diff options
Diffstat (limited to 'media/libaom/src/av1/encoder/var_based_part.c')
-rw-r--r-- | media/libaom/src/av1/encoder/var_based_part.c | 1006 |
1 files changed, 1006 insertions, 0 deletions
diff --git a/media/libaom/src/av1/encoder/var_based_part.c b/media/libaom/src/av1/encoder/var_based_part.c new file mode 100644 index 0000000000..e3cb1fa8f6 --- /dev/null +++ b/media/libaom/src/av1/encoder/var_based_part.c @@ -0,0 +1,1006 @@ +/* + * Copyright (c) 2019, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ + +#include <limits.h> +#include <math.h> +#include <stdbool.h> +#include <stdio.h> + +#include "config/aom_config.h" +#include "config/aom_dsp_rtcd.h" +#include "config/av1_rtcd.h" + +#include "aom_dsp/aom_dsp_common.h" +#include "aom_dsp/binary_codes_writer.h" +#include "aom_ports/mem.h" +#include "aom_ports/aom_timer.h" +#include "aom_ports/system_state.h" + +#include "av1/common/reconinter.h" +#include "av1/common/blockd.h" + +#include "av1/encoder/encodeframe.h" +#include "av1/encoder/var_based_part.h" +#include "av1/encoder/reconinter_enc.h" + +extern const uint8_t AV1_VAR_OFFS[]; + +typedef struct { + VPVariance *part_variances; + VPartVar *split[4]; +} variance_node; + +static AOM_INLINE void tree_to_node(void *data, BLOCK_SIZE bsize, + variance_node *node) { + int i; + node->part_variances = NULL; + switch (bsize) { + case BLOCK_128X128: { + VP128x128 *vt = (VP128x128 *)data; + node->part_variances = &vt->part_variances; + for (i = 0; i < 4; i++) + node->split[i] = &vt->split[i].part_variances.none; + break; + } + case BLOCK_64X64: { + VP64x64 *vt = (VP64x64 *)data; + node->part_variances = &vt->part_variances; + for (i = 0; i < 4; i++) + node->split[i] = &vt->split[i].part_variances.none; + break; + } + case BLOCK_32X32: { + VP32x32 *vt = (VP32x32 *)data; + node->part_variances = &vt->part_variances; + for (i = 0; i < 4; i++) + node->split[i] = &vt->split[i].part_variances.none; + break; + } + case BLOCK_16X16: { + VP16x16 *vt = (VP16x16 *)data; + node->part_variances = &vt->part_variances; + for (i = 0; i < 4; i++) + node->split[i] = &vt->split[i].part_variances.none; + break; + } + case BLOCK_8X8: { + VP8x8 *vt = (VP8x8 *)data; + node->part_variances = &vt->part_variances; + for (i = 0; i < 4; i++) + node->split[i] = &vt->split[i].part_variances.none; + break; + } + default: { + VP4x4 *vt = (VP4x4 *)data; + assert(bsize == BLOCK_4X4); + node->part_variances = &vt->part_variances; + for (i = 0; i < 4; i++) node->split[i] = &vt->split[i]; + break; + } + } +} + +// Set variance values given sum square error, sum error, count. +static AOM_INLINE void fill_variance(uint32_t s2, int32_t s, int c, + VPartVar *v) { + v->sum_square_error = s2; + v->sum_error = s; + v->log2_count = c; +} + +static AOM_INLINE void get_variance(VPartVar *v) { + v->variance = + (int)(256 * (v->sum_square_error - + (uint32_t)(((int64_t)v->sum_error * v->sum_error) >> + v->log2_count)) >> + v->log2_count); +} + +static AOM_INLINE void sum_2_variances(const VPartVar *a, const VPartVar *b, + VPartVar *r) { + assert(a->log2_count == b->log2_count); + fill_variance(a->sum_square_error + b->sum_square_error, + a->sum_error + b->sum_error, a->log2_count + 1, r); +} + +static AOM_INLINE void fill_variance_tree(void *data, BLOCK_SIZE bsize) { + variance_node node; + memset(&node, 0, sizeof(node)); + tree_to_node(data, bsize, &node); + sum_2_variances(node.split[0], node.split[1], &node.part_variances->horz[0]); + sum_2_variances(node.split[2], node.split[3], &node.part_variances->horz[1]); + sum_2_variances(node.split[0], node.split[2], &node.part_variances->vert[0]); + sum_2_variances(node.split[1], node.split[3], &node.part_variances->vert[1]); + sum_2_variances(&node.part_variances->vert[0], &node.part_variances->vert[1], + &node.part_variances->none); +} + +static AOM_INLINE void set_block_size(AV1_COMP *const cpi, MACROBLOCK *const x, + MACROBLOCKD *const xd, int mi_row, + int mi_col, BLOCK_SIZE bsize) { + if (cpi->common.mi_params.mi_cols > mi_col && + cpi->common.mi_params.mi_rows > mi_row) { + set_mode_info_offsets(&cpi->common.mi_params, &cpi->mbmi_ext_info, x, xd, + mi_row, mi_col); + xd->mi[0]->sb_type = bsize; + } +} + +static int set_vt_partitioning(AV1_COMP *cpi, MACROBLOCK *const x, + MACROBLOCKD *const xd, + const TileInfo *const