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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commitad18d877ddd2a44d98fa12ccd3dbbcf4d0ac4299 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/layers/ipc/ShadowLayers.cpp
parent15477ed9af4859dacb069040b5d4de600803d3bc (diff)
downloaduxp-ad18d877ddd2a44d98fa12ccd3dbbcf4d0ac4299.tar.gz
Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/ipc/ShadowLayers.cpp')
-rw-r--r--gfx/layers/ipc/ShadowLayers.cpp1044
1 files changed, 1044 insertions, 0 deletions
diff --git a/gfx/layers/ipc/ShadowLayers.cpp b/gfx/layers/ipc/ShadowLayers.cpp
new file mode 100644
index 0000000000..88b88bde00
--- /dev/null
+++ b/gfx/layers/ipc/ShadowLayers.cpp
@@ -0,0 +1,1044 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: sw=2 ts=8 et :
+ */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "ClientLayerManager.h" // for ClientLayerManager
+#include "ShadowLayers.h"
+#include <set> // for _Rb_tree_const_iterator, etc
+#include <vector> // for vector
+#include "GeckoProfiler.h" // for PROFILER_LABEL
+#include "ISurfaceAllocator.h" // for IsSurfaceDescriptorValid
+#include "Layers.h" // for Layer
+#include "RenderTrace.h" // for RenderTraceScope
+#include "ShadowLayerChild.h" // for ShadowLayerChild
+#include "gfx2DGlue.h" // for Moz2D transition helpers
+#include "gfxPlatform.h" // for gfxImageFormat, gfxPlatform
+//#include "gfxSharedImageSurface.h" // for gfxSharedImageSurface
+#include "ipc/IPCMessageUtils.h" // for gfxContentType, null_t
+#include "IPDLActor.h"
+#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
+#include "mozilla/gfx/Point.h" // for IntSize
+#include "mozilla/layers/CompositableClient.h" // for CompositableClient, etc
+#include "mozilla/layers/CompositorBridgeChild.h"
+#include "mozilla/layers/ImageDataSerializer.h"
+#include "mozilla/layers/ImageBridgeChild.h"
+#include "mozilla/layers/LayersMessages.h" // for Edit, etc
+#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
+#include "mozilla/layers/LayersTypes.h" // for MOZ_LAYERS_LOG
+#include "mozilla/layers/LayerTransactionChild.h"
+#include "mozilla/layers/PCompositableChild.h"
+#include "mozilla/layers/PTextureChild.h"
+#include "ShadowLayerUtils.h"
+#include "mozilla/layers/TextureClient.h" // for TextureClient
+#include "mozilla/mozalloc.h" // for operator new, etc
+#include "nsTArray.h" // for AutoTArray, nsTArray, etc
+#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc
+#include "mozilla/ReentrantMonitor.h"
+
+namespace mozilla {
+namespace ipc {
+class Shmem;
+} // namespace ipc
+
+namespace layers {
+
+using namespace mozilla::gfx;
+using namespace mozilla::gl;
+using namespace mozilla::ipc;
+
+class ClientTiledLayerBuffer;
+
+typedef nsTArray<SurfaceDescriptor> BufferArray;
+typedef std::vector<Edit> EditVector;
+typedef nsTHashtable<nsPtrHashKey<ShadowableLayer>> ShadowableLayerSet;
+typedef nsTArray<OpDestroy> OpDestroyVector;
+
+class Transaction
+{
+public:
+ Transaction()
+ : mTargetRotation(ROTATION_0)
+ , mSwapRequired(false)
+ , mOpen(false)
+ , mRotationChanged(false)
+ {}
+
+ void Begin(const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
+ dom::ScreenOrientationInternal aOrientation)
+ {
+ mOpen = true;
+ mTargetBounds = aTargetBounds;
+ if (aRotation != mTargetRotation) {
+ // the first time this is called, mRotationChanged will be false if
+ // aRotation is 0, but we should be OK because for the first transaction
+ // we should only compose if it is non-empty. See the caller(s) of
+ // RotationChanged.
