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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /layout/base/DisplayItemClip.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
downloaduxp-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz
Add m-esr52 at 52.6.0
Diffstat (limited to 'layout/base/DisplayItemClip.cpp')
-rw-r--r--layout/base/DisplayItemClip.cpp476
1 files changed, 476 insertions, 0 deletions
diff --git a/layout/base/DisplayItemClip.cpp b/layout/base/DisplayItemClip.cpp
new file mode 100644
index 0000000000..ee4e19e5e8
--- /dev/null
+++ b/layout/base/DisplayItemClip.cpp
@@ -0,0 +1,476 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "DisplayItemClip.h"
+
+#include "gfxContext.h"
+#include "gfxUtils.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/PathHelpers.h"
+#include "nsPresContext.h"
+#include "nsCSSRendering.h"
+#include "nsLayoutUtils.h"
+#include "nsRegion.h"
+
+using namespace mozilla::gfx;
+
+namespace mozilla {
+
+void
+DisplayItemClip::SetTo(const nsRect& aRect)
+{
+ SetTo(aRect, nullptr);
+}
+
+void
+DisplayItemClip::SetTo(const nsRect& aRect, const nscoord* aRadii)
+{
+ mHaveClipRect = true;
+ mClipRect = aRect;
+ if (aRadii) {
+ mRoundedClipRects.SetLength(1);
+ mRoundedClipRects[0].mRect = aRect;
+ memcpy(mRoundedClipRects[0].mRadii, aRadii, sizeof(nscoord)*8);
+ } else {
+ mRoundedClipRects.Clear();
+ }
+}
+
+void
+DisplayItemClip::SetTo(const nsRect& aRect,
+ const nsRect& aRoundedRect,
+ const nscoord* aRadii)
+{
+ mHaveClipRect = true;
+ mClipRect = aRect;
+ mRoundedClipRects.SetLength(1);
+ mRoundedClipRects[0].mRect = aRoundedRect;
+ memcpy(mRoundedClipRects[0].mRadii, aRadii, sizeof(nscoord)*8);
+}
+
+bool
+DisplayItemClip::MayIntersect(const nsRect& aRect) const
+{
+ if (!mHaveClipRect) {
+ return !aRect.IsEmpty();
+ }
+ nsRect r = aRect.Intersect(mClipRect);
+ if (r.IsEmpty()) {
+ return false;
+ }
+ for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
+ const RoundedRect& rr = mRoundedClipRects[i];
+ if (!nsLayoutUtils::RoundedRectIntersectsRect(rr.mRect, rr.mRadii, r)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+void
+DisplayItemClip::IntersectWith(const DisplayItemClip& aOther)
+{
+ if (!aOther.mHaveClipRect) {
+ return;
+ }
+ if (!mHaveClipRect) {
+ *this = aOther;
+ return;
+ }
+ if (!mClipRect.IntersectRect(mClipRect, aOther.mClipRect)) {
+ mRoundedClipRects.Clear();
+ return;
+ }
+ mRoundedClipRects.AppendElements(aOther.mRoundedClipRects);
+}
+
+void
+DisplayItemClip::ApplyTo(gfxContext* aContext,
+ nsPresContext* aPresContext,
+ uint32_t aBegin, uint32_t aEnd)
+{
+ int32_t A2D = aPresContext->AppUnitsPerDevPixel();
+ ApplyRectTo(aContext, A2D);
+ ApplyRoundedRectClipsTo(aContext, A2D, aBegin, aEnd);
+}
+
+void
+DisplayItemClip::ApplyRectTo(gfxContext* aContext, int32_t A2D) const
+{
+ aContext->NewPath();
+ gfxRect clip = nsLayoutUtils::RectToGfxRect(mClipRect, A2D);
+ aContext->Rectangle(clip, true);
+ aContext->Clip();
+}
+
+void
+DisplayItemClip::ApplyRoundedRectClipsTo(gfxContext* aContext,
+ int32_t A2D,
+ uint32_t aBegin, uint32_t aEnd) const
+{
+ DrawTarget& aDrawTarget = *aContext->GetDrawTarget();
+
+ aEnd = std::min<uint32_t>(aEnd, mRoundedClipRects.Length());
+
+ for (uint32_t i = aBegin; i < aEnd; ++i) {
