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Diffstat (limited to 'dom/base/nsIScriptGlobalObject.h')
-rw-r--r-- | dom/base/nsIScriptGlobalObject.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/dom/base/nsIScriptGlobalObject.h b/dom/base/nsIScriptGlobalObject.h new file mode 100644 index 0000000000..7719125619 --- /dev/null +++ b/dom/base/nsIScriptGlobalObject.h @@ -0,0 +1,89 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsIScriptGlobalObject_h__ +#define nsIScriptGlobalObject_h__ + +#include "nsISupports.h" +#include "nsIGlobalObject.h" +#include "js/TypeDecls.h" +#include "mozilla/EventForwards.h" + +class nsIScriptContext; +class nsIScriptGlobalObject; + +namespace mozilla { +namespace dom { +struct ErrorEventInit; +} // namespace dom +} // namespace mozilla + +// A helper function for nsIScriptGlobalObject implementations to use +// when handling a script error. Generally called by the global when a context +// notifies it of an error via nsIScriptGlobalObject::HandleScriptError. +// Returns true if HandleDOMEvent was actually called, in which case +// aStatus will be filled in with the status. +bool +NS_HandleScriptError(nsIScriptGlobalObject *aScriptGlobal, + const mozilla::dom::ErrorEventInit &aErrorEvent, + nsEventStatus *aStatus); + + +#define NS_ISCRIPTGLOBALOBJECT_IID \ +{ 0x876f83bd, 0x6314, 0x460a, \ + { 0xa0, 0x45, 0x1c, 0x8f, 0x46, 0x2f, 0xb8, 0xe1 } } + +/** + * The global object which keeps a script context for each supported script + * language. This often used to store per-window global state. + * This is a heavyweight interface implemented only by DOM globals, and + * it might go away some time in the future. + */ + +class nsIScriptGlobalObject : public nsIGlobalObject +{ +public: + NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTGLOBALOBJECT_IID) + + /** + * Ensure that the script global object is initialized for working with the + * specified script language ID. This will set up the nsIScriptContext + * and 'script global' for that language, allowing these to be fetched + * and manipulated. + * @return NS_OK if successful; error conditions include that the language + * has not been registered, as well as 'normal' errors, such as + * out-of-memory + */ + virtual nsresult EnsureScriptEnvironment() = 0; + /** + * Get a script context (WITHOUT added reference) for the specified language. + */ + virtual nsIScriptContext *GetScriptContext() = 0; + + nsIScriptContext* GetContext() { + return GetScriptContext(); + } + + /** + * Handle a script error. Generally called by a script context. + */ + virtual nsresult HandleScriptError( + const mozilla::dom::ErrorEventInit &aErrorEventInit, + nsEventStatus *aEventStatus) { + NS_ENSURE_STATE(NS_HandleScriptError(this, aErrorEventInit, aEventStatus)); + return NS_OK; + } + + virtual bool IsBlackForCC(bool aTracingNeeded = true) { return false; } + +protected: + virtual ~nsIScriptGlobalObject() {} +}; + +NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptGlobalObject, + NS_ISCRIPTGLOBALOBJECT_IID) + +#endif |