diff options
author | Moonchild <mcwerewolf@gmail.com> | 2018-04-29 18:48:43 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-04-29 18:48:43 +0200 |
commit | b83c51a1a51f58a7a68d1a4877b0f0a8f03a939e (patch) | |
tree | 8ba5cabbaa5390ce5bffb1af3b31a4e49a8def09 /layout | |
parent | 3fe37f6ae848f7d88e2316857a1a95d9c2abae14 (diff) | |
parent | 35c61a027dc6f4d58ca9d33e06da79adf2503ebd (diff) | |
download | uxp-b83c51a1a51f58a7a68d1a4877b0f0a8f03a939e.tar.gz |
Merge pull request #296 from janekptacijarabaci/js_dom_animationcancel_1
DOM - implement animationcancel event
Diffstat (limited to 'layout')
-rw-r--r-- | layout/reftests/transform-3d/animate-backface-hidden.html | 10 | ||||
-rw-r--r-- | layout/reftests/transform-3d/animate-preserve3d-parent.html | 10 | ||||
-rw-r--r-- | layout/style/AnimationCommon.h | 20 | ||||
-rw-r--r-- | layout/style/nsAnimationManager.cpp | 179 | ||||
-rw-r--r-- | layout/style/nsAnimationManager.h | 27 | ||||
-rw-r--r-- | layout/style/nsTransitionManager.cpp | 113 | ||||
-rw-r--r-- | layout/style/nsTransitionManager.h | 11 | ||||
-rw-r--r-- | layout/style/test/test_animations.html | 3 | ||||
-rw-r--r-- | layout/style/test/test_animations_event_handler_attribute.html | 40 | ||||
-rw-r--r-- | layout/style/test/test_animations_event_order.html | 117 | ||||
-rw-r--r-- | layout/style/test/test_animations_omta.html | 3 |
11 files changed, 389 insertions, 144 deletions
diff --git a/layout/reftests/transform-3d/animate-backface-hidden.html b/layout/reftests/transform-3d/animate-backface-hidden.html index ce957bf73f..27b5870061 100644 --- a/layout/reftests/transform-3d/animate-backface-hidden.html +++ b/layout/reftests/transform-3d/animate-backface-hidden.html @@ -17,7 +17,7 @@ body { padding: 50px } height: 200px; width: 200px; backface-visibility: hidden; /* use a -99.9s delay to start at 99.9% and then move to 0% */ - animation: flip 100s -99.9s linear 2; + animation: flip 100s -99.9s linear 2 paused; } </style> @@ -27,7 +27,13 @@ body { padding: 50px } <script> -document.getElementById("test").addEventListener("animationiteration", IterationListener, false); +document.getElementById("test").addEventListener("animationstart", StartListener, false); + +function StartListener(event) { + var test = document.getElementById("test"); + test.style.animationPlayState = 'running'; + test.addEventListener("animationiteration", IterationListener, false); +} function IterationListener(event) { setTimeout(RemoveReftestWait, 0); diff --git a/layout/reftests/transform-3d/animate-preserve3d-parent.html b/layout/reftests/transform-3d/animate-preserve3d-parent.html index ae3fec1961..d05beac6ff 100644 --- a/layout/reftests/transform-3d/animate-preserve3d-parent.html +++ b/layout/reftests/transform-3d/animate-preserve3d-parent.html @@ -18,7 +18,7 @@ body { padding: 50px } border: 1px solid black; transform-style: preserve-3d; /* use a -99.9s delay to start at 99.9% and then move to 0% */ - animation: spin 100s -99.9s linear 2; + animation: spin 100s -99.9s linear 2 paused; } #child { @@ -39,7 +39,13 @@ body { padding: 50px } <script> -document.getElementById("parent").addEventListener("animationiteration", IterationListener, false); +document.getElementById("parent").addEventListener("animationstart", StartListener, false); + +function StartListener(event) { + var test = document.getElementById("parent"); + test.style.animationPlayState = 'running'; + test.addEventListener("animationiteration", IterationListener, false); +} function IterationListener(event) { setTimeout(RemoveReftestWait, 0); diff --git a/layout/style/AnimationCommon.h b/layout/style/AnimationCommon.h index 37030411c3..025c034a40 100644 --- a/layout/style/AnimationCommon.h +++ b/layout/style/AnimationCommon.h @@ -251,6 +251,26 @@ ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback, aField.Traverse(&aCallback, aName); } +// Return the TransitionPhase or AnimationPhase to use when the animation +// doesn't have