tile, void *data, + BLOCK_SIZE bsize, int mi_row, int mi_col, + int64_t threshold, BLOCK_SIZE bsize_min, + int force_split) { + AV1_COMMON *const cm = &cpi->common; + variance_node vt; + const int block_width = mi_size_wide[bsize]; + const int block_height = mi_size_high[bsize]; + + assert(block_height == block_width); + tree_to_node(data, bsize, &vt); + + if (force_split == 1) return 0; + + // For bsize=bsize_min (16x16/8x8 for 8x8/4x4 downsampling), select if + // variance is below threshold, otherwise split will be selected. + // No check for vert/horiz split as too few samples for variance. + if (bsize == bsize_min) { + // Variance already computed to set the force_split. + if (frame_is_intra_only(cm)) get_variance(&vt.part_variances->none); + if (mi_col + block_width <= tile->mi_col_end && + mi_row + block_height <= tile->mi_row_end && + vt.part_variances->none.variance < threshold) { + set_block_size(cpi, x, xd, mi_row, mi_col, bsize); + return 1; + } + return 0; + } else if (bsize > bsize_min) { + // Variance already computed to set the force_split. + if (frame_is_intra_only(cm)) get_variance(&vt.part_variances->none); + // For key frame: take split for bsize above 32X32 or very high variance. + if (frame_is_intra_only(cm) && + (bsize > BLOCK_32X32 || + vt.part_variances->none.variance > (threshold << 4))) { + return 0; + } + // If variance is low, take the bsize (no split). + if (mi_col + block_width <= tile->mi_col_end && + mi_row + block_height <= tile->mi_row_end && + vt.part_variances->none.variance < threshold) { + set_block_size(cpi, x, xd, mi_row, mi_col, bsize); + return 1; + } + // Check vertical split. + if (mi_row + block_height <= tile->mi_row_end && + mi_col + block_width / 2 <= tile->mi_col_end) { + BLOCK_SIZE subsize = get_partition_subsize(bsize, PARTITION_VERT); + get_variance(&vt.part_variances->vert[0]); + get_variance(&vt.part_variances->vert[1]); + if (vt.part_variances->vert[0].variance < threshold && + vt.part_variances->vert[1].variance < threshold && + get_plane_block_size(subsize, xd->plane[1].subsampling_x, + xd->plane[1].subsampling_y) < BLOCK_INVALID) { + set_block_size(cpi, x, xd, mi_row, mi_col, subsize); + set_block_size(cpi, x, xd, mi_row, mi_col + block_width / 2, subsize); + return 1; + } + } + // Check horizontal split. + if (mi_col + block_width <= tile->mi_col_end && + mi_row + block_height / 2 <= tile->mi_row_end) { + BLOCK_SIZE subsize = get_partition_subsize(bsize, PARTITION_HORZ); + get_variance(&vt.part_variances->horz[0]); + get_variance(&vt.part_variances->horz[1]); + if (vt.part_variances->horz[0].variance < threshold && + vt.part_variances->horz[1].variance < threshold && + get_plane_block_size(subsize, xd->plane[1].subsampling_x, + xd->plane[1].subsampling_y) < BLOCK_INVALID) { + set_block_size(cpi, x, xd, mi_row, mi_col, subsize); + set_block_size(cpi, x, xd, mi_row + block_height / 2, mi_col, subsize); + return 1; + } + } + return 0; + } + return 0; +} + +static AOM_INLINE void fill_variance_8x8avg(const uint8_t *s, int sp, + const uint8_t *d, int dp, + int x16_idx, int y16_idx, + VP16x16 *vst, +#if CONFIG_AV1_HIGHBITDEPTH + int highbd_flag, +#endif + int pixels_wide, int pixels_high, + int is_key_frame) { + int k; + for (k = 0; k < 4; k++) { + int x8_idx = x16_idx + ((k & 1) << 3); + int y8_idx = y16_idx + ((k >> 1) << 3); + unsigned int sse = 0; + int sum = 0; + if (x8_idx < pixels_wide && y8_idx < pixels_high) { + int s_avg; + int d_avg = 128; +#if CONFIG_AV1_HIGHBITDEPTH + if (highbd_flag & YV12_FLAG_HIGHBITDEPTH) { + s_avg = aom_highbd_avg_8x8(s + y8_idx * sp + x8_idx, sp); + if (!is_key_frame) + d_avg = aom_highbd_avg_8x8(d + y8_idx * dp + x8_idx, dp); + } else { + s_avg = aom_avg_8x8(s + y8_idx * sp + x8_idx, sp); + if (!is_key_frame) d_avg = aom_avg_8x8(d + y8_idx * dp + x8_idx, dp); + } +#else + s_avg = aom_avg_8x8(s + y8_idx * sp + x8_idx, sp); + if (!is_key_frame) d_avg = aom_avg_8x8(d + y8_idx * dp + x8_idx, dp); +#endif + sum = s_avg - d_avg; + sse = sum * sum; + } + fill_variance(sse, sum, 0, &vst->split[k].part_variances.none); + } +} + +static int compute_minmax_8x8(const uint8_t *s, int sp, const uint8_t *d, + int dp, int x16_idx, int y16_idx, +#if CONFIG_AV1_HIGHBITDEPTH + int highbd_flag, +#endif + int pixels_wide, int pixels_high) { + int k; + int minmax_max = 0; + int minmax_min = 255; + // Loop over the 4 8x8 subblocks. + for (k = 0; k < 4; k++) { + int x8_idx = x16_idx + ((k & 1) << 3); + int y8_idx = y16_idx + ((k >> 1) << 3); + int min = 0; + int max = 0; + if (x8_idx < pixels_wide && y8_idx < pixels_high) { +#if CONFIG_AV1_HIGHBITDEPTH + if (highbd_flag & YV12_FLAG_HIGHBITDEPTH) { + aom_highbd_minmax_8x8(s + y8_idx * sp + x8_idx, sp, + d + y8_idx * dp + x8_idx, dp, &min, &max); + } else { + aom_minmax_8x8(s + y8_idx * sp + x8_idx, sp, d + y8_idx * dp + x8_idx, + dp, &min, &max); + } +#else + aom_minmax_8x8(s + y8_idx * sp + x8_idx, sp, d + y8_idx * dp + x8_idx, dp, + &min, &max); +#endif + if ((max - min) > minmax_max) minmax_max = (max - min); + if ((max - min) < minmax_min) minmax_min = (max - min); + } + } + return (minmax_max - minmax_min); +} + +static AOM_INLINE void fill_variance_4x4avg(const uint8_t *s, int sp, + const uint8_t *d, int dp, + int x8_idx, int y8_idx, VP8x8 *vst, +#if CONFIG_AV1_HIGHBITDEPTH + int highbd_flag, +#endif + int pixels_wide, int pixels_high, + int is_key_frame) { + int k; + for (k = 0; k < 4; k++) { + int x4_idx = x8_idx + ((k & 1) << 2); + int y4_idx = y8_idx + ((k >> 1) << 2); + unsigned int sse = 0; + int sum = 0; + if (x4_idx < pixels_wide && y4_idx < pixels_high) { + int s_avg; + int d_avg = 128; +#if CONFIG_AV1_HIGHBITDEPTH + if (highbd_flag & YV12_FLAG_HIGHBITDEPTH) { + s_avg = aom_highbd_avg_4x4(s + y4_idx * sp + x4_idx, sp); + if (!is_key_frame) + d_avg = aom_highbd_avg_4x4(d + y4_idx * dp + x4_idx, dp); + } else { + s_avg = aom_avg_4x4(s + y4_idx * sp + x4_idx, sp); + if (!is_key_frame) d_avg = aom_avg_4x4(d + y4_idx * dp + x4_idx, dp); + } +#else + s_avg = aom_avg_4x4(s + y4_idx * sp + x4_idx, sp); + if (!is_key_frame) d_avg = aom_avg_4x4(d + y4_idx * dp + x4_idx, dp); +#endif + + sum = s_avg - d_avg; + sse = sum * sum; + } + fill_variance(sse, sum, 0, &vst->split[k].part_variances.none); + } +} + +// TODO(kyslov) Bring back threshold adjustment based on content state +static int64_t scale_part_thresh_sumdiff(int64_t threshold_base, int speed, + int width, int height, + int content_state) { + (void)width; + (void)height; + (void)content_state; + if (speed >= 8) { + return (5 * threshold_base) >> 2; + } + return threshold_base; +} + +// Set the variance split thresholds for following the block sizes: +// 0 - threshold_128x128, 1 - threshold_64x64, 2 - threshold_32x32, +// 3 - vbp_threshold_16x16. 4 - vbp_threshold_8x8 (to split to 4x4 partition) is +// currently only used on key frame. +static AOM_INLINE void set_vbp_thresholds(AV1_COMP *cpi, int64_t thresholds[], + int q, int content_state) { + AV1_COMMON *const cm = &cpi->common; + const int is_key_frame = frame_is_intra_only(cm); + const int threshold_multiplier = is_key_frame ? 40 : 1; + int64_t threshold_base = + (int64_t)(threshold_multiplier * + cpi->enc_quant_dequant_params.dequants.y_dequant_QTX[q][1]); + + if (is_key_frame) { + thresholds[0] = threshold_base; + thresholds[1] = threshold_base; + thresholds[2] = threshold_base >> 2; + thresholds[3] = threshold_base >> 2; + thresholds[4] = threshold_base << 2; + } else { + // Increase base variance threshold based on content_state/sum_diff level. + threshold_base = scale_part_thresh_sumdiff( + threshold_base, cpi->oxcf.speed, cm->width, cm->height, content_state); + + thresholds[0] = threshold_base >> 1; + thresholds[1] = threshold_base; + thresholds[3] = threshold_base << cpi->oxcf.speed; + if (cm->width >= 1280 && cm->height >= 720) + thresholds[3] = thresholds[3] << 1; + if (cm->width * cm->height <= 352 * 288) { + int last_qindex = cpi->rc.last_q[INTER_FRAME]; + if (last_qindex >= QINDEX_HIGH_THR) { + threshold_base = (5 * threshold_base) >> 1; + thresholds[1] = threshold_base >> 3; + thresholds[2] = threshold_base << 2; + thresholds[3] = threshold_base << 5; + } else if (last_qindex < QINDEX_LOW_THR) { + thresholds[1] = threshold_base >> 3; + thresholds[2] = threshold_base >> 1; + thresholds[3] = threshold_base << 3; + } else { + int64_t qi_diff_low = last_qindex - QINDEX_LOW_THR; + int64_t qi_diff_high = QINDEX_HIGH_THR - last_qindex; + int64_t threshold_diff = QINDEX_HIGH_THR - QINDEX_LOW_THR; + int64_t threshold_base_high = (5 * threshold_base) >> 1; + + threshold_diff = threshold_diff > 0 ? threshold_diff : 