+ mRotationChanged = true;
+ }
+ mTargetRotation = aRotation;
+ mTargetOrientation = aOrientation;
+ }
+ void MarkSyncTransaction()
+ {
+ mSwapRequired = true;
+ }
+ void AddEdit(const Edit& aEdit)
+ {
+ MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
+ mCset.push_back(aEdit);
+ }
+ void AddEdit(const CompositableOperation& aEdit)
+ {
+ AddEdit(Edit(aEdit));
+ }
+ void AddPaint(const Edit& aPaint)
+ {
+ AddNoSwapPaint(aPaint);
+ mSwapRequired = true;
+ }
+ void AddPaint(const CompositableOperation& aPaint)
+ {
+ AddNoSwapPaint(Edit(aPaint));
+ mSwapRequired = true;
+ }
+
+ void AddNoSwapPaint(const Edit& aPaint)
+ {
+ MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
+ mPaints.push_back(aPaint);
+ }
+ void AddNoSwapPaint(const CompositableOperation& aPaint)
+ {
+ MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
+ mPaints.push_back(Edit(aPaint));
+ }
+ void AddMutant(ShadowableLayer* aLayer)
+ {
+ MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
+ mMutants.PutEntry(aLayer);
+ }
+ void End()
+ {
+ mCset.clear();
+ mPaints.clear();
+ mMutants.Clear();
+ mDestroyedActors.Clear();
+ mOpen = false;
+ mSwapRequired = false;
+ mRotationChanged = false;
+ }
+
+ bool Empty() const {
+ return mCset.empty() && mPaints.empty() && mMutants.IsEmpty()
+ && mDestroyedActors.IsEmpty();
+ }
+ bool RotationChanged() const {
+ return mRotationChanged;
+ }
+ bool Finished() const { return !mOpen && Empty(); }
+
+ bool Opened() const { return mOpen; }
+
+ EditVector mCset;
+ EditVector mPaints;
+ OpDestroyVector mDestroyedActors;
+ ShadowableLayerSet mMutants;
+ gfx::IntRect mTargetBounds;
+ ScreenRotation mTargetRotation;
+ dom::ScreenOrientationInternal mTargetOrientation;
+ bool mSwapRequired;
+
+private:
+ bool mOpen;
+ bool mRotationChanged;
+
+ // disabled
+ Transaction(const Transaction&);
+ Transaction& operator=(const Transaction&);
+};
+struct AutoTxnEnd {
+ explicit AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {}
+ ~AutoTxnEnd() { mTxn->End(); }
+ Transaction* mTxn;
+};
+
+void
+KnowsCompositor::IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier)
+{
+ mTextureFactoryIdentifier = aIdentifier;
+
+ mSyncObject = SyncObject::CreateSyncObject(aIdentifier.mSyncHandle);
+}
+
+KnowsCompositor::KnowsCompositor()
+ : mSerial(++sSerialCounter)
+{}
+
+KnowsCompositor::~KnowsCompositor()
+{}
+
+ShadowLayerForwarder::ShadowLayerForwarder(ClientLayerManager* aClientLayerManager)
+ : mClientLayerManager(aClientLayerManager)
+ , mMessageLoop(MessageLoop::current())
+ , mDiagnosticTypes(DiagnosticTypes::NO_DIAGNOSTIC)
+ , mIsFirstPaint(false)
+ , mWindowOverlayChanged(false)
+ , mPaintSyncId(0)
+{
+ mTxn = new Transaction();
+ mActiveResourceTracker = MakeUnique<ActiveResourceTracker>(1000, "CompositableForwarder");
+}
+
+template<typename T>
+struct ReleaseOnMainThreadTask : public Runnable
+{
+ UniquePtr<T> mObj;
+
+ explicit ReleaseOnMainThreadTask(UniquePtr<T>& aObj)
+ : mObj(Move(aObj))
+ {}
+
+ NS_IMETHOD Run() override {
+ mObj = nullptr;
+ return NS_OK;
