.
+ FlipCocoaScreenCoordinate(origin);
+
+ // convert to device pixels
+ return CocoaPointsToDevPixels(origin);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0,0));
+}
+
+NS_IMETHODIMP nsChildView::SetTitle(const nsAString& title)
+{
+ // child views don't have titles
+ return NS_OK;
+}
+
+NS_IMETHODIMP nsChildView::GetAttention(int32_t aCycleCount)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ [NSApp requestUserAttention:NSInformationalRequest];
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+/* static */
+bool nsChildView::DoHasPendingInputEvent()
+{
+ return sLastInputEventCount != GetCurrentInputEventCount();
+}
+
+/* static */
+uint32_t nsChildView::GetCurrentInputEventCount()
+{
+ // Can't use kCGAnyInputEventType because that updates too rarely for us (and
+ // always in increments of 30+!) and because apparently it's sort of broken
+ // on Tiger. So just go ahead and query the counters we care about.
+ static const CGEventType eventTypes[] = {
+ kCGEventLeftMouseDown,
+ kCGEventLeftMouseUp,
+ kCGEventRightMouseDown,
+ kCGEventRightMouseUp,
+ kCGEventMouseMoved,
+ kCGEventLeftMouseDragged,
+ kCGEventRightMouseDragged,
+ kCGEventKeyDown,
+ kCGEventKeyUp,
+ kCGEventScrollWheel,
+ kCGEventTabletPointer,
+ kCGEventOtherMouseDown,
+ kCGEventOtherMouseUp,
+ kCGEventOtherMouseDragged
+ };
+
+ uint32_t eventCount = 0;
+ for (uint32_t i = 0; i < ArrayLength(eventTypes); ++i) {
+ eventCount +=
+ CGEventSourceCounterForEventType(kCGEventSourceStateCombinedSessionState,
+ eventTypes[i]);
+ }
+ return eventCount;
+}
+
+/* static */
+void nsChildView::UpdateCurrentInputEventCount()
+{
+ sLastInputEventCount = GetCurrentInputEventCount();
+}
+
+bool nsChildView::HasPendingInputEvent()
+{
+ return DoHasPendingInputEvent();
+}
+
+#pragma mark -
+
+NS_IMETHODIMP
+nsChildView::StartPluginIME(const mozilla::WidgetKeyboardEvent& aKeyboardEvent,
+ int32_t aPanelX, int32_t aPanelY,
+ nsString& aCommitted)
+{
+ NS_ENSURE_TRUE(mView, NS_ERROR_NOT_AVAILABLE);
+
+ ComplexTextInputPanel* ctiPanel =
+ ComplexTextInputPanel::GetSharedComplexTextInputPanel();
+
+ ctiPanel->PlacePanel(aPanelX, aPanelY);
+ // We deliberately don't use TextInputHandler::GetCurrentKeyEvent() to
+ // obtain the NSEvent* we pass to InterpretKeyEvent(). This works fine in
+ // non-e10s mode. But in e10s mode TextInputHandler::HandleKeyDownEvent()
+ // has already returned, so the relevant KeyEventState* (and its NSEvent*)
+ // is already out of scope. Furthermore we don't *need* to use it.
+ // StartPluginIME() is only ever called to start a new IME session when none
+ // currently exists. So nested IME should never reach here, and so it should
+ // be fine to use the last key-down event received by -[ChildView keyDown:]
+ // (as we currently do).
+ ctiPanel->InterpretKeyEvent([(ChildView*)mView lastKeyDownEvent], aCommitted);
+
+ return NS_OK;
+}
+
+void
+nsChildView::SetPluginFocused(bool& aFocused)
+{
+ if (aFocused == mPluginFocused) {
+ return;
+ }
+ if (!aFocused) {
+ ComplexTextInputPanel* ctiPanel =
+ ComplexTextInputPanel::GetSharedComplexTextInputPanel();
+ if (ctiPanel) {
+ ctiPanel->CancelComposition();
+ }
+ }
+ mPluginFocused = aFocused;
+}
+
+NS_IMETHODIMP_(void)
+nsChildView::SetInputContext(const InputContext& aContext,
+ const InputContextAction& aAction)
+{
+ NS_ENSURE_TRUE_VOID(mTextInputHandler);
+
+ if (mTextInputHandler->IsFocused()) {
+ if (aContext.IsPasswordEditor()) {
+ TextInputHandler::EnableSecureEventInput();
+ } else {
+ TextInputHandler::EnsureSecureEventInputDisabled();
+ }
+ }
+
+ mInputContext = aContext;
+ switch (aContext.mIMEState.mEnabled) {
+ case IMEState::ENABLED:
+ case IMEState::PLUGIN:
+ mTextInputHandler->SetASCIICapableOnly(false);
+ mTextInputHandler->EnableIME(true);
+ if (mInputContext.mIMEState.mOpen != IMEState::DONT_CHANGE_OPEN_STATE) {
+ mTextInputHandler->SetIMEOpenState(
+ mInputContext.mIMEState.mOpen == IMEState::OPEN);
+ }
+ break;
+ case IMEState::DISABLED:
+ mTextInputHandler->SetASCIICapableOnly(false);
+ mTextInputHandler->EnableIME(false);
+ break;
+ case IMEState::PASSWORD:
+ mTextInputHandler->SetASCIICapableOnly(true);
+ mTextInputHandler->EnableIME(false);
+ break;
+ default:
+ NS_ERROR("not implemented!");
+ }
+}
+
+NS_IMETHODIMP_(InputContext)
+nsChildView::GetInputContext()
+{
+ switch (mInputContext.mIMEState.mEnabled) {
+ case IMEState::ENABLED:
+ case IMEState::PLUGIN:
+ if (mTextInputHandler) {
+ mInputContext.mIMEState.mOpen =
+ mTextInputHandler->IsIMEOpened() ? IMEState::OPEN : IMEState::CLOSED;
+ break;
+ }
+ // If mTextInputHandler is null, set CLOSED instead...
+ MOZ_FALLTHROUGH;
+ default:
+ mInputContext.mIMEState.mOpen = IMEState::CLOSED;
+ break;
+ }
+ return mInputContext;
+}
+
+NS_IMETHODIMP_(TextEventDispatcherListener*)
+nsChildView::GetNativeTextEventDispatcherListener()
+{
+ if (NS_WARN_IF(!mTextInputHandler)) {
+ return nullptr;
+ }
+ return mTextInputHandler;
+}
+
+NS_IMETHODIMP
+nsChildView::AttachNativeKeyEvent(mozilla::WidgetKeyboardEvent& aEvent)
+{
+ NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE);
+ return mTextInputHandler->AttachNativeKeyEvent(aEvent);
+}
+
+bool
+nsChildView::ExecuteNativeKeyBindingRemapped(NativeKeyBindingsType aType,
+ const WidgetKeyboardEvent& aEvent,
+ DoCommandCallback aCallback,
+ void* aCallbackData,
+ uint32_t aGeckoKeyCode,
+ uint32_t aCocoaKeyCode)
+{
+ NSEvent *originalEvent = reinterpret_cast<NSEvent*>(aEvent.mNativeKeyEvent);
+
+ WidgetKeyboardEvent modifiedEvent(aEvent);
+ modifiedEvent.mKeyCode = aGeckoKeyCode;
+
+ unichar ch = nsCocoaUtils::ConvertGeckoKeyCodeToMacCharCode(aGeckoKeyCode);
+ NSString *chars =
+ [[[NSString alloc] initWithCharacters:&ch length:1] autorelease];
+
+ modifiedEvent.mNativeKeyEvent =
+ [NSEvent keyEventWithType:[originalEvent type]
+ location:[originalEvent locationInWindow]
+ modifierFlags:[originalEvent modifierFlags]
+ timestamp:[originalEvent timestamp]
+ windowNumber:[originalEvent windowNumber]
+ context:[originalEvent context]
+ characters:chars
+ charactersIgnoringModifiers:chars
+ isARepeat:[originalEvent isARepeat]
+ keyCode:aCocoaKeyCode];
+
+ NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType);
+ return keyBindings->Execute(modifiedEvent, aCallback, aCallbackData);
+}
+
+NS_IMETHODIMP_(bool)
+nsChildView::ExecuteNativeKeyBinding(NativeKeyBindingsType aType,
+ const WidgetKeyboardEvent& aEvent,
+ DoCommandCallback aCallback,
+ void* aCallbackData)
+{
+ // If the key is a cursor-movement arrow, and the current selection has
+ // vertical writing-mode, we'll remap so that the movement command
+ // generated (in terms of characters/lines) will be appropriate for
+ // the physical direction of the arrow.
+ if (aEvent.mKeyCode >= NS_VK_LEFT && aEvent.mKeyCode <= NS_VK_DOWN) {
+ WidgetQueryContentEvent query(true, eQuerySelectedText, this);
+ DispatchWindowEvent(query);
+
+ if (query.mSucceeded && query.mReply.mWritingMode.IsVertical()) {
+ uint32_t geckoKey = 0;
+ uint32_t cocoaKey = 0;
+
+ switch (aEvent.mKeyCode) {
+ case NS_VK_LEFT:
+ if (query.mReply.mWritingMode.IsVerticalLR()) {
+ geckoKey = NS_VK_UP;
+ cocoaKey = kVK_UpArrow;
+ } else {
+ geckoKey = NS_VK_DOWN;
+ cocoaKey = kVK_DownArrow;
+ }
+ break;
+
+ case NS_VK_RIGHT:
+ if (query.mReply.mWritingMode.IsVerticalLR()) {
+ geckoKey = NS_VK_DOWN;
+ cocoaKey = kVK_DownArrow;
+ } else {
+ geckoKey = NS_VK_UP;
+ cocoaKey = kVK_UpArrow;
+ }
+ break;
+
+ case NS_VK_UP:
+ geckoKey = NS_VK_LEFT;
+ cocoaKey = kVK_LeftArrow;
+ break;
+
+ case NS_VK_DOWN:
+ geckoKey = NS_VK_RIGHT;
+ cocoaKey = kVK_RightArrow;
+ break;
+ }
+
+ return ExecuteNativeKeyBindingRemapped(aType, aEvent, aCallback,
+ aCallbackData,
+ geckoKey, cocoaKey);
+ }
+ }
+
+ NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType);
+ return keyBindings->Execute(aEvent, aCallback, aCallbackData);
+}
+
+nsIMEUpdatePreference
+nsChildView::GetIMEUpdatePreference()
+{
+ // XXX Shouldn't we move floating window which shows composition string
+ // when plugin has focus and its parent is scrolled or the window is
+ // moved?
+ return nsIMEUpdatePreference();
+}
+
+NSView<mozView>* nsChildView::GetEditorView()
+{
+ NSView<mozView>* editorView = mView;
+ // We need to get editor's view. E.g., when the focus is in the bookmark
+ // dialog, the view is <panel> element of the dialog. At this time, the key
+ // events are processed the parent window's view that has native focus.
+ WidgetQueryContentEvent textContent(true, eQueryTextContent, this);
+ textContent.InitForQueryTextContent(0, 0);
+ DispatchWindowEvent(textContent);
+ if (textContent.mSucceeded && textContent.mReply.mFocusedWidget) {
+ NSView<mozView>* view = static_cast<NSView<mozView>*>(
+ textContent.mReply.mFocusedWidget->GetNativeData(NS_NATIVE_WIDGET));
+ if (view)
+ editorView = view;
+ }
+ return editorView;
+}
+
+#pragma mark -
+
+void
+nsChildView::CreateCompositor()
+{
+ nsBaseWidget::CreateCompositor();
+ if (mCompositorBridgeChild) {
+ [(ChildView *)mView setUsingOMTCompositor:true];
+ }
+}
+
+void
+nsChildView::ConfigureAPZCTreeManager()
+{
+ nsBaseWidget::ConfigureAPZCTreeManager();
+
+ if (gfxPrefs::AsyncPanZoomSeparateEventThread()) {
+ if (gNumberOfWidgetsNeedingEventThread == 0) {
+ [EventThreadRunner start];
+ }
+ gNumberOfWidgetsNeedingEventThread++;
+ }
+}
+
+void
+nsChildView::ConfigureAPZControllerThread()
+{
+ if (gfxPrefs::AsyncPanZoomSeparateEventThread()) {
+ // The EventThreadRunner is the controller thread, but it doesn't
+ // have a MessageLoop.
+ APZThreadUtils::SetControllerThread(nullptr);
+ } else {
+ nsBaseWidget::ConfigureAPZControllerThread();
+ }
+}
+
+LayoutDeviceIntRect
+nsChildView::RectContainingTitlebarControls()
+{
+ // Start with a thin strip at the top of the window for the highlight line.
+ NSRect rect = NSMakeRect(0, 0, [mView bounds].size.width,
+ [(ChildView*)mView cornerRadius]);
+
+ // If we draw the titlebar title string, increase the height to the default
+ // titlebar height. This height does not necessarily include all the titlebar
+ // controls because we may have moved them further down, but at least it will
+ // include the whole title text.
+ BaseWindow* window = (BaseWindow*)[mView window];
+ if ([window wantsTitleDrawn] && [window isKindOfClass:[ToolbarWindow class]]) {
+ CGFloat defaultTitlebarHeight = [(ToolbarWindow*)window titlebarHeight];
+ rect.size.height = std::max(rect.size.height, defaultTitlebarHeight);
+ }
+
+ // Add the rects of the titlebar controls.
+ for (id view in [window titlebarControls]) {
+ rect = NSUnionRect(rect, [mView convertRect:[view bounds] fromView:view]);
+ }
+ return CocoaPointsToDevPixels(rect);
+}
+
+void
+nsChildView::PrepareWindowEffects()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ bool canBeOpaque;
+ {
+ MutexAutoLock lock(mEffectsLock);
+ mShowsResizeIndicator = ShowsResizeIndicator(&mResizeIndicatorRect);
+ mHasRoundedBottomCorners = [(ChildView*)mView hasRoundedBottomCorners];
+ CGFloat cornerRadius = [(ChildView*)mView cornerRadius];
+ mDevPixelCornerRadius = cornerRadius * BackingScaleFactor();
+ mIsCoveringTitlebar = [(ChildView*)mView isCoveringTitlebar];
+ NSInteger styleMask = [[mView window] styleMask];
+ bool wasFullscreen = mIsFullscreen;
+ mIsFullscreen = (styleMask & NSFullScreenWindowMask) || !(styleMask & NSTitledWindowMask);
+
+ canBeOpaque = mIsFullscreen && wasFullscreen;
+ if (canBeOpaque && VibrancyManager::SystemSupportsVibrancy()) {
+ canBeOpaque = !EnsureVibrancyManager().HasVibrantRegions();
+ }
+ if (mIsCoveringTitlebar) {
+ mTitlebarRect = RectContainingTitlebarControls();
+ UpdateTitlebarCGContext();
+ }
+ }
+
+ // If we've just transitioned into or out of full screen then update the opacity on our GLContext.
+ if (canBeOpaque != mIsOpaque) {
+ mIsOpaque = canBeOpaque;
+ [(ChildView*)mView setGLOpaque:canBeOpaque];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void
+nsChildView::CleanupWindowEffects()
+{
+ mResizerImage = nullptr;
+ mCornerMaskImage = nullptr;
+ mTitlebarImage = nullptr;
+}
+
+bool
+nsChildView::PreRender(WidgetRenderingContext* aContext)
+{
+ UniquePtr<GLManager> manager(GLManager::CreateGLManager(aContext->mLayerManager));
+ if (!manager) {
+ return true;
+ }
+
+ // The lock makes sure that we don't attempt to tear down the view while
+ // compositing. That would make us unable to call postRender on it when the
+ // composition is done, thus keeping the GL context locked forever.
+ mViewTearDownLock.Lock();
+
+ NSOpenGLContext *glContext = GLContextCGL::Cast(manager->gl())->GetNSOpenGLContext();
+
+ if (![(ChildView*)mView preRender:glContext]) {
+ mViewTearDownLock.Unlock();
+ return false;
+ }
+ return true;
+}
+
+void
+nsChildView::PostRender(WidgetRenderingContext* aContext)
+{
+ UniquePtr<GLManager> manager(GLManager::CreateGLManager(aContext->mLayerManager));
+ if (!manager) {
+ return;
+ }
+ NSOpenGLContext *glContext = GLContextCGL::Cast(manager->gl())->GetNSOpenGLContext();
+ [(ChildView*)mView postRender:glContext];
+ mViewTearDownLock.Unlock();
+}
+
+void
+nsChildView::DrawWindowOverlay(WidgetRenderingContext* aContext,
+ LayoutDeviceIntRect aRect)
+{
+ mozilla::UniquePtr<GLManager> manager(GLManager::CreateGLManager(aContext->mLayerManager));
+ if (manager) {
+ DrawWindowOverlay(manager.get(), aRect);
+ }
+}
+
+void
+nsChildView::DrawWindowOverlay(GLManager* aManager, LayoutDeviceIntRect aRect)
+{
+ GLContext* gl = aManager->gl();
+ ScopedGLState scopedScissorTestState(gl, LOCAL_GL_SCISSOR_TEST, false);
+
+ MaybeDrawTitlebar(aManager);
+ MaybeDrawResizeIndicator(aManager);
+ MaybeDrawRoundedCorners(aManager, aRect);
+}
+
+static void
+ClearRegion(gfx::DrawTarget *aDT, LayoutDeviceIntRegion aRegion)
+{
+ gfxUtils::ClipToRegion(aDT, aRegion.ToUnknownRegion());
+ aDT->ClearRect(gfx::Rect(0, 0, aDT->GetSize().width, aDT->GetSize().height));
+ aDT->PopClip();
+}
+
+static void
+DrawResizer(CGContextRef aCtx)
+{
+ CGContextSetShouldAntialias(aCtx, false);
+ CGPoint points[6];
+ points[0] = CGPointMake(13.0f, 4.0f);
+ points[1] = CGPointMake(3.0f, 14.0f);
+ points[2] = CGPointMake(13.0f, 8.0f);
+ points[3] = CGPointMake(7.0f, 14.0f);
+ points[4] = CGPointMake(13.0f, 12.0f);
+ points[5] = CGPointMake(11.0f, 14.0f);
+ CGContextSetRGBStrokeColor(aCtx, 0.00f, 0.00f, 0.00f, 0.15f);
+ CGContextStrokeLineSegments(aCtx, points, 6);
+
+ points[0] = CGPointMake(13.0f, 5.0f);
+ points[1] = CGPointMake(4.0f, 14.0f);
+ points[2] = CGPointMake(13.0f, 9.0f);
+ points[3] = CGPointMake(8.0f, 14.0f);
+ points[4] = CGPointMake(13.0f, 13.0f);
+ points[5] = CGPointMake(12.0f, 14.0f);
+ CGContextSetRGBStrokeColor(aCtx, 0.13f, 0.13f, 0.13f, 0.54f);
+ CGContextStrokeLineSegments(aCtx, points, 6);
+
+ points[0] = CGPointMake(13.0f, 6.0f);
+ points[1] = CGPointMake(5.0f, 14.0f);
+ points[2] = CGPointMake(13.0f, 10.0f);
+ points[3] = CGPointMake(9.0f, 14.0f);
+ points[5] = CGPointMake(13.0f, 13.9f);
+ points[4] = CGPointMake(13.0f, 14.0f);
+ CGContextSetRGBStrokeColor(aCtx, 0.84f, 0.84f, 0.84f, 0.55f);
+ CGContextStrokeLineSegments(aCtx, points, 6);
+}
+
+void
+nsChildView::MaybeDrawResizeIndicator(GLManager* aManager)
+{
+ MutexAutoLock lock(mEffectsLock);
+ if (!mShowsResizeIndicator) {
+ return;
+ }
+
+ if (!mResizerImage) {
+ mResizerImage = MakeUnique<RectTextureImage>();
+ }
+
+ LayoutDeviceIntSize size = mResizeIndicatorRect.Size();
+ mResizerImage->UpdateIfNeeded(size, LayoutDeviceIntRegion(), ^(gfx::DrawTarget* drawTarget, const LayoutDeviceIntRegion& updateRegion) {
+ ClearRegion(drawTarget, updateRegion);
+ gfx::BorrowedCGContext borrow(drawTarget);
+ DrawResizer(borrow.cg);
+ borrow.Finish();
+ });
+
+ mResizerImage->Draw(aManager, mResizeIndicatorRect.TopLeft());
+}
+
+// Draw the highlight line at the top of the titlebar.
+// This function draws into the current NSGraphicsContext and assumes flippedness.
+static void
+DrawTitlebarHighlight(NSSize aWindowSize, CGFloat aRadius, CGFloat aDevicePixelWidth)
+{
+ [NSGraphicsContext saveGraphicsState];
+
+ // Set up the clip path. We start with the outer rectangle and cut out a
+ // slightly smaller inner rectangle with rounded corners.
+ // The outer corners of the resulting path will be square, but they will be
+ // masked away in a later step.
+ NSBezierPath* path = [NSBezierPath bezierPath];
+ [path setWindingRule:NSEvenOddWindingRule];
+ NSRect pathRect = NSMakeRect(0, 0, aWindowSize.width, aRadius + 2);
+ [path appendBezierPathWithRect:pathRect];
+ pathRect = NSInsetRect(pathRect, aDevicePixelWidth, aDevicePixelWidth);
+ CGFloat innerRadius = aRadius - aDevicePixelWidth;
+ [path appendBezierPathWithRoundedRect:pathRect xRadius:innerRadius yRadius:innerRadius];
+ [path addClip];
+
+ // Now we fill the path with a subtle highlight gradient.
+ // We don't use NSGradient because it's 5x to 15x slower than the manual fill,
+ // as indicated by the performance test in bug 880620.