a target effect. +template <typename PhaseType> +PhaseType GetAnimationPhaseWithoutEffect(const dom::Animation& aAnimation) +{ + MOZ_ASSERT(!aAnimation.GetEffect(), + "Should only be called when we do not have an effect"); + + Nullable<TimeDuration> currentTime = aAnimation.GetCurrentTime(); + if (currentTime.IsNull()) { + return PhaseType::Idle; + } + + // If we don't have a target effect, the duration will be zero so the phase is + // 'before' if the current time is less than zero. + return currentTime.Value() < TimeDuration() + ? PhaseType::Before + : PhaseType::After; +}; + } // namespace mozilla #endif /* !defined(mozilla_css_AnimationCommon_h) */ diff --git a/layout/style/nsAnimationManager.cpp b/layout/style/nsAnimationManager.cpp index ed2b5afc7f..aa1b6fe787 100644 --- a/layout/style/nsAnimationManager.cpp +++ b/layout/style/nsAnimationManager.cpp @@ -33,11 +33,15 @@ using mozilla::dom::AnimationPlayState; using mozilla::dom::KeyframeEffectReadOnly; using mozilla::dom::CSSAnimation; +typedef mozilla::ComputedTiming::AnimationPhase AnimationPhase; + namespace { -// Pair of an event message and elapsed time used when determining the set of -// events to queue. -typedef Pair<EventMessage, StickyTimeDuration> EventPair; +struct AnimationEventParams { + EventMessage mMessage; + StickyTimeDuration mElapsedTime; + TimeStamp mTimeStamp; +}; } // anonymous namespace @@ -154,12 +158,8 @@ CSSAnimation::HasLowerCompositeOrderThan(const CSSAnimation& aOther) const } void -CSSAnimation::QueueEvents() +CSSAnimation::QueueEvents(StickyTimeDuration aActiveTime) { - if (!mEffect) { - return; - } - // If the animation is pending, we ignore animation events until we finish // pending. if (mPendingState != PendingState::NotPending) { @@ -194,77 +194,116 @@ CSSAnimation::QueueEvents() } nsAnimationManager* manager = presContext->AnimationManager(); - ComputedTiming computedTiming = mEffect->GetComputedTiming(); - if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Null) { - return; // do nothing + const StickyTimeDuration zeroDuration; + uint64_t currentIteration = 0; + ComputedTiming::AnimationPhase currentPhase; + StickyTimeDuration intervalStartTime; + StickyTimeDuration intervalEndTime; + StickyTimeDuration iterationStartTime; + + if (!mEffect) { + currentPhase = GetAnimationPhaseWithoutEffect + <ComputedTiming::AnimationPhase>(*this); + } else { + ComputedTiming computedTiming = mEffect->GetComputedTiming(); + currentPhase = computedTiming.mPhase; + currentIteration = computedTiming.mCurrentIteration; + if (currentPhase == mPreviousPhase && + currentIteration == mPreviousIteration) { + return; + } + intervalStartTime = + std::max(std::min(StickyTimeDuration(-mEffect->SpecifiedTiming().mDelay), + computedTiming.mActiveDuration), + zeroDuration); + intervalEndTime = + std::max(std::min((EffectEnd() - mEffect->SpecifiedTiming().mDelay), + computedTiming.mActiveDuration), + zeroDuration); + + uint64_t iterationBoundary = mPreviousIteration > currentIteration + ? currentIteration + 1 + : currentIteration; + iterationStartTime = + computedTiming.mDuration.MultDouble( + (iterationBoundary - computedTiming.mIterationStart)); } - // Note that script can change the start time, so we have to handle moving - // backwards through the animation as well as forwards. An 'animationstart' - // is dispatched if we enter the active phase (regardless if that is from - // before or after the animation's active phase). An 'animationend' is - // dispatched if we leave the active phase (regardless if that is to before - // or after the animation's active phase). - - bool wasActive = mPreviousPhaseOrIteration != PREVIOUS_PHASE_BEFORE && - mPreviousPhaseOrIteration != PREVIOUS_PHASE_AFTER; - bool isActive = - computedTiming.mPhase == ComputedTiming::AnimationPhase::Active; - bool isSameIteration = - computedTiming.mCurrentIteration == mPreviousPhaseOrIteration; - bool skippedActivePhase = - (mPreviousPhaseOrIteration == PREVIOUS_PHASE_BEFORE && - computedTiming.mPhase == ComputedTiming::AnimationPhase::After) || - (mPreviousPhaseOrIteration == PREVIOUS_PHASE_AFTER && - computedTiming.mPhase == ComputedTiming::AnimationPhase::Before); - bool skippedFirstIteration = - isActive && - mPreviousPhaseOrIteration == PREVIOUS_PHASE_BEFORE && - computedTiming.mCurrentIteration > 0; - - MOZ_ASSERT(!skippedActivePhase || (!isActive && !wasActive), - "skippedActivePhase only makes sense if we were & are inactive"); - - if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Before) { - mPreviousPhaseOrIteration = PREVIOUS_PHASE_BEFORE; - } else if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Active) { - mPreviousPhaseOrIteration = computedTiming.mCurrentIteration; - } else if (computedTiming.mPhase == ComputedTiming::AnimationPhase::After) { - mPreviousPhaseOrIteration = PREVIOUS_PHASE_AFTER; + TimeStamp startTimeStamp = ElapsedTimeToTimeStamp(intervalStartTime); + TimeStamp endTimeStamp = ElapsedTimeToTimeStamp(intervalEndTime); + TimeStamp iterationTimeStamp = ElapsedTimeToTimeStamp(iterationStartTime); + + AutoTArray<AnimationEventParams, 2> events; + + // Handle cancel event first + if ((mPreviousPhase != AnimationPhase::Idle && + mPreviousPhase != AnimationPhase::After) && + currentPhase == AnimationPhase::Idle) { + TimeStamp activeTimeStamp = ElapsedTimeToTimeStamp(aActiveTime); + events.AppendElement(AnimationEventParams{ eAnimationCancel, + aActiveTime, + activeTimeStamp }); } - AutoTArray<EventPair, 2> events; - StickyTimeDuration initialAdvance = StickyTimeDuration(InitialAdvance()); - StickyTimeDuration iterationStart = computedTiming.mDuration * - computedTiming.mCurrentIteration; - const StickyTimeDuration& activeDuration = computedTiming.mActiveDuration; - - if (skippedFirstIteration) { - // Notify animationstart and animationiteration in same tick. - events.AppendElement(EventPair(eAnimationStart, initialAdvance)); - events.AppendElement(EventPair(eAnimationIteration, - std::max(iterationStart, initialAdvance))); - } else if (!wasActive && isActive) { - events.AppendElement(EventPair(eAnimationStart, initialAdvance)); - } else if (wasActive && !isActive) { - events.AppendElement(EventPair(eAnimationEnd, activeDuration)); - } else if (wasActive && isActive && !isSameIteration) { - events.AppendElement(EventPair(eAnimationIteration, iterationStart)); - } else if (skippedActivePhase) { - events.AppendElement(EventPair(eAnimationStart, - std::min(initialAdvance, activeDuration))); - events.AppendElement(EventPair(eAnimationEnd, activeDuration)); - } else { - return; // No events need to be sent + switch (mPreviousPhase) { + case AnimationPhase::Idle: + case AnimationPhase::Before: + if (currentPhase == AnimationPhase::Active) { + events.AppendElement(AnimationEventParams{ eAnimationStart, + intervalStartTime, + startTimeStamp }); + } else if (currentPhase == AnimationPhase::After) { + events.AppendElement(AnimationEventParams{ eAnimationStart, + intervalStartTime, + startTimeStamp }); + events.AppendElement(AnimationEventParams{ eAnimationEnd, + intervalEndTime, + endTimeStamp }); + } + break; + case AnimationPhase::Active: + if (currentPhase == AnimationPhase::Before) { + events.AppendElement(AnimationEventParams{ eAnimationEnd, + intervalStartTime, + startTimeStamp }); + } else if (currentPhase == AnimationPhase::Active) { + // The currentIteration must have changed or element we would have + // returned early above. + MOZ_ASSERT(currentIteration != mPreviousIteration); + events.AppendElement(AnimationEventParams{ eAnimationIteration, + iterationStartTime, + iterationTimeStamp }); + } else if (currentPhase == AnimationPhase::After) { + events.AppendElement(AnimationEventParams{ eAnimationEnd, + intervalEndTime, + endTimeStamp }); + } + break; + case AnimationPhase::After: + if (currentPhase == AnimationPhase::Before) { + events.AppendElement(AnimationEventParams{ eAnimationStart, + intervalEndTime, + startTimeStamp}); + events.AppendElement(AnimationEventParams{ eAnimationEnd, + intervalStartTime, + endTimeStamp }); + } else if (currentPhase == AnimationPhase::Active) { + events.AppendElement(AnimationEventParams{ eAnimationStart, + intervalEndTime, + endTimeStamp }); + } + break; } - for (const EventPair& pair : events){ + mPreviousPhase = currentPhase; + mPreviousIteration = currentIteration; + + for (const AnimationEventParams& event : events){ manager->QueueEvent( AnimationEventInfo(owningElement, owningPseudoType, - pair.first(), mAnimationName, - pair.second(), - ElapsedTimeToTimeStamp(pair.second()), + event.mMessage, mAnimationName, + event.mElapsedTime, event.mTimeStamp, this)); } } diff --git a/layout/style/nsAnimationManager.h b/layout/style/nsAnimationManager.h index abe3aeeb88..d838d090a9 100644 --- a/layout/style/nsAnimationManager.h +++ b/layout/style/nsAnimationManager.h @@ -76,7 +76,8 @@ public: , mIsStylePaused(false) , mPauseShouldStick(false) , mNeedsNewAnimationIndexWhenRun(false) - , mPreviousPhaseOrIteration(PREVIOUS_PHASE_BEFORE) + , mPreviousPhase(ComputedTiming::AnimationPhase::Idle) + , mPreviousIteration(0) { // We might need to drop this assertion once we add a script-accessible // constructor but for animations generated from CSS markup the @@ -109,8 +110,6 @@ public: void PauseFromStyle(); void CancelFromStyle() override { - mOwningElement = OwningElementRef(); - // When an animation is disassociated with style it enters an odd state // where its composite order is undefined until it first transitions // out of the idle state. @@ -125,10 +124,15 @@ public: mNeedsNewAnimationIndexWhenRun = true; Animation::CancelFromStyle(); + + // We need to do this *after* calling CancelFromStyle() since + // CancelFromStyle might synchronously trigger a cancel event for which + // we need an owning element to target the event at. + mOwningElement = OwningElementRef(); } void Tick() override; - void QueueEvents(); + void QueueEvents(StickyTimeDuration aActiveTime = StickyTimeDuration()); bool IsStylePaused() const { return mIsStylePaused; } @@ -157,6 +161,10 @@ public: // reflect changes to that markup. bool IsTiedToMarkup() const { return mOwningElement.IsSet(); } + void MaybeQueueCancelEvent(StickyTimeDuration aActiveTime) override { + QueueEvents(aActiveTime); + } + protected: virtual ~CSSAnimation() { @@ -257,13 +265,10 @@ protected: // its animation index should be updated. bool mNeedsNewAnimationIndexWhenRun; - enum { - PREVIOUS_PHASE_BEFORE = uint64_t(-1), - PREVIOUS_PHASE_AFTER = uint64_t(-2) - }; - // One of the PREVIOUS_PHASE_* constants, or an integer for the iteration - // whose start we last notified on. - uint64_t mPreviousPhaseOrIteration; + // Phase and current iteration from the previous time we queued events. + // This is used to determine what new events to dispatch. + ComputedTiming::AnimationPhase mPreviousPhase; + uint64_t mPreviousIteration; }; } /* namespace dom */ diff --git a/layout/style/nsTransitionManager.cpp b/layout/style/nsTransitionManager.cpp index 4a1a5b7adf..118702e8f5 100644 --- a/layout/style/nsTransitionManager.cpp +++ b/layout/style/nsTransitionManager.cpp @@ -46,8 +46,6 @@ using mozilla::dom::KeyframeEffectReadOnly; using namespace mozilla; using namespace mozilla::css; -typedef mozilla::ComputedTiming::AnimationPhase AnimationPhase; - namespace { struct TransitionEventParams { EventMessage mMessage; @@ -180,10 +178,9 @@ CSSTransition::UpdateTiming(SeekFlag aSeekFlag, SyncNotifyFlag aSyncNotifyFlag) } void -CSSTransition::QueueEvents() +CSSTransition::QueueEvents(StickyTimeDuration aActiveTime) { - if (!mEffect || - !mOwningElement.IsSet()) { + if (!mOwningElement.IsSet()) { return; } @@ -197,69 +194,123 @@ CSSTransition::QueueEvents() return; } - ComputedTiming computedTiming = mEffect->GetComputedTiming(); - const StickyTimeDuration zeroDuration; - StickyTimeDuration intervalStartTime = - std::max(std::min(StickyTimeDuration(-mEffect->SpecifiedTiming().mDelay), - computedTiming.mActiveDuration), zeroDuration); - StickyTimeDuration intervalEndTime = - std::max(std::min((EffectEnd() - mEffect->SpecifiedTiming().mDelay), - computedTiming.mActiveDuration), zeroDuration); + const StickyTimeDuration zeroDuration = StickyTimeDuration(); + + TransitionPhase currentPhase; + StickyTimeDuration intervalStartTime; + StickyTimeDuration intervalEndTime; + + if (!mEffect) { + currentPhase = GetAnimationPhaseWithoutEffect<TransitionPhase>(*this); + intervalStartTime = zeroDuration; + intervalEndTime = zeroDuration; + } else { + ComputedTiming computedTiming = mEffect->GetComputedTiming(); + + currentPhase = static_cast<TransitionPhase>(computedTiming.mPhase); + intervalStartTime = + std::max(std::min(StickyTimeDuration(-mEffect->SpecifiedTiming().mDelay), + computedTiming.mActiveDuration), zeroDuration); + intervalEndTime = + std::max(std::min((EffectEnd() - mEffect->SpecifiedTiming().mDelay), + computedTiming.mActiveDuration), zeroDuration); + } // TimeStamps to use for ordering the events when they are dispatched. We // use a TimeStamp so we can compare events produced by different elements, // perhaps even with different timelines. // The zero timestamp is for transitionrun events where we ignore the delay // for the purpose of ordering events. - TimeStamp startTimeStamp = ElapsedTimeToTimeStamp(intervalStartTime); - TimeStamp endTimeStamp = ElapsedTimeToTimeStamp(intervalEndTime); + TimeStamp zeroTimeStamp = AnimationTimeToTimeStamp(zeroDuration); + TimeStamp startTimeStamp = ElapsedTimeToTimeStamp(intervalStartTime); + TimeStamp endTimeStamp = ElapsedTimeToTimeStamp(intervalEndTime); - TransitionPhase currentPhase; if (mPendingState != PendingState::NotPending && (mPreviousTransitionPhase == TransitionPhase::Idle || mPreviousTransitionPhase == TransitionPhase::Pending)) { currentPhase = TransitionPhase::Pending; - } else { - currentPhase = static_cast<TransitionPhase>(computedTiming.mPhase); } AutoTArray<TransitionEventParams, 3> events; + + // Handle cancel events firts + if (mPreviousTransitionPhase != TransitionPhase::Idle && + currentPhase == TransitionPhase::Idle) { + TimeStamp activeTimeStamp = ElapsedTimeToTimeStamp(aActiveTime); + events.AppendElement(TransitionEventParams{ eTransitionCancel, + aActiveTime, + activeTimeStamp }); + } + + // All other events switch (mPreviousTransitionPhase) { case TransitionPhase::Idle: - if (currentPhase == TransitionPhase::After) { + if (currentPhase == TransitionPhase::Pending || + currentPhase == TransitionPhase::Before) { + events.AppendElement(TransitionEventParams{ eTransitionRun, + intervalStartTime, + zeroTimeStamp }); + } else if (currentPhase == TransitionPhase::Active) { + events.AppendElement(TransitionEventParams{ eTransitionRun, + intervalStartTime, + zeroTimeStamp }); + events.AppendElement(TransitionEventParams{ eTransitionStart, + intervalStartTime, + startTimeStamp }); + } else if (currentPhase == TransitionPhase::After) { + events.AppendElement(TransitionEventParams{ eTransitionRun, + intervalStartTime, + zeroTimeStamp }); + events.AppendElement(TransitionEventParams{ eTransitionStart, + intervalStartTime, + startTimeStamp }); events.AppendElement(TransitionEventParams{ eTransitionEnd, - intervalEndTime, - endTimeStamp }); + intervalEndTime, + endTimeStamp }); } break; case TransitionPhase::Pending: case TransitionPhase::Before: - if (currentPhase == TransitionPhase::After) { + if (currentPhase == TransitionPhase::Active) { + events.AppendElement(TransitionEventParams{ eTransitionStart, + intervalStartTime, + startTimeStamp }); + } else if (currentPhase == TransitionPhase::After) { + events.AppendElement(TransitionEventParams{ eTransitionStart, + intervalStartTime, + startTimeStamp }); events.AppendElement(TransitionEventParams{ eTransitionEnd, - intervalEndTime, - endTimeStamp }); + intervalEndTime, + endTimeStamp }); } break; case