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authorGaming4JC <g4jc@hyperbola.info>2019-06-08 23:28:04 -0400
committerGaming4JC <g4jc@hyperbola.info>2019-07-18 22:38:25 -0400
commit3a5176f4b25a2b90cefe14eb2c2de57113dc21ac (patch)
treebc6f6b9a4830a764c825e0dd78a4367b9d0a46a4 /js/src/wasm
parent7757e03ccc550b030fb4d342f160ee30a940f23d (diff)
downloaduxp-3a5176f4b25a2b90cefe14eb2c2de57113dc21ac.tar.gz
1320408 - Part 14: Change some GlobalObject methods to static method.
Diffstat (limited to 'js/src/wasm')
-rw-r--r--js/src/wasm/WasmJS.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/src/wasm/WasmJS.cpp b/js/src/wasm/WasmJS.cpp
index 0b030c8449..3fbc81ac59 100644
--- a/js/src/wasm/WasmJS.cpp
+++ b/js/src/wasm/WasmJS.cpp
@@ -2018,7 +2018,7 @@ js::InitWebAssemblyClass(JSContext* cx, HandleObject obj)
Handle<GlobalObject*> global = obj.as<GlobalObject>();
MOZ_ASSERT(!global->isStandardClassResolved(JSProto_WebAssembly));
- RootedObject proto(cx, global->getOrCreateObjectPrototype(cx));
+ RootedObject proto(cx, GlobalObject::getOrCreateObjectPrototype(cx, global));
if (!proto)
return nullptr;