+ }
+};
+
+ShadowLayerForwarder::~ShadowLayerForwarder()
+{
+ MOZ_ASSERT(mTxn->Finished(), "unfinished transaction?");
+ delete mTxn;
+ if (mShadowManager) {
+ mShadowManager->SetForwarder(nullptr);
+ mShadowManager->Destroy();
+ }
+ if (!NS_IsMainThread()) {
+ NS_DispatchToMainThread(
+ new ReleaseOnMainThreadTask<ActiveResourceTracker>(mActiveResourceTracker));
+ }
+}
+
+void
+ShadowLayerForwarder::BeginTransaction(const gfx::IntRect& aTargetBounds,
+ ScreenRotation aRotation,
+ dom::ScreenOrientationInternal aOrientation)
+{
+ MOZ_ASSERT(IPCOpen(), "no manager to forward to");
+ MOZ_ASSERT(mTxn->Finished(), "uncommitted txn?");
+ UpdateFwdTransactionId();
+ mTxn->Begin(aTargetBounds, aRotation, aOrientation);
+}
+
+static PLayerChild*
+Shadow(ShadowableLayer* aLayer)
+{
+ return aLayer->GetShadow();
+}
+
+template<typename OpCreateT>
+static void
+CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer)
+{
+ aTxn->AddEdit(OpCreateT(nullptr, Shadow(aLayer)));
+}
+
+void
+ShadowLayerForwarder::CreatedPaintedLayer(ShadowableLayer* aThebes)
+{
+ CreatedLayer<OpCreatePaintedLayer>(mTxn, aThebes);
+}
+void
+ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer)
+{
+ CreatedLayer<OpCreateContainerLayer>(mTxn, aContainer);
+}
+void
+ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage)
+{
+ CreatedLayer<OpCreateImageLayer>(mTxn, aImage);
+}
+void
+ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor)
+{
+ CreatedLayer<OpCreateColorLayer>(mTxn, aColor);
+}
+void
+ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas)
+{
+ CreatedLayer<OpCreateCanvasLayer>(mTxn, aCanvas);
+}
+void
+ShadowLayerForwarder::CreatedRefLayer(ShadowableLayer* aRef)
+{
+ CreatedLayer<OpCreateRefLayer>(mTxn, aRef);
+}
+
+void
+ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant)
+{
+mTxn->AddMutant(aMutant);
+}
+
+void
+ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot)
+{
+ mTxn->AddEdit(OpSetRoot(nullptr, Shadow(aRoot)));
+}
+void
+ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer,
+ ShadowableLayer* aChild,
+ ShadowableLayer* aAfter)
+{
+ if (!aChild->HasShadow()) {
+ return;
+ }
+
+ while (aAfter && !aAfter->HasShadow()) {
+ aAfter = aAfter->AsLayer()->GetPrevSibling() ? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer() : nullptr;
+ }
+
+ if (aAfter) {
+ mTxn->AddEdit(OpInsertAfter(nullptr, Shadow(aContainer),
+ nullptr, Shadow(aChild),
+ nullptr, Shadow(aAfter)));
+ } else {
+ mTxn->AddEdit(OpPrependChild(nullptr, Shadow(aContainer),
+ nullptr, Shadow(aChild)));
+ }
+}
+void
+ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer,
+ ShadowableLayer* aChild)
+{
+ MOZ_LAYERS_LOG(("[LayersForwarder] OpRemoveChild container=%p child=%p\n",
+ aContainer->AsLayer(), aChild->AsLayer()));
+
+ if (!aChild->HasShadow()) {
+ return;
+ }
+
+ mTxn->AddEdit(OpRemoveChild(nullptr, Shadow(aContainer),
+ nullptr, Shadow(aChild)));
+}
+void
+ShadowLayerForwarder::RepositionChild(ShadowableLayer* aContainer,
+ ShadowableLayer* aChild,
+ ShadowableLayer* aAfter)
+{
+ if (!aChild->HasShadow()) {