+ for (CGFloat y = 0; y < aRadius; y += aDevicePixelWidth) {
+ CGFloat t = y / aRadius;
+ [[NSColor colorWithDeviceWhite:1.0 alpha:0.4 * (1.0 - t)] set];
+ NSRectFillUsingOperation(NSMakeRect(0, y, aWindowSize.width, aDevicePixelWidth), NSCompositeSourceOver);
+ }
+
+ [NSGraphicsContext restoreGraphicsState];
+}
+
+static CGContextRef
+CreateCGContext(const LayoutDeviceIntSize& aSize)
+{
+ CGColorSpaceRef cs = CGColorSpaceCreateDeviceRGB();
+ CGContextRef ctx =
+ CGBitmapContextCreate(NULL,
+ aSize.width,
+ aSize.height,
+ 8 /* bitsPerComponent */,
+ aSize.width * 4,
+ cs,
+ kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst);
+ CGColorSpaceRelease(cs);
+
+ CGContextTranslateCTM(ctx, 0, aSize.height);
+ CGContextScaleCTM(ctx, 1, -1);
+ CGContextSetInterpolationQuality(ctx, kCGInterpolationLow);
+
+ return ctx;
+}
+
+LayoutDeviceIntSize
+TextureSizeForSize(const LayoutDeviceIntSize& aSize)
+{
+ return LayoutDeviceIntSize(RoundUpPow2(aSize.width),
+ RoundUpPow2(aSize.height));
+}
+
+// When this method is entered, mEffectsLock is already being held.
+void
+nsChildView::UpdateTitlebarCGContext()
+{
+ if (mTitlebarRect.IsEmpty()) {
+ ReleaseTitlebarCGContext();
+ return;
+ }
+
+ NSRect titlebarRect = DevPixelsToCocoaPoints(mTitlebarRect);
+ NSRect dirtyRect = [mView convertRect:[(BaseWindow*)[mView window] getAndResetNativeDirtyRect] fromView:nil];
+ NSRect dirtyTitlebarRect = NSIntersectionRect(titlebarRect, dirtyRect);
+
+ LayoutDeviceIntSize texSize = TextureSizeForSize(mTitlebarRect.Size());
+ if (!mTitlebarCGContext ||
+ CGBitmapContextGetWidth(mTitlebarCGContext) != size_t(texSize.width) ||
+ CGBitmapContextGetHeight(mTitlebarCGContext) != size_t(texSize.height)) {
+ dirtyTitlebarRect = titlebarRect;
+
+ ReleaseTitlebarCGContext();
+
+ mTitlebarCGContext = CreateCGContext(texSize);
+ }
+
+ if (NSIsEmptyRect(dirtyTitlebarRect)) {
+ return;
+ }
+
+ CGContextRef ctx = mTitlebarCGContext;
+
+ CGContextSaveGState(ctx);
+
+ double scale = BackingScaleFactor();
+ CGContextScaleCTM(ctx, scale, scale);
+
+ CGContextClipToRect(ctx, NSRectToCGRect(dirtyTitlebarRect));
+ CGContextClearRect(ctx, NSRectToCGRect(dirtyTitlebarRect));
+
+ NSGraphicsContext* oldContext = [NSGraphicsContext currentContext];
+
+ CGContextSaveGState(ctx);
+
+ BaseWindow* window = (BaseWindow*)[mView window];
+ NSView* frameView = [[window contentView] superview];
+ if (![frameView isFlipped]) {
+ CGContextTranslateCTM(ctx, 0, [frameView bounds].size.height);
+ CGContextScaleCTM(ctx, 1, -1);
+ }
+ NSGraphicsContext* context = [NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[frameView isFlipped]];
+ [NSGraphicsContext setCurrentContext:context];
+
+ // Draw the title string.
+ if ([window wantsTitleDrawn] && [frameView respondsToSelector:@selector(_drawTitleBar:)]) {
+ [frameView _drawTitleBar:[frameView bounds]];
+ }
+
+ // Draw the titlebar controls into the titlebar image.
+ for (id view in [window titlebarControls]) {
+ NSRect viewFrame = [view frame];
+ NSRect viewRect = [mView convertRect:viewFrame fromView:frameView];
+ if (!NSIntersectsRect(dirtyTitlebarRect, viewRect)) {
+ continue;
+ }
+ // All of the titlebar controls we're interested in are subclasses of
+ // NSButton.
+ if (![view isKindOfClass:[NSButton class]]) {
+ continue;
+ }
+ NSButton *button = (NSButton *) view;
+ id cellObject = [button cell];
+ if (![cellObject isKindOfClass:[NSCell class]]) {
+ continue;
+ }
+ NSCell *cell = (NSCell *) cellObject;
+
+ CGContextSaveGState(ctx);
+ CGContextTranslateCTM(ctx, viewFrame.origin.x, viewFrame.origin.y);
+
+ if ([context isFlipped] != [view isFlipped]) {
+ CGContextTranslateCTM(ctx, 0, viewFrame.size.height);
+ CGContextScaleCTM(ctx, 1, -1);
+ }
+
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[view isFlipped]]];
+
+ if ([window useBrightTitlebarForeground] && !nsCocoaFeatures::OnYosemiteOrLater() &&
+ view == [window standardWindowButton:NSWindowFullScreenButton]) {
+ // Make the fullscreen button visible on dark titlebar backgrounds by
+ // drawing it into a new transparency layer and turning it white.
+ CGRect r = NSRectToCGRect([view bounds]);
+ CGContextBeginTransparencyLayerWithRect(ctx, r, nullptr);
+
+ // Draw twice for double opacity.
+ [cell drawWithFrame:[button bounds] inView:button];
+ [cell drawWithFrame:[button bounds] inView:button];
+
+ // Make it white.
+ CGContextSetBlendMode(ctx, kCGBlendModeSourceIn);
+ CGContextSetRGBFillColor(ctx, 1, 1, 1, 1);
+ CGContextFillRect(ctx, r);
+ CGContextSetBlendMode(ctx, kCGBlendModeNormal);
+
+ CGContextEndTransparencyLayer(ctx);
+ } else {
+ [cell drawWithFrame:[button bounds] inView:button];
+ }
+
+ [NSGraphicsContext setCurrentContext:context];
+ CGContextRestoreGState(ctx);
+ }
+
+ CGContextRestoreGState(ctx);
+
+ DrawTitlebarHighlight([frameView bounds].size, [(ChildView*)mView cornerRadius],
+ DevPixelsToCocoaPoints(1));
+
+ [NSGraphicsContext setCurrentContext:oldContext];
+
+ CGContextRestoreGState(ctx);
+
+ mUpdatedTitlebarRegion.OrWith(CocoaPointsToDevPixels(dirtyTitlebarRect));
+}
+
+// This method draws an overlay in the top of the window which contains the
+// titlebar controls (e.g. close, min, zoom, fullscreen) and the titlebar
+// highlight effect.
+// This is necessary because the real titlebar controls are covered by our
+// OpenGL context. Note that in terms of the NSView hierarchy, our ChildView
+// is actually below the titlebar controls - that's why hovering and clicking
+// them works as expected - but their visual representation is only drawn into
+// the normal window buffer, and the window buffer surface lies below the
+// GLContext surface. In order to make the titlebar controls visible, we have
+// to redraw them inside the OpenGL context surface.
+void
+nsChildView::MaybeDrawTitlebar(GLManager* aManager)
+{
+ MutexAutoLock lock(mEffectsLock);
+ if (!mIsCoveringTitlebar || mIsFullscreen) {
+ return;
+ }
+
+ LayoutDeviceIntRegion updatedTitlebarRegion;
+ updatedTitlebarRegion.And(mUpdatedTitlebarRegion, mTitlebarRect);
+ mUpdatedTitlebarRegion.SetEmpty();
+
+ if (!mTitlebarImage) {
+ mTitlebarImage = MakeUnique<RectTextureImage>();
+ }
+
+ mTitlebarImage->UpdateFromCGContext(mTitlebarRect.Size(),
+ updatedTitlebarRegion,
+ mTitlebarCGContext);
+
+ mTitlebarImage->Draw(aManager, mTitlebarRect.TopLeft());
+}
+
+static void
+DrawTopLeftCornerMask(CGContextRef aCtx, int aRadius)
+{
+ CGContextSetRGBFillColor(aCtx, 1.0, 1.0, 1.0, 1.0);
+ CGContextFillEllipseInRect(aCtx, CGRectMake(0, 0, aRadius * 2, aRadius * 2));
+}
+
+void
+nsChildView::MaybeDrawRoundedCorners(GLManager* aManager,
+ const LayoutDeviceIntRect& aRect)
+{
+ MutexAutoLock lock(mEffectsLock);
+
+ if (!mCornerMaskImage) {
+ mCornerMaskImage = MakeUnique<RectTextureImage>();
+ }
+
+ LayoutDeviceIntSize size(mDevPixelCornerRadius, mDevPixelCornerRadius);
+ mCornerMaskImage->UpdateIfNeeded(size, LayoutDeviceIntRegion(), ^(gfx::DrawTarget* drawTarget, const LayoutDeviceIntRegion& updateRegion) {
+ ClearRegion(drawTarget, updateRegion);
+ RefPtr<gfx::PathBuilder> builder = drawTarget->CreatePathBuilder();
+ builder->Arc(gfx::Point(mDevPixelCornerRadius, mDevPixelCornerRadius), mDevPixelCornerRadius, 0, 2.0f * M_PI);
+ RefPtr<gfx::Path> path = builder->Finish();
+ drawTarget->Fill(path,
+ gfx::ColorPattern(gfx::Color(1.0, 1.0, 1.0, 1.0)),
+ gfx::DrawOptions(1.0f, gfx::CompositionOp::OP_SOURCE));
+ });
+
+ // Use operator destination in: multiply all 4 channels with source alpha.
+ aManager->gl()->fBlendFuncSeparate(LOCAL_GL_ZERO, LOCAL_GL_SRC_ALPHA,
+ LOCAL_GL_ZERO, LOCAL_GL_SRC_ALPHA);
+
+ Matrix4x4 flipX = Matrix4x4::Scaling(-1, 1, 1);
+ Matrix4x4 flipY = Matrix4x4::Scaling(1, -1, 1);
+
+ if (mIsCoveringTitlebar && !mIsFullscreen) {
+ // Mask the top corners.
+ mCornerMaskImage->Draw(aManager, aRect.TopLeft());
+ mCornerMaskImage->Draw(aManager, aRect.TopRight(), flipX);
+ }
+
+ if (mHasRoundedBottomCorners && !mIsFullscreen) {
+ // Mask the bottom corners.
+ mCornerMaskImage->Draw(aManager, aRect.BottomLeft(), flipY);
+ mCornerMaskImage->Draw(aManager, aRect.BottomRight(), flipY * flipX);
+ }
+
+ // Reset blend mode.
+ aManager->gl()->fBlendFuncSeparate(LOCAL_GL_ONE, LOCAL_GL_ONE_MINUS_SRC_ALPHA,
+ LOCAL_GL_ONE, LOCAL_GL_ONE);
+}
+
+static int32_t
+FindTitlebarBottom(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries,
+ int32_t aWindowWidth)
+{
+ int32_t titlebarBottom = 0;
+ for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) {
+ const nsIWidget::ThemeGeometry& g = aThemeGeometries[i];
+ if ((g.mType == nsNativeThemeCocoa::eThemeGeometryTypeTitlebar) &&
+ g.mRect.X() <= 0 &&
+ g.mRect.XMost() >= aWindowWidth &&
+ g.mRect.Y() <= 0) {
+ titlebarBottom = std::max(titlebarBottom, g.mRect.YMost());
+ }
+ }
+ return titlebarBottom;
+}
+
+static int32_t
+FindUnifiedToolbarBottom(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries,
+ int32_t aWindowWidth, int32_t aTitlebarBottom)
+{
+ int32_t unifiedToolbarBottom = aTitlebarBottom;
+ for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) {
+ const nsIWidget::ThemeGeometry& g = aThemeGeometries[i];
+ if ((g.mType == nsNativeThemeCocoa::eThemeGeometryTypeToolbar) &&
+ g.mRect.X() <= 0 &&
+ g.mRect.XMost() >= aWindowWidth &&
+ g.mRect.Y() <= aTitlebarBottom) {
+ unifiedToolbarBottom = std::max(unifiedToolbarBottom, g.mRect.YMost());
+ }
+ }
+ return unifiedToolbarBottom;
+}
+
+static LayoutDeviceIntRect
+FindFirstRectOfType(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries,
+ nsITheme::ThemeGeometryType aThemeGeometryType)
+{
+ for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) {
+ const nsIWidget::ThemeGeometry& g = aThemeGeometries[i];
+ if (g.mType == aThemeGeometryType) {
+ return g.mRect;
+ }
+ }
+ return LayoutDeviceIntRect();
+}
+
+void
+nsChildView::UpdateThemeGeometries(const nsTArray<ThemeGeometry>& aThemeGeometries)
+{
+ if (![mView window])
+ return;
+
+ UpdateVibrancy(aThemeGeometries);
+
+ if (![[mView window] isKindOfClass:[ToolbarWindow class]])
+ return;
+
+ // Update unified toolbar height and sheet attachment position.
+ int32_t windowWidth = mBounds.width;
+ int32_t titlebarBottom = FindTitlebarBottom(aThemeGeometries, windowWidth);
+ int32_t unifiedToolbarBottom =
+ FindUnifiedToolbarBottom(aThemeGeometries, windowWidth, titlebarBottom);
+ int32_t toolboxBottom =
+ FindFirstRectOfType(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeToolbox).YMost();
+
+ ToolbarWindow* win = (ToolbarWindow*)[mView window];
+ bool drawsContentsIntoWindowFrame = [win drawsContentsIntoWindowFrame];
+ int32_t titlebarHeight = CocoaPointsToDevPixels([win titlebarHeight]);
+ int32_t contentOffset = drawsContentsIntoWindowFrame ? titlebarHeight : 0;
+ int32_t devUnifiedHeight = titlebarHeight + unifiedToolbarBottom - contentOffset;
+ [win setUnifiedToolbarHeight:DevPixelsToCocoaPoints(devUnifiedHeight)];
+ int32_t devSheetPosition = titlebarHeight + std::max(toolboxBottom, unifiedToolbarBottom) - contentOffset;
+ [win setSheetAttachmentPosition:DevPixelsToCocoaPoints(devSheetPosition)];
+
+ // Update titlebar control offsets.
+ LayoutDeviceIntRect windowButtonRect = FindFirstRectOfType(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeWindowButtons);
+ [win placeWindowButtons:[mView convertRect:DevPixelsToCocoaPoints(windowButtonRect) toView:nil]];
+ LayoutDeviceIntRect fullScreenButtonRect = FindFirstRectOfType(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeFullscreenButton);
+ [win placeFullScreenButton:[mView convertRect:DevPixelsToCocoaPoints(fullScreenButtonRect) toView:nil]];
+}
+
+static LayoutDeviceIntRegion
+GatherThemeGeometryRegion(const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries,
+ nsITheme::ThemeGeometryType aThemeGeometryType)
+{
+ LayoutDeviceIntRegion region;
+ for (size_t i = 0; i < aThemeGeometries.Length(); ++i) {
+ const nsIWidget::ThemeGeometry& g = aThemeGeometries[i];
+ if (g.mType == aThemeGeometryType) {
+ region.OrWith(g.mRect);
+ }
+ }
+ return region;
+}
+
+template<typename Region>
+static void MakeRegionsNonOverlappingImpl(Region& aOutUnion) { }
+
+template<typename Region, typename ... Regions>
+static void MakeRegionsNonOverlappingImpl(Region& aOutUnion, Region& aFirst, Regions& ... aRest)
+{
+ MakeRegionsNonOverlappingImpl(aOutUnion, aRest...);
+ aFirst.SubOut(aOutUnion);
+ aOutUnion.OrWith(aFirst);
+}
+
+// Subtracts parts from regions in such a way that they don't have any overlap.
+// Each region in the argument list will have the union of all the regions
+// *following* it subtracted from itself. In other words, the arguments are
+// sorted low priority to high priority.
+template<typename Region, typename ... Regions>
+static void MakeRegionsNonOverlapping(Region& aFirst, Regions& ... aRest)
+{
+ Region unionOfAll;
+ MakeRegionsNonOverlappingImpl(unionOfAll, aFirst, aRest...);
+}
+
+void
+nsChildView::UpdateVibrancy(const nsTArray<ThemeGeometry>& aThemeGeometries)
+{
+ if (!VibrancyManager::SystemSupportsVibrancy()) {
+ return;
+ }
+
+ LayoutDeviceIntRegion sheetRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeSheet);
+ LayoutDeviceIntRegion vibrantLightRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeVibrancyLight);
+ LayoutDeviceIntRegion vibrantDarkRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeVibrancyDark);
+ LayoutDeviceIntRegion menuRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeMenu);
+ LayoutDeviceIntRegion tooltipRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeTooltip);
+ LayoutDeviceIntRegion highlightedMenuItemRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeHighlightedMenuItem);
+ LayoutDeviceIntRegion sourceListRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeSourceList);
+ LayoutDeviceIntRegion sourceListSelectionRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeSourceListSelection);
+ LayoutDeviceIntRegion activeSourceListSelectionRegion =
+ GatherThemeGeometryRegion(aThemeGeometries, nsNativeThemeCocoa::eThemeGeometryTypeActiveSourceListSelection);
+
+ MakeRegionsNonOverlapping(sheetRegion, vibrantLightRegion, vibrantDarkRegion,
+ menuRegion, tooltipRegion, highlightedMenuItemRegion,
+ sourceListRegion, sourceListSelectionRegion,
+ activeSourceListSelectionRegion);
+
+ auto& vm = EnsureVibrancyManager();
+ vm.UpdateVibrantRegion(VibrancyType::LIGHT, vibrantLightRegion);
+ vm.UpdateVibrantRegion(VibrancyType::TOOLTIP, tooltipRegion);
+ vm.UpdateVibrantRegion(VibrancyType::MENU, menuRegion);
+ vm.UpdateVibrantRegion(VibrancyType::HIGHLIGHTED_MENUITEM, highlightedMenuItemRegion);
+ vm.UpdateVibrantRegion(VibrancyType::SHEET, sheetRegion);
+ vm.UpdateVibrantRegion(VibrancyType::SOURCE_LIST, sourceListRegion);
+ vm.UpdateVibrantRegion(VibrancyType::SOURCE_LIST_SELECTION, sourceListSelectionRegion);
+ vm.UpdateVibrantRegion(VibrancyType::ACTIVE_SOURCE_LIST_SELECTION, activeSourceListSelectionRegion);
+ vm.UpdateVibrantRegion(VibrancyType::DARK, vibrantDarkRegion);
+}
+
+void
+nsChildView::ClearVibrantAreas()
+{
+ if (VibrancyManager::SystemSupportsVibrancy()) {
+ EnsureVibrancyManager().ClearVibrantAreas();
+ }
+}
+
+static VibrancyType
+ThemeGeometryTypeToVibrancyType(nsITheme::ThemeGeometryType aThemeGeometryType)
+{
+ switch (aThemeGeometryType) {
+ case nsNativeThemeCocoa::eThemeGeometryTypeVibrancyLight:
+ return VibrancyType::LIGHT;
+ case nsNativeThemeCocoa::eThemeGeometryTypeVibrancyDark:
+ return VibrancyType::DARK;
+ case nsNativeThemeCocoa::eThemeGeometryTypeTooltip:
+ return VibrancyType::TOOLTIP;
+ case nsNativeThemeCocoa::eThemeGeometryTypeMenu:
+ return VibrancyType::MENU;
+ case nsNativeThemeCocoa::eThemeGeometryTypeHighlightedMenuItem:
+ return VibrancyType::HIGHLIGHTED_MENUITEM;
+ case nsNativeThemeCocoa::eThemeGeometryTypeSheet:
+ return VibrancyType::SHEET;
+ case nsNativeThemeCocoa::eThemeGeometryTypeSourceList:
+ return VibrancyType::SOURCE_LIST;
+ case nsNativeThemeCocoa::eThemeGeometryTypeSourceListSelection:
+ return VibrancyType::SOURCE_LIST_SELECTION;
+ case nsNativeThemeCocoa::eThemeGeometryTypeActiveSourceListSelection:
+ return VibrancyType::ACTIVE_SOURCE_LIST_SELECTION;
+ default:
+ MOZ_CRASH();
+ }
+}
+
+NSColor*
+nsChildView::VibrancyFillColorForThemeGeometryType(nsITheme::ThemeGeometryType aThemeGeometryType)
+{
+ if (VibrancyManager::SystemSupportsVibrancy()) {
+ return EnsureVibrancyManager().VibrancyFillColorForType(
+ ThemeGeometryTypeToVibrancyType(aThemeGeometryType));
+ }
+ return [NSColor whiteColor];
+}
+
+NSColor*
+nsChildView::VibrancyFontSmoothingBackgroundColorForThemeGeometryType(nsITheme::ThemeGeometryType aThemeGeometryType)
+{
+ if (VibrancyManager::SystemSupportsVibrancy()) {
+ return EnsureVibrancyManager().VibrancyFontSmoothingBackgroundColorForType(
+ ThemeGeometryTypeToVibrancyType(aThemeGeometryType));
+ }
+ return [NSColor clearColor];
+}
+
+mozilla::VibrancyManager&
+nsChildView::EnsureVibrancyManager()
+{
+ MOZ_ASSERT(mView, "Only call this once we have a view!");
+ if (!mVibrancyManager) {
+ mVibrancyManager = MakeUnique<VibrancyManager>(*this, mView);
+ }
+ return *mVibrancyManager;
+}
+
+nsChildView::SwipeInfo
+nsChildView::SendMayStartSwipe(const mozilla::PanGestureInput& aSwipeStartEvent)
+{
+ nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
+
+ uint32_t direction = (aSwipeStartEvent.mPanDisplacement.x > 0.0)
+ ? (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_RIGHT
+ : (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_LEFT;
+
+ // We're ready to start the animation. Tell Gecko about it, and at the same
+ // time ask it if it really wants to start an animation for this event.
+ // This event also reports back the directions that we can swipe in.
+ LayoutDeviceIntPoint position =
+ RoundedToInt(aSwipeStartEvent.mPanStartPoint * ScreenToLayoutDeviceScale(1));
+ WidgetSimpleGestureEvent geckoEvent =
+ SwipeTracker::CreateSwipeGestureEvent(eSwipeGestureMayStart, this,
+ position);
+ geckoEvent.mDirection = direction;
+ geckoEvent.mDelta = 0.0;
+ geckoEvent.mAllowedDirections = 0;
+ bool shouldStartSwipe = DispatchWindowEvent(geckoEvent); // event cancelled == swipe should start
+
+ SwipeInfo result = { shouldStartSwipe, geckoEvent.mAllowedDirections };
+ return result;
+}
+
+void
+nsChildView::TrackScrollEventAsSwipe(const mozilla::PanGestureInput& aSwipeStartEvent,
+ uint32_t aAllowedDirections)
+{
+ // If a swipe is currently being tracked kill it -- it's been interrupted
+ // by another gesture event.