+ RefPtr<Path> roundedRect =
+ MakeRoundedRectPath(aDrawTarget, A2D, mRoundedClipRects[i]);
+ aContext->Clip(roundedRect);
+ }
+}
+
+void
+DisplayItemClip::FillIntersectionOfRoundedRectClips(gfxContext* aContext,
+ const Color& aColor,
+ int32_t aAppUnitsPerDevPixel,
+ uint32_t aBegin,
+ uint32_t aEnd) const
+{
+ DrawTarget& aDrawTarget = *aContext->GetDrawTarget();
+
+ aEnd = std::min<uint32_t>(aEnd, mRoundedClipRects.Length());
+
+ if (aBegin >= aEnd) {
+ return;
+ }
+
+ // Push clips for any rects that come BEFORE the rect at |aEnd - 1|, if any:
+ ApplyRoundedRectClipsTo(aContext, aAppUnitsPerDevPixel, aBegin, aEnd - 1);
+
+ // Now fill the rect at |aEnd - 1|:
+ RefPtr<Path> roundedRect = MakeRoundedRectPath(aDrawTarget,
+ aAppUnitsPerDevPixel,
+ mRoundedClipRects[aEnd - 1]);
+ ColorPattern color(ToDeviceColor(aColor));
+ aDrawTarget.Fill(roundedRect, color);
+
+ // Finally, pop any clips that we may have pushed:
+ for (uint32_t i = aBegin; i < aEnd - 1; ++i) {
+ aContext->PopClip();
+ }
+}
+
+already_AddRefed<Path>
+DisplayItemClip::MakeRoundedRectPath(DrawTarget& aDrawTarget,
+ int32_t A2D,
+ const RoundedRect &aRoundRect) const
+{
+ RectCornerRadii pixelRadii;
+ nsCSSRendering::ComputePixelRadii(aRoundRect.mRadii, A2D, &pixelRadii);
+
+ Rect rect = NSRectToSnappedRect(aRoundRect.mRect, A2D, aDrawTarget);
+
+ return MakePathForRoundedRect(aDrawTarget, rect, pixelRadii);
+}
+
+nsRect
+DisplayItemClip::ApproximateIntersectInward(const nsRect& aRect) const
+{
+ nsRect r = aRect;
+ if (mHaveClipRect) {
+ r.IntersectRect(r, mClipRect);
+ }
+ for (uint32_t i = 0, iEnd = mRoundedClipRects.Length();
+ i < iEnd; ++i) {
+ const RoundedRect &rr = mRoundedClipRects[i];
+ nsRegion rgn = nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, r);
+ r = rgn.GetLargestRectangle();
+ }
+ return r;
+}
+
+// Test if (aXPoint, aYPoint) is in the ellipse with center (aXCenter, aYCenter)
+// and radii aXRadius, aYRadius.
+bool IsInsideEllipse(nscoord aXRadius, nscoord aXCenter, nscoord aXPoint,
+ nscoord aYRadius, nscoord aYCenter, nscoord aYPoint)
+{
+ float scaledX = float(aXPoint - aXCenter) / float(aXRadius);
+ float scaledY = float(aYPoint - aYCenter) / float(aYRadius);
+ return scaledX * scaledX + scaledY * scaledY < 1.0f;
+}
+
+bool
+DisplayItemClip::IsRectClippedByRoundedCorner(const nsRect& aRect) const
+{
+ if (mRoundedClipRects.IsEmpty())
+ return false;
+
+ nsRect rect;
+ rect.IntersectRect(aRect, NonRoundedIntersection());
+ for (uint32_t i = 0, iEnd = mRoundedClipRects.Length();
+ i < iEnd; ++i) {
+ const RoundedRect &rr = mRoundedClipRects[i];
+ // top left
+ if (rect.x < rr.mRect.x + rr.mRadii[NS_CORNER_TOP_LEFT_X] &&
+ rect.y < rr.mRect.y + rr.mRadii[NS_CORNER_TOP_LEFT_Y]) {
+ if (!IsInsideEllipse(rr.mRadii[NS_CORNER_TOP_LEFT_X],
+ rr.mRect.x + rr.mRadii[NS_CORNER_TOP_LEFT_X],
+ rect.x,
+ rr.mRadii[NS_CORNER_TOP_LEFT_Y],
+ rr.mRect.y + rr.mRadii[NS_CORNER_TOP_LEFT_Y],
+ rect.y)) {
+ return true;
+ }
+ }
+ // top right
+ if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[NS_CORNER_TOP_RIGHT_X] &&
+ rect.y < rr.mRect.y + rr.mRadii[NS_CORNER_TOP_RIGHT_Y]) {
+ if (!IsInsideEllipse(rr.mRadii[NS_CORNER_TOP_RIGHT_X],
+ rr.mRect.XMost() - rr.mRadii[NS_CORNER_TOP_RIGHT_X],
+ rect.XMost(),