TransitionPhase::Active: if (currentPhase == TransitionPhase::After) { events.AppendElement(TransitionEventParams{ eTransitionEnd, - intervalEndTime, - endTimeStamp }); + intervalEndTime, + endTimeStamp }); } else if (currentPhase == TransitionPhase::Before) { events.AppendElement(TransitionEventParams{ eTransitionEnd, - intervalStartTime, - startTimeStamp }); + intervalStartTime, + startTimeStamp }); } break; case TransitionPhase::After: - if (currentPhase == TransitionPhase::Before) { + if (currentPhase == TransitionPhase::Active) { + events.AppendElement(TransitionEventParams{ eTransitionStart, + intervalEndTime, + startTimeStamp }); + } else if (currentPhase == TransitionPhase::Before) { + events.AppendElement(TransitionEventParams{ eTransitionStart, + intervalEndTime, + startTimeStamp }); events.AppendElement(TransitionEventParams{ eTransitionEnd, - intervalStartTime, - endTimeStamp }); + intervalStartTime, + endTimeStamp }); } break; } diff --git a/layout/style/nsTransitionManager.h b/layout/style/nsTransitionManager.h index 56ec61572b..1c48cc8cd4 100644 --- a/layout/style/nsTransitionManager.h +++ b/layout/style/nsTransitionManager.h @@ -214,6 +214,10 @@ public: const TimeDuration& aStartTime, double aPlaybackRate); + void MaybeQueueCancelEvent(StickyTimeDuration aActiveTime) override { + QueueEvents(aActiveTime); + } + protected: virtual ~CSSTransition() { @@ -225,7 +229,10 @@ protected: void UpdateTiming(SeekFlag aSeekFlag, SyncNotifyFlag aSyncNotifyFlag) override; - void QueueEvents(); + void QueueEvents(StickyTimeDuration activeTime = StickyTimeDuration()); + + + enum class TransitionPhase; // The (pseudo-)element whose computed transition-property refers to this // transition (if any). @@ -250,7 +257,7 @@ protected: // to be queued on this tick. // See: https://drafts.csswg.org/css-transitions-2/#transition-phase enum class TransitionPhase { - Idle = static_cast<int>(ComputedTiming::AnimationPhase::Null), + Idle = static_cast<int>(ComputedTiming::AnimationPhase::Idle), Before = static_cast<int>(ComputedTiming::AnimationPhase::Before), Active = static_cast<int>(ComputedTiming::AnimationPhase::Active), After = static_cast<int>(ComputedTiming::AnimationPhase::After), diff --git a/layout/style/test/test_animations.html b/layout/style/test/test_animations.html index eaccba1221..4019af77fc 100644 --- a/layout/style/test/test_animations.html +++ b/layout/style/test/test_animations.html @@ -1195,9 +1195,6 @@ is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.4), 0.01, "large negative delay test at 0ms"); check_events([{ type: 'animationstart', target: div, animationName: 'anim2', elapsedTime: 3.6, - pseudoElement: "" }, - { type: 'animationiteration', target: div, - animationName: 'anim2', elapsedTime: 3.6, pseudoElement: "" }], "right after start in large negative delay test"); advance_clock(380); diff --git a/layout/style/test/test_animations_event_handler_attribute.html b/layout/style/test/test_animations_event_handler_attribute.html index e5def2b347..036a77779f 100644 --- a/layout/style/test/test_animations_event_handler_attribute.html +++ b/layout/style/test/test_animations_event_handler_attribute.html @@ -88,21 +88,55 @@ checkReceivedEvents("animationend", targets); targets.forEach(div => { div.remove(); }); -// 2. Test CSS Transition event handlers. +// 2a. Test CSS Transition event handlers (without transitioncancel) -var targets = createAndRegisterTargets([ 'ontransitionend' ]); +var targets = createAndRegisterTargets([ 'ontransitionrun', + 'ontransitionstart', + 'ontransitionend', + 'ontransitioncancel' ]); targets.forEach(div => { - div.style.transition = 'margin-left 100ms'; + div.style.transition = 'margin-left 100ms 200ms'; getComputedStyle(div).marginLeft; // flush div.style.marginLeft = "200px"; getComputedStyle(div).marginLeft; // flush }); +advance_clock(0); +checkReceivedEvents("transitionrun", targets); + +advance_clock(200); +checkReceivedEvents("transitionstart", targets); + advance_clock(100); checkReceivedEvents("transitionend", targets); targets.forEach(div => { div.remove(); }); +// 2b. Test CSS Transition cancel event handler. + +var targets = createAndRegisterTargets([ 'ontransitioncancel' ]); +targets.forEach(div => { + div.style.transition = 'margin-left 100ms 200ms'; + getComputedStyle(div).marginLeft; // flush + div.style.marginLeft = "200px"; + getComputedStyle(div).marginLeft; // flush +}); + +advance_clock(200); + +targets.forEach(div => { + div.style.display = "none" +}); +getComputedStyle(targets[0]).display; // flush + +advance_clock(0); +checkReceivedEvents("transitioncancel", targets); + +advance_clock(100); +targets.forEach( div => { is(div.receivedEventType, undefined); }); + +targets.forEach(div => { div.remove(); }); + // 3. Test prefixed CSS Animation event handlers. var targets = createAndRegisterTargets([ 'onwebkitanimationstart', diff --git a/layout/style/test/test_animations_event_order.html b/layout/style/test/test_animations_event_order.html index 5af7639cc3..7204934d22 100644 --- a/layout/style/test/test_animations_event_order.html +++ b/layout/style/test/test_animations_event_order.html @@ -46,7 +46,10 @@ var gDisplay = document.getElementById('display'); [ 'animationstart', 'animationiteration', 'animationend', - 'transitionend' ] + 'transitionrun', + 'transitionstart', + 'transitionend', + 'transitioncancel' ] .forEach(event => gDisplay.addEventListener(event, event => gEventsReceived.push(event), @@ -322,9 +325,13 @@ getComputedStyle(divs[0]).marginLeft; advance_clock(0); advance_clock(10000); -checkEventOrder([ divs[0], 'transitionend' ], +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[0], 'transitionstart' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[0], 'transitionend' ], [ divs[1], 'transitionend' ], - 'Simultaneous transitionend on siblings'); + 'Simultaneous transitionrun/start/end on siblings'); divs.forEach(div => div.remove()); divs = []; @@ -360,10 +367,16 @@ getComputedStyle(divs[0]).marginLeft; advance_clock(0); advance_clock(10000); -checkEventOrder([ divs[0], 'transitionend' ], +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[0], 'transitionstart' ], + [ divs[2], 'transitionrun' ], + [ divs[2], 'transitionstart' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[0], 'transitionend' ], [ divs[2], 'transitionend' ], [ divs[1], 'transitionend' ], - 'Simultaneous transitionend on children'); + 'Simultaneous transitionrun/start/end on children'); divs.forEach(div => div.remove()); divs = []; @@ -408,11 +421,19 @@ getComputedStyle(divs[0]).marginLeft; advance_clock(0); advance_clock(10000); -checkEventOrder([ divs[0], 'transitionend' ], +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[0], 'transitionstart' ], + [ divs[0], '::before', 'transitionrun' ], + [ divs[0], '::before', 'transitionstart' ], + [ divs[0], '::after', 'transitionrun' ], + [ divs[0], '::after', 'transitionstart' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[0], 'transitionend' ], [ divs[0], '::before', 'transitionend' ], [ divs[0], '::after', 'transitionend' ], [ divs[1], 'transitionend' ], - 'Simultaneous transitionend on pseudo-elements'); + 'Simultaneous transitionrun/start/end on pseudo-elements'); divs.forEach(div => div.remove()); divs = []; @@ -441,9 +462,13 @@ getComputedStyle(divs[0]).marginLeft; advance_clock(0); advance_clock(10000); -checkEventOrder([ divs[1], 'transitionend' ], +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[0], 'transitionstart' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[1], 'transitionend' ], [ divs[0], 'transitionend' ], - 'Sorting of transitionend events by time'); + 'Sorting of transitionrun/start/end events by time'); divs.forEach(div => div.remove()); divs = []; @@ -468,9 +493,13 @@ getComputedStyle(divs[0]).marginLeft; advance_clock(0); advance_clock(10 * 1000); -checkEventOrder([ divs[1], 