+ if (mSwipeTracker) {
+ mSwipeTracker->CancelSwipe();
+ mSwipeTracker->Destroy();
+ mSwipeTracker = nullptr;
+ }
+
+ uint32_t direction = (aSwipeStartEvent.mPanDisplacement.x > 0.0)
+ ? (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_RIGHT
+ : (uint32_t)nsIDOMSimpleGestureEvent::DIRECTION_LEFT;
+
+ mSwipeTracker = new SwipeTracker(*this, aSwipeStartEvent,
+ aAllowedDirections, direction);
+
+ if (!mAPZC) {
+ mCurrentPanGestureBelongsToSwipe = true;
+ }
+}
+
+void
+nsChildView::SwipeFinished()
+{
+ mSwipeTracker = nullptr;
+}
+
+already_AddRefed<gfx::DrawTarget>
+nsChildView::StartRemoteDrawingInRegion(LayoutDeviceIntRegion& aInvalidRegion,
+ BufferMode* aBufferMode)
+{
+ // should have created the GLPresenter in InitCompositor.
+ MOZ_ASSERT(mGLPresenter);
+ if (!mGLPresenter) {
+ mGLPresenter = GLPresenter::CreateForWindow(this);
+
+ if (!mGLPresenter) {
+ return nullptr;
+ }
+ }
+
+ LayoutDeviceIntRegion dirtyRegion(aInvalidRegion);
+ LayoutDeviceIntSize renderSize = mBounds.Size();
+
+ if (!mBasicCompositorImage) {
+ mBasicCompositorImage = MakeUnique<RectTextureImage>();
+ }
+
+ RefPtr<gfx::DrawTarget> drawTarget =
+ mBasicCompositorImage->BeginUpdate(renderSize, dirtyRegion);
+
+ if (!drawTarget) {
+ // Composite unchanged textures.
+ DoRemoteComposition(mBounds);
+ return nullptr;
+ }
+
+ aInvalidRegion = mBasicCompositorImage->GetUpdateRegion();
+ *aBufferMode = BufferMode::BUFFER_NONE;
+
+ return drawTarget.forget();
+}
+
+void
+nsChildView::EndRemoteDrawing()
+{
+ mBasicCompositorImage->EndUpdate();
+ DoRemoteComposition(mBounds);
+}
+
+void
+nsChildView::CleanupRemoteDrawing()
+{
+ mBasicCompositorImage = nullptr;
+ mCornerMaskImage = nullptr;
+ mResizerImage = nullptr;
+ mTitlebarImage = nullptr;
+ mGLPresenter = nullptr;
+}
+
+bool
+nsChildView::InitCompositor(Compositor* aCompositor)
+{
+ if (aCompositor->GetBackendType() == LayersBackend::LAYERS_BASIC) {
+ if (!mGLPresenter) {
+ mGLPresenter = GLPresenter::CreateForWindow(this);
+ }
+
+ return !!mGLPresenter;
+ }
+ return true;
+}
+
+void
+nsChildView::DoRemoteComposition(const LayoutDeviceIntRect& aRenderRect)
+{
+ if (![(ChildView*)mView preRender:mGLPresenter->GetNSOpenGLContext()]) {
+ return;
+ }
+ mGLPresenter->BeginFrame(aRenderRect.Size());
+
+ // Draw the result from the basic compositor.
+ mBasicCompositorImage->Draw(mGLPresenter.get(), LayoutDeviceIntPoint(0, 0));
+
+ // DrawWindowOverlay doesn't do anything for non-GL, so it didn't paint
+ // anything during the basic compositor transaction. Draw the overlay now.
+ DrawWindowOverlay(mGLPresenter.get(), aRenderRect);
+
+ mGLPresenter->EndFrame();
+
+ [(ChildView*)mView postRender:mGLPresenter->GetNSOpenGLContext()];
+}
+
+@interface NonDraggableView : NSView
+@end
+
+@implementation NonDraggableView
+- (BOOL)mouseDownCanMoveWindow { return NO; }
+- (NSView*)hitTest:(NSPoint)aPoint { return nil; }
+@end
+
+void
+nsChildView::UpdateWindowDraggingRegion(const LayoutDeviceIntRegion& aRegion)
+{
+ // mView returns YES from mouseDownCanMoveWindow, so we need to put NSViews
+ // that return NO from mouseDownCanMoveWindow in the places that shouldn't
+ // be draggable. We can't do it the other way round because returning
+ // YES from mouseDownCanMoveWindow doesn't have any effect if there's a
+ // superview that returns NO.
+ LayoutDeviceIntRegion nonDraggable;
+ nonDraggable.Sub(LayoutDeviceIntRect(0, 0, mBounds.width, mBounds.height), aRegion);
+
+ __block bool changed = false;
+
+ // Suppress calls to setNeedsDisplay during NSView geometry changes.
+ ManipulateViewWithoutNeedingDisplay(mView, ^() {
+ changed = mNonDraggableRegion.UpdateRegion(nonDraggable, *this, mView, ^() {
+ return [[NonDraggableView alloc] initWithFrame:NSZeroRect];
+ });
+ });
+
+ if (changed) {
+ // Trigger an update to the window server. This will call
+ // mouseDownCanMoveWindow.
+ // Doing this manually is only necessary because we're suppressing
+ // setNeedsDisplay calls above.
+ [[mView window] setMovableByWindowBackground:NO];
+ [[mView window] setMovableByWindowBackground:YES];
+ }
+}
+
+void
+nsChildView::ReportSwipeStarted(uint64_t aInputBlockId,
+ bool aStartSwipe)
+{
+ if (mSwipeEventQueue && mSwipeEventQueue->inputBlockId == aInputBlockId) {
+ if (aStartSwipe) {
+ PanGestureInput& startEvent = mSwipeEventQueue->queuedEvents[0];
+ TrackScrollEventAsSwipe(startEvent, mSwipeEventQueue->allowedDirections);
+ for (size_t i = 1; i < mSwipeEventQueue->queuedEvents.Length(); i++) {
+ mSwipeTracker->ProcessEvent(mSwipeEventQueue->queuedEvents[i]);
+ }
+ }
+ mSwipeEventQueue = nullptr;
+ }
+}
+
+void
+nsChildView::DispatchAPZWheelInputEvent(InputData& aEvent, bool aCanTriggerSwipe)
+{
+ if (mSwipeTracker && aEvent.mInputType == PANGESTURE_INPUT) {
+ // Give the swipe tracker a first pass at the event. If a new pan gesture
+ // has been started since the beginning of the swipe, the swipe tracker
+ // will know to ignore the event.
+ nsEventStatus status = mSwipeTracker->ProcessEvent(aEvent.AsPanGestureInput());
+ if (status == nsEventStatus_eConsumeNoDefault) {
+ return;
+ }
+ }
+
+ WidgetWheelEvent event(true, eWheel, this);
+
+ if (mAPZC) {
+ uint64_t inputBlockId = 0;
+ ScrollableLayerGuid guid;
+
+ nsEventStatus result = mAPZC->ReceiveInputEvent(aEvent, &guid, &inputBlockId);
+ if (result == nsEventStatus_eConsumeNoDefault) {
+ return;
+ }
+
+ switch(aEvent.mInputType) {
+ case PANGESTURE_INPUT: {
+ PanGestureInput& panInput = aEvent.AsPanGestureInput();
+
+ event = panInput.ToWidgetWheelEvent(this);
+ if (aCanTriggerSwipe) {
+ SwipeInfo swipeInfo = SendMayStartSwipe(panInput);
+ event.mCanTriggerSwipe = swipeInfo.wantsSwipe;
+ if (swipeInfo.wantsSwipe) {
+ if (result == nsEventStatus_eIgnore) {
+ // APZ has determined and that scrolling horizontally in the
+ // requested direction is impossible, so it didn't do any
+ // scrolling for the event.
+ // We know now that MayStartSwipe wants a swipe, so we can start
+ // the swipe now.
+ TrackScrollEventAsSwipe(panInput, swipeInfo.allowedDirections);
+ } else {
+ // We don't know whether this event can start a swipe, so we need
+ // to queue up events and wait for a call to ReportSwipeStarted.
+ // APZ might already have started scrolling in response to the
+ // event if it knew that it's the right thing to do. In that case
+ // we'll still get a call to ReportSwipeStarted, and we will
+ // discard the queued events at that point.
+ mSwipeEventQueue = MakeUnique<SwipeEventQueue>(swipeInfo.allowedDirections,
+ inputBlockId);
+ }
+ }
+ }
+
+ if (mSwipeEventQueue && mSwipeEventQueue->inputBlockId == inputBlockId) {
+ mSwipeEventQueue->queuedEvents.AppendElement(panInput);
+ }
+ break;
+ }
+ case SCROLLWHEEL_INPUT: {
+ event = aEvent.AsScrollWheelInput().ToWidgetWheelEvent(this);
+ break;
+ };
+ default:
+ MOZ_CRASH("unsupported event type");
+ return;
+ }
+ if (event.mMessage == eWheel &&
+ (event.mDeltaX != 0 || event.mDeltaY != 0)) {
+ ProcessUntransformedAPZEvent(&event, guid, inputBlockId, result);
+ }
+ return;
+ }
+
+ nsEventStatus status;
+ switch(aEvent.mInputType) {
+ case PANGESTURE_INPUT: {
+ PanGestureInput panInput = aEvent.AsPanGestureInput();
+ if (panInput.mType == PanGestureInput::PANGESTURE_MAYSTART ||
+ panInput.mType == PanGestureInput::PANGESTURE_START) {
+ mCurrentPanGestureBelongsToSwipe = false;
+ }
+ if (mCurrentPanGestureBelongsToSwipe) {
+ // Ignore this event. It's a momentum event from a scroll gesture
+ // that was processed as a swipe, and the swipe animation has
+ // already finished (so mSwipeTracker is already null).
+ MOZ_ASSERT(panInput.IsMomentum(),
+ "If the fingers are still on the touchpad, we should still have a SwipeTracker, and it should have consumed this event.");
+ return;
+ }
+
+ event = panInput.ToWidgetWheelEvent(this);
+ if (aCanTriggerSwipe) {
+ SwipeInfo swipeInfo = SendMayStartSwipe(panInput);
+
+ // We're in the non-APZ case here, but we still want to know whether
+ // the event was routed to a child process, so we use InputAPZContext
+ // to get that piece of information.
+ ScrollableLayerGuid guid;
+ InputAPZContext context(guid, 0, nsEventStatus_eIgnore);
+
+ event.mCanTriggerSwipe = swipeInfo.wantsSwipe;
+ DispatchEvent(&event, status);
+ if (swipeInfo.wantsSwipe) {
+ if (context.WasRoutedToChildProcess()) {
+ // We don't know whether this event can start a swipe, so we need
+ // to queue up events and wait for a call to ReportSwipeStarted.
+ mSwipeEventQueue = MakeUnique<SwipeEventQueue>(swipeInfo.allowedDirections, 0);
+ } else if (event.TriggersSwipe()) {
+ TrackScrollEventAsSwipe(panInput, swipeInfo.allowedDirections);
+ }
+ }
+
+ if (mSwipeEventQueue && mSwipeEventQueue->inputBlockId == 0) {
+ mSwipeEventQueue->queuedEvents.AppendElement(panInput);
+ }
+ return;
+ }
+ break;
+ }
+ case SCROLLWHEEL_INPUT: {
+ event = aEvent.AsScrollWheelInput().ToWidgetWheelEvent(this);
+ break;
+ }
+ default:
+ MOZ_CRASH("unexpected event type");
+ return;
+ }
+ if (event.mMessage == eWheel &&
+ (event.mDeltaX != 0 || event.mDeltaY != 0)) {
+ DispatchEvent(&event, status);
+ }
+}
+
+// When using 10.11, calling showDefinitionForAttributedString causes the
+// following exception on LookupViewService. (rdar://26476091)
+//
+// Exception: decodeObjectForKey: class "TitlebarAndBackgroundColor" not
+// loaded or does not exist
+//
+// So we set temporary color that is NSColor before calling it.
+
+class MOZ_RAII AutoBackgroundSetter final {
+public:
+ explicit AutoBackgroundSetter(NSView* aView) {
+ if (nsCocoaFeatures::OnElCapitanOrLater() &&
+ [[aView window] isKindOfClass:[ToolbarWindow class]]) {
+ mWindow = [(ToolbarWindow*)[aView window] retain];
+ [mWindow setTemporaryBackgroundColor];
+ } else {
+ mWindow = nullptr;
+ }
+ }
+
+ ~AutoBackgroundSetter() {
+ if (mWindow) {
+ [mWindow restoreBackgroundColor];
+ [mWindow release];
+ }
+ }
+
+private:
+ ToolbarWindow* mWindow; // strong
+};
+
+void
+nsChildView::LookUpDictionary(
+ const nsAString& aText,
+ const nsTArray<mozilla::FontRange>& aFontRangeArray,
+ const bool aIsVertical,
+ const LayoutDeviceIntPoint& aPoint)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NSMutableAttributedString* attrStr =
+ nsCocoaUtils::GetNSMutableAttributedString(aText, aFontRangeArray,
+ aIsVertical,
+ BackingScaleFactor());
+ NSPoint pt =
+ nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor());
+ NSDictionary* attributes = [attrStr attributesAtIndex:0 effectiveRange:nil];
+ NSFont* font = [attributes objectForKey:NSFontAttributeName];
+ if (font) {
+ if (aIsVertical) {
+ pt.x -= [font descender];
+ } else {
+ pt.y += [font ascender];
+ }
+ }
+
+ AutoBackgroundSetter setter(mView);
+ [mView showDefinitionForAttributedString:attrStr atPoint:pt];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+#ifdef ACCESSIBILITY
+already_AddRefed<a11y::Accessible>
+nsChildView::GetDocumentAccessible()
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return nullptr;
+
+ if (mAccessible) {
+ RefPtr<a11y::Accessible> ret;
+ CallQueryReferent(mAccessible.get(),
+ static_cast<a11y::Accessible**>(getter_AddRefs(ret)));
+ return ret.forget();
+ }
+
+ // need to fetch the accessible anew, because it has gone away.
+ // cache the accessible in our weak ptr
+ RefPtr<a11y::Accessible> acc = GetRootAccessible();
+ mAccessible = do_GetWeakReference(acc.get());
+
+ return acc.forget();
+}
+#endif
+
+// GLPresenter implementation
+
+GLPresenter::GLPresenter(GLContext* aContext)
+ : mGLContext(aContext)
+{
+ mGLContext->MakeCurrent();
+ ShaderConfigOGL config;
+ config.SetTextureTarget(LOCAL_GL_TEXTURE_RECTANGLE_ARB);
+ mRGBARectProgram = MakeUnique<ShaderProgramOGL>(mGLContext,
+ ProgramProfileOGL::GetProfileFor(config));
+
+ // Create mQuadVBO.
+ mGLContext->fGenBuffers(1, &mQuadVBO);
+ mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, mQuadVBO);
+
+ // 1 quad, with the number of the quad (vertexID) encoded in w.
+ GLfloat vertices[] = {
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 1.0f, 1.0f, 0.0f, 0.0f,
+ };
+ HeapCopyOfStackArray<GLfloat> verticesOnHeap(vertices);
+ mGLContext->fBufferData(LOCAL_GL_ARRAY_BUFFER,
+ verticesOnHeap.ByteLength(),
+ verticesOnHeap.Data(),
+ LOCAL_GL_STATIC_DRAW);
+ mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0);
+}
+
+GLPresenter::~GLPresenter()
+{
+ if (mQuadVBO) {
+ mGLContext->MakeCurrent();
+ mGLContext->fDeleteBuffers(1, &mQuadVBO);
+ mQuadVBO = 0;
+ }
+}
+
+void
+GLPresenter::BindAndDrawQuad(ShaderProgramOGL *aProgram,
+ const gfx::Rect& aLayerRect,
+ const gfx::Rect& aTextureRect)
+{
+ mGLContext->MakeCurrent();
+
+ gfx::Rect layerRects[4];
+ gfx::Rect textureRects[4];
+
+ layerRects[0] = aLayerRect;
+ textureRects[0] = aTextureRect;
+
+ aProgram->SetLayerRects(layerRects);
+ aProgram->SetTextureRects(textureRects);
+
+ const GLuint coordAttribIndex = 0;
+
+ mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, mQuadVBO);
+ mGLContext->fVertexAttribPointer(coordAttribIndex, 4,
+ LOCAL_GL_FLOAT, LOCAL_GL_FALSE, 0,
+ (GLvoid*)0);
+ mGLContext->fEnableVertexAttribArray(coordAttribIndex);
+ mGLContext->fDrawArrays(LOCAL_GL_TRIANGLES, 0, 6);
+ mGLContext->fDisableVertexAttribArray(coordAttribIndex);
+}
+
+void
+GLPresenter::BeginFrame(LayoutDeviceIntSize aRenderSize)
+{
+ mGLContext->MakeCurrent();
+
+ mGLContext->fViewport(0, 0, aRenderSize.width, aRenderSize.height);
+
+ // Matrix to transform (0, 0, width, height) to viewport space (-1.0, 1.0,
+ // 2, 2) and flip the contents.
+ gfx::Matrix viewMatrix = gfx::Matrix::Translation(-1.0, 1.0);
+ viewMatrix.PreScale(2.0f / float(aRenderSize.width),
+ 2.0f / float(aRenderSize.height));
+ viewMatrix.PreScale(1.0f, -1.0f);
+
+ gfx::Matrix4x4 matrix3d = gfx::Matrix4x4::From2D(viewMatrix);
+ matrix3d._33 = 0.0f;
+
+ // set the projection matrix for the next time the program is activated
+ mProjMatrix = matrix3d;
+
+ // Default blend function implements "OVER"
+ mGLContext->fBlendFuncSeparate(LOCAL_GL_ONE, LOCAL_GL_ONE_MINUS_SRC_ALPHA,
+ LOCAL_GL_ONE, LOCAL_GL_ONE);
+ mGLContext->fEnable(LOCAL_GL_BLEND);
+
+ mGLContext->fClearColor(0.0, 0.0, 0.0, 0.0);
+ mGLContext->fClear(LOCAL_GL_COLOR_BUFFER_BIT | LOCAL_GL_DEPTH_BUFFER_BIT);
+
+ mGLContext->fEnable(LOCAL_GL_TEXTURE_RECTANGLE_ARB);
+}
+
+void
+GLPresenter::EndFrame()
+{
+ mGLContext->SwapBuffers();
+ mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0);
+}
+
+class WidgetsReleaserRunnable final : public mozilla::Runnable
+{
+public:
+ explicit WidgetsReleaserRunnable(nsTArray<nsCOMPtr<nsIWidget>>&& aWidgetArray)
+ : mWidgetArray(aWidgetArray)
+ {
+ }
+
+ // Do nothing; all this runnable does is hold a reference the widgets in
+ // mWidgetArray, and those references will be dropped when this runnable
+ // is destroyed.
+
+private:
+ nsTArray<nsCOMPtr<nsIWidget>> mWidgetArray;
+};
+
+#pragma mark -
+
+@implementation ChildView
+
+// globalDragPboard is non-null during native drag sessions that did not originate
+// in our native NSView (it is set in |draggingEntered:|). It is unset when the
+// drag session ends for this view, either with the mouse exiting or when a drop
+// occurs in this view.
+NSPasteboard* globalDragPboard = nil;
+
+// gLastDragView and gLastDragMouseDownEvent are used to communicate information
+// to the drag service during drag invocation (starting a drag in from the view).
+// gLastDragView is only non-null while mouseDragged is on the call stack.
+NSView* gLastDragView = nil;
+NSEvent* gLastDragMouseDownEvent = nil;
+
++ (void)initialize
+{
+ static BOOL initialized = NO;
+
+ if (!initialized) {
+ // Inform the OS about the types of services (from the "Services" menu)
+ // that we can handle.
+
+ NSArray *sendTypes = [[NSArray alloc] initWithObjects:NSStringPboardType,NSHTMLPboardType,nil];
+ NSArray *returnTypes = [[NSArray alloc] initWithObjects:NSStringPboardType,NSHTMLPboardType,nil];
+
+ [NSApp registerServicesMenuSendTypes:sendTypes returnTypes:returnTypes];
+
+ [sendTypes release];
+ [returnTypes release];
+
+ initialized = YES;
+ }
+}
+
++ (void)registerViewForDraggedTypes:(NSView*)aView
+{
+ [aView registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType,
+ NSStringPboardType,
+ NSHTMLPboardType,
+ NSURLPboardType,
+ NSFilesPromisePboardType,
+ kWildcardPboardType,
+ kCorePboardType_url,
+ kCorePboardType_urld,
+ kCorePboardType_urln,
+ nil]];
+}
+
+// initWithFrame:geckoChild:
+- (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ if ((self = [super initWithFrame:inFrame])) {
+ mGeckoChild = inChild;
+ mPendingDisplay = NO;
+ mBlockedLastMouseDown = NO;
+ mExpectingWheelStop = NO;
+
+ mLastMouseDownEvent = nil;
+ mLastKeyDownEvent = nil;
+ mClickThroughMouseDownEvent = nil;
+ mDragService = nullptr;
+
+ mGestureState = eGestureState_None;
+ mCumulativeMagnification = 0.0;
+ mCumulativeRotation = 0.0;
+
+ mNeedsGLUpdate = NO;
+
+ [self setFocusRingType:NSFocusRingTypeNone];
+
+#ifdef __LP64__
+ mCancelSwipeAnimation = nil;
+#endif
+
+ mTopLeftCornerMask = NULL;
+ }
+
+ // register for things we'll take from other applications
+ [ChildView registerViewForDraggedTypes:self];
+
+ [[NSNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(systemMetricsChanged)
+ name:NSControlTintDidChangeNotification
+ object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(systemMetricsChanged)
+ name:NSSystemColorsDidChangeNotification
+ object:nil];
+ // TODO: replace the string with the constant once we build with the 10.7 SDK
+ [[NSNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(scrollbarSystemMetricChanged)
+ name:@"NSPreferredScrollerStyleDidChangeNotification"
+ object:nil];
+ [[NSDistributedNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(systemMetricsChanged)
+ name:@"AppleAquaScrollBarVariantChanged"
+ object:nil
+ suspensionBehavior:NSNotificationSuspensionBehaviorDeliverImmediately];
+ [[NSNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(_surfaceNeedsUpdate:)
+ name:NSViewGlobalFrameDidChangeNotification
+ object:self];
+
+ return self;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+// ComplexTextInputPanel's interpretKeyEvent hack won't work without this.