+ rr.mRadii[NS_CORNER_TOP_RIGHT_Y],
+ rr.mRect.y + rr.mRadii[NS_CORNER_TOP_RIGHT_Y],
+ rect.y)) {
+ return true;
+ }
+ }
+ // bottom left
+ if (rect.x < rr.mRect.x + rr.mRadii[NS_CORNER_BOTTOM_LEFT_X] &&
+ rect.YMost() > rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_LEFT_Y]) {
+ if (!IsInsideEllipse(rr.mRadii[NS_CORNER_BOTTOM_LEFT_X],
+ rr.mRect.x + rr.mRadii[NS_CORNER_BOTTOM_LEFT_X],
+ rect.x,
+ rr.mRadii[NS_CORNER_BOTTOM_LEFT_Y],
+ rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_LEFT_Y],
+ rect.YMost())) {
+ return true;
+ }
+ }
+ // bottom right
+ if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_X] &&
+ rect.YMost() > rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_Y]) {
+ if (!IsInsideEllipse(rr.mRadii[NS_CORNER_BOTTOM_RIGHT_X],
+ rr.mRect.XMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_X],
+ rect.XMost(),
+ rr.mRadii[NS_CORNER_BOTTOM_RIGHT_Y],
+ rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_Y],
+ rect.YMost())) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+nsRect
+DisplayItemClip::NonRoundedIntersection() const
+{
+ NS_ASSERTION(mHaveClipRect, "Must have a clip rect!");
+ nsRect result = mClipRect;
+ for (uint32_t i = 0, iEnd = mRoundedClipRects.Length();
+ i < iEnd; ++i) {
+ result.IntersectRect(result, mRoundedClipRects[i].mRect);
+ }
+ return result;
+}
+
+bool
+DisplayItemClip::IsRectAffectedByClip(const nsRect& aRect) const
+{
+ if (mHaveClipRect && !mClipRect.Contains(aRect)) {
+ return true;
+ }
+ for (uint32_t i = 0, iEnd = mRoundedClipRects.Length();
+ i < iEnd; ++i) {
+ const RoundedRect &rr = mRoundedClipRects[i];
+ nsRegion rgn = nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, aRect);
+ if (!rgn.Contains(aRect)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool
+DisplayItemClip::IsRectAffectedByClip(const nsIntRect& aRect,
+ float aXScale,
+ float aYScale,
+ int32_t A2D) const
+{
+ if (mHaveClipRect) {
+ nsIntRect pixelClipRect = mClipRect.ScaleToNearestPixels(aXScale, aYScale, A2D);
+ if (!pixelClipRect.Contains(aRect)) {
+ return true;
+ }
+ }
+
+ // Rounded rect clipping only snaps to user-space pixels, not device space.
+ nsIntRect unscaled = aRect;
+ unscaled.Scale(1/aXScale, 1/aYScale);
+
+ for (uint32_t i = 0, iEnd = mRoundedClipRects.Length();
+ i < iEnd; ++i) {
+ const RoundedRect &rr = mRoundedClipRects[i];
+
+ nsIntRect pixelRect = rr.mRect.ToNearestPixels(A2D);
+
+ RectCornerRadii pixelRadii;
+ nsCSSRendering::ComputePixelRadii(rr.mRadii, A2D, &pixelRadii);
+
+ nsIntRegion rgn = nsLayoutUtils::RoundedRectIntersectIntRect(pixelRect, pixelRadii, unscaled);
+ if (!rgn.Contains(unscaled)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+nsRect
+DisplayItemClip::ApplyNonRoundedIntersection(const nsRect& aRect) const
+{
+ if (!mHaveClipRect) {
+ return aRect;
+ }
+
+ nsRect result = aRect.Intersect(mClipRect);
+ for (uint32_t i = 0, iEnd = mRoundedClipRects.Length();
+ i < iEnd; ++i) {
+ result = result.Intersect(mRoundedClipRects[i].mRect);
+ }
+ return result;
+}
+
+void
+DisplayItemClip::RemoveRoundedCorners()
+{
+ if (mRoundedClipRects.IsEmpty())
+ return;
+
+ mClipRect = NonRoundedIntersection();
+ mRoundedClipRects.Clear();
+}
+
+// Computes the difference between aR1 and aR2, limited to aBounds.