'transitionend' ], +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[0], 'transitionstart' ], + [ divs[1], 'transitionend' ], [ divs[0], 'transitionend' ], - 'Sorting of transitionend events by time' + + 'Sorting of transitionrun/start/end events by time' + '(including delay)'); divs.forEach(div => div.remove()); @@ -492,9 +521,14 @@ getComputedStyle(div).marginLeft; advance_clock(0); advance_clock(10000); -checkEventOrder([ 'margin-left', 'transitionend' ], +checkEventOrder([ 'margin-left', 'transitionrun' ], + [ 'margin-left', 'transitionstart' ], + [ 'opacity', 'transitionrun' ], + [ 'opacity', 'transitionstart' ], + [ 'margin-left', 'transitionend' ], [ 'opacity', 'transitionend' ], - 'Sorting of transitionend events by transition-property') + 'Sorting of transitionrun/start/end events by ' + + 'transition-property') div.remove(); div = undefined; @@ -519,7 +553,11 @@ getComputedStyle(divs[0]).marginLeft; advance_clock(0); advance_clock(10000); -checkEventOrder([ divs[0], 'transitionend' ], +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[0], 'transitionstart' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[0], 'transitionend' ], [ divs[1], 'transitionend' ], 'Transition events are sorted by document position first, ' + 'before transition-property'); @@ -543,7 +581,11 @@ getComputedStyle(div).marginLeft; advance_clock(0); advance_clock(10000); -checkEventOrder([ 'opacity', 'transitionend' ], +checkEventOrder([ 'margin-left', 'transitionrun' ], + [ 'margin-left', 'transitionstart' ], + [ 'opacity', 'transitionrun' ], + [ 'opacity', 'transitionstart' ], + [ 'opacity', 'transitionend' ], [ 'margin-left', 'transitionend' ], 'Transition events are sorted by time first, before ' + 'transition-property'); @@ -571,9 +613,50 @@ getComputedStyle(divs[0]).marginLeft; advance_clock(0); advance_clock(15 * 1000); -checkEventOrder([ divs[1], 'transitionend' ], +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[0], 'transitionstart' ], + [ divs[1], 'transitionend' ], [ divs[0], 'transitionend' ], - 'Simultaneous transitionend on siblings'); + 'Simultaneous transitionrun/start/end on siblings'); + +divs.forEach(div => div.remove()); +divs = []; + +// 4j. Test sorting transitions with cancel +// The order of transitioncancel is based on StyleManager. +// So this test looks like wrong result at a glance. However +// the gecko will cancel div1's transition before div2 in this case. + +divs = [ document.createElement('div'), + document.createElement('div') ]; +divs.forEach((div, i) => { + gDisplay.appendChild(div); + div.style.marginLeft = '0px'; + div.setAttribute('id', 'div' + i); +}); + +divs[0].style.transition = 'margin-left 10s 5s'; +divs[1].style.transition = 'margin-left 10s'; + +getComputedStyle(divs[0]).marginLeft; +divs.forEach(div => div.style.marginLeft = '100px'); +getComputedStyle(divs[0]).marginLeft; + +advance_clock(0); +advance_clock(5 * 1000); +divs.forEach(div => div.style.display = 'none' ); +getComputedStyle(divs[0]).display; +advance_clock(10 * 1000); + +checkEventOrder([ divs[0], 'transitionrun' ], + [ divs[1], 'transitionrun' ], + [ divs[1], 'transitionstart' ], + [ divs[0], 'transitionstart' ], + [ divs[1], 'transitioncancel' ], + [ divs[0], 'transitioncancel' ], + 'Simultaneous transitionrun/start/cancel on siblings'); divs.forEach(div => div.remove()); divs = []; diff --git a/layout/style/test/test_animations_omta.html b/layout/style/test/test_animations_omta.html index 4b276c8965..0b2a61ecc7 100644 --- a/layout/style/test/test_animations_omta.html +++ b/layout/style/test/test_animations_omta.html @@ -1408,9 +1408,6 @@ addAsyncAnimTest(function *() { "large negative delay test at 0ms"); check_events([{ type: 'animationstart', target: gDiv, animationName: 'anim2', elapsedTime: 3.6, - pseudoElement: "" }, - { type: 'animationiteration', target: gDiv, - animationName: 'anim2', elapsedTime: 3.6, pseudoElement: "" }], "right after start in large negative delay test"); advance_clock(380); |