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author | Gaming4JC <g4jc@hyperbola.info> | 2019-07-14 12:54:05 -0400 |
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committer | Gaming4JC <g4jc@hyperbola.info> | 2019-07-18 22:38:44 -0400 |
commit | b02f52f8a7cfedb92b1f6cf9a09c0a220b68b2f4 (patch) | |
tree | 6efda864c467ea694d1eb52cc5af2e342bd40444 /js/src/frontend/Parser.h | |
parent | e93a48121a1a14ac228bebe362e7c27b1aadd4d5 (diff) | |
download | uxp-b02f52f8a7cfedb92b1f6cf9a09c0a220b68b2f4.tar.gz |
1303703 - Part 1: Separate binding pattern parsing from object/array literal parsing.
Diffstat (limited to 'js/src/frontend/Parser.h')
-rw-r--r-- | js/src/frontend/Parser.h | 30 |
1 files changed, 19 insertions, 11 deletions
diff --git a/js/src/frontend/Parser.h b/js/src/frontend/Parser.h index b1d3bdee06..9b6387c9f8 100644 --- a/js/src/frontend/Parser.h +++ b/js/src/frontend/Parser.h @@ -1498,17 +1498,25 @@ class Parser final : public ParserBase, private JS::AutoGCRooter Node objectLiteral(YieldHandling yieldHandling, PossibleError* possibleError); - // Top-level entrypoint into destructuring pattern checking/name-analyzing. - bool checkDestructuringPattern(Node pattern, mozilla::Maybe<DeclarationKind> maybeDecl, - PossibleError* possibleError = nullptr); - - // Recursive methods for checking/name-analyzing subcomponents of a - // destructuring pattern. The array/object methods *must* be passed arrays - // or objects. The name method may be passed anything but will report an - // error if not passed a name. - bool checkDestructuringArray(Node arrayPattern, mozilla::Maybe<DeclarationKind> maybeDecl); - bool checkDestructuringObject(Node objectPattern, mozilla::Maybe<DeclarationKind> maybeDecl); - bool checkDestructuringName(Node expr, mozilla::Maybe<DeclarationKind> maybeDecl); + Node bindingInitializer(Node lhs, YieldHandling yieldHandling); + Node bindingIdentifier(DeclarationKind kind, YieldHandling yieldHandling); + Node bindingIdentifierOrPattern(DeclarationKind kind, YieldHandling yieldHandling, + TokenKind tt); + Node objectBindingPattern(DeclarationKind kind, YieldHandling yieldHandling); + Node arrayBindingPattern(DeclarationKind kind, YieldHandling yieldHandling); + + // Top-level entrypoint into destructuring assignment pattern checking and + // name-analyzing. + bool checkDestructuringAssignmentPattern(Node pattern, + PossibleError* possibleError = nullptr); + + // Recursive methods for checking/name-analyzing subcomponents of an + // destructuring assignment pattern. The array/object methods *must* be + // passed arrays or objects. The name method may be passed anything but + // will report an error if not passed a name. + bool checkDestructuringAssignmentArray(Node arrayPattern); + bool checkDestructuringAssignmentObject(Node objectPattern); + bool checkDestructuringAssignmentName(Node expr); Node newNumber(const Token& tok) { return handler.newNumber(tok.number(), tok.decimalPoint(), tok.pos); |