+// It makes calls to +[NSTextInputContext currentContext], deep in system
+// code, return the appropriate context.
+- (NSTextInputContext *)inputContext
+{
+ NSTextInputContext* pluginContext = NULL;
+ if (mGeckoChild && mGeckoChild->IsPluginFocused()) {
+ ComplexTextInputPanel* ctiPanel =
+ ComplexTextInputPanel::GetSharedComplexTextInputPanel();
+ if (ctiPanel) {
+ pluginContext = (NSTextInputContext*) ctiPanel->GetInputContext();
+ }
+ }
+ if (pluginContext) {
+ return pluginContext;
+ } else {
+ if (!mGeckoChild) {
+ // -[ChildView widgetDestroyed] has been called, but
+ // -[ChildView delayedTearDown] has not yet completed. Accessing
+ // [super inputContext] now would uselessly recreate a text input context
+ // for us, under which -[ChildView validAttributesForMarkedText] would
+ // be called and the assertion checking for mTextInputHandler would fail.
+ // We return nil to avoid that.
+ return nil;
+ }
+ return [super inputContext];
+ }
+}
+
+- (void)installTextInputHandler:(TextInputHandler*)aHandler
+{
+ mTextInputHandler = aHandler;
+}
+
+- (void)uninstallTextInputHandler
+{
+ mTextInputHandler = nullptr;
+}
+
+- (bool)preRender:(NSOpenGLContext *)aGLContext
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ if (![self window] ||
+ ([[self window] isKindOfClass:[BaseWindow class]] &&
+ ![(BaseWindow*)[self window] isVisibleOrBeingShown])) {
+ // Before the window is shown, our GL context's front FBO is not
+ // framebuffer complete, so we refuse to render.
+ return false;
+ }
+
+ if (!mGLContext) {
+ mGLContext = aGLContext;
+ [mGLContext retain];
+ mNeedsGLUpdate = true;
+ }
+
+ CGLLockContext((CGLContextObj)[aGLContext CGLContextObj]);
+
+ if (mNeedsGLUpdate) {
+ [self updateGLContext];
+ mNeedsGLUpdate = NO;
+ }
+
+ return true;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false);
+}
+
+- (void)postRender:(NSOpenGLContext *)aGLContext
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ CGLUnlockContext((CGLContextObj)[aGLContext CGLContextObj]);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)dealloc
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ [mGLContext release];
+ [mPendingDirtyRects release];
+ [mLastMouseDownEvent release];
+ [mLastKeyDownEvent release];
+ [mClickThroughMouseDownEvent release];
+ CGImageRelease(mTopLeftCornerMask);
+ ChildViewMouseTracker::OnDestroyView(self);
+
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
+ [[NSDistributedNotificationCenter defaultCenter] removeObserver:self];
+
+ [super dealloc];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)widgetDestroyed
+{
+ if (mTextInputHandler) {
+ mTextInputHandler->OnDestroyWidget(mGeckoChild);
+ mTextInputHandler = nullptr;
+ }
+ mGeckoChild = nullptr;
+
+ // Just in case we're destroyed abruptly and missed the draggingExited
+ // or performDragOperation message.
+ NS_IF_RELEASE(mDragService);
+}
+
+// mozView method, return our gecko child view widget. Note this does not AddRef.
+- (nsIWidget*) widget
+{
+ return static_cast<nsIWidget*>(mGeckoChild);
+}
+
+- (void)systemMetricsChanged
+{
+ if (mGeckoChild)
+ mGeckoChild->NotifyThemeChanged();
+}
+
+- (void)scrollbarSystemMetricChanged
+{
+ [self systemMetricsChanged];
+
+ if (mGeckoChild) {
+ nsIWidgetListener* listener = mGeckoChild->GetWidgetListener();
+ if (listener) {
+ nsIPresShell* presShell = listener->GetPresShell();
+ if (presShell) {
+ presShell->ReconstructFrames();
+ }
+ }
+ }
+}
+
+- (void)setNeedsPendingDisplay
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ mPendingFullDisplay = YES;
+ if (!mPendingDisplay) {
+ [self performSelector:@selector(processPendingRedraws) withObject:nil afterDelay:0];
+ mPendingDisplay = YES;
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)setNeedsPendingDisplayInRect:(NSRect)invalidRect
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mPendingDirtyRects)
+ mPendingDirtyRects = [[NSMutableArray alloc] initWithCapacity:1];
+ [mPendingDirtyRects addObject:[NSValue valueWithRect:invalidRect]];
+ if (!mPendingDisplay) {
+ [self performSelector:@selector(processPendingRedraws) withObject:nil afterDelay:0];
+ mPendingDisplay = YES;
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+// Clears the queue of any pending invalides
+- (void)processPendingRedraws
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (mPendingFullDisplay) {
+ [self setNeedsDisplay:YES];
+ }
+ else if (mPendingDirtyRects) {
+ unsigned int count = [mPendingDirtyRects count];
+ for (unsigned int i = 0; i < count; ++i) {
+ [self setNeedsDisplayInRect:[[mPendingDirtyRects objectAtIndex:i] rectValue]];
+ }
+ }
+ mPendingFullDisplay = NO;
+ mPendingDisplay = NO;
+ [mPendingDirtyRects release];
+ mPendingDirtyRects = nil;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)setNeedsDisplayInRect:(NSRect)aRect
+{
+ if (![self isUsingOpenGL]) {
+ [super setNeedsDisplayInRect:aRect];
+ return;
+ }
+
+ if ([[self window] isVisible] && [self isUsingMainThreadOpenGL]) {
+ // Draw without calling drawRect. This prevent us from
+ // needing to access the normal window buffer surface unnecessarily, so we
+ // waste less time synchronizing the two surfaces. (These synchronizations
+ // show up in a profiler as CGSDeviceLock / _CGSLockWindow /
+ // _CGSSynchronizeWindowBackingStore.) It also means that Cocoa doesn't
+ // have any potentially expensive invalid rect management for us.
+ if (!mWaitingForPaint) {
+ mWaitingForPaint = YES;
+ // Use NSRunLoopCommonModes instead of the default NSDefaultRunLoopMode
+ // so that the timer also fires while a native menu is open.
+ [self performSelector:@selector(drawUsingOpenGLCallback)
+ withObject:nil
+ afterDelay:0
+ inModes:[NSArray arrayWithObject:NSRunLoopCommonModes]];
+ }
+ }
+}
+
+- (NSString*)description
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ return [NSString stringWithFormat:@"ChildView %p, gecko child %p, frame %@", self, mGeckoChild, NSStringFromRect([self frame])];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+// Make the origin of this view the topLeft corner (gecko origin) rather
+// than the bottomLeft corner (standard cocoa origin).
+- (BOOL)isFlipped
+{
+ return YES;
+}
+
+- (BOOL)isOpaque
+{
+ return [[self window] isOpaque];
+}
+
+- (void)sendFocusEvent:(EventMessage)eventMessage
+{
+ if (!mGeckoChild)
+ return;
+
+ nsEventStatus status = nsEventStatus_eIgnore;
+ WidgetGUIEvent focusGuiEvent(true, eventMessage, mGeckoChild);
+ focusGuiEvent.mTime = PR_IntervalNow();
+ mGeckoChild->DispatchEvent(&focusGuiEvent, status);
+}
+
+// We accept key and mouse events, so don't keep passing them up the chain. Allow
+// this to be a 'focused' widget for event dispatch.
+- (BOOL)acceptsFirstResponder
+{
+ return YES;
+}
+
+// Accept mouse down events on background windows
+- (BOOL)acceptsFirstMouse:(NSEvent*)aEvent
+{
+ if (![[self window] isKindOfClass:[PopupWindow class]]) {
+ // We rely on this function to tell us that the mousedown was on a
+ // background window. Inside mouseDown we can't tell whether we were
+ // inactive because at that point we've already been made active.
+ // Unfortunately, acceptsFirstMouse is called for PopupWindows even when
+ // their parent window is active, so ignore this on them for now.
+ mClickThroughMouseDownEvent = [aEvent retain];
+ }
+ return YES;
+}
+
+- (void)scrollRect:(NSRect)aRect by:(NSSize)offset
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // Update any pending dirty rects to reflect the new scroll position
+ if (mPendingDirtyRects) {
+ unsigned int count = [mPendingDirtyRects count];
+ for (unsigned int i = 0; i < count; ++i) {
+ NSRect oldRect = [[mPendingDirtyRects objectAtIndex:i] rectValue];
+ NSRect newRect = NSOffsetRect(oldRect, offset.width, offset.height);
+ [mPendingDirtyRects replaceObjectAtIndex:i
+ withObject:[NSValue valueWithRect:newRect]];
+ }
+ }
+ [super scrollRect:aRect by:offset];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (BOOL)mouseDownCanMoveWindow
+{
+ // Return YES so that parts of this view can be draggable. The non-draggable
+ // parts will be covered by NSViews that return NO from
+ // mouseDownCanMoveWindow and thus override draggability from the inside.
+ // These views are assembled in nsChildView::UpdateWindowDraggingRegion.
+ return YES;
+}
+
+-(void)updateGLContext
+{
+ [mGLContext setView:self];
+ [mGLContext update];
+}
+
+- (void)_surfaceNeedsUpdate:(NSNotification*)notification
+{
+ if (mGLContext) {
+ CGLLockContext((CGLContextObj)[mGLContext CGLContextObj]);
+ mNeedsGLUpdate = YES;
+ CGLUnlockContext((CGLContextObj)[mGLContext CGLContextObj]);
+ }
+}
+
+- (BOOL)wantsBestResolutionOpenGLSurface
+{
+ return nsCocoaUtils::HiDPIEnabled() ? YES : NO;
+}
+
+- (void)viewDidChangeBackingProperties
+{
+ [super viewDidChangeBackingProperties];
+ if (mGeckoChild) {
+ // actually, it could be the color space that's changed,
+ // but we can't tell the difference here except by retrieving
+ // the backing scale factor and comparing to the old value
+ mGeckoChild->BackingScaleFactorChanged();
+ }
+}
+
+- (BOOL)isCoveringTitlebar
+{
+ return [[self window] isKindOfClass:[BaseWindow class]] &&
+ [(BaseWindow*)[self window] mainChildView] == self &&
+ [(BaseWindow*)[self window] drawsContentsIntoWindowFrame];
+}
+
+- (void)viewWillStartLiveResize
+{
+ nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
+
+ if (!observerService) {
+ return;
+ }
+
+ observerService->NotifyObservers(nullptr, "live-resize-start", nullptr);
+}
+
+- (void)viewDidEndLiveResize
+{
+ nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
+
+ if (!observerService) {
+ return;
+ }
+
+ observerService->NotifyObservers(nullptr, "live-resize-end", nullptr);
+}
+
+- (NSColor*)vibrancyFillColorForThemeGeometryType:(nsITheme::ThemeGeometryType)aThemeGeometryType
+{
+ if (!mGeckoChild) {
+ return [NSColor whiteColor];
+ }
+ return mGeckoChild->VibrancyFillColorForThemeGeometryType(aThemeGeometryType);
+}
+
+- (NSColor*)vibrancyFontSmoothingBackgroundColorForThemeGeometryType:(nsITheme::ThemeGeometryType)aThemeGeometryType
+{
+ if (!mGeckoChild) {
+ return [NSColor clearColor];
+ }
+ return mGeckoChild->VibrancyFontSmoothingBackgroundColorForThemeGeometryType(aThemeGeometryType);
+}
+
+- (LayoutDeviceIntRegion)nativeDirtyRegionWithBoundingRect:(NSRect)aRect
+{
+ LayoutDeviceIntRect boundingRect = mGeckoChild->CocoaPointsToDevPixels(aRect);
+ const NSRect *rects;
+ NSInteger count;
+ [self getRectsBeingDrawn:&rects count:&count];
+
+ if (count > MAX_RECTS_IN_REGION) {
+ return boundingRect;
+ }
+
+ LayoutDeviceIntRegion region;
+ for (NSInteger i = 0; i < count; ++i) {
+ region.Or(region, mGeckoChild->CocoaPointsToDevPixels(rects[i]));
+ }
+ region.And(region, boundingRect);
+ return region;
+}
+
+// The display system has told us that a portion of our view is dirty. Tell
+// gecko to paint it
+- (void)drawRect:(NSRect)aRect
+{
+ CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
+ [self drawRect:aRect inContext:cgContext];
+
+ // If we're a transparent window and our contents have changed, we need
+ // to make sure the shadow is updated to the new contents.
+ if ([[self window] isKindOfClass:[BaseWindow class]]) {
+ [(BaseWindow*)[self window] deferredInvalidateShadow];
+ }
+}
+
+- (void)drawRect:(NSRect)aRect inContext:(CGContextRef)aContext
+{
+ if (!mGeckoChild || !mGeckoChild->IsVisible())
+ return;
+
+#ifdef DEBUG_UPDATE
+ LayoutDeviceIntRect geckoBounds = mGeckoChild->GetBounds();
+
+ fprintf (stderr, "---- Update[%p][%p] [%f %f %f %f] cgc: %p\n gecko bounds: [%d %d %d %d]\n",
+ self, mGeckoChild,
+ aRect.origin.x, aRect.origin.y, aRect.size.width, aRect.size.height, aContext,
+ geckoBounds.x, geckoBounds.y, geckoBounds.width, geckoBounds.height);
+
+ CGAffineTransform xform = CGContextGetCTM(aContext);
+ fprintf (stderr, " xform in: [%f %f %f %f %f %f]\n", xform.a, xform.b, xform.c, xform.d, xform.tx, xform.ty);
+#endif
+
+ if ([self isUsingOpenGL]) {
+ // For Gecko-initiated repaints in OpenGL mode, drawUsingOpenGL is
+ // directly called from a delayed perform callback - without going through
+ // drawRect.
+ // Paints that come through here are triggered by something that Cocoa
+ // controls, for example by window resizing or window focus changes.
+
+ // Since this view is usually declared as opaque, the window's pixel
+ // buffer may now contain garbage which we need to prevent from reaching
+ // the screen. The only place where garbage can show is in the window
+ // corners and the vibrant regions of the window - the rest of the window
+ // is covered by opaque content in our OpenGL surface.
+ // So we need to clear the pixel buffer contents in these areas.
+ mGeckoChild->ClearVibrantAreas();
+ [self clearCorners];
+
+ // Do GL composition and return.
+ [self drawUsingOpenGL];
+ return;
+ }
+
+ PROFILER_LABEL("ChildView", "drawRect",
+ js::ProfileEntry::Category::GRAPHICS);
+
+ // The CGContext that drawRect supplies us with comes with a transform that
+ // scales one user space unit to one Cocoa point, which can consist of
+ // multiple dev pixels. But Gecko expects its supplied context to be scaled
+ // to device pixels, so we need to reverse the scaling.
+ double scale = mGeckoChild->BackingScaleFactor();
+ CGContextSaveGState(aContext);
+ CGContextScaleCTM(aContext, 1.0 / scale, 1.0 / scale);
+
+ NSSize viewSize = [self bounds].size;
+ gfx::IntSize backingSize = gfx::IntSize::Truncate(viewSize.width * scale, viewSize.height * scale);
+ LayoutDeviceIntRegion region = [self nativeDirtyRegionWithBoundingRect:aRect];
+
+ bool painted = mGeckoChild->PaintWindowInContext(aContext, region, backingSize);
+
+ // Undo the scale transform so that from now on the context is in
+ // CocoaPoints again.
+ CGContextRestoreGState(aContext);
+
+ if (!painted && [self isOpaque]) {
+ // Gecko refused to draw, but we've claimed to be opaque, so we have to
+ // draw something--fill with white.
+ CGContextSetRGBFillColor(aContext, 1, 1, 1, 1);
+ CGContextFillRect(aContext, NSRectToCGRect(aRect));
+ }
+
+ if ([self isCoveringTitlebar]) {
+ [self drawTitleString];
+ [self drawTitlebarHighlight];
+ [self maskTopCornersInContext:aContext];
+ }
+
+#ifdef DEBUG_UPDATE
+ fprintf (stderr, "---- update done ----\n");
+
+#if 0
+ CGContextSetRGBStrokeColor (aContext,
+ ((((unsigned long)self) & 0xff)) / 255.0,
+ ((((unsigned long)self) & 0xff00) >> 8) / 255.0,
+ ((((unsigned long)self) & 0xff0000) >> 16) / 255.0,
+ 0.5);
+#endif
+ CGContextSetRGBStrokeColor(aContext, 1, 0, 0, 0.8);
+ CGContextSetLineWidth(aContext, 4.0);
+ CGContextStrokeRect(aContext, NSRectToCGRect(aRect));
+#endif
+}
+
+- (BOOL)isUsingMainThreadOpenGL
+{
+ if (!mGeckoChild || ![self window])
+ return NO;
+
+ return mGeckoChild->GetLayerManager(nullptr)->GetBackendType() == mozilla::layers::LayersBackend::LAYERS_OPENGL;
+}
+
+- (BOOL)isUsingOpenGL
+{
+ if (!mGeckoChild || ![self window])
+ return NO;
+
+ return mGLContext || mUsingOMTCompositor || [self isUsingMainThreadOpenGL];
+}
+
+- (void)drawUsingOpenGL
+{
+ PROFILER_LABEL("ChildView", "drawUsingOpenGL",
+ js::ProfileEntry::Category::GRAPHICS);
+
+ if (![self isUsingOpenGL] || !mGeckoChild->IsVisible())
+ return;
+
+ mWaitingForPaint = NO;
+
+ LayoutDeviceIntRect geckoBounds = mGeckoChild->GetBounds();
+ LayoutDeviceIntRegion region(geckoBounds);
+
+ mGeckoChild->PaintWindow(region);
+}
+
+// Called asynchronously after setNeedsDisplay in order to avoid entering the
+// normal drawing machinery.
+- (void)drawUsingOpenGLCallback
+{
+ if (mWaitingForPaint) {
+ [self drawUsingOpenGL];
+ }
+}
+
+- (BOOL)hasRoundedBottomCorners
+{
+ return [[self window] respondsToSelector:@selector(bottomCornerRounded)] &&
+ [[self window] bottomCornerRounded];
+}
+
+- (CGFloat)cornerRadius
+{
+ NSView* frameView = [[[self window] contentView] superview];
+ if (!frameView || ![frameView respondsToSelector:@selector(roundedCornerRadius)])
+ return 4.0f;
+ return [frameView roundedCornerRadius];
+}
+
+-(void)setGLOpaque:(BOOL)aOpaque
+{
+ CGLLockContext((CGLContextObj)[mGLContext CGLContextObj]);
+ // Make the context opaque for fullscreen (since it performs better), and transparent
+ // for windowed (since we need it for rounded corners).
+ GLint opaque = aOpaque ? 1 : 0;
+ [mGLContext setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
+ CGLUnlockContext((CGLContextObj)[mGLContext CGLContextObj]);
+}
+
+// Accelerated windows have two NSSurfaces:
+// (1) The window's pixel buffer in the back and
+// (2) the OpenGL view in the front.
+// These two surfaces are composited by the window manager. Drawing into the
+// CGContext which is provided by drawRect ends up in (1).
+// When our window has rounded corners, the OpenGL view has transparent pixels
+// in the corners. In these places the contents of the window's pixel buffer
+// can show through. So we need to make sure that the pixel buffer is
+// transparent in the corners so that no garbage reaches the screen.
+// The contents of the pixel buffer in the rest of the window don't matter
+// because they're covered by opaque pixels of the OpenGL context.
+// Making the corners transparent works even though our window is
+// declared "opaque" (in the NSWindow's isOpaque method).
+- (void)clearCorners
+{
+ CGFloat radius = [self cornerRadius];
+ CGFloat w = [self bounds].size.width, h = [self bounds].size.height;
+ [[NSColor clearColor] set];
+
+ if ([self isCoveringTitlebar]) {
+ NSRectFill(NSMakeRect(0, 0, radius, radius));
+ NSRectFill(NSMakeRect(w - radius, 0, radius, radius));
+ }
+
+ if ([self hasRoundedBottomCorners]) {
+ NSRectFill(NSMakeRect(0, h - radius, radius, radius));
+ NSRectFill(NSMakeRect(w - radius, h - radius, radius, radius));
+ }
+}
+
+// This is the analog of nsChildView::MaybeDrawRoundedCorners for CGContexts.
+// We only need to mask the top corners here because Cocoa does the masking
+// for the window's bottom corners automatically (starting with 10.7).
+- (void)maskTopCornersInContext:(CGContextRef)aContext
+{
+ CGFloat radius = [self cornerRadius];
+ int32_t devPixelCornerRadius = mGeckoChild->CocoaPointsToDevPixels(radius);
+
+ // First make sure that mTopLeftCornerMask is set up.
+ if (!mTopLeftCornerMask ||
+ int32_t(CGImageGetWidth(mTopLeftCornerMask)) != devPixelCornerRadius) {
+ CGImageRelease(mTopLeftCornerMask);
+ CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB();
+ CGContextRef imgCtx = CGBitmapContextCreate(NULL,
+ devPixelCornerRadius,
+ devPixelCornerRadius,
+ 8, devPixelCornerRadius * 4,
+ rgb, kCGImageAlphaPremultipliedFirst);
+ CGColorSpaceRelease(rgb);
+ DrawTopLeftCornerMask(imgCtx, devPixelCornerRadius);
+ mTopLeftCornerMask = CGBitmapContextCreateImage(imgCtx);
+ CGContextRelease(imgCtx);
+ }
+
+ // kCGBlendModeDestinationIn is the secret sauce which allows us to erase
+ // already painted pixels. It's defined as R = D * Sa: multiply all channels
+ // of the destination pixel with the alpha of the source pixel. In our case,
+ // the source is mTopLeftCornerMask.
+ CGContextSaveGState(aContext);
+ CGContextSetBlendMode(aContext, kCGBlendModeDestinationIn);
+
+ CGRect destRect = CGRectMake(0, 0, radius, radius);
+
+ // Erase the top left corner...