1; + threshold_base = (qi_diff_low * threshold_base_high + + qi_diff_high * threshold_base) / + threshold_diff; + thresholds[1] = threshold_base >> 3; + thresholds[2] = ((qi_diff_low * threshold_base) + + qi_diff_high * (threshold_base >> 1)) / + threshold_diff; + thresholds[3] = ((qi_diff_low * (threshold_base << 5)) + + qi_diff_high * (threshold_base << 3)) / + threshold_diff; + } + } else if (cm->width < 1280 && cm->height < 720) { + thresholds[2] = (5 * threshold_base) >> 2; + } else if (cm->width < 1920 && cm->height < 1080) { + thresholds[2] = threshold_base << 1; + } else { + thresholds[2] = (5 * threshold_base) >> 1; + } + } +} + +// Set temporal variance low flag for superblock 64x64. +// Only first 25 in the array are used in this case. +static AOM_INLINE void set_low_temp_var_flag_64x64( + CommonModeInfoParams *mi_params, MACROBLOCK *x, MACROBLOCKD *xd, + VP64x64 *vt, const int64_t thresholds[], int mi_col, int mi_row) { + if (xd->mi[0]->sb_type == BLOCK_64X64) { + if ((vt->part_variances).none.variance < (thresholds[0] >> 1)) + x->variance_low[0] = 1; + } else if (xd->mi[0]->sb_type == BLOCK_64X32) { + for (int i = 0; i < 2; i++) { + if (vt->part_variances.horz[i].variance < (thresholds[0] >> 2)) + x->variance_low[i + 1] = 1; + } + } else if (xd->mi[0]->sb_type == BLOCK_32X64) { + for (int i = 0; i < 2; i++) { + if (vt->part_variances.vert[i].variance < (thresholds[0] >> 2)) + x->variance_low[i + 3] = 1; + } + } else { + static const int idx[4][2] = { { 0, 0 }, { 0, 8 }, { 8, 0 }, { 8, 8 } }; + for (int i = 0; i < 4; i++) { + const int idx_str = + mi_params->mi_stride * (mi_row + idx[i][0]) + mi_col + idx[i][1]; + MB_MODE_INFO **this_mi = mi_params->mi_grid_base + idx_str; + + if (mi_params->mi_cols <= mi_col + idx[i][1] || + mi_params->mi_rows <= mi_row + idx[i][0]) + continue; + + if (*this_mi == NULL) continue; + + if ((*this_mi)->sb_type == BLOCK_32X32) { + int64_t threshold_32x32 = (5 * thresholds[1]) >> 3; + if (vt->split[i].part_variances.none.variance < threshold_32x32) + x->variance_low[i + 5] = 1; + } else { + // For 32x16 and 16x32 blocks, the flag is set on each 16x16 block + // inside. + if ((*this_mi)->sb_type == BLOCK_16X16 || + (*this_mi)->sb_type == BLOCK_32X16 || + (*this_mi)->sb_type == BLOCK_16X32) { + for (int j = 0; j < 4; j++) { + if (vt->split[i].split[j].part_variances.none.variance < + (thresholds[2] >> 8)) + x->variance_low[(i << 2) + j + 9] = 1; + } + } + } + } + } +} + +static AOM_INLINE void set_low_temp_var_flag_128x128( + CommonModeInfoParams *mi_params, MACROBLOCK *x, MACROBLOCKD *xd, + VP128x128 *vt, const int64_t thresholds[], int mi_col, int mi_row) { + if (xd->mi[0]->sb_type == BLOCK_128X128) { + if (vt->part_variances.none.variance < (thresholds[0] >> 1)) + x->variance_low[0] = 1; + } else if (xd->mi[0]->sb_type == BLOCK_128X64) { + for (int i = 0; i < 2; i++) { + if (vt->part_variances.horz[i].variance < (thresholds[0] >> 2)) + x->variance_low[i + 1] = 1; + } + } else if (xd->mi[0]->sb_type == BLOCK_64X128) { + for (int i = 0; i < 2; i++) { + if (vt->part_variances.vert[i].variance < (thresholds[0] >> 2)) + x->variance_low[i + 3] = 1; + } + } else { + static const int idx64[4][2] = { + { 0, 0 }, { 0, 16 }, { 16, 0 }, { 16, 16 } + }; + static const int idx32[4][2] = { { 0, 0 }, { 0, 8 }, { 8, 0 }, { 8, 8 } }; + for (int i = 0; i < 4; i++) { + const int idx_str = + mi_params->mi_stride * (mi_row + idx64[i][0]) + mi_col + idx64[i][1]; + MB_MODE_INFO **mi_64 = mi_params->mi_grid_base + idx_str; + if (*mi_64 == NULL) continue; + if (mi_params->mi_cols <= mi_col + idx64[i][1] || + mi_params->mi_rows <= mi_row + idx64[i][0]) + continue; + const int64_t threshold_64x64 = (5 * thresholds[1]) >> 3; + if ((*mi_64)->sb_type == BLOCK_64X64) { + if (vt->split[i].part_variances.none.variance < threshold_64x64) + x->variance_low[5 + i] = 1; + } else if ((*mi_64)->sb_type == BLOCK_64X32) { + for (int j = 0; j < 2; j++) + if (vt->split[i].part_variances.horz[j].variance < + (threshold_64x64 >> 1)) + x->variance_low[9 + (i << 1) + j] = 1; + } else if ((*mi_64)->sb_type == BLOCK_32X64) { + for (int j = 0; j < 2; j++) + if (vt->split[i].part_variances.vert[j].variance < + (threshold_64x64 >> 1)) + x->variance_low[17 + (i << 1) + j] = 1; + } else { + for (int k = 0; k < 4; k++) { + const int idx_str1 = mi_params->mi_stride * idx32[k][0] + idx32[k][1]; + MB_MODE_INFO **mi_32 = mi_params->mi_grid_base + idx_str + idx_str1; + if (*mi_32 == NULL) continue; + + if (mi_params->mi_cols <= mi_col + idx64[i][1] + idx32[k][1] || + mi_params->mi_rows <= mi_row + idx64[i][0] + idx32[k][0]) + continue; + const int64_t threshold_32x32 = (5 * thresholds[2]) >> 3; + if ((*mi_32)->sb_type == BLOCK_32X32) { + if (vt->split[i].split[k].part_variances.none.variance < + threshold_32x32) + x->variance_low[25 + (i << 2) + k] = 1; + } else { + // For 32x16 and 16x32 blocks, the flag is set on each 16x16 block + // inside. + if ((*mi_32)->sb_type == BLOCK_16X16 || + (*mi_32)->sb_type == BLOCK_32X16 || + (*mi_32)->sb_type == BLOCK_16X32) { + for (int j = 0; j < 4; j++) { + if (vt->split[i] + .split[k] + .split[j] + .part_variances.none.variance < (thresholds[3] >> 8)) + x->variance_low[41 + (i << 4) + (k << 2) + j] = 1; + } + } + } + } + } + } + } +} + +static AOM_INLINE void set_low_temp_var_flag( + AV1_COMP *cpi, MACROBLOCK *x, MACROBLOCKD *xd, VP128x128 *vt, + int64_t thresholds[], MV_REFERENCE_FRAME ref_frame_partition, int mi_col, + int mi_row) { + AV1_COMMON *const cm = &cpi->common; + const int mv_thr = cm->width > 640 ? 8 : 4; + // Check temporal variance for bsize >= 16x16, if LAST_FRAME was selected and + // int_pro mv is small. If the temporal variance is small set the flag + // variance_low for the block. The variance threshold can be adjusted, the + // higher the more aggressive. + if (ref_frame_partition == LAST_FRAME && + (cpi->sf.rt_sf.short_circuit_low_temp_var == 1 || + (cpi->sf.rt_sf.estimate_motion_for_var_based_partition && + xd->mi[0]->mv[0].as_mv.col < mv_thr && + xd->mi[0]->mv[0].as_mv.col > -mv_thr && + xd->mi[0]->mv[0].as_mv.row < mv_thr && + xd->mi[0]->mv[0].as_mv.row > -mv_thr))) { + const int is_small_sb = (cm->seq_params.sb_size == BLOCK_64X64); + if (is_small_sb) + set_low_temp_var_flag_64x64(&cm->mi_params, x, xd, &(vt->split[0]), + thresholds, mi_col, mi_row); + else + set_low_temp_var_flag_128x128(&cm->mi_params, x, xd, vt, thresholds, + mi_col, mi_row); + } +} + +void av1_set_variance_partition_thresholds(AV1_COMP *cpi, int q, + int content_state) { + SPEED_FEATURES *const sf = &cpi->sf; + if (sf->part_sf.partition_search_type != VAR_BASED_PARTITION) { + return; + } else { + set_vbp_thresholds(cpi, cpi->vbp_info.thresholds, q, content_state); + // The threshold below is not changed locally. + cpi->vbp_info.threshold_minmax = 15 + (q >> 3); + } +} + +static AOM_INLINE void chroma_check(AV1_COMP *cpi, MACROBLOCK *x, + BLOCK_SIZE bsize, unsigned int y_sad, + int is_key_frame) { + int i; + MACROBLOCKD *xd = &x->e_mbd; + + if (is_key_frame || cpi->oxcf.monochrome) return; + + for (i = 1; i <= 2; ++i) { + unsigned int uv_sad = UINT_MAX; + struct macroblock_plane *p = &x->plane[i]; + struct macroblockd_plane *pd = &xd->plane[i]; + const BLOCK_SIZE bs = + get_plane_block_size(bsize, pd->subsampling_x, pd->subsampling_y); + + if (bs != BLOCK_INVALID) + uv_sad = cpi->fn_ptr[bs].sdf(p->src.buf, p->src.stride, pd->dst.buf, + pd->dst.stride); + + x->color_sensitivity[i - 1] = uv_sad > (y_sad >> 2); + } +} + +// This function chooses partitioning based on the variance between source and +// reconstructed last, where variance is computed for down-sampled inputs. +// TODO(kyslov): lot of things. Bring back noise estimation, brush up partition +// selection and most of all - retune the thresholds +int av1_choose_var_based_partitioning(AV1_COMP *cpi, const TileInfo *const tile, + ThreadData *td, MACROBLOCK *x, int mi_row, + int mi_col) { + AV1_COMMON *const cm = &cpi->common; + MACROBLOCKD *xd = &x->e_mbd; + const int64_t *const vbp_thresholds = cpi->vbp_info.thresholds; + + int i, j, k, m; + VP128x128 *vt; + VP16x16 *vt2 = NULL; + unsigned char force_split[85]; + int avg_32x32; + int max_var_32x32[4]; + int min_var_32x32[4]; + int var_32x32; + int var_64x64; + int min_var_64x64 = INT_MAX; + int max_var_64x64 = 0; + int avg_16x16[4][4]; + int maxvar_16x16[4][4]; + int minvar_16x16[4][4]; + int64_t threshold_4x4avg; + int content_state = 0; + uint8_t *s; + const uint8_t *d; + int sp; + int dp; + // TODO(kyslov) Bring back compute_minmax_variance with content type detection + int compute_minmax_variance = 0; + int is_key_frame = frame_is_intra_only(cm); + int pixels_wide = 128, pixels_high = 128; + assert(cm->seq_params.sb_size == BLOCK_64X64 || + cm->seq_params.sb_size == BLOCK_128X128); + const int is_small_sb = (cm->seq_params.sb_size == BLOCK_64X64); + const int num_64x64_blocks = is_small_sb ? 