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Diffstat (limited to 'image/AnimationSurfaceProvider.h')
-rw-r--r-- | image/AnimationSurfaceProvider.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/image/AnimationSurfaceProvider.h b/image/AnimationSurfaceProvider.h new file mode 100644 index 0000000000..bf87f37ac4 --- /dev/null +++ b/image/AnimationSurfaceProvider.h @@ -0,0 +1,104 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * An ISurfaceProvider for animated images. + */ + +#ifndef mozilla_image_AnimationSurfaceProvider_h +#define mozilla_image_AnimationSurfaceProvider_h + +#include "FrameAnimator.h" +#include "IDecodingTask.h" +#include "ISurfaceProvider.h" + +namespace mozilla { +namespace image { + +/** + * An ISurfaceProvider that manages the decoding of animated images and + * dynamically generates surfaces for the current playback state of the + * animation. + */ +class AnimationSurfaceProvider final + : public ISurfaceProvider + , public IDecodingTask +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AnimationSurfaceProvider, override) + + AnimationSurfaceProvider(NotNull<RasterImage*> aImage, + const SurfaceKey& aSurfaceKey, + NotNull<Decoder*> aDecoder); + + + ////////////////////////////////////////////////////////////////////////////// + // ISurfaceProvider implementation. + ////////////////////////////////////////////////////////////////////////////// + +public: + // We use the ISurfaceProvider constructor of DrawableSurface to indicate that + // our surfaces are computed lazily. + DrawableSurface Surface() override { return DrawableSurface(WrapNotNull(this)); } + + bool IsFinished() const override; + size_t LogicalSizeInBytes() const override; + void AddSizeOfExcludingThis(MallocSizeOf aMallocSizeOf, + size_t& aHeapSizeOut, + size_t& aNonHeapSizeOut) override; + +protected: + DrawableFrameRef DrawableRef(size_t aFrame) override; + + // Animation frames are always locked. This is because we only want to release + // their memory atomically (due to the surface cache discarding them). If they + // were unlocked, the OS could end up releasing the memory of random frames + // from the middle of the animation, which is not worth the complexity of + // dealing with. + bool IsLocked() const override { return true; } + void SetLocked(bool) override { } + + + ////////////////////////////////////////////////////////////////////////////// + // IDecodingTask implementation. + ////////////////////////////////////////////////////////////////////////////// + +public: + void Run() override; + bool ShouldPreferSyncRun() const override; + + // Full decodes are low priority compared to metadata decodes because they + // don't block layout or page load. + TaskPriority Priority() const override { return TaskPriority::eLow; } + +private: + virtual ~AnimationSurfaceProvider(); + + void DropImageReference(); + void CheckForNewFrameAtYield(); + void CheckForNewFrameAtTerminalState(); + void AnnounceSurfaceAvailable(); + void FinishDecoding(); + + /// The image associated with our decoder. + RefPtr<RasterImage> mImage; + + /// A mutex to protect mDecoder. Always taken before mFramesMutex. + mutable Mutex mDecodingMutex; + + /// The decoder used to decode this animation. + RefPtr<Decoder> mDecoder; + + /// A mutex to protect mFrames. Always taken after mDecodingMutex. + mutable Mutex mFramesMutex; + + /// The frames of this animation, in order. + nsTArray<RawAccessFrameRef> mFrames; +}; + +} // namespace image +} // namespace mozilla + +#endif // mozilla_image_AnimationSurfaceProvider_h |