+ CGContextDrawImage(aContext, destRect, mTopLeftCornerMask);
+
+ // ... and the top right corner.
+ CGContextTranslateCTM(aContext, [self bounds].size.width, 0);
+ CGContextScaleCTM(aContext, -1, 1);
+ CGContextDrawImage(aContext, destRect, mTopLeftCornerMask);
+
+ CGContextRestoreGState(aContext);
+}
+
+- (void)drawTitleString
+{
+ BaseWindow* window = (BaseWindow*)[self window];
+ if (![window wantsTitleDrawn]) {
+ return;
+ }
+
+ NSView* frameView = [[window contentView] superview];
+ if (![frameView respondsToSelector:@selector(_drawTitleBar:)]) {
+ return;
+ }
+
+ NSGraphicsContext* oldContext = [NSGraphicsContext currentContext];
+ CGContextRef ctx = (CGContextRef)[oldContext graphicsPort];
+ CGContextSaveGState(ctx);
+ if ([oldContext isFlipped] != [frameView isFlipped]) {
+ CGContextTranslateCTM(ctx, 0, [self bounds].size.height);
+ CGContextScaleCTM(ctx, 1, -1);
+ }
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:[frameView isFlipped]]];
+ [frameView _drawTitleBar:[frameView bounds]];
+ CGContextRestoreGState(ctx);
+ [NSGraphicsContext setCurrentContext:oldContext];
+}
+
+- (void)drawTitlebarHighlight
+{
+ DrawTitlebarHighlight([self bounds].size, [self cornerRadius],
+ mGeckoChild->DevPixelsToCocoaPoints(1));
+}
+
+- (void)viewWillDraw
+{
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ if (mGeckoChild) {
+ // The OS normally *will* draw our NSWindow, no matter what we do here.
+ // But Gecko can delete our parent widget(s) (along with mGeckoChild)
+ // while processing a paint request, which closes our NSWindow and
+ // makes the OS throw an NSInternalInconsistencyException assertion when
+ // it tries to draw it. Sometimes the OS also aborts the browser process.
+ // So we need to retain our parent(s) here and not release it/them until
+ // the next time through the main thread's run loop. When we do this we
+ // also need to retain and release mGeckoChild, which holds a strong
+ // reference to us. See bug 550392.
+ nsIWidget* parent = mGeckoChild->GetParent();
+ if (parent) {
+ nsTArray<nsCOMPtr<nsIWidget>> widgetArray;
+ while (parent) {
+ widgetArray.AppendElement(parent);
+ parent = parent->GetParent();
+ }
+ widgetArray.AppendElement(mGeckoChild);
+ nsCOMPtr<nsIRunnable> releaserRunnable =
+ new WidgetsReleaserRunnable(Move(widgetArray));
+ NS_DispatchToMainThread(releaserRunnable);
+ }
+
+ if ([self isUsingOpenGL]) {
+ if (ShadowLayerForwarder* slf = mGeckoChild->GetLayerManager()->AsShadowForwarder()) {
+ slf->WindowOverlayChanged();
+ }
+ }
+
+ mGeckoChild->WillPaintWindow();
+ }
+ [super viewWillDraw];
+}
+
+#if USE_CLICK_HOLD_CONTEXTMENU
+//
+// -clickHoldCallback:
+//
+// called from a timer two seconds after a mouse down to see if we should display
+// a context menu (click-hold). |anEvent| is the original mouseDown event. If we're
+// still in that mouseDown by this time, put up the context menu, otherwise just
+// fuhgeddaboutit. |anEvent| has been retained by the OS until after this callback
+// fires so we're ok there.
+//
+// This code currently messes in a bunch of edge cases (bugs 234751, 232964, 232314)
+// so removing it until we get it straightened out.
+//
+- (void)clickHoldCallback:(id)theEvent;
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if( theEvent == [NSApp currentEvent] ) {
+ // we're still in the middle of the same mousedown event here, activate
+ // click-hold context menu by triggering the right mouseDown action.
+ NSEvent* clickHoldEvent = [NSEvent mouseEventWithType:NSRightMouseDown
+ location:[theEvent locationInWindow]
+ modifierFlags:[theEvent modifierFlags]
+ timestamp:[theEvent timestamp]
+ windowNumber:[theEvent windowNumber]
+ context:[theEvent context]
+ eventNumber:[theEvent eventNumber]
+ clickCount:[theEvent clickCount]
+ pressure:[theEvent pressure]];
+ [self rightMouseDown:clickHoldEvent];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+#endif
+
+// If we've just created a non-native context menu, we need to mark it as
+// such and let the OS (and other programs) know when it opens and closes
+// (this is how the OS knows to close other programs' context menus when
+// ours open). We send the initial notification here, but others are sent
+// in nsCocoaWindow::Show().
+- (void)maybeInitContextMenuTracking
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+#ifdef MOZ_USE_NATIVE_POPUP_WINDOWS
+ return;
+#endif /* MOZ_USE_NATIVE_POPUP_WINDOWS */
+
+ nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
+ NS_ENSURE_TRUE_VOID(rollupListener);
+ nsCOMPtr<nsIWidget> widget = rollupListener->GetRollupWidget();
+ NS_ENSURE_TRUE_VOID(widget);
+
+ NSWindow *popupWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW);
+ if (!popupWindow || ![popupWindow isKindOfClass:[PopupWindow class]])
+ return;
+
+ [[NSDistributedNotificationCenter defaultCenter]
+ postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification"
+ object:@"org.mozilla.gecko.PopupWindow"];
+ [(PopupWindow*)popupWindow setIsContextMenu:YES];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+// Returns true if the event should no longer be processed, false otherwise.
+// This does not return whether or not anything was rolled up.
+- (BOOL)maybeRollup:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ BOOL consumeEvent = NO;
+
+ nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
+ NS_ENSURE_TRUE(rollupListener, false);
+ nsCOMPtr<nsIWidget> rollupWidget = rollupListener->GetRollupWidget();
+ if (rollupWidget) {
+ NSWindow* currentPopup = static_cast<NSWindow*>(rollupWidget->GetNativeData(NS_NATIVE_WINDOW));
+ if (!nsCocoaUtils::IsEventOverWindow(theEvent, currentPopup)) {
+ // event is not over the rollup window, default is to roll up
+ bool shouldRollup = true;
+
+ // check to see if scroll events should roll up the popup
+ if ([theEvent type] == NSScrollWheel) {
+ shouldRollup = rollupListener->ShouldRollupOnMouseWheelEvent();
+ // consume scroll events that aren't over the popup
+ // unless the popup is an arrow panel
+ consumeEvent = rollupListener->ShouldConsumeOnMouseWheelEvent();
+ }
+
+ // if we're dealing with menus, we probably have submenus and
+ // we don't want to rollup if the click is in a parent menu of
+ // the current submenu
+ uint32_t popupsToRollup = UINT32_MAX;
+ AutoTArray<nsIWidget*, 5> widgetChain;
+ uint32_t sameTypeCount = rollupListener->GetSubmenuWidgetChain(&widgetChain);
+ for (uint32_t i = 0; i < widgetChain.Length(); i++) {
+ nsIWidget* widget = widgetChain[i];
+ NSWindow* currWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW);
+ if (nsCocoaUtils::IsEventOverWindow(theEvent, currWindow)) {
+ // don't roll up if the mouse event occurred within a menu of the
+ // same type. If the mouse event occurred in a menu higher than
+ // that, roll up, but pass the number of popups to Rollup so
+ // that only those of the same type close up.
+ if (i < sameTypeCount) {
+ shouldRollup = false;
+ }
+ else {
+ popupsToRollup = sameTypeCount;
+ }
+ break;
+ }
+ }
+
+ if (shouldRollup) {
+ if ([theEvent type] == NSLeftMouseDown) {
+ NSPoint point = [NSEvent mouseLocation];
+ FlipCocoaScreenCoordinate(point);
+ gfx::IntPoint pos = gfx::IntPoint::Truncate(point.x, point.y);
+ consumeEvent = (BOOL)rollupListener->Rollup(popupsToRollup, true, &pos, nullptr);
+ }
+ else {
+ consumeEvent = (BOOL)rollupListener->Rollup(popupsToRollup, true, nullptr, nullptr);
+ }
+ }
+ }
+ }
+
+ return consumeEvent;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
+}
+
+/*
+ * In OS X Mountain Lion and above, smart zoom gestures are implemented in
+ * smartMagnifyWithEvent. In OS X Lion, they are implemented in
+ * magnifyWithEvent. See inline comments for more info.
+ *
+ * The prototypes swipeWithEvent, beginGestureWithEvent, magnifyWithEvent,
+ * smartMagnifyWithEvent, rotateWithEvent, and endGestureWithEvent were
+ * obtained from the following links:
+ * https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/ApplicationKit/Classes/NSResponder_Class/Reference/Reference.html
+ * https://developer.apple.com/library/mac/#releasenotes/Cocoa/AppKit.html
+ */
+
+- (void)swipeWithEvent:(NSEvent *)anEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!anEvent || !mGeckoChild)
+ return;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ float deltaX = [anEvent deltaX]; // left=1.0, right=-1.0
+ float deltaY = [anEvent deltaY]; // up=1.0, down=-1.0
+
+ // Setup the "swipe" event.
+ WidgetSimpleGestureEvent geckoEvent(true, eSwipeGesture, mGeckoChild);
+ [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
+
+ // Record the left/right direction.
+ if (deltaX > 0.0)
+ geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_LEFT;
+ else if (deltaX < 0.0)
+ geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_RIGHT;
+
+ // Record the up/down direction.
+ if (deltaY > 0.0)
+ geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_UP;
+ else if (deltaY < 0.0)
+ geckoEvent.mDirection |= nsIDOMSimpleGestureEvent::DIRECTION_DOWN;
+
+ // Send the event.
+ mGeckoChild->DispatchWindowEvent(geckoEvent);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)beginGestureWithEvent:(NSEvent *)anEvent
+{
+ if (!anEvent)
+ return;
+
+ mGestureState = eGestureState_StartGesture;
+ mCumulativeMagnification = 0;
+ mCumulativeRotation = 0.0;
+}
+
+- (void)magnifyWithEvent:(NSEvent *)anEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!anEvent || !mGeckoChild)
+ return;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ float deltaZ = [anEvent deltaZ];
+
+ EventMessage msg;
+ switch (mGestureState) {
+ case eGestureState_StartGesture:
+ msg = eMagnifyGestureStart;
+ mGestureState = eGestureState_MagnifyGesture;
+ break;
+
+ case eGestureState_MagnifyGesture:
+ msg = eMagnifyGestureUpdate;
+ break;
+
+ case eGestureState_None:
+ case eGestureState_RotateGesture:
+ default:
+ return;
+ }
+
+ // Setup the event.
+ WidgetSimpleGestureEvent geckoEvent(true, msg, mGeckoChild);
+ geckoEvent.mDelta = deltaZ;
+ [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
+
+ // Send the event.
+ mGeckoChild->DispatchWindowEvent(geckoEvent);
+
+ // Keep track of the cumulative magnification for the final "magnify" event.
+ mCumulativeMagnification += deltaZ;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)smartMagnifyWithEvent:(NSEvent *)anEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!anEvent || !mGeckoChild) {
+ return;
+ }
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ // Setup the "double tap" event.
+ WidgetSimpleGestureEvent geckoEvent(true, eTapGesture, mGeckoChild);
+ [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.mClickCount = 1;
+
+ // Send the event.
+ mGeckoChild->DispatchWindowEvent(geckoEvent);
+
+ // Clear the gesture state
+ mGestureState = eGestureState_None;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)rotateWithEvent:(NSEvent *)anEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!anEvent || !mGeckoChild)
+ return;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ float rotation = [anEvent rotation];
+
+ EventMessage msg;
+ switch (mGestureState) {
+ case eGestureState_StartGesture:
+ msg = eRotateGestureStart;
+ mGestureState = eGestureState_RotateGesture;
+ break;
+
+ case eGestureState_RotateGesture:
+ msg = eRotateGestureUpdate;
+ break;
+
+ case eGestureState_None:
+ case eGestureState_MagnifyGesture:
+ default:
+ return;
+ }
+
+ // Setup the event.
+ WidgetSimpleGestureEvent geckoEvent(true, msg, mGeckoChild);
+ [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.mDelta = -rotation;
+ if (rotation > 0.0) {
+ geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_COUNTERCLOCKWISE;
+ } else {
+ geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_CLOCKWISE;
+ }
+
+ // Send the event.
+ mGeckoChild->DispatchWindowEvent(geckoEvent);
+
+ // Keep track of the cumulative rotation for the final "rotate" event.
+ mCumulativeRotation += rotation;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)endGestureWithEvent:(NSEvent *)anEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!anEvent || !mGeckoChild) {
+ // Clear the gestures state if we cannot send an event.
+ mGestureState = eGestureState_None;
+ mCumulativeMagnification = 0.0;
+ mCumulativeRotation = 0.0;
+ return;
+ }
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ switch (mGestureState) {
+ case eGestureState_MagnifyGesture:
+ {
+ // Setup the "magnify" event.
+ WidgetSimpleGestureEvent geckoEvent(true, eMagnifyGesture, mGeckoChild);
+ geckoEvent.mDelta = mCumulativeMagnification;
+ [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
+
+ // Send the event.
+ mGeckoChild->DispatchWindowEvent(geckoEvent);
+ }
+ break;
+
+ case eGestureState_RotateGesture:
+ {
+ // Setup the "rotate" event.
+ WidgetSimpleGestureEvent geckoEvent(true, eRotateGesture, mGeckoChild);
+ [self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.mDelta = -mCumulativeRotation;
+ if (mCumulativeRotation > 0.0) {
+ geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_COUNTERCLOCKWISE;
+ } else {
+ geckoEvent.mDirection = nsIDOMSimpleGestureEvent::ROTATION_CLOCKWISE;
+ }
+
+ // Send the event.
+ mGeckoChild->DispatchWindowEvent(geckoEvent);
+ }
+ break;
+
+ case eGestureState_None:
+ case eGestureState_StartGesture:
+ default:
+ break;
+ }
+
+ // Clear the gestures state.
+ mGestureState = eGestureState_None;
+ mCumulativeMagnification = 0.0;
+ mCumulativeRotation = 0.0;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (bool)shouldConsiderStartingSwipeFromEvent:(NSEvent*)anEvent
+{
+ // This method checks whether the AppleEnableSwipeNavigateWithScrolls global
+ // preference is set. If it isn't, fluid swipe tracking is disabled, and a
+ // horizontal two-finger gesture is always a scroll (even in Safari). This
+ // preference can't (currently) be set from the Preferences UI -- only using
+ // 'defaults write'.
+ if (![NSEvent isSwipeTrackingFromScrollEventsEnabled]) {
+ return false;
+ }
+
+ // Only initiate horizontal tracking for gestures that have just begun --
+ // otherwise a scroll to one side of the page can have a swipe tacked on
+ // to it.
+ NSEventPhase eventPhase = nsCocoaUtils::EventPhase(anEvent);
+ if ([anEvent type] != NSScrollWheel ||
+ eventPhase != NSEventPhaseBegan ||
+ ![anEvent hasPreciseScrollingDeltas]) {
+ return false;
+ }
+
+ // Only initiate horizontal tracking for events whose horizontal element is
+ // at least eight times larger than its vertical element. This minimizes
+ // performance problems with vertical scrolls (by minimizing the possibility
+ // that they'll be misinterpreted as horizontal swipes), while still
+ // tolerating a small vertical element to a true horizontal swipe. The number
+ // '8' was arrived at by trial and error.
+ CGFloat deltaX = [anEvent scrollingDeltaX];
+ CGFloat deltaY = [anEvent scrollingDeltaY];
+ return std::abs(deltaX) > std::abs(deltaY) * 8;
+}
+
+- (void)setUsingOMTCompositor:(BOOL)aUseOMTC
+{
+ mUsingOMTCompositor = aUseOMTC;
+}
+
+// Returning NO from this method only disallows ordering on mousedown - in order
+// to prevent it for mouseup too, we need to call [NSApp preventWindowOrdering]
+// when handling the mousedown event.
+- (BOOL)shouldDelayWindowOrderingForEvent:(NSEvent*)aEvent
+{
+ // Always using system-provided window ordering for normal windows.
+ if (![[self window] isKindOfClass:[PopupWindow class]])
+ return NO;
+
+ // Don't reorder when we don't have a parent window, like when we're a
+ // context menu or a tooltip.
+ return ![[self window] parentWindow];
+}
+
+- (void)mouseDown:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if ([self shouldDelayWindowOrderingForEvent:theEvent]) {
+ [NSApp preventWindowOrdering];
+ }
+
+ // If we've already seen this event due to direct dispatch from menuForEvent:
+ // just bail; if not, remember it.
+ if (mLastMouseDownEvent == theEvent) {
+ [mLastMouseDownEvent release];
+ mLastMouseDownEvent = nil;
+ return;
+ }
+ else {
+ [mLastMouseDownEvent release];
+ mLastMouseDownEvent = [theEvent retain];
+ }
+
+ [gLastDragMouseDownEvent release];
+ gLastDragMouseDownEvent = [theEvent retain];
+
+ // We need isClickThrough because at this point the window we're in might
+ // already have become main, so the check for isMainWindow in
+ // WindowAcceptsEvent isn't enough. It also has to check isClickThrough.
+ BOOL isClickThrough = (theEvent == mClickThroughMouseDownEvent);
+ [mClickThroughMouseDownEvent release];
+ mClickThroughMouseDownEvent = nil;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ if ([self maybeRollup:theEvent] ||
+ !ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self, isClickThrough)) {
+ // Remember blocking because that means we want to block mouseup as well.
+ mBlockedLastMouseDown = YES;
+ return;
+ }
+
+#if USE_CLICK_HOLD_CONTEXTMENU
+ // fire off timer to check for click-hold after two seconds. retains |theEvent|
+ [self performSelector:@selector(clickHoldCallback:) withObject:theEvent afterDelay:2.0];
+#endif
+
+ // in order to send gecko events we'll need a gecko widget
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ NSUInteger modifierFlags = [theEvent modifierFlags];
+
+ WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+
+ NSInteger clickCount = [theEvent clickCount];
+ if (mBlockedLastMouseDown && clickCount > 1) {
+ // Don't send a double click if the first click of the double click was
+ // blocked.
+ clickCount--;
+ }
+ geckoEvent.mClickCount = clickCount;
+
+ if (modifierFlags & NSControlKeyMask)
+ geckoEvent.button = WidgetMouseEvent::eRightButton;
+ else
+ geckoEvent.button = WidgetMouseEvent::eLeftButton;
+
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+ mBlockedLastMouseDown = NO;
+
+ // XXX maybe call markedTextSelectionChanged:client: here?
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)mouseUp:(NSEvent *)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mGeckoChild || mBlockedLastMouseDown)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ if ([theEvent modifierFlags] & NSControlKeyMask)
+ geckoEvent.button = WidgetMouseEvent::eRightButton;
+ else
+ geckoEvent.button = WidgetMouseEvent::eLeftButton;
+
+ // This might destroy our widget (and null out mGeckoChild).
+ bool defaultPrevented =
+ (mGeckoChild->DispatchInputEvent(&geckoEvent) == nsEventStatus_eConsumeNoDefault);
+
+ // Check to see if we are double-clicking in the titlebar.
+ CGFloat locationInTitlebar = [[self window] frame].size.height - [theEvent locationInWindow].y;
+ LayoutDeviceIntPoint pos = geckoEvent.mRefPoint;
+ if (!defaultPrevented && [theEvent clickCount] == 2 &&
+ !mGeckoChild->GetNonDraggableRegion().Contains(pos.x, pos.y) &&
+ [[self window] isKindOfClass:[ToolbarWindow class]] &&
+ (locationInTitlebar < [(ToolbarWindow*)[self window] titlebarHeight] ||
+ locationInTitlebar < [(ToolbarWindow*)[self window] unifiedToolbarHeight])) {
+ if ([self shouldZoomOnDoubleClick]) {
+ [[self window] performZoom:nil];
+ } else if ([self shouldMinimizeOnTitlebarDoubleClick]) {
+ NSButton *minimizeButton = [[self window] standardWindowButton:NSWindowMiniaturizeButton];
+ [minimizeButton performClick:self];
+ }
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)sendMouseEnterOrExitEvent:(NSEvent*)aEvent
+ enter:(BOOL)aEnter
+ exitFrom:(WidgetMouseEvent::ExitFrom)aExitFrom
+{
+ if (!mGeckoChild)
+ return;
+
+ NSPoint windowEventLocation = nsCocoaUtils::EventLocationForWindow(aEvent, [self window]);
+ NSPoint localEventLocation = [self convertPoint:windowEventLocation fromView:nil];
+
+ EventMessage msg = aEnter ? eMouseEnterIntoWidget : eMouseExitFromWidget;
+ WidgetMouseEvent event(true, msg, mGeckoChild, WidgetMouseEvent::eReal);
+ event.mRefPoint = mGeckoChild->CocoaPointsToDevPixels(localEventLocation);
+
+ event.mExitFrom = aExitFrom;
+
+ nsEventStatus status; // ignored
+ mGeckoChild->DispatchEvent(&event, status);
+}
+
+- (void)handleMouseMoved:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)mouseDragged:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ gLastDragView = self;
+
+ WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+
+ // Note, sending the above event might have destroyed our widget since we didn't retain.
+ // Fine so long as we don't access any local variables from here on.
+ gLastDragView = nil;
+
+ // XXX maybe call markedTextSelectionChanged:client: here?
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)rightMouseDown:(NSEvent *)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ [self maybeRollup:theEvent];
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ // The right mouse went down, fire off a right mouse down event to gecko
+ WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.button = WidgetMouseEvent::eRightButton;
+ geckoEvent.mClickCount = [theEvent clickCount];
+
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+ if (!mGeckoChild)
+ return;
+
+ // Let the superclass do the context menu stuff.
+ [super rightMouseDown:theEvent];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)rightMouseUp:(NSEvent *)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.button = WidgetMouseEvent::eRightButton;
+ geckoEvent.mClickCount = [theEvent clickCount];
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)rightMouseDragged:(NSEvent*)theEvent
+{
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.button = WidgetMouseEvent::eRightButton;
+
+ // send event into Gecko by going directly to the
+ // the widget.
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+}
+
+- (void)otherMouseDown:(NSEvent *)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ if ([self maybeRollup:theEvent] ||
+ !ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self))
+ return;
+
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.button = WidgetMouseEvent::eMiddleButton;
+ geckoEvent.mClickCount = [theEvent clickCount];
+
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)otherMouseUp:(NSEvent *)theEvent
+{
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.button = WidgetMouseEvent::eMiddleButton;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+}
+
+- (void)otherMouseDragged:(NSEvent*)theEvent
+{
+ if (!mGeckoChild)
+ return;
+ if (mTextInputHandler->OnHandleEvent(theEvent)) {
+ return;
+ }
+
+ WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.button = WidgetMouseEvent::eMiddleButton;
+
+ // send event into Gecko by going directly to the
+ // the widget.
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+}
+
+- (void)sendWheelStartOrStop:(EventMessage)msg forEvent:(NSEvent *)theEvent
+{
+ WidgetWheelEvent wheelEvent(true, msg, mGeckoChild);
+ [self convertCocoaMouseWheelEvent:theEvent toGeckoEvent:&wheelEvent];
+ mExpectingWheelStop = (msg == eWheelOperationStart);
+ mGeckoChild->DispatchInputEvent(wheelEvent.AsInputEvent());
+}
+
+- (void)sendWheelCondition:(BOOL)condition
+ first:(EventMessage)first
+ second:(EventMessage)second
+ forEvent:(NSEvent *)theEvent
+{
+ if (mExpectingWheelStop == condition) {
+ [self sendWheelStartOrStop:first forEvent:theEvent];
+ }
+ [self sendWheelStartOrStop:second forEvent:theEvent];
+}
+
+static PanGestureInput::PanGestureType
+PanGestureTypeForEvent(NSEvent* aEvent)
+{
+ switch (nsCocoaUtils::EventPhase(aEvent)) {
+ case NSEventPhaseMayBegin:
+ return PanGestureInput::PANGESTURE_MAYSTART;
+ case NSEventPhaseCancelled:
+ return PanGestureInput::PANGESTURE_CANCELLED;
+ case NSEventPhaseBegan:
+ return PanGestureInput::PANGESTURE_START;
+ case NSEventPhaseChanged:
+ return PanGestureInput::PANGESTURE_PAN;
+ case NSEventPhaseEnded:
+ return PanGestureInput::PANGESTURE_END;
+ case NSEventPhaseNone:
+ switch (nsCocoaUtils::EventMomentumPhase(aEvent)) {
+ case NSEventPhaseBegan:
+ return PanGestureInput::PANGESTURE_MOMENTUMSTART;
+ case NSEventPhaseChanged:
+ return PanGestureInput::PANGESTURE_MOMENTUMPAN;
+ case NSEventPhaseEnded:
+ return PanGestureInput::PANGESTURE_MOMENTUMEND;
+ default:
+ NS_ERROR("unexpected event phase");
+ return PanGestureInput::PANGESTURE_PAN;
+ }
+ default:
+ NS_ERROR("unexpected event phase");
+ return PanGestureInput::PANGESTURE_PAN;
+ }
+}
+
+static int32_t RoundUp(double aDouble)
+{
+ return aDouble < 0 ? static_cast<int32_t>(floor(aDouble)) :
+ static_cast<int32_t>(ceil(aDouble));
+}
+
+static int32_t
+TakeLargestInt(gfx::Float* aFloat)
+{
+ int32_t result(*aFloat); // truncate towards zero
+ *aFloat -= result;
+ return result;
+}
+
+static gfx::IntPoint
+AccumulateIntegerDelta(NSEvent* aEvent)
+{
+ static gfx::Point sAccumulator(0.0f, 0.0f);
+ if (nsCocoaUtils::EventPhase(aEvent) == NSEventPhaseBegan) {
+ sAccumulator = gfx::Point(0.0f, 0.0f);
+ }
+ sAccumulator.x += [aEvent deltaX];
+ sAccumulator.y += [aEvent deltaY];
+ return gfx::IntPoint(TakeLargestInt(&sAccumulator.x),
+ TakeLargestInt(&sAccumulator.y));
+}
+
+static gfx::IntPoint
+GetIntegerDeltaForEvent(NSEvent* aEvent)
+{
+ if (nsCocoaFeatures::OnSierraOrLater() && [aEvent hasPreciseScrollingDeltas]) {
+ // Pixel scroll events (events with hasPreciseScrollingDeltas == YES)
+ // carry pixel deltas in the scrollingDeltaX/Y fields and line scroll
+ // information in the deltaX/Y fields.
+ // Prior to 10.12, these line scroll fields would be zero for most pixel
+ // scroll events and non-zero for some, whenever at least a full line
+ // worth of pixel scrolling had accumulated. That's the behavior we want.
+ // Starting with 10.12 however, pixel scroll events no longer accumulate
+ // deltaX and deltaY; they just report floating point values for every
+ // single event. So we need to do our own accumulation.
+ return AccumulateIntegerDelta(aEvent);
+ }
+
+ // For line scrolls, or pre-10.12, just use the rounded up value of deltaX / deltaY.
+ return gfx::IntPoint(RoundUp([aEvent deltaX]), RoundUp([aEvent deltaY]));
+}
+
+- (void)scrollWheel:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (gfxPrefs::AsyncPanZoomSeparateEventThread() && [self apzctm]) {
+ // Disable main-thread scrolling completely when using APZ with the
+ // separate event thread. This is bug 1013412.
+ return;
+ }
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ ChildViewMouseTracker::MouseScrolled(theEvent);
+
+ if ([self maybeRollup:theEvent]) {
+ return;
+ }
+
+ if (!mGeckoChild) {
+ return;
+ }
+
+ NSEventPhase phase = nsCocoaUtils::EventPhase(theEvent);
+ // Fire eWheelOperationStart/End events when 2 fingers touch/release the
+ // touchpad.
+ if (phase & NSEventPhaseMayBegin) {
+ [self sendWheelCondition:YES
+ first:eWheelOperationEnd
+ second:eWheelOperationStart
+ forEvent:theEvent];
+ } else if (phase & (NSEventPhaseEnded | NSEventPhaseCancelled)) {
+ [self sendWheelCondition:NO
+ first:eWheelOperationStart
+ second:eWheelOperationEnd
+ forEvent:theEvent];
+ }
+
+ if (!mGeckoChild) {
+ return;
+ }
+ RefPtr<nsChildView> geckoChildDeathGrip(mGeckoChild);
+
+ NSPoint locationInWindow = nsCocoaUtils::EventLocationForWindow(theEvent, [self window]);
+
+ // Use convertWindowCoordinatesRoundDown when converting the position to
+ // integer screen pixels in order to ensure that coordinates which are just
+ // inside the right / bottom edges of the window don't end up outside of the
+ // window after rounding.
+ ScreenPoint position = ViewAs<ScreenPixel>(
+ [self convertWindowCoordinatesRoundDown:locationInWindow],
+ PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent);
+
+ bool usePreciseDeltas = nsCocoaUtils::HasPreciseScrollingDeltas(theEvent) &&
+ Preferences::GetBool("mousewheel.enable_pixel_scrolling", true);
+ bool hasPhaseInformation = nsCocoaUtils::EventHasPhaseInformation(theEvent);
+
+ gfx::IntPoint lineOrPageDelta = -GetIntegerDeltaForEvent(theEvent);
+
+ Modifiers modifiers = nsCocoaUtils::ModifiersForEvent(theEvent);
+
+ NSTimeInterval beforeNow = [[NSProcessInfo processInfo] systemUptime] - [theEvent timestamp];
+ PRIntervalTime eventIntervalTime = PR_IntervalNow() - PR_MillisecondsToInterval(beforeNow * 1000);
+ TimeStamp eventTimeStamp = TimeStamp::Now() - TimeDuration::FromSeconds(beforeNow);
+
+ ScreenPoint preciseDelta;
+ if (usePreciseDeltas) {
+ CGFloat pixelDeltaX = 0, pixelDeltaY = 0;
+ nsCocoaUtils::GetScrollingDeltas(theEvent, &pixelDeltaX, &pixelDeltaY);
+ double scale = geckoChildDeathGrip->BackingScaleFactor();
+ preciseDelta = ScreenPoint(-pixelDeltaX * scale, -pixelDeltaY * scale);
+ }
+
+ if (usePreciseDeltas && hasPhaseInformation) {
+ PanGestureInput panEvent(PanGestureTypeForEvent(theEvent),
+ eventIntervalTime, eventTimeStamp,
+ position, preciseDelta, modifiers);
+ panEvent.mLineOrPageDeltaX = lineOrPageDelta.x;
+ panEvent.mLineOrPageDeltaY = lineOrPageDelta.y;
+
+ if (panEvent.mType == PanGestureInput::PANGESTURE_END) {
+ // Check if there's a momentum start event in the event queue, so that we
+ // can annotate this event.
+ NSEvent* nextWheelEvent =
+ [NSApp nextEventMatchingMask:NSScrollWheelMask
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:NO];
+ if (nextWheelEvent &&
+ PanGestureTypeForEvent(nextWheelEvent) == PanGestureInput::PANGESTURE_MOMENTUMSTART) {
+ panEvent.mFollowedByMomentum = true;
+ }
+ }
+
+ bool canTriggerSwipe = [self shouldConsiderStartingSwipeFromEvent:theEvent];
+ panEvent.mRequiresContentResponseIfCannotScrollHorizontallyInStartDirection = canTriggerSwipe;
+ geckoChildDeathGrip->DispatchAPZWheelInputEvent(panEvent, canTriggerSwipe);
+ } else if (usePreciseDeltas) {
+ // This is on 10.6 or old touchpads that don't have any phase information.
+ ScrollWheelInput wheelEvent(eventIntervalTime, eventTimeStamp, modifiers,
+ ScrollWheelInput::SCROLLMODE_INSTANT,
+ ScrollWheelInput::SCROLLDELTA_PIXEL,
+ position,
+ preciseDelta.x,
+ preciseDelta.y,
+ false);
+ wheelEvent.mLineOrPageDeltaX = lineOrPageDelta.x;
+ wheelEvent.mLineOrPageDeltaY = lineOrPageDelta.y;
+ wheelEvent.mIsMomentum = nsCocoaUtils::IsMomentumScrollEvent(theEvent);
+ geckoChildDeathGrip->DispatchAPZWheelInputEvent(wheelEvent, false);
+ } else {
+ ScrollWheelInput::ScrollMode scrollMode = ScrollWheelInput::SCROLLMODE_INSTANT;
+ if (gfxPrefs::SmoothScrollEnabled() && gfxPrefs::WheelSmoothScrollEnabled()) {
+ scrollMode = ScrollWheelInput::SCROLLMODE_SMOOTH;
+ }
+ ScrollWheelInput wheelEvent(eventIntervalTime, eventTimeStamp, modifiers,
+ scrollMode,
+ ScrollWheelInput::SCROLLDELTA_LINE,
+ position,
+ lineOrPageDelta.x,
+ lineOrPageDelta.y,
+ false);
+ wheelEvent.mLineOrPageDeltaX = lineOrPageDelta.x;
+ wheelEvent.mLineOrPageDeltaY = lineOrPageDelta.y;
+ geckoChildDeathGrip->DispatchAPZWheelInputEvent(wheelEvent, false);
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)handleAsyncScrollEvent:(CGEventRef)cgEvent ofType:(CGEventType)type
+{
+ IAPZCTreeManager* apzctm = [self apzctm];
+ if (!apzctm) {
+ return;
+ }
+
+ CGPoint loc = CGEventGetLocation(cgEvent);
+ loc.y = nsCocoaUtils::FlippedScreenY(loc.y);
+ NSPoint locationInWindow =
+ nsCocoaUtils::ConvertPointFromScreen([self window], NSPointFromCGPoint(loc));
+ ScreenIntPoint location = ViewAs<ScreenPixel>(
+ [self convertWindowCoordinates:locationInWindow],
+ PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent);
+
+ static NSTimeInterval sStartTime = [NSDate timeIntervalSinceReferenceDate];
+ static TimeStamp sStartTimeStamp = TimeStamp::Now();
+
+ if (type == kCGEventScrollWheel) {
+ NSEvent* event = [NSEvent eventWithCGEvent:cgEvent];
+ NSEventPhase phase = nsCocoaUtils::EventPhase(event);
+ NSEventPhase momentumPhase = nsCocoaUtils::EventMomentumPhase(event);
+ CGFloat pixelDeltaX = 0, pixelDeltaY = 0;
+ nsCocoaUtils::GetScrollingDeltas(event, &pixelDeltaX, &pixelDeltaY);
+ uint32_t eventTime = ([event timestamp] - sStartTime) * 1000;
+ TimeStamp eventTimeStamp = sStartTimeStamp +
+ TimeDuration::FromSeconds([event timestamp] - sStartTime);
+ NSPoint locationInWindowMoved = NSMakePoint(
+ locationInWindow.x + pixelDeltaX,
+ locationInWindow.y - pixelDeltaY);
+ ScreenIntPoint locationMoved = ViewAs<ScreenPixel>(
+ [self convertWindowCoordinates:locationInWindowMoved],
+ PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent);
+ ScreenPoint delta = ScreenPoint(locationMoved - location);
+ ScrollableLayerGuid guid;
+
+ // MayBegin and Cancelled are dispatched when the fingers start or stop
+ // touching the touchpad before any scrolling has occurred. These events
+ // can be used to control scrollbar visibility or interrupt scroll
+ // animations. They are only dispatched on 10.8 or later, and only by
+ // relatively modern devices.
+ if (phase == NSEventPhaseMayBegin) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_MAYSTART, eventTime,
+ eventTimeStamp, location, ScreenPoint(0, 0), 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ return;
+ }
+ if (phase == NSEventPhaseCancelled) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_CANCELLED, eventTime,
+ eventTimeStamp, location, ScreenPoint(0, 0), 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ return;
+ }
+
+ // Legacy scroll events are dispatched by devices that do not have a
+ // concept of a scroll gesture, for example by USB mice with
+ // traditional mouse wheels.
+ // For these kinds of scrolls, we want to surround every single scroll
+ // event with a PANGESTURE_START and a PANGESTURE_END event. The APZC
+ // needs to know that the real scroll gesture can end abruptly after any
+ // one of these events.
+ bool isLegacyScroll = (phase == NSEventPhaseNone &&
+ momentumPhase == NSEventPhaseNone && delta != ScreenPoint(0, 0));
+
+ if (phase == NSEventPhaseBegan || isLegacyScroll) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_START, eventTime,
+ eventTimeStamp, location, ScreenPoint(0, 0), 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ }
+ if (momentumPhase == NSEventPhaseNone && delta != ScreenPoint(0, 0)) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_PAN, eventTime,
+ eventTimeStamp, location, delta, 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ }
+ if (phase == NSEventPhaseEnded || isLegacyScroll) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_END, eventTime,
+ eventTimeStamp, location, ScreenPoint(0, 0), 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ }
+
+ // Any device that can dispatch momentum events supports all three momentum phases.
+ if (momentumPhase == NSEventPhaseBegan) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_MOMENTUMSTART, eventTime,
+ eventTimeStamp, location, ScreenPoint(0, 0), 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ }
+ if (momentumPhase == NSEventPhaseChanged && delta != ScreenPoint(0, 0)) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_MOMENTUMPAN, eventTime,
+ eventTimeStamp, location, delta, 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ }
+ if (momentumPhase == NSEventPhaseEnded) {
+ PanGestureInput panInput(PanGestureInput::PANGESTURE_MOMENTUMEND, eventTime,
+ eventTimeStamp, location, ScreenPoint(0, 0), 0);
+ apzctm->ReceiveInputEvent(panInput, &guid, nullptr);
+ }
+ }
+}
+
+-(NSMenu*)menuForEvent:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ if (!mGeckoChild)
+ return nil;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ [self maybeRollup:theEvent];
+ if (!mGeckoChild)
+ return nil;
+
+ // Cocoa doesn't always dispatch a mouseDown: for a control-click event,
+ // depends on what we return from menuForEvent:. Gecko always expects one
+ // and expects the mouse down event before the context menu event, so
+ // get that event sent first if this is a left mouse click.
+ if ([theEvent type] == NSLeftMouseDown) {
+ [self mouseDown:theEvent];
+ if (!mGeckoChild)
+ return nil;
+ }
+
+ WidgetMouseEvent geckoEvent(true, eContextMenu, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
+ geckoEvent.button = WidgetMouseEvent::eRightButton;
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+ if (!mGeckoChild)
+ return nil;
+
+ [self maybeInitContextMenuTracking];
+
+ // Go up our view chain to fetch the correct menu to return.
+ return [self contextMenu];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (NSMenu*)contextMenu
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ NSView* superView = [self superview];
+ if ([superView respondsToSelector:@selector(contextMenu)])
+ return [(NSView<mozView>*)superView contextMenu];
+
+ return nil;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (void) convertCocoaMouseWheelEvent:(NSEvent*)aMouseEvent
+ toGeckoEvent:(WidgetWheelEvent*)outWheelEvent
+{
+ [self convertCocoaMouseEvent:aMouseEvent toGeckoEvent:outWheelEvent];
+
+ bool usePreciseDeltas = nsCocoaUtils::HasPreciseScrollingDeltas(aMouseEvent) &&
+ Preferences::GetBool("mousewheel.enable_pixel_scrolling", true);
+
+ outWheelEvent->mDeltaMode =
+ usePreciseDeltas ? nsIDOMWheelEvent::DOM_DELTA_PIXEL
+ : nsIDOMWheelEvent::DOM_DELTA_LINE;
+ outWheelEvent->mIsMomentum = nsCocoaUtils::IsMomentumScrollEvent(aMouseEvent);
+}
+
+- (void) convertCocoaMouseEvent:(NSEvent*)aMouseEvent
+ toGeckoEvent:(WidgetInputEvent*)outGeckoEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NS_ASSERTION(outGeckoEvent, "convertCocoaMouseEvent:toGeckoEvent: requires non-null aoutGeckoEvent");
+ if (!outGeckoEvent)
+ return;
+
+ nsCocoaUtils::InitInputEvent(*outGeckoEvent, aMouseEvent);
+
+ // convert point to view coordinate system
+ NSPoint locationInWindow = nsCocoaUtils::EventLocationForWindow(aMouseEvent, [self window]);
+
+ outGeckoEvent->mRefPoint = [self convertWindowCoordinates:locationInWindow];
+
+ WidgetMouseEventBase* mouseEvent = outGeckoEvent->AsMouseEventBase();
+ mouseEvent->buttons = 0;
+ NSUInteger mouseButtons = [NSEvent pressedMouseButtons];
+
+ if (mouseButtons & 0x01) {
+ mouseEvent->buttons |= WidgetMouseEvent::eLeftButtonFlag;
+ }
+ if (mouseButtons & 0x02) {
+ mouseEvent->buttons |= WidgetMouseEvent::eRightButtonFlag;
+ }
+ if (mouseButtons & 0x04) {
+ mouseEvent->buttons |= WidgetMouseEvent::eMiddleButtonFlag;
+ }
+ if (mouseButtons & 0x08) {
+ mouseEvent->buttons |= WidgetMouseEvent::e4thButtonFlag;
+ }
+ if (mouseButtons & 0x10) {
+ mouseEvent->buttons |= WidgetMouseEvent::e5thButtonFlag;
+ }
+
+ switch ([aMouseEvent type]) {
+ case NSLeftMouseDown:
+ case NSLeftMouseUp:
+ case NSLeftMouseDragged:
+ case NSRightMouseDown:
+ case NSRightMouseUp:
+ case NSRightMouseDragged:
+ case NSOtherMouseDown:
+ case NSOtherMouseUp:
+ case NSOtherMouseDragged:
+ if ([aMouseEvent subtype] == NSTabletPointEventSubtype) {
+ mouseEvent->pressure = [aMouseEvent pressure];
+ MOZ_ASSERT(mouseEvent->pressure >= 0.0 && mouseEvent->pressure <= 1.0);
+ }
+ break;
+
+ default:
+ // Don't check other NSEvents for pressure.
+ break;
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (BOOL)shouldZoomOnDoubleClick
+{
+ if ([NSWindow respondsToSelector:@selector(_shouldZoomOnDoubleClick)]) {
+ return [NSWindow _shouldZoomOnDoubleClick];
+ }
+ return nsCocoaFeatures::OnYosemiteOrLater();
+}
+
+- (BOOL)shouldMinimizeOnTitlebarDoubleClick
+{
+ NSString *MDAppleMiniaturizeOnDoubleClickKey =
+ @"AppleMiniaturizeOnDoubleClick";
+ NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
+ bool shouldMinimize = [[userDefaults
+ objectForKey:MDAppleMiniaturizeOnDoubleClickKey] boolValue];
+
+ return shouldMinimize;
+}
+
+#pragma mark -
+// NSTextInputClient implementation
+
+- (NSRange)markedRange
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0));
+ return mTextInputHandler->MarkedRange();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakeRange(0, 0));
+}
+
+- (NSRange)selectedRange
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0));
+ return mTextInputHandler->SelectedRange();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakeRange(0, 0));
+}
+
+- (BOOL)drawsVerticallyForCharacterAtIndex:(NSUInteger)charIndex
+{
+ NS_ENSURE_TRUE(mTextInputHandler, NO);
+ if (charIndex == NSNotFound) {
+ return NO;
+ }
+ return mTextInputHandler->DrawsVerticallyForCharacterAtIndex(charIndex);
+}
+
+- (NSUInteger)characterIndexForPoint:(NSPoint)thePoint
+{
+ NS_ENSURE_TRUE(mTextInputHandler, 0);
+ return mTextInputHandler->CharacterIndexForPoint(thePoint);
+}
+
+- (NSArray*)validAttributesForMarkedText
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ NS_ENSURE_TRUE(mTextInputHandler, [NSArray array]);
+ return mTextInputHandler->GetValidAttributesForMarkedText();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NS_ENSURE_TRUE_VOID(mGeckoChild);
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ NSAttributedString* attrStr;
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ attrStr = static_cast<NSAttributedString*>(aString);
+ } else {
+ attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease];
+ }
+
+ mTextInputHandler->InsertText(attrStr, &replacementRange);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)doCommandBySelector:(SEL)aSelector
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mGeckoChild || !mTextInputHandler) {
+ return;
+ }
+
+ const char* sel = reinterpret_cast<const char*>(aSelector);
+ if (!mTextInputHandler->DoCommandBySelector(sel)) {
+ [super doCommandBySelector:aSelector];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)unmarkText
+{
+ NS_ENSURE_TRUE_VOID(mTextInputHandler);
+ mTextInputHandler->CommitIMEComposition();
+}
+
+- (BOOL) hasMarkedText
+{
+ NS_ENSURE_TRUE(mTextInputHandler, NO);
+ return mTextInputHandler->HasMarkedText();
+}
+
+- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange
+ replacementRange:(NSRange)replacementRange
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NS_ENSURE_TRUE_VOID(mTextInputHandler);
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ NSAttributedString* attrStr;
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ attrStr = static_cast<NSAttributedString*>(aString);
+ } else {
+ attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease];
+ }
+
+ mTextInputHandler->SetMarkedText(attrStr, selectedRange, &replacementRange);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange
+ actualRange:(NSRangePointer)actualRange
+{
+ NS_ENSURE_TRUE(mTextInputHandler, nil);
+ return mTextInputHandler->GetAttributedSubstringFromRange(aRange,
+ actualRange);
+}
+
+- (NSRect)firstRectForCharacterRange:(NSRange)aRange
+ actualRange:(NSRangePointer)actualRange
+{
+ NS_ENSURE_TRUE(mTextInputHandler, NSMakeRect(0.0, 0.0, 0.0, 0.0));
+ return mTextInputHandler->FirstRectForCharacterRange(aRange, actualRange);
+}
+
+- (void)quickLookWithEvent:(NSEvent*)event
+{
+ // Show dictionary by current point
+ WidgetContentCommandEvent
+ contentCommandEvent(true, eContentCommandLookUpDictionary, mGeckoChild);
+ NSPoint point = [self convertPoint:[event locationInWindow] fromView:nil];
+ contentCommandEvent.mRefPoint = mGeckoChild->CocoaPointsToDevPixels(point);
+ mGeckoChild->DispatchWindowEvent(contentCommandEvent);
+ // The widget might have been destroyed.