1 : 4; + + unsigned int y_sad = UINT_MAX; + unsigned int y_sad_g = UINT_MAX; + BLOCK_SIZE bsize = is_small_sb ? BLOCK_64X64 : BLOCK_128X128; + + // Ref frame used in partitioning. + MV_REFERENCE_FRAME ref_frame_partition = LAST_FRAME; + + CHECK_MEM_ERROR(cm, vt, aom_malloc(sizeof(*vt))); + + vt->split = td->vt64x64; + + int64_t thresholds[5] = { vbp_thresholds[0], vbp_thresholds[1], + vbp_thresholds[2], vbp_thresholds[3], + vbp_thresholds[4] }; + + const int low_res = (cm->width <= 352 && cm->height <= 288); + int variance4x4downsample[64]; + int segment_id; + const int num_planes = av1_num_planes(cm); + + segment_id = xd->mi[0]->segment_id; + + if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cm->seg.enabled && + cyclic_refresh_segment_id_boosted(segment_id) && + cpi->sf.rt_sf.use_nonrd_pick_mode) { + int q = av1_get_qindex(&cm->seg, segment_id, cm->quant_params.base_qindex); + set_vbp_thresholds(cpi, thresholds, q, content_state); + } else { + set_vbp_thresholds(cpi, thresholds, cm->quant_params.base_qindex, + content_state); + } + + if (is_small_sb) { + pixels_wide = 64; + pixels_high = 64; + } + + // For non keyframes, disable 4x4 average for low resolution when speed = 8 + threshold_4x4avg = INT64_MAX; + + if (xd->mb_to_right_edge < 0) pixels_wide += (xd->mb_to_right_edge >> 3); + if (xd->mb_to_bottom_edge < 0) pixels_high += (xd->mb_to_bottom_edge >> 3); + + s = x->plane[0].src.buf; + sp = x->plane[0].src.stride; + + // Index for force_split: 0 for 64x64, 1-4 for 32x32 blocks, + // 5-20 for the 16x16 blocks. + force_split[0] = 0; + memset(x->variance_low, 0, sizeof(x->variance_low)); + + if (!is_key_frame) { + // TODO(kyslov): we are assuming that the ref is LAST_FRAME! Check if it + // is!! + MB_MODE_INFO *mi = xd->mi[0]; + const YV12_BUFFER_CONFIG *yv12 = get_ref_frame_yv12_buf(cm, LAST_FRAME); + assert(yv12 != NULL); + const YV12_BUFFER_CONFIG *yv12_g = NULL; + + // For non-SVC GOLDEN is another temporal reference. Check if it should be + // used as reference for partitioning. + if (!cpi->use_svc && (cpi->ref_frame_flags & AOM_GOLD_FLAG) && + cpi->sf.rt_sf.use_nonrd_pick_mode) { + yv12_g = get_ref_frame_yv12_buf(cm, GOLDEN_FRAME); + if (yv12_g && yv12_g != yv12) { + av1_setup_pre_planes(xd, 0, yv12_g, mi_row, mi_col, + get_ref_scale_factors(cm, GOLDEN_FRAME), + num_planes); + y_sad_g = cpi->fn_ptr[bsize].sdf( + x->plane[0].src.buf, x->plane[0].src.stride, + xd->plane[0].pre[0].buf, xd->plane[0].pre[0].stride); + } + } + + av1_setup_pre_planes(xd, 0, yv12, mi_row, mi_col, + get_ref_scale_factors(cm, LAST_FRAME), num_planes); + mi->ref_frame[0] = LAST_FRAME; + mi->ref_frame[1] = NONE_FRAME; + mi->sb_type = cm->seq_params.sb_size; + mi->mv[0].as_int = 0; + mi->interp_filters = av1_broadcast_interp_filter(BILINEAR); + if (cpi->sf.rt_sf.estimate_motion_for_var_based_partition) { + if (xd->mb_to_right_edge >= 0 && xd->mb_to_bottom_edge >= 0) { + const MV dummy_mv = { 0, 0 }; + y_sad = av1_int_pro_motion_estimation(cpi, x, cm->seq_params.sb_size, + mi_row, mi_col, &dummy_mv); + } + } + if (y_sad == UINT_MAX) { + y_sad = cpi->fn_ptr[bsize].sdf( + x->plane[0].src.buf, x->plane[0].src.stride, xd->plane[0].pre[0].buf, + xd->plane[0].pre[0].stride); + } + + // Pick the ref frame for partitioning, use golden frame only if its + // lower sad. + if (y_sad_g < 0.9 * y_sad) { + av1_setup_pre_planes(xd, 0, yv12_g, mi_row, mi_col, + get_ref_scale_factors(cm, GOLDEN_FRAME), num_planes); + mi->ref_frame[0] = GOLDEN_FRAME; + mi->mv[0].as_int = 0; + y_sad = y_sad_g; + ref_frame_partition = GOLDEN_FRAME; + x->nonrd_prune_ref_frame_search = 0; + } else { + x->pred_mv[LAST_FRAME] = mi->mv[0].as_mv; + ref_frame_partition = LAST_FRAME; + x->nonrd_prune_ref_frame_search = + cpi->sf.rt_sf.nonrd_prune_ref_frame_search; + } + + set_ref_ptrs(cm, xd, mi->ref_frame[0], mi->ref_frame[1]); + av1_enc_build_inter_predictor(cm, xd, mi_row, mi_col, NULL, + cm->seq_params.sb_size, AOM_PLANE_Y, + AOM_PLANE_Y); + + d = xd->plane[0].dst.buf; + dp = xd->plane[0].dst.stride; + } else { + d = AV1_VAR_OFFS; + dp = 0; + } + + if (low_res && threshold_4x4avg < INT64_MAX) + CHECK_MEM_ERROR(cm, vt2, aom_malloc(sizeof(*vt2))); + // Fill in the entire tree of 8x8 (or 4x4 under some conditions) variances + // for splits. + for (m = 0; m < num_64x64_blocks; m++) { + const int x64_idx = ((m & 1) << 6); + const int y64_idx = ((m >> 1) << 6); + const int m2 = m << 2; + force_split[m + 1] = 0; + max_var_32x32[m] = 0; + min_var_32x32[m] = INT_MAX; + for (i = 0; i < 4; i++) { + const int x32_idx = x64_idx + ((i & 1) << 5); + const int y32_idx = y64_idx + ((i >> 1) << 5); + const int i2 = (m2 + i) << 2; + force_split[5 + m2 + i] = 0; + avg_16x16[m][i] = 0; + maxvar_16x16[m][i] = 0; + minvar_16x16[m][i] = INT_MAX; + for (j = 0; j < 4; j++) { + const int x16_idx = x32_idx + ((j & 1) << 4); + const int y16_idx = y32_idx + ((j >> 1) << 4); + const int split_index = 21 + i2 + j; + VP16x16 *vst = &vt->split[m].split[i].split[j]; + force_split[split_index] = 0; + variance4x4downsample[i2 + j] = 0; + if (!is_key_frame) { + fill_variance_8x8avg(s, sp, d, dp, x16_idx, y16_idx, vst, +#if CONFIG_AV1_HIGHBITDEPTH + xd->cur_buf->flags, +#endif + pixels_wide, pixels_high, is_key_frame); + fill_variance_tree(&vt->split[m].split[i].split[j], BLOCK_16X16); + get_variance(&vt->split[m].split[i].split[j].part_variances.none); + avg_16x16[m][i] += + vt->split[m].split[i].split[j].part_variances.none.variance; + if (vt->split[m].split[i].split[j].part_variances.none.variance < + minvar_16x16[m][i]) + minvar_16x16[m][i] = + vt->split[m].split[i].split[j].part_variances.none.variance; + if (vt->split[m].split[i].split[j].part_variances.none.variance > + maxvar_16x16[m][i]) + maxvar_16x16[m][i] = + vt->split[m].split[i].split[j].part_variances.none.variance; + if (vt->split[m].split[i].split[j].part_variances.none.variance > + thresholds[3]) { + // 16X16 variance is above threshold for split, so force split to + // 8x8 for this 16x16 block (this also forces splits for upper + // levels). + force_split[split_index] = 1; + force_split[5 + m2 + i] = 1; + force_split[m + 1] = 1; + force_split[0] = 1; + } else if (compute_minmax_variance && + vt->split[m] + .split[i] + .split[j] + .part_variances.none.variance > thresholds[2] && + !cyclic_refresh_segment_id_boosted(segment_id)) { + // We have some nominal amount of 16x16 variance (based on average), + // compute the minmax over the 8x8 sub-blocks, and if above + // threshold, force split to 8x8 block for this 16x16 block. + int minmax = compute_minmax_8x8(s, sp, d, dp, x16_idx, y16_idx, +#if CONFIG_AV1_HIGHBITDEPTH + xd->cur_buf->flags, +#endif + pixels_wide, pixels_high); + int thresh_minmax = (int)cpi->vbp_info.threshold_minmax; + if (minmax > thresh_minmax) { + force_split[split_index] = 1; + force_split[5 + m2 + i] = 1; + force_split[m + 1] = 1; + force_split[0] = 1; + } + } + } + if (is_key_frame) { + force_split[split_index] = 0; + // Go down to 4x4 down-sampling for variance. + variance4x4downsample[i2 + j] = 1; + for (k = 0; k < 4; k++) { + int x8_idx = x16_idx + ((k & 1) << 3); + int y8_idx = y16_idx + ((k >> 1) << 3); + VP8x8 *vst2 = is_key_frame ? &vst->split[k] : &vt2[i2 + j].split[k]; + fill_variance_4x4avg(s, sp, d, dp, x8_idx, y8_idx, vst2, +#if CONFIG_AV1_HIGHBITDEPTH + xd->cur_buf->flags, +#endif + pixels_wide, pixels_high, is_key_frame); + } + } + } + } + } + + // Fill the rest of the variance tree by summing split partition values. + for (m = 0; m < num_64x64_blocks; ++m) { + avg_32x32 = 0; + const int m2 = m << 2; + for (i = 0; i < 4; i++) { + const int i2 = (m2 + i) << 2; + for (j = 0; j < 4; j++) { + const int split_index = 21 + i2 + j; + if (variance4x4downsample[i2 + j] == 1) { + VP16x16 *vtemp = + (!is_key_frame) ? &vt2[i2 + j] : &vt->split[m].split[i].split[j]; + for (k = 0; k < 4; k++) + fill_variance_tree(&vtemp->split[k], BLOCK_8X8); + fill_variance_tree(vtemp, BLOCK_16X16); + // If variance of this 16x16 block is above the threshold, force block + // to split. This also forces a split on the upper levels. + get_variance(&vtemp->part_variances.none); + if (vtemp->part_variances.none.variance > thresholds[3]) { + force_split[split_index] = 1; + force_split[5 + m2 + i] = 1; + force_split[m + 1] = 1; + force_split[0] = 1; + } + } + } + fill_variance_tree(&vt->split[m].split[i], BLOCK_32X32); + // If variance