+ return;
+ }
+
+ while (aAfter && !aAfter->HasShadow()) {
+ aAfter = aAfter->AsLayer()->GetPrevSibling() ? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer() : nullptr;
+ }
+
+ if (aAfter) {
+ MOZ_LAYERS_LOG(("[LayersForwarder] OpRepositionChild container=%p child=%p after=%p",
+ aContainer->AsLayer(), aChild->AsLayer(), aAfter->AsLayer()));
+ mTxn->AddEdit(OpRepositionChild(nullptr, Shadow(aContainer),
+ nullptr, Shadow(aChild),
+ nullptr, Shadow(aAfter)));
+ } else {
+ MOZ_LAYERS_LOG(("[LayersForwarder] OpRaiseToTopChild container=%p child=%p",
+ aContainer->AsLayer(), aChild->AsLayer()));
+ mTxn->AddEdit(OpRaiseToTopChild(nullptr, Shadow(aContainer),
+ nullptr, Shadow(aChild)));
+ }
+}
+
+
+#ifdef DEBUG
+void
+ShadowLayerForwarder::CheckSurfaceDescriptor(const SurfaceDescriptor* aDescriptor) const
+{
+ if (!aDescriptor) {
+ return;
+ }
+
+ if (aDescriptor->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer &&
+ aDescriptor->get_SurfaceDescriptorBuffer().data().type() == MemoryOrShmem::TShmem) {
+ const Shmem& shmem = aDescriptor->get_SurfaceDescriptorBuffer().data().get_Shmem();
+ shmem.AssertInvariants();
+ MOZ_ASSERT(mShadowManager &&
+ mShadowManager->IsTrackingSharedMemory(shmem.mSegment));
+ }
+}
+#endif
+
+void
+ShadowLayerForwarder::UseTiledLayerBuffer(CompositableClient* aCompositable,
+ const SurfaceDescriptorTiles& aTileLayerDescriptor)
+{
+ MOZ_ASSERT(aCompositable);
+
+ if (!aCompositable->IsConnected()) {
+ return;
+ }
+
+ mTxn->AddNoSwapPaint(CompositableOperation(nullptr, aCompositable->GetIPDLActor(),
+ OpUseTiledLayerBuffer(aTileLayerDescriptor)));
+}
+
+void
+ShadowLayerForwarder::UpdateTextureRegion(CompositableClient* aCompositable,
+ const ThebesBufferData& aThebesBufferData,
+ const nsIntRegion& aUpdatedRegion)
+{
+ MOZ_ASSERT(aCompositable);
+
+ if (!aCompositable->IsConnected()) {
+ return;
+ }
+
+ mTxn->AddPaint(
+ CompositableOperation(
+ nullptr, aCompositable->GetIPDLActor(),
+ OpPaintTextureRegion(aThebesBufferData, aUpdatedRegion)));
+}
+
+void
+ShadowLayerForwarder::UseTextures(CompositableClient* aCompositable,
+ const nsTArray<TimedTextureClient>& aTextures)
+{
+ MOZ_ASSERT(aCompositable);
+
+ if (!aCompositable->IsConnected()) {
+ return;
+ }
+
+ AutoTArray<TimedTexture,4> textures;
+
+ for (auto& t : aTextures) {
+ MOZ_ASSERT(t.mTextureClient);
+ MOZ_ASSERT(t.mTextureClient->GetIPDLActor());
+ MOZ_RELEASE_ASSERT(t.mTextureClient->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
+ ReadLockDescriptor readLock;
+ t.mTextureClient->SerializeReadLock(readLock);
+ textures.AppendElement(TimedTexture(nullptr, t.mTextureClient->GetIPDLActor(),
+ readLock,
+ t.mTimeStamp, t.mPictureRect,
+ t.mFrameID, t.mProducerID));
+ if ((t.mTextureClient->GetFlags() & TextureFlags::IMMEDIATE_UPLOAD)
+ && t.mTextureClient->HasIntermediateBuffer()) {
+
+ // We use IMMEDIATE_UPLOAD when we want to be sure that the upload cannot
+ // race with updates on the main thread. In this case we want the transaction
+ // to be synchronous.
