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-rw-r--r--gfx/gl/ForceDiscreteGPUHelperCGL.h36
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diff --git a/gfx/gl/ForceDiscreteGPUHelperCGL.h b/gfx/gl/ForceDiscreteGPUHelperCGL.h
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-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef ForceDiscreteGPUHelperCGL_h_
-#define ForceDiscreteGPUHelperCGL_h_
-
-#include <OpenGL/OpenGL.h>
-
-/** This RAII helper guarantees that we're on the discrete GPU during its lifetime.
- *
- * As long as any ForceDiscreteGPUHelperCGL object is alive, we're on the discrete GPU.
- */
-class ForceDiscreteGPUHelperCGL
-{
- CGLPixelFormatObj mPixelFormatObj;
-
-public:
- ForceDiscreteGPUHelperCGL()
- {
- // the code in this function is taken from Chromium, src/ui/gfx/gl/gl_context_cgl.cc, r122013
- // BSD-style license, (c) The Chromium Authors
- CGLPixelFormatAttribute attribs[1];
- attribs[0] = static_cast<CGLPixelFormatAttribute>(0);
- GLint num_pixel_formats = 0;
- CGLChoosePixelFormat(attribs, &mPixelFormatObj, &num_pixel_formats);
- }
-
- ~ForceDiscreteGPUHelperCGL()
- {
- CGLReleasePixelFormat(mPixelFormatObj);
- }
-};
-
-#endif // ForceDiscreteGPUHelperCGL_h_