+}
+
+- (NSInteger)windowLevel
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NS_ENSURE_TRUE(mTextInputHandler, [[self window] level]);
+ return mTextInputHandler->GetWindowLevel();
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSNormalWindowLevel);
+}
+
+#pragma mark -
+
+// This is a private API that Cocoa uses.
+// Cocoa will call this after the menu system returns "NO" for "performKeyEquivalent:".
+// We want all they key events we can get so just return YES. In particular, this fixes
+// ctrl-tab - we don't get a "keyDown:" call for that without this.
+- (BOOL)_wantsKeyDownForEvent:(NSEvent*)event
+{
+ return YES;
+}
+
+- (NSEvent*)lastKeyDownEvent
+{
+ return mLastKeyDownEvent;
+}
+
+- (void)keyDown:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ [mLastKeyDownEvent release];
+ mLastKeyDownEvent = [theEvent retain];
+
+ // Weird things can happen on keyboard input if the key window isn't in the
+ // current space. For example see bug 1056251. To get around this, always
+ // make sure that, if our window is key, it's also made frontmost. Doing
+ // this automatically switches to whatever space our window is in. Safari
+ // does something similar. Our window should normally always be key --
+ // otherwise why is the OS sending us a key down event? But it's just
+ // possible we're in Gecko's hidden window, so we check first.
+ NSWindow *viewWindow = [self window];
+ if (viewWindow && [viewWindow isKeyWindow]) {
+ [viewWindow orderWindow:NSWindowAbove relativeTo:0];
+ }
+
+#if !defined(RELEASE_OR_BETA) || defined(DEBUG)
+ if (!Preferences::GetBool("intl.allow-insecure-text-input", false) &&
+ mGeckoChild && mTextInputHandler && mTextInputHandler->IsFocused()) {
+#ifdef MOZ_CRASHREPORTER
+ NSWindow* window = [self window];
+ NSString* info = [NSString stringWithFormat:@"\nview [%@], window [%@], window is key %i, is fullscreen %i, app is active %i",
+ self, window, [window isKeyWindow], ([window styleMask] & (1 << 14)) != 0,
+ [NSApp isActive]];
+ nsAutoCString additionalInfo([info UTF8String]);
+#endif
+ if (mGeckoChild->GetInputContext().IsPasswordEditor() &&
+ !TextInputHandler::IsSecureEventInputEnabled()) {
+ #define CRASH_MESSAGE "A password editor has focus, but not in secure input mode"
+#ifdef MOZ_CRASHREPORTER
+ CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("\nBug 893973: ") +
+ NS_LITERAL_CSTRING(CRASH_MESSAGE));
+ CrashReporter::AppendAppNotesToCrashReport(additionalInfo);
+#endif
+ MOZ_CRASH(CRASH_MESSAGE);
+ #undef CRASH_MESSAGE
+ } else if (!mGeckoChild->GetInputContext().IsPasswordEditor() &&
+ TextInputHandler::IsSecureEventInputEnabled()) {
+ #define CRASH_MESSAGE "A non-password editor has focus, but in secure input mode"
+#ifdef MOZ_CRASHREPORTER
+ CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("\nBug 893973: ") +
+ NS_LITERAL_CSTRING(CRASH_MESSAGE));
+ CrashReporter::AppendAppNotesToCrashReport(additionalInfo);
+#endif
+ MOZ_CRASH(CRASH_MESSAGE);
+ #undef CRASH_MESSAGE
+ }
+ }
+#endif // #if !defined(RELEASE_OR_BETA) || defined(DEBUG)
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ bool handled = false;
+ if (mGeckoChild && mTextInputHandler) {
+ handled = mTextInputHandler->HandleKeyDownEvent(theEvent);
+ }
+
+ // We always allow keyboard events to propagate to keyDown: but if they are not
+ // handled we give special Application menu items a chance to act.
+ if (!handled && sApplicationMenu) {
+ [sApplicationMenu performKeyEquivalent:theEvent];
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)keyUp:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NS_ENSURE_TRUE(mGeckoChild, );
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ mTextInputHandler->HandleKeyUpEvent(theEvent);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)insertNewline:(id)sender
+{
+ if (mTextInputHandler) {
+ NSAttributedString *attrStr = [[NSAttributedString alloc] initWithString:@"\n"];
+ mTextInputHandler->InsertText(attrStr);
+ [attrStr release];
+ }
+}
+
+- (void)flagsChanged:(NSEvent*)theEvent
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ NS_ENSURE_TRUE(mGeckoChild, );
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ mTextInputHandler->HandleFlagsChanged(theEvent);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (BOOL) isFirstResponder
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ NSResponder* resp = [[self window] firstResponder];
+ return (resp == (NSResponder*)self);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
+}
+
+- (BOOL)isDragInProgress
+{
+ if (!mDragService)
+ return NO;
+
+ nsCOMPtr<nsIDragSession> dragSession;
+ mDragService->GetCurrentSession(getter_AddRefs(dragSession));
+ return dragSession != nullptr;
+}
+
+- (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent
+{
+ // If we're being destroyed assume the default -- return YES.
+ if (!mGeckoChild)
+ return YES;
+
+ WidgetMouseEvent geckoEvent(true, eMouseActivate, mGeckoChild,
+ WidgetMouseEvent::eReal);
+ [self convertCocoaMouseEvent:aEvent toGeckoEvent:&geckoEvent];
+ return (mGeckoChild->DispatchInputEvent(&geckoEvent) != nsEventStatus_eConsumeNoDefault);
+}
+
+// We must always call through to our superclass, even when mGeckoChild is
+// nil -- otherwise the keyboard focus can end up in the wrong NSView.
+- (BOOL)becomeFirstResponder
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ return [super becomeFirstResponder];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(YES);
+}
+
+- (void)viewsWindowDidBecomeKey
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!mGeckoChild)
+ return;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ // check to see if the window implements the mozWindow protocol. This
+ // allows embedders to avoid re-entrant calls to -makeKeyAndOrderFront,
+ // which can happen because these activate calls propagate out
+ // to the embedder via nsIEmbeddingSiteWindow::SetFocus().
+ BOOL isMozWindow = [[self window] respondsToSelector:@selector(setSuppressMakeKeyFront:)];
+ if (isMozWindow)
+ [[self window] setSuppressMakeKeyFront:YES];
+
+ nsIWidgetListener* listener = mGeckoChild->GetWidgetListener();
+ if (listener)
+ listener->WindowActivated();
+
+ if (isMozWindow)
+ [[self window] setSuppressMakeKeyFront:NO];
+
+ if (mGeckoChild->GetInputContext().IsPasswordEditor()) {
+ TextInputHandler::EnableSecureEventInput();
+ } else {
+ TextInputHandler::EnsureSecureEventInputDisabled();
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (void)viewsWindowDidResignKey
+{
+ if (!mGeckoChild)
+ return;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ nsIWidgetListener* listener = mGeckoChild->GetWidgetListener();
+ if (listener)
+ listener->WindowDeactivated();
+
+ TextInputHandler::EnsureSecureEventInputDisabled();
+}
+
+// If the call to removeFromSuperview isn't delayed from nsChildView::
+// TearDownView(), the NSView hierarchy might get changed during calls to
+// [ChildView drawRect:], which leads to "beyond bounds" exceptions in
+// NSCFArray. For more info see bmo bug 373122. Apple's docs claim that
+// removeFromSuperviewWithoutNeedingDisplay "can be safely invoked during
+// display" (whatever "display" means). But it's _not_ true that it can be
+// safely invoked during calls to [NSView drawRect:]. We use
+// removeFromSuperview here because there's no longer any danger of being
+// "invoked during display", and because doing do clears up bmo bug 384343.
+- (void)delayedTearDown
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ [self removeFromSuperview];
+ [self release];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+#pragma mark -
+
+// drag'n'drop stuff
+#define kDragServiceContractID "@mozilla.org/widget/dragservice;1"
+
+- (NSDragOperation)dragOperationFromDragAction:(int32_t)aDragAction
+{
+ if (nsIDragService::DRAGDROP_ACTION_LINK & aDragAction)
+ return NSDragOperationLink;
+ if (nsIDragService::DRAGDROP_ACTION_COPY & aDragAction)
+ return NSDragOperationCopy;
+ if (nsIDragService::DRAGDROP_ACTION_MOVE & aDragAction)
+ return NSDragOperationGeneric;
+ return NSDragOperationNone;
+}
+
+- (LayoutDeviceIntPoint)convertWindowCoordinates:(NSPoint)aPoint
+{
+ if (!mGeckoChild) {
+ return LayoutDeviceIntPoint(0, 0);
+ }
+
+ NSPoint localPoint = [self convertPoint:aPoint fromView:nil];
+ return mGeckoChild->CocoaPointsToDevPixels(localPoint);
+}
+
+- (LayoutDeviceIntPoint)convertWindowCoordinatesRoundDown:(NSPoint)aPoint
+{
+ if (!mGeckoChild) {
+ return LayoutDeviceIntPoint(0, 0);
+ }
+
+ NSPoint localPoint = [self convertPoint:aPoint fromView:nil];
+ return mGeckoChild->CocoaPointsToDevPixelsRoundDown(localPoint);
+}
+
+- (IAPZCTreeManager*)apzctm
+{
+ return mGeckoChild ? mGeckoChild->APZCTM() : nullptr;
+}
+
+// This is a utility function used by NSView drag event methods
+// to send events. It contains all of the logic needed for Gecko
+// dragging to work. Returns the appropriate cocoa drag operation code.
+- (NSDragOperation)doDragAction:(EventMessage)aMessage sender:(id)aSender
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ if (!mGeckoChild)
+ return NSDragOperationNone;
+
+ MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView doDragAction: entered\n"));
+
+ if (!mDragService) {
+ CallGetService(kDragServiceContractID, &mDragService);
+ NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!");
+ if (!mDragService)
+ return NSDragOperationNone;
+ }
+
+ if (aMessage == eDragEnter) {
+ mDragService->StartDragSession();
+ }
+
+ nsCOMPtr<nsIDragSession> dragSession;
+ mDragService->GetCurrentSession(getter_AddRefs(dragSession));
+ if (dragSession) {
+ if (aMessage == eDragOver) {
+ // fire the drag event at the source. Just ignore whether it was
+ // cancelled or not as there isn't actually a means to stop the drag
+ mDragService->FireDragEventAtSource(eDrag);
+ dragSession->SetCanDrop(false);
+ } else if (aMessage == eDrop) {
+ // We make the assumption that the dragOver handlers have correctly set
+ // the |canDrop| property of the Drag Session.
+ bool canDrop = false;
+ if (!NS_SUCCEEDED(dragSession->GetCanDrop(&canDrop)) || !canDrop) {
+ [self doDragAction:eDragExit sender:aSender];
+
+ nsCOMPtr<nsIDOMNode> sourceNode;
+ dragSession->GetSourceNode(getter_AddRefs(sourceNode));
+ if (!sourceNode) {
+ mDragService->EndDragSession(false);
+ }
+ return NSDragOperationNone;
+ }
+ }
+
+ unsigned int modifierFlags = [[NSApp currentEvent] modifierFlags];
+ uint32_t action = nsIDragService::DRAGDROP_ACTION_MOVE;
+ // force copy = option, alias = cmd-option, default is move
+ if (modifierFlags & NSAlternateKeyMask) {
+ if (modifierFlags & NSCommandKeyMask)
+ action = nsIDragService::DRAGDROP_ACTION_LINK;
+ else
+ action = nsIDragService::DRAGDROP_ACTION_COPY;
+ }
+ dragSession->SetDragAction(action);
+ }
+
+ // set up gecko event
+ WidgetDragEvent geckoEvent(true, aMessage, mGeckoChild);
+ nsCocoaUtils::InitInputEvent(geckoEvent, [NSApp currentEvent]);
+
+ // Use our own coordinates in the gecko event.
+ // Convert event from gecko global coords to gecko view coords.
+ NSPoint draggingLoc = [aSender draggingLocation];
+
+ geckoEvent.mRefPoint = [self convertWindowCoordinates:draggingLoc];
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ mGeckoChild->DispatchInputEvent(&geckoEvent);
+ if (!mGeckoChild)
+ return NSDragOperationNone;
+
+ if (dragSession) {
+ switch (aMessage) {
+ case eDragEnter:
+ case eDragOver: {
+ uint32_t dragAction;
+ dragSession->GetDragAction(&dragAction);
+
+ // If TakeChildProcessDragAction returns something other than
+ // DRAGDROP_ACTION_UNINITIALIZED, it means that the last event was sent
+ // to the child process and this event is also being sent to the child
+ // process. In this case, use the last event's action instead.
+ nsDragService* dragService = static_cast<nsDragService *>(mDragService);
+ int32_t childDragAction = dragService->TakeChildProcessDragAction();
+ if (childDragAction != nsIDragService::DRAGDROP_ACTION_UNINITIALIZED) {
+ dragAction = childDragAction;
+ }
+
+ return [self dragOperationFromDragAction:dragAction];
+ }
+ case eDragExit:
+ case eDrop: {
+ nsCOMPtr<nsIDOMNode> sourceNode;
+ dragSession->GetSourceNode(getter_AddRefs(sourceNode));
+ if (!sourceNode) {
+ // We're leaving a window while doing a drag that was
+ // initiated in a different app. End the drag session,
+ // since we're done with it for now (until the user
+ // drags back into mozilla).
+ mDragService->EndDragSession(false);
+ }
+ }
+ default:
+ break;
+ }
+ }
+
+ return NSDragOperationGeneric;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSDragOperationNone);
+}
+
+- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingEntered: entered\n"));
+
+ // there should never be a globalDragPboard when "draggingEntered:" is
+ // called, but just in case we'll take care of it here.
+ [globalDragPboard release];
+
+ // Set the global drag pasteboard that will be used for this drag session.
+ // This will be set back to nil when the drag session ends (mouse exits
+ // the view or a drop happens within the view).
+ globalDragPboard = [[sender draggingPasteboard] retain];
+
+ return [self doDragAction:eDragEnter sender:sender];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSDragOperationNone);
+}
+
+- (NSDragOperation)draggingUpdated:(id <NSDraggingInfo>)sender
+{
+ MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingUpdated: entered\n"));
+
+ return [self doDragAction:eDragOver sender:sender];
+}
+
+- (void)draggingExited:(id <NSDraggingInfo>)sender
+{
+ MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingExited: entered\n"));
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ [self doDragAction:eDragExit sender:sender];
+ NS_IF_RELEASE(mDragService);
+}
+
+- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
+{
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ BOOL handled = [self doDragAction:eDrop sender:sender] != NSDragOperationNone;
+ NS_IF_RELEASE(mDragService);
+ return handled;
+}
+
+// NSDraggingSource
+- (void)draggedImage:(NSImage *)anImage movedTo:(NSPoint)aPoint
+{
+ // Get the drag service if it isn't already cached. The drag service
+ // isn't cached when dragging over a different application.
+ nsCOMPtr<nsIDragService> dragService = mDragService;
+ if (!dragService) {
+ dragService = do_GetService(kDragServiceContractID);
+ }
+
+ if (dragService) {
+ NSPoint pnt = [NSEvent mouseLocation];
+ FlipCocoaScreenCoordinate(pnt);
+
+ LayoutDeviceIntPoint devPoint = mGeckoChild->CocoaPointsToDevPixels(pnt);
+ dragService->DragMoved(devPoint.x, devPoint.y);
+ }
+}
+
+// NSDraggingSource
+- (void)draggedImage:(NSImage *)anImage endedAt:(NSPoint)aPoint operation:(NSDragOperation)operation
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ gDraggedTransferables = nullptr;
+
+ NSEvent *currentEvent = [NSApp currentEvent];
+ gUserCancelledDrag = ([currentEvent type] == NSKeyDown &&
+ [currentEvent keyCode] == kVK_Escape);
+
+ if (!mDragService) {
+ CallGetService(kDragServiceContractID, &mDragService);
+ NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!");
+ }
+
+ if (mDragService) {
+ // set the dragend point from the current mouse location
+ nsDragService* dragService = static_cast<nsDragService *>(mDragService);
+ NSPoint pnt = [NSEvent mouseLocation];
+ FlipCocoaScreenCoordinate(pnt);
+ dragService->SetDragEndPoint(gfx::IntPoint::Round(pnt.x, pnt.y));
+
+ // XXX: dropEffect should be updated per |operation|.
+ // As things stand though, |operation| isn't well handled within "our"
+ // events, that is, when the drop happens within the window: it is set
+ // either to NSDragOperationGeneric or to NSDragOperationNone.
+ // For that reason, it's not yet possible to override dropEffect per the
+ // given OS value, and it's also unclear what's the correct dropEffect
+ // value for NSDragOperationGeneric that is passed by other applications.
+ // All that said, NSDragOperationNone is still reliable.
+ if (operation == NSDragOperationNone) {
+ nsCOMPtr<nsIDOMDataTransfer> dataTransfer;
+ dragService->GetDataTransfer(getter_AddRefs(dataTransfer));
+ if (dataTransfer)
+ dataTransfer->SetDropEffectInt(nsIDragService::DRAGDROP_ACTION_NONE);
+ }
+
+ mDragService->EndDragSession(true);
+ NS_RELEASE(mDragService);
+ }
+
+ [globalDragPboard release];
+ globalDragPboard = nil;
+ [gLastDragMouseDownEvent release];
+ gLastDragMouseDownEvent = nil;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+// NSDraggingSource
+// this is just implemented so we comply with the NSDraggingSource informal protocol
+- (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal
+{
+ return UINT_MAX;
+}
+
+// This method is a callback typically invoked in response to a drag ending on the desktop
+// or a Findow folder window; the argument passed is a path to the drop location, to be used
+// in constructing a complete pathname for the file(s) we want to create as a result of
+// the drag.
+- (NSArray *)namesOfPromisedFilesDroppedAtDestination:(NSURL*)dropDestination
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ nsresult rv;
+
+ MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView namesOfPromisedFilesDroppedAtDestination: entering callback for promised files\n"));
+
+ nsCOMPtr<nsIFile> targFile;
+ NS_NewLocalFile(EmptyString(), true, getter_AddRefs(targFile));
+ nsCOMPtr<nsILocalFileMac> macLocalFile = do_QueryInterface(targFile);
+ if (!macLocalFile) {
+ NS_ERROR("No Mac local file");
+ return nil;
+ }
+
+ if (!NS_SUCCEEDED(macLocalFile->InitWithCFURL((CFURLRef)dropDestination))) {
+ NS_ERROR("failed InitWithCFURL");
+ return nil;
+ }
+
+ if (!gDraggedTransferables)
+ return nil;
+
+ uint32_t transferableCount;
+ rv = gDraggedTransferables->GetLength(&transferableCount);
+ if (NS_FAILED(rv))
+ return nil;
+
+ for (uint32_t i = 0; i < transferableCount; i++) {
+ nsCOMPtr<nsITransferable> item = do_QueryElementAt(gDraggedTransferables, i);
+ if (!item) {
+ NS_ERROR("no transferable");
+ return nil;
+ }
+
+ item->SetTransferData(kFilePromiseDirectoryMime, macLocalFile, sizeof(nsIFile*));
+
+ // now request the kFilePromiseMime data, which will invoke the data provider
+ // If successful, the returned data is a reference to the resulting file.
+ nsCOMPtr<nsISupports> fileDataPrimitive;
+ uint32_t dataSize = 0;
+ item->GetTransferData(kFilePromiseMime, getter_AddRefs(fileDataPrimitive), &dataSize);
+ }
+
+ NSPasteboard* generalPboard = [NSPasteboard pasteboardWithName:NSDragPboard];
+ NSData* data = [generalPboard dataForType:@"application/x-moz-file-promise-dest-filename"];
+ NSString* name = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
+ NSArray* rslt = [NSArray arrayWithObject:name];
+
+ [name release];
+
+ return rslt;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+#pragma mark -
+
+// Support for the "Services" menu. We currently only support sending strings
+// and HTML to system services.
+
+- (id)validRequestorForSendType:(NSString *)sendType
+ returnType:(NSString *)returnType
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ // sendType contains the type of data that the service would like this
+ // application to send to it. sendType is nil if the service is not
+ // requesting any data.
+ //
+ // returnType contains the type of data the the service would like to
+ // return to this application (e.g., to overwrite the selection).
+ // returnType is nil if the service will not return any data.