+ mTxn->MarkSyncTransaction();
+ }
+ mClientLayerManager->GetCompositorBridgeChild()->HoldUntilCompositableRefReleasedIfNecessary(t.mTextureClient);
+ }
+ mTxn->AddEdit(CompositableOperation(nullptr, aCompositable->GetIPDLActor(),
+ OpUseTexture(textures)));
+}
+
+void
+ShadowLayerForwarder::UseComponentAlphaTextures(CompositableClient* aCompositable,
+ TextureClient* aTextureOnBlack,
+ TextureClient* aTextureOnWhite)
+{
+ MOZ_ASSERT(aCompositable);
+
+ if (!aCompositable->IsConnected()) {
+ return;
+ }
+
+ MOZ_ASSERT(aTextureOnWhite);
+ MOZ_ASSERT(aTextureOnBlack);
+ MOZ_ASSERT(aCompositable->GetIPDLActor());
+ MOZ_ASSERT(aTextureOnBlack->GetIPDLActor());
+ MOZ_ASSERT(aTextureOnWhite->GetIPDLActor());
+ MOZ_ASSERT(aTextureOnBlack->GetSize() == aTextureOnWhite->GetSize());
+ MOZ_RELEASE_ASSERT(aTextureOnWhite->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
+ MOZ_RELEASE_ASSERT(aTextureOnBlack->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
+
+ ReadLockDescriptor readLockW;
+ ReadLockDescriptor readLockB;
+ aTextureOnBlack->SerializeReadLock(readLockB);
+ aTextureOnWhite->SerializeReadLock(readLockW);
+
+ mClientLayerManager->GetCompositorBridgeChild()->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnBlack);
+ mClientLayerManager->GetCompositorBridgeChild()->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnWhite);
+
+ mTxn->AddEdit(
+ CompositableOperation(
+ nullptr, aCompositable->GetIPDLActor(),
+ OpUseComponentAlphaTextures(
+ nullptr, aTextureOnBlack->GetIPDLActor(),
+ nullptr, aTextureOnWhite->GetIPDLActor(),
+ readLockB, readLockW)
+ )
+ );
+}
+
+static bool
+AddOpDestroy(Transaction* aTxn, const OpDestroy& op, bool synchronously)
+{
+ if (!aTxn->Opened()) {
+ return false;
+ }
+
+ aTxn->mDestroyedActors.AppendElement(op);
+ if (synchronously) {
+ aTxn->MarkSyncTransaction();
+ }
+
+ return true;
+}
+
+bool
+ShadowLayerForwarder::DestroyInTransaction(PTextureChild* aTexture, bool synchronously)
+{
+ return AddOpDestroy(mTxn, OpDestroy(aTexture), synchronously);
+}
+
+bool
+ShadowLayerForwarder::DestroyInTransaction(PCompositableChild* aCompositable, bool synchronously)
+{
+ return AddOpDestroy(mTxn, OpDestroy(aCompositable), synchronously);
+}
+
+void
+ShadowLayerForwarder::RemoveTextureFromCompositable(CompositableClient* aCompositable,
+ TextureClient* aTexture)
+{
+ MOZ_ASSERT(aCompositable);
+ MOZ_ASSERT(aTexture);
+ MOZ_ASSERT(aTexture->GetIPDLActor());
+ MOZ_RELEASE_ASSERT(aTexture->GetIPDLActor()->GetIPCChannel() == mShadowManager->GetIPCChannel());
+ if (!aCompositable->IsConnected() || !aTexture->GetIPDLActor()) {
+ // We don't have an actor anymore, don't try to use it!