of this 32x32 block is above the threshold, or if its above + // (some threshold of) the average variance over the sub-16x16 blocks, + // then force this block to split. This also forces a split on the upper + // (64x64) level. + if (!force_split[5 + m2 + i]) { + get_variance(&vt->split[m].split[i].part_variances.none); + var_32x32 = vt->split[m].split[i].part_variances.none.variance; + max_var_32x32[m] = AOMMAX(var_32x32, max_var_32x32[m]); + min_var_32x32[m] = AOMMIN(var_32x32, min_var_32x32[m]); + if (vt->split[m].split[i].part_variances.none.variance > + thresholds[2] || + (!is_key_frame && + vt->split[m].split[i].part_variances.none.variance > + (thresholds[2] >> 1) && + vt->split[m].split[i].part_variances.none.variance > + (avg_16x16[m][i] >> 1))) { + force_split[5 + m2 + i] = 1; + force_split[m + 1] = 1; + force_split[0] = 1; + } else if (!is_key_frame && cm->height <= 360 && + (maxvar_16x16[m][i] - minvar_16x16[m][i]) > + (thresholds[2] >> 1) && + maxvar_16x16[m][i] > thresholds[2]) { + force_split[5 + m2 + i] = 1; + force_split[m + 1] = 1; + force_split[0] = 1; + } + avg_32x32 += var_32x32; + } + } + if (!force_split[1 + m]) { + fill_variance_tree(&vt->split[m], BLOCK_64X64); + get_variance(&vt->split[m].part_variances.none); + var_64x64 = vt->split[m].part_variances.none.variance; + max_var_64x64 = AOMMAX(var_64x64, max_var_64x64); + min_var_64x64 = AOMMIN(var_64x64, min_var_64x64); + // If variance of this 64x64 block is above (some threshold of) the + // average variance over the sub-32x32 blocks, then force this block to + // split. Only checking this for noise level >= medium for now. + + if (!is_key_frame && + (max_var_32x32[m] - min_var_32x32[m]) > 3 * (thresholds[1] >> 3) && + max_var_32x32[m] > thresholds[1] >> 1) + force_split[1 + m] = 1; + } + if (is_small_sb) force_split[0] = 1; + } + + if (!force_split[0]) { + fill_variance_tree(vt, BLOCK_128X128); + get_variance(&vt->part_variances.none); + if (!is_key_frame && + (max_var_64x64 - min_var_64x64) > 3 * (thresholds[0] >> 3) && + max_var_64x64 > thresholds[0] >> 1) + force_split[0] = 1; + } + + if (mi_col + 32 > tile->mi_col_end || mi_row + 32 > tile->mi_row_end || + !set_vt_partitioning(cpi, x, xd, tile, vt, BLOCK_128X128, mi_row, mi_col, + thresholds[0], BLOCK_16X16, force_split[0])) { + for (m = 0; m < num_64x64_blocks; ++m) { + const int x64_idx = ((m & 1) << 4); + const int y64_idx = ((m >> 1) << 4); + const int m2 = m << 2; + + // Now go through the entire structure, splitting every block size until + // we get to one that's got a variance lower than our threshold. + if (!set_vt_partitioning(cpi, x, xd, tile, &vt->split[m], BLOCK_64X64, + mi_row + y64_idx, mi_col + x64_idx, + thresholds[1], BLOCK_16X16, + force_split[1 + m])) { + for (i = 0; i < 4; ++i) { + const int x32_idx = ((i & 1) << 3); + const int y32_idx = ((i >> 1) << 3); + const int i2 = (m2 + i) << 2; + if (!set_vt_partitioning(cpi, x, xd, tile, &vt->split[m].split[i], + BLOCK_32X32, (mi_row + y64_idx + y32_idx), + (mi_col + x64_idx + x32_idx), thresholds[2], + BLOCK_16X16, force_split[5 + m2 + i])) { + for (j = 0; j < 4; ++j) { + const int x16_idx = ((j & 1) << 2); + const int y16_idx = ((j >> 1) << 2); + const int split_index = 21 + i2 + j; + // For inter frames: if variance4x4downsample[] == 1 for this + // 16x16 block, then the variance is based on 4x4 down-sampling, + // so use vt2 in set_vt_partioning(), otherwise use vt. + VP16x16 *vtemp = + (!is_key_frame && variance4x4downsample[i2 + j] == 1) + ? &vt2[i2 + j] + : &vt->split[m].split[i].split[j]; + if (!set_vt_partitioning(cpi, x, xd, tile, vtemp, BLOCK_16X16, + mi_row + y64_idx + y32_idx + y16_idx, + mi_col + x64_idx + x32_idx + x16_idx, + thresholds[3], BLOCK_8X8, + force_split[split_index])) { + for (k = 0; k < 4; ++k) { + const int x8_idx = (k & 1) << 1; + const int y8_idx = (k >> 1) << 1; + set_block_size( + cpi, x, xd, + (mi_row + y64_idx + y32_idx + y16_idx + y8_idx), + (mi_col + x64_idx + x32_idx + x16_idx + x8_idx), + BLOCK_8X8); + } + } + } + } + } + } + } + } + + if (cpi->sf.rt_sf.short_circuit_low_temp_var) { + set_low_temp_var_flag(cpi, x, xd, vt, thresholds, ref_frame_partition, + mi_col, mi_row); + } + chroma_check(cpi, x, bsize, y_sad, is_key_frame); + + if (vt2) aom_free(vt2); + if (vt) aom_free(vt); + return 0; +} |