+static void
+AccumulateRectDifference(const nsRect& aR1, const nsRect& aR2, const nsRect& aBounds, nsRegion* aOut)
+{
+ if (aR1.IsEqualInterior(aR2))
+ return;
+ nsRegion r;
+ r.Xor(aR1, aR2);
+ r.And(r, aBounds);
+ aOut->Or(*aOut, r);
+}
+
+void
+DisplayItemClip::AddOffsetAndComputeDifference(uint32_t aStart,
+ const nsPoint& aOffset,
+ const nsRect& aBounds,
+ const DisplayItemClip& aOther,
+ uint32_t aOtherStart,
+ const nsRect& aOtherBounds,
+ nsRegion* aDifference)
+{
+ if (mHaveClipRect != aOther.mHaveClipRect ||
+ aStart != aOtherStart ||
+ mRoundedClipRects.Length() != aOther.mRoundedClipRects.Length()) {
+ aDifference->Or(*aDifference, aBounds);
+ aDifference->Or(*aDifference, aOtherBounds);
+ return;
+ }
+ if (mHaveClipRect) {
+ AccumulateRectDifference(mClipRect + aOffset, aOther.mClipRect,
+ aBounds.Union(aOtherBounds),
+ aDifference);
+ }
+ for (uint32_t i = aStart; i < mRoundedClipRects.Length(); ++i) {
+ if (mRoundedClipRects[i] + aOffset != aOther.mRoundedClipRects[i]) {
+ // The corners make it tricky so we'll just add both rects here.
+ aDifference->Or(*aDifference, mRoundedClipRects[i].mRect.Intersect(aBounds));
+ aDifference->Or(*aDifference, aOther.mRoundedClipRects[i].mRect.Intersect(aOtherBounds));
+ }
+ }
+}
+
+uint32_t
+DisplayItemClip::GetCommonRoundedRectCount(const DisplayItemClip& aOther,
+ uint32_t aMax) const
+{
+ uint32_t end = std::min(std::min(mRoundedClipRects.Length(), size_t(aMax)),
+ aOther.mRoundedClipRects.Length());
+ uint32_t clipCount = 0;
+ for (; clipCount < end; ++clipCount) {
+ if (mRoundedClipRects[clipCount] !=
+ aOther.mRoundedClipRects[clipCount]) {
+ return clipCount;
+ }
+ }
+ return clipCount;
+}
+
+void
+DisplayItemClip::AppendRoundedRects(nsTArray<RoundedRect>* aArray, uint32_t aCount) const
+{
+ size_t count = std::min(mRoundedClipRects.Length(), size_t(aCount));
+ aArray->AppendElements(mRoundedClipRects.Elements(), count);
+}
+
+bool
+DisplayItemClip::ComputeRegionInClips(DisplayItemClip* aOldClip,
+ const nsPoint& aShift,
+ nsRegion* aCombined) const
+{
+ if (!mHaveClipRect || (aOldClip && !aOldClip->mHaveClipRect)) {
+ return false;
+ }
+
+ if (aOldClip) {
+ *aCombined = aOldClip->NonRoundedIntersection();
+ aCombined->MoveBy(aShift);
+ aCombined->Or(*aCombined, NonRoundedIntersection());
+ } else {
+ *aCombined = NonRoundedIntersection();
+ }
+ return true;
+}
+
+void
+DisplayItemClip::MoveBy(nsPoint aPoint)
+{
+ if (!mHaveClipRect)
+ return;
+ mClipRect += aPoint;
+ for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
+ mRoundedClipRects[i].mRect += aPoint;
+ }
+}
+
+static DisplayItemClip* gNoClip;
+
+const DisplayItemClip&
+DisplayItemClip::NoClip()
+{
+ if (!gNoClip) {
+ gNoClip = new DisplayItemClip();
+ }
+ return *gNoClip;
+}
+
+void
+DisplayItemClip::Shutdown()
+{
+ delete gNoClip;
+ gNoClip = nullptr;
+}
+
+nsCString
+DisplayItemClip::ToString() const
+{
+ nsAutoCString str;
+ if (mHaveClipRect) {
+ str.AppendPrintf("%d,%d,%d,%d", mClipRect.x, mClipRect.y,
+ mClipRect.width, mClipRect.height);
+ for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
+ const RoundedRect& r = mRoundedClipRects[i];
+ str.AppendPrintf(" [%d,%d,%d,%d corners %d,%d,%d,%d,%d,%d,%d,%d]",
+ r.mRect.x, r.mRect.y, r.mRect.width, r.mRect.height,
+ r.mRadii[0], r.mRadii[1], r.mRadii[2], r.mRadii[3],
+ r.mRadii[4], r.mRadii[5], r.mRadii[6], r.mRadii[7]);
+ }
+ }
+ return str;
+}
+
+} // namespace mozilla