+ return;
+ }
+
+ mTxn->AddEdit(
+ CompositableOperation(
+ nullptr, aCompositable->GetIPDLActor(),
+ OpRemoveTexture(nullptr, aTexture->GetIPDLActor())));
+ if (aTexture->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
+ mTxn->MarkSyncTransaction();
+ }
+}
+
+bool
+ShadowLayerForwarder::InWorkerThread()
+{
+ return MessageLoop::current() && (GetTextureForwarder()->GetMessageLoop()->id() == MessageLoop::current()->id());
+}
+
+void
+ShadowLayerForwarder::StorePluginWidgetConfigurations(const nsTArray<nsIWidget::Configuration>&
+ aConfigurations)
+{
+ // Cache new plugin widget configs here until we call update, at which
+ // point this data will get shipped over to chrome.
+ mPluginWindowData.Clear();
+ for (uint32_t idx = 0; idx < aConfigurations.Length(); idx++) {
+ const nsIWidget::Configuration& configuration = aConfigurations[idx];
+ mPluginWindowData.AppendElement(PluginWindowData(configuration.mWindowID,
+ configuration.mClipRegion,
+ configuration.mBounds,
+ configuration.mVisible));
+ }
+}
+
+void
+ShadowLayerForwarder::SendPaintTime(uint64_t aId, TimeDuration aPaintTime)
+{
+ if (!IPCOpen() ||
+ !mShadowManager->SendPaintTime(aId, aPaintTime)) {
+ NS_WARNING("Could not send paint times over IPC");
+ }
+}
+
+bool
+ShadowLayerForwarder::EndTransaction(InfallibleTArray<EditReply>* aReplies,
+ const nsIntRegion& aRegionToClear,
+ uint64_t aId,
+ bool aScheduleComposite,
+ uint32_t aPaintSequenceNumber,
+ bool aIsRepeatTransaction,
+ const mozilla::TimeStamp& aTransactionStart,
+ bool* aSent)
+{
+ *aSent = false;
+
+ MOZ_ASSERT(IPCOpen(), "no manager to forward to");
+ if (!IPCOpen()) {
+ return false;
+ }
+
+ GetCompositorBridgeChild()->WillEndTransaction();
+
+ MOZ_ASSERT(aId);
+
+ PROFILER_LABEL("ShadowLayerForwarder", "EndTransaction",
+ js::ProfileEntry::Category::GRAPHICS);
+
+ RenderTraceScope rendertrace("Foward Transaction", "000091");
+ MOZ_ASSERT(!mTxn->Finished(), "forgot BeginTransaction?");
+
+ DiagnosticTypes diagnostics = gfxPlatform::GetPlatform()->GetLayerDiagnosticTypes();
+ if (mDiagnosticTypes != diagnostics) {
+ mDiagnosticTypes = diagnostics;
+ mTxn->AddEdit(OpSetDiagnosticTypes(diagnostics));
+ }
+ if (mWindowOverlayChanged) {
+ mTxn->AddEdit(OpWindowOverlayChanged());
+ }
+
+ AutoTxnEnd _(mTxn);
+
+ if (mTxn->Empty() && !mTxn->RotationChanged()) {
+ MOZ_LAYERS_LOG(("[LayersForwarder] 0-length cset (?) and no rotation event, skipping Update()"));
+ return true;
+ }
+
+ if (!mTxn->mPaints.empty()) {
+ // With some platforms, telling the drawing backend that there will be no more
+ // drawing for this frame helps with preventing command queues from spanning
+ // across multiple frames.
+ gfxPlatform::GetPlatