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Diffstat (limited to 'netwerk/ipc/ChannelEventQueue.h')
-rw-r--r-- | netwerk/ipc/ChannelEventQueue.h | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/netwerk/ipc/ChannelEventQueue.h b/netwerk/ipc/ChannelEventQueue.h new file mode 100644 index 0000000000..a843decabc --- /dev/null +++ b/netwerk/ipc/ChannelEventQueue.h @@ -0,0 +1,237 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set sw=2 ts=8 et tw=80 : + */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_net_ChannelEventQueue_h +#define mozilla_net_ChannelEventQueue_h + +#include "nsTArray.h" +#include "nsAutoPtr.h" +#include "mozilla/Mutex.h" +#include "mozilla/UniquePtr.h" + +class nsISupports; +class nsIEventTarget; + +namespace mozilla { +namespace net { + +class ChannelEvent +{ + public: + ChannelEvent() { MOZ_COUNT_CTOR(ChannelEvent); } + virtual ~ChannelEvent() { MOZ_COUNT_DTOR(ChannelEvent); } + virtual void Run() = 0; +}; + +// Workaround for Necko re-entrancy dangers. We buffer IPDL messages in a +// queue if still dispatching previous one(s) to listeners/observers. +// Otherwise synchronous XMLHttpRequests and/or other code that spins the +// event loop (ex: IPDL rpc) could cause listener->OnDataAvailable (for +// instance) to be dispatched and called before mListener->OnStartRequest has +// completed. + +class ChannelEventQueue final +{ + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ChannelEventQueue) + + public: + explicit ChannelEventQueue(nsISupports *owner) + : mSuspendCount(0) + , mSuspended(false) + , mForced(false) + , mFlushing(false) + , mOwner(owner) + , mMutex("ChannelEventQueue::mMutex") + {} + + // Puts IPDL-generated channel event into queue, to be run later + // automatically when EndForcedQueueing and/or Resume is called. + // + // @param aCallback - the ChannelEvent + // @param aAssertionWhenNotQueued - this optional param will be used in an + // assertion when the event is executed directly. + inline void RunOrEnqueue(ChannelEvent* aCallback, + bool aAssertionWhenNotQueued = false); + inline nsresult PrependEvents(nsTArray<UniquePtr<ChannelEvent>>& aEvents); + + // After StartForcedQueueing is called, RunOrEnqueue() will start enqueuing + // events that will be run/flushed when EndForcedQueueing is called. + // - Note: queueing may still be required after EndForcedQueueing() (if the + // queue is suspended, etc): always call RunOrEnqueue() to avoid race + // conditions. + inline void StartForcedQueueing(); + inline void EndForcedQueueing(); + + // Suspend/resume event queue. RunOrEnqueue() will start enqueuing + // events and they will be run/flushed when resume is called. These should be + // called when the channel owning the event queue is suspended/resumed. + inline void Suspend(); + // Resume flushes the queue asynchronously, i.e. items in queue will be + // dispatched in a new event on the current thread. + void Resume(); + + // Retargets delivery of events to the target thread specified. + nsresult RetargetDeliveryTo(nsIEventTarget* aTargetThread); + + private: + // Private destructor, to discourage deletion outside of Release(): + ~ChannelEventQueue() + { + } + + inline void MaybeFlushQueue(); + void FlushQueue(); + inline void CompleteResume(); + + ChannelEvent* TakeEvent(); + + nsTArray<UniquePtr<ChannelEvent>> mEventQueue; + + uint32_t mSuspendCount; + bool mSuspended; + bool mForced; + bool mFlushing; + + // Keep ptr to avoid refcount cycle: only grab ref during flushing. + nsISupports *mOwner; + + Mutex mMutex; + + // EventTarget for delivery of events to the correct thread. + nsCOMPtr<nsIEventTarget> mTargetThread; + + friend class AutoEventEnqueuer; +}; + +inline void +ChannelEventQueue::RunOrEnqueue(ChannelEvent* aCallback, + bool aAssertionWhenNotQueued) +{ + MOZ_ASSERT(aCallback); + + // To avoid leaks. + UniquePtr<ChannelEvent> event(aCallback); + + { + MutexAutoLock lock(mMutex); + + bool enqueue = mForced || mSuspended || mFlushing; + MOZ_ASSERT(enqueue == true || mEventQueue.IsEmpty(), + "Should always enqueue if ChannelEventQueue not empty"); + + if (enqueue) { + mEventQueue.AppendElement(Move(event)); + return; + } + } + + MOZ_RELEASE_ASSERT(!aAssertionWhenNotQueued); + event->Run(); +} + +inline void +ChannelEventQueue::StartForcedQueueing() +{ + MutexAutoLock lock(mMutex); + mForced = true; +} + +inline void +ChannelEventQueue::EndForcedQueueing() +{ + { + MutexAutoLock lock(mMutex); + mForced = false; + } + + MaybeFlushQueue(); +} + +inline nsresult +ChannelEventQueue::PrependEvents(nsTArray<UniquePtr<ChannelEvent>>& aEvents) +{ + MutexAutoLock lock(mMutex); + + UniquePtr<ChannelEvent>* newEvents = + mEventQueue.InsertElementsAt(0, aEvents.Length()); + if (!newEvents) { + return NS_ERROR_OUT_OF_MEMORY; + } + + for (uint32_t i = 0; i < aEvents.Length(); i++) { + newEvents[i] = Move(aEvents[i]); + } + + return NS_OK; +} + +inline void +ChannelEventQueue::Suspend() +{ + MutexAutoLock lock(mMutex); + + mSuspended = true; + mSuspendCount++; +} + +inline void +ChannelEventQueue::CompleteResume() +{ + { + MutexAutoLock lock(mMutex); + + // channel may have been suspended again since Resume fired event to call + // this. + if (!mSuspendCount) { + // we need to remain logically suspended (for purposes of queuing incoming + // messages) until this point, else new incoming messages could run before + // queued ones. + mSuspended = false; + } + } + + MaybeFlushQueue(); +} + +inline void +ChannelEventQueue::MaybeFlushQueue() +{ + // Don't flush if forced queuing on, we're already being flushed, or + // suspended, or there's nothing to flush + bool flushQueue = false; + + { + MutexAutoLock lock(mMutex); + flushQueue = !mForced && !mFlushing && !mSuspended && + !mEventQueue.IsEmpty(); + } + + if (flushQueue) { + FlushQueue(); + } +} + +// Ensures that RunOrEnqueue() will be collecting events during its lifetime +// (letting caller know incoming IPDL msgs should be queued). Flushes the queue +// when it goes out of scope. +class MOZ_STACK_CLASS AutoEventEnqueuer +{ + public: + explicit AutoEventEnqueuer(ChannelEventQueue *queue) : mEventQueue(queue) { + mEventQueue->StartForcedQueueing(); + } + ~AutoEventEnqueuer() { + mEventQueue->EndForcedQueueing(); + } + private: + RefPtr<ChannelEventQueue> mEventQueue; +}; + +} // namespace net +} // namespace mozilla + +#endif |