+ //
+ // The following condition thus triggers when the service expects a string
+ // or HTML from us or no data at all AND when the service will either not
+ // send back any data to us or will send a string or HTML back to us.
+
+#define IsSupportedType(typeStr) ([typeStr isEqual:NSStringPboardType] || [typeStr isEqual:NSHTMLPboardType])
+
+ id result = nil;
+
+ if ((!sendType || IsSupportedType(sendType)) &&
+ (!returnType || IsSupportedType(returnType))) {
+ if (mGeckoChild) {
+ // Assume that this object will be able to handle this request.
+ result = self;
+
+ // Keep the ChildView alive during this operation.
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ if (sendType) {
+ // Determine if there is a current selection (chrome/content).
+ if (!nsClipboard::sSelectionCache) {
+ result = nil;
+ }
+ }
+
+ // Determine if we can paste (if receiving data from the service).
+ if (mGeckoChild && returnType) {
+ WidgetContentCommandEvent command(true,
+ eContentCommandPasteTransferable,
+ mGeckoChild, true);
+ // This might possibly destroy our widget (and null out mGeckoChild).
+ mGeckoChild->DispatchWindowEvent(command);
+ if (!mGeckoChild || !command.mSucceeded || !command.mIsEnabled)
+ result = nil;
+ }
+ }
+ }
+
+#undef IsSupportedType
+
+ // Give the superclass a chance if this object will not handle this request.
+ if (!result)
+ result = [super validRequestorForSendType:sendType returnType:returnType];
+
+ return result;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (BOOL)writeSelectionToPasteboard:(NSPasteboard *)pboard
+ types:(NSArray *)types
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+
+ // Make sure that the service will accept strings or HTML.
+ if ([types containsObject:NSStringPboardType] == NO &&
+ [types containsObject:NSHTMLPboardType] == NO)
+ return NO;
+
+ // Bail out if there is no Gecko object.
+ if (!mGeckoChild)
+ return NO;
+
+ // Transform the transferable to an NSDictionary.
+ NSDictionary* pasteboardOutputDict = nullptr;
+
+ pasteboardOutputDict = nsClipboard::
+ PasteboardDictFromTransferable(nsClipboard::sSelectionCache);
+
+ if (!pasteboardOutputDict)
+ return NO;
+
+ // Declare the pasteboard types.
+ unsigned int typeCount = [pasteboardOutputDict count];
+ NSMutableArray* declaredTypes = [NSMutableArray arrayWithCapacity:typeCount];
+ [declaredTypes addObjectsFromArray:[pasteboardOutputDict allKeys]];
+ [pboard declareTypes:declaredTypes owner:nil];
+
+ // Write the data to the pasteboard.
+ for (unsigned int i = 0; i < typeCount; i++) {
+ NSString* currentKey = [declaredTypes objectAtIndex:i];
+ id currentValue = [pasteboardOutputDict valueForKey:currentKey];
+
+ if (currentKey == NSStringPboardType ||
+ currentKey == kCorePboardType_url ||
+ currentKey == kCorePboardType_urld ||
+ currentKey == kCorePboardType_urln) {
+ [pboard setString:currentValue forType:currentKey];
+ } else if (currentKey == NSHTMLPboardType) {
+ [pboard setString:(nsClipboard::WrapHtmlForSystemPasteboard(currentValue)) forType:currentKey];
+ } else if (currentKey == NSTIFFPboardType) {
+ [pboard setData:currentValue forType:currentKey];
+ } else if (currentKey == NSFilesPromisePboardType) {
+ [pboard setPropertyList:currentValue forType:currentKey];
+ }
+ }
+
+ return YES;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
+}
+
+// Called if the service wants us to replace the current selection.
+- (BOOL)readSelectionFromPasteboard:(NSPasteboard *)pboard
+{
+ nsresult rv;
+ nsCOMPtr<nsITransferable> trans = do_CreateInstance("@mozilla.org/widget/transferable;1", &rv);
+ if (NS_FAILED(rv))
+ return NO;
+ trans->Init(nullptr);
+
+ trans->AddDataFlavor(kUnicodeMime);
+ trans->AddDataFlavor(kHTMLMime);
+
+ rv = nsClipboard::TransferableFromPasteboard(trans, pboard);
+ if (NS_FAILED(rv))
+ return NO;
+
+ NS_ENSURE_TRUE(mGeckoChild, false);
+
+ WidgetContentCommandEvent command(true,
+ eContentCommandPasteTransferable,
+ mGeckoChild);
+ command.mTransferable = trans;
+ mGeckoChild->DispatchWindowEvent(command);
+
+ return command.mSucceeded && command.mIsEnabled;
+}
+
+NS_IMETHODIMP
+nsChildView::GetSelectionAsPlaintext(nsAString& aResult)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!nsClipboard::sSelectionCache) {
+ MOZ_ASSERT(aResult.IsEmpty());
+ return NS_OK;
+ }
+
+ // Get the current chrome or content selection.
+ NSDictionary* pasteboardOutputDict = nullptr;
+ pasteboardOutputDict = nsClipboard::
+ PasteboardDictFromTransferable(nsClipboard::sSelectionCache);
+
+ if (NS_WARN_IF(!pasteboardOutputDict)) {
+ return NS_ERROR_FAILURE;
+ }
+
+ // Declare the pasteboard types.
+ unsigned int typeCount = [pasteboardOutputDict count];
+ NSMutableArray* declaredTypes = [NSMutableArray arrayWithCapacity:typeCount];
+ [declaredTypes addObjectsFromArray:[pasteboardOutputDict allKeys]];
+ NSString* currentKey = [declaredTypes objectAtIndex:0];
+ NSString* currentValue = [pasteboardOutputDict valueForKey:currentKey];
+ const char* textSelection = [currentValue UTF8String];
+ aResult = NS_ConvertUTF8toUTF16(textSelection);
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+#pragma mark -
+
+#ifdef ACCESSIBILITY
+
+/* Every ChildView has a corresponding mozDocAccessible object that is doing all
+ the heavy lifting. The topmost ChildView corresponds to a mozRootAccessible
+ object.
+
+ All ChildView needs to do is to route all accessibility calls (from the NSAccessibility APIs)
+ down to its object, pretending that they are the same.
+*/
+- (id<mozAccessible>)accessible
+{
+ if (!mGeckoChild)
+ return nil;
+
+ id<mozAccessible> nativeAccessible = nil;
+
+ nsAutoRetainCocoaObject kungFuDeathGrip(self);
+ RefPtr<nsChildView> geckoChild(mGeckoChild);
+ RefPtr<a11y::Accessible> accessible = geckoChild->GetDocumentAccessible();
+ if (!accessible)
+ return nil;
+
+ accessible->GetNativeInterface((void**)&nativeAccessible);
+
+#ifdef DEBUG_hakan
+ NSAssert(![nativeAccessible isExpired], @"native acc is expired!!!");
+#endif
+
+ return nativeAccessible;
+}
+
+/* Implementation of formal mozAccessible formal protocol (enabling mozViews
+ to talk to mozAccessible objects in the accessibility module). */
+
+- (BOOL)hasRepresentedView
+{
+ return YES;
+}
+
+- (id)representedView
+{
+ return self;
+}
+
+- (BOOL)isRoot
+{
+ return [[self accessible] isRoot];
+}
+
+#ifdef DEBUG
+- (void)printHierarchy
+{
+ [[self accessible] printHierarchy];
+}
+#endif
+
+#pragma mark -
+
+// general
+
+- (BOOL)accessibilityIsIgnored
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityIsIgnored];
+
+ return [[self accessible] accessibilityIsIgnored];
+}
+
+- (id)accessibilityHitTest:(NSPoint)point
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityHitTest:point];
+
+ return [[self accessible] accessibilityHitTest:point];
+}
+
+- (id)accessibilityFocusedUIElement
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityFocusedUIElement];
+
+ return [[self accessible] accessibilityFocusedUIElement];
+}
+
+// actions
+
+- (NSArray*)accessibilityActionNames
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityActionNames];
+
+ return [[self accessible] accessibilityActionNames];
+}
+
+- (NSString*)accessibilityActionDescription:(NSString*)action
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityActionDescription:action];
+
+ return [[self accessible] accessibilityActionDescription:action];
+}
+
+- (void)accessibilityPerformAction:(NSString*)action
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityPerformAction:action];
+
+ return [[self accessible] accessibilityPerformAction:action];
+}
+
+// attributes
+
+- (NSArray*)accessibilityAttributeNames
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityAttributeNames];
+
+ return [[self accessible] accessibilityAttributeNames];
+}
+
+- (BOOL)accessibilityIsAttributeSettable:(NSString*)attribute
+{
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityIsAttributeSettable:attribute];
+
+ return [[self accessible] accessibilityIsAttributeSettable:attribute];
+}
+
+- (id)accessibilityAttributeValue:(NSString*)attribute
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ if (!mozilla::a11y::ShouldA11yBeEnabled())
+ return [super accessibilityAttributeValue:attribute];
+
+ id<mozAccessible> accessible = [self accessible];
+
+ // if we're the root (topmost) accessible, we need to return our native AXParent as we
+ // traverse outside to the hierarchy of whoever embeds us. thus, fall back on NSView's
+ // default implementation for this attribute.
+ if ([attribute isEqualToString:NSAccessibilityParentAttribute] && [accessible isRoot]) {
+ id parentAccessible = [super accessibilityAttributeValue:attribute];
+ return parentAccessible;
+ }
+
+ return [accessible accessibilityAttributeValue:attribute];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+#endif /* ACCESSIBILITY */
+
+@end
+
+#pragma mark -
+
+void
+ChildViewMouseTracker::OnDestroyView(ChildView* aView)
+{
+ if (sLastMouseEventView == aView) {
+ sLastMouseEventView = nil;
+ [sLastMouseMoveEvent release];
+ sLastMouseMoveEvent = nil;
+ }
+}
+
+void
+ChildViewMouseTracker::OnDestroyWindow(NSWindow* aWindow)
+{
+ if (sWindowUnderMouse == aWindow) {
+ sWindowUnderMouse = nil;
+ }
+}
+
+void
+ChildViewMouseTracker::MouseEnteredWindow(NSEvent* aEvent)
+{
+ sWindowUnderMouse = [aEvent window];
+ ReEvaluateMouseEnterState(aEvent);
+}
+
+void
+ChildViewMouseTracker::MouseExitedWindow(NSEvent* aEvent)
+{
+ if (sWindowUnderMouse == [aEvent window]) {
+ sWindowUnderMouse = nil;
+ ReEvaluateMouseEnterState(aEvent);
+ }
+}
+
+void
+ChildViewMouseTracker::ReEvaluateMouseEnterState(NSEvent* aEvent, ChildView* aOldView)
+{
+ ChildView* oldView = aOldView ? aOldView : sLastMouseEventView;
+ sLastMouseEventView = ViewForEvent(aEvent);
+ if (sLastMouseEventView != oldView) {
+ // Send enter and / or exit events.
+ WidgetMouseEvent::ExitFrom exitFrom =
+ [sLastMouseEventView window] == [oldView window] ?
+ WidgetMouseEvent::eChild : WidgetMouseEvent::eTopLevel;
+ [oldView sendMouseEnterOrExitEvent:aEvent
+ enter:NO
+ exitFrom:exitFrom];
+ // After the cursor exits the window set it to a visible regular arrow cursor.
+ if (exitFrom == WidgetMouseEvent::eTopLevel) {
+ [[nsCursorManager sharedInstance] setCursor:eCursor_standard];
+ }
+ [sLastMouseEventView sendMouseEnterOrExitEvent:aEvent
+ enter:YES
+ exitFrom:exitFrom];
+ }
+}
+
+void
+ChildViewMouseTracker::ResendLastMouseMoveEvent()
+{
+ if (sLastMouseMoveEvent) {
+ MouseMoved(sLastMouseMoveEvent);
+ }
+}
+
+void
+ChildViewMouseTracker::MouseMoved(NSEvent* aEvent)
+{
+ MouseEnteredWindow(aEvent);
+ [sLastMouseEventView handleMouseMoved:aEvent];
+ if (sLastMouseMoveEvent != aEvent) {
+ [sLastMouseMoveEvent release];
+ sLastMouseMoveEvent = [aEvent retain];
+ }
+}
+
+void
+ChildViewMouseTracker::MouseScrolled(NSEvent* aEvent)
+{
+ if (!nsCocoaUtils::IsMomentumScrollEvent(aEvent)) {
+ // Store the position so we can pin future momentum scroll events.
+ sLastScrollEventScreenLocation = nsCocoaUtils::ScreenLocationForEvent(aEvent);
+ }
+}
+
+ChildView*
+ChildViewMouseTracker::ViewForEvent(NSEvent* aEvent)
+{
+ NSWindow* window = sWindowUnderMouse;
+ if (!window)
+ return nil;
+
+ NSPoint windowEventLocation = nsCocoaUtils::EventLocationForWindow(aEvent, window);
+ NSView* view = [[[window contentView] superview] hitTest:windowEventLocation];
+
+ if (![view isKindOfClass:[ChildView class]])
+ return nil;
+
+ ChildView* childView = (ChildView*)view;
+ // If childView is being destroyed return nil.
+ if (![childView widget])
+ return nil;
+ return WindowAcceptsEvent(window, aEvent, childView) ? childView : nil;
+}
+
+BOOL
+ChildViewMouseTracker::WindowAcceptsEvent(NSWindow* aWindow, NSEvent* aEvent,
+ ChildView* aView, BOOL aIsClickThrough)
+{
+ // Right mouse down events may get through to all windows, even to a top level
+ // window with an open sheet.
+ if (!aWindow || [aEvent type] == NSRightMouseDown)
+ return YES;
+
+ id delegate = [aWindow delegate];
+ if (!delegate || ![delegate isKindOfClass:[WindowDelegate class]])
+ return YES;
+
+ nsIWidget *windowWidget = [(WindowDelegate *)delegate geckoWidget];
+ if (!windowWidget)
+ return YES;
+
+ NSWindow* topLevelWindow = nil;
+
+ switch (windowWidget->WindowType()) {
+ case eWindowType_popup:
+ // If this is a context menu, it won't have a parent. So we'll always
+ // accept mouse move events on context menus even when none of our windows
+ // is active, which is the right thing to do.
+ // For panels, the parent window is the XUL window that owns the panel.
+ return WindowAcceptsEvent([aWindow parentWindow], aEvent, aView, aIsClickThrough);
+
+ case eWindowType_toplevel:
+ case eWindowType_dialog:
+ if ([aWindow attachedSheet])
+ return NO;
+
+ topLevelWindow = aWindow;
+ break;
+ case eWindowType_sheet: {
+ nsIWidget* parentWidget = windowWidget->GetSheetWindowParent();
+ if (!parentWidget)
+ return YES;
+
+ topLevelWindow = (NSWindow*)parentWidget->GetNativeData(NS_NATIVE_WINDOW);
+ break;
+ }
+
+ default:
+ return YES;
+ }
+
+ if (!topLevelWindow ||
+ ([topLevelWindow isMainWindow] && !aIsClickThrough) ||
+ [aEvent type] == NSOtherMouseDown ||
+ (([aEvent modifierFlags] & NSCommandKeyMask) != 0 &&
+ [aEvent type] != NSMouseMoved))
+ return YES;
+
+ // If we're here then we're dealing with a left click or mouse move on an
+ // inactive window or something similar. Ask Gecko what to do.
+ return [aView inactiveWindowAcceptsMouseEvent:aEvent];
+}
+
+#pragma mark -
+
+@interface EventThreadRunner(Private)
+- (void)runEventThread;
+- (void)shutdownAndReleaseCalledOnEventThread;
+- (void)shutdownAndReleaseCalledOnAnyThread;
+- (void)handleEvent:(CGEventRef)cgEvent type:(CGEventType)type;
+@end
+
+static EventThreadRunner* sEventThreadRunner = nil;
+
+@implementation EventThreadRunner
+
++ (void)start
+{
+ sEventThreadRunner = [[EventThreadRunner alloc] init];
+}
+
++ (void)stop
+{
+ if (sEventThreadRunner) {
+ [sEventThreadRunner shutdownAndReleaseCalledOnAnyThread];
+ sEventThreadRunner = nil;
+ }
+}
+
+- (id)init
+{
+ if ((self = [super init])) {
+ mThread = nil;
+ [NSThread detachNewThreadSelector:@selector(runEventThread)
+ toTarget:self
+ withObject:nil];
+ }
+ return self;
+}
+
+static CGEventRef
+HandleEvent(CGEventTapProxy aProxy, CGEventType aType,
+ CGEventRef aEvent, void* aClosure)
+{
+ [(EventThreadRunner*)aClosure handleEvent:aEvent type:aType];
+ return aEvent;
+}
+
+- (void)runEventThread
+{
+ char aLocal;
+ profiler_register_thread("APZC Event Thread", &aLocal);
+ PR_SetCurrentThreadName("APZC Event Thread");
+
+ mThread = [NSThread currentThread];
+ ProcessSerialNumber currentProcess;
+ GetCurrentProcess(&currentProcess);
+ CFMachPortRef eventPort =
+ CGEventTapCreateForPSN(&currentProcess,
+ kCGHeadInsertEventTap,
+ kCGEventTapOptionListenOnly,
+ CGEventMaskBit(kCGEventScrollWheel),
+ HandleEvent,
+ self);
+ CFRunLoopSourceRef eventPortSource =
+ CFMachPortCreateRunLoopSource(kCFAllocatorSystemDefault, eventPort, 0);
+ CFRunLoopAddSource(CFRunLoopGetCurrent(), eventPortSource, kCFRunLoopCommonModes);
+ CFRunLoopRun();
+ CFRunLoopRemoveSource(CFRunLoopGetCurrent(), eventPortSource, kCFRunLoopCommonModes);
+ CFRelease(eventPortSource);
+ CFRelease(eventPort);
+ [self release];
+}
+
+- (void)shutdownAndReleaseCalledOnEventThread
+{
+ CFRunLoopStop(CFRunLoopGetCurrent());
+}
+
+- (void)shutdownAndReleaseCalledOnAnyThread
+{
+ [self performSelector:@selector(shutdownAndReleaseCalledOnEventThread) onThread:mThread withObject:nil waitUntilDone:NO];
+}
+
+static const CGEventField kCGWindowNumberField = (const CGEventField) 51;
+
+// Called on scroll thread
+- (void)handleEvent:(CGEventRef)cgEvent type:(CGEventType)type
+{
+ if (type != kCGEventScrollWheel) {
+ return;
+ }
+
+ int windowNumber = CGEventGetIntegerValueField(cgEvent, kCGWindowNumberField);
+ NSWindow* window = [NSApp windowWithWindowNumber:windowNumber];
+ if (!window || ![window isKindOfClass:[BaseWindow class]]) {
+ return;
+ }
+
+ ChildView* childView = [(BaseWindow*)window mainChildView];
+ [childView handleAsyncScrollEvent:cgEvent ofType:type];
+}
+
+@end
+
+@interface NSView (MethodSwizzling)
+- (BOOL)nsChildView_NSView_mouseDownCanMoveWindow;
+@end
+
+@implementation NSView (MethodSwizzling)
+
+// All top-level browser windows belong to the ToolbarWindow class and have
+// NSTexturedBackgroundWindowMask turned on in their "style" (see particularly
+// [ToolbarWindow initWithContentRect:...] in nsCocoaWindow.mm). This style
+// normally means the window "may be moved by clicking and dragging anywhere
+// in the window background", but we've suppressed this by giving the
+// ChildView class a mouseDownCanMoveWindow method that always returns NO.
+// Normally a ToolbarWindow's contentView (not a ChildView) returns YES when
+// NSTexturedBackgroundWindowMask is turned on. But normally this makes no
+// difference. However, under some (probably very unusual) circumstances
+// (and only on Leopard) it *does* make a difference -- for example it
+// triggers bmo bugs 431902 and 476393. So here we make sure that a
+// ToolbarWindow's contentView always returns NO from the
+// mouseDownCanMoveWindow method.
+- (BOOL)nsChildView_NSView_mouseDownCanMoveWindow
+{
+ NSWindow *ourWindow = [self window];
+ NSView *contentView = [ourWindow contentView];
+ if ([ourWindow isKindOfClass:[ToolbarWindow class]] && (self == contentView))
+ return [ourWindow isMovableByWindowBackground];
+ return [self nsChildView_NSView_mouseDownCanMoveWindow];
+}
+
+@end
+
+#ifdef __LP64__
+// When using blocks, at least on OS X 10.7, the OS sometimes calls
+// +[NSEvent removeMonitor:] more than once on a single event monitor, which
+// causes crashes. See bug 678607. We hook these methods to work around
+// the problem.
+@interface NSEvent (MethodSwizzling)
++ (id)nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:(unsigned long long)mask handler:(id)block;
++ (void)nsChildView_NSEvent_removeMonitor:(id)eventMonitor;
+@end
+
+// This is a local copy of the AppKit frameworks sEventObservers hashtable.
+// It only stores "local monitors". We use it to ensure that +[NSEvent
+// removeMonitor:] is never called more than once on the same local monitor.
+static NSHashTable *sLocalEventObservers = nil;
+
+@implementation NSEvent (MethodSwizzling)
+
++ (id)nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:(unsigned long long)mask handler:(id)block
+{
+ if (!sLocalEventObservers) {
+ sLocalEventObservers = [[NSHashTable hashTableWithOptions:
+ NSHashTableStrongMemory | NSHashTableObjectPointerPersonality] retain];
+ }
+ id retval =
+ [self nsChildView_NSEvent_addLocalMonitorForEventsMatchingMask:mask handler:block];
+ if (sLocalEventObservers && retval && ![sLocalEventObservers containsObject:retval]) {
+ [sLocalEventObservers addObject:retval];
+ }
+ return retval;
+}
+
++ (void)nsChildView_NSEvent_removeMonitor:(id)eventMonitor
+{
+ if (sLocalEventObservers && [eventMonitor isKindOfClass: ::NSClassFromString(@"_NSLocalEventObserver")]) {
+ if (![sLocalEventObservers containsObject:eventMonitor]) {
+ return;
+ }
+ [sLocalEventObservers removeObject:eventMonitor];
+ }
+ [self nsChildView_NSEvent_removeMonitor:eventMonitor];
+}
+
+@end
+#endif // #ifdef __LP64__