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-rw-r--r--other-licenses/7zstub/src/CS/7zip/Compress/LZ/LzInWindow.cs132
1 files changed, 132 insertions, 0 deletions
diff --git a/other-licenses/7zstub/src/CS/7zip/Compress/LZ/LzInWindow.cs b/other-licenses/7zstub/src/CS/7zip/Compress/LZ/LzInWindow.cs
new file mode 100644
index 0000000000..f1974cef50
--- /dev/null
+++ b/other-licenses/7zstub/src/CS/7zip/Compress/LZ/LzInWindow.cs
@@ -0,0 +1,132 @@
+// LzInWindow.cs
+
+using System;
+
+namespace SevenZip.Compression.LZ
+{
+ public class InWindow
+ {
+ public Byte[] _bufferBase = null; // pointer to buffer with data
+ System.IO.Stream _stream;
+ UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
+ bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
+
+ UInt32 _pointerToLastSafePosition;
+
+ public UInt32 _bufferOffset;
+
+ public UInt32 _blockSize; // Size of Allocated memory block
+ public UInt32 _pos; // offset (from _buffer) of curent byte
+ UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
+ UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
+ public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
+
+ public void MoveBlock()
+ {
+ UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
+ // we need one additional byte, since MovePos moves on 1 byte.
+ if (offset > 0)
+ offset--;
+
+ UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
+
+ // check negative offset ????
+ for (UInt32 i = 0; i < numBytes; i++)
+ _bufferBase[i] = _bufferBase[offset + i];
+ _bufferOffset -= offset;
+ }
+
+ public virtual void ReadBlock()
+ {
+ if (_streamEndWasReached)
+ return;
+ while (true)
+ {
+ int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
+ if (size == 0)
+ return;
+ int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
+ if (numReadBytes == 0)
+ {
+ _posLimit = _streamPos;
+ UInt32 pointerToPostion = _bufferOffset + _posLimit;
+ if (pointerToPostion > _pointerToLastSafePosition)
+ _posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
+
+ _streamEndWasReached = true;
+ return;
+ }
+ _streamPos += (UInt32)numReadBytes;
+ if (_streamPos >= _pos + _keepSizeAfter)
+ _posLimit = _streamPos - _keepSizeAfter;
+ }
+ }
+
+ void Free() { _bufferBase = null; }
+
+ public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
+ {
+ _keepSizeBefore = keepSizeBefore;
+ _keepSizeAfter = keepSizeAfter;
+ UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
+ if (_bufferBase == null || _blockSize != blockSize)
+ {
+ Free();
+ _blockSize = blockSize;
+ _bufferBase = new Byte[_blockSize];
+ }
+ _pointerToLastSafePosition = _blockSize - keepSizeAfter;
+ }
+
+ public void SetStream(System.IO.Stream stream) { _stream = stream; }
+ public void ReleaseStream() { _stream = null; }
+
+ public void Init()
+ {
+ _bufferOffset = 0;
+ _pos = 0;
+ _streamPos = 0;
+ _streamEndWasReached = false;
+ ReadBlock();
+ }
+
+ public void MovePos()
+ {
+ _pos++;
+ if (_pos > _posLimit)
+ {
+ UInt32 pointerToPostion = _bufferOffset + _pos;
+ if (pointerToPostion > _pointerToLastSafePosition)
+ MoveBlock();
+ ReadBlock();
+ }
+ }
+
+ public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
+
+ // index + limit have not to exceed _keepSizeAfter;
+ public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
+ {
+ if (_streamEndWasReached)
+ if ((_pos + index) + limit > _streamPos)
+ limit = _streamPos - (UInt32)(_pos + index);
+ distance++;
+ // Byte *pby = _buffer + (size_t)_pos + index;
+ UInt32 pby = _bufferOffset + _pos + (UInt32)index;
+
+ UInt32 i;
+ for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
+ return i;
+ }
+
+ public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
+
+ public void ReduceOffsets(Int32 subValue)
+ {
+ _bufferOffset += (UInt32)subValue;
+ _posLimit -= (UInt32)subValue;
+ _pos -= (UInt32)subValue;
+ _streamPos -= (UInt32)subValue;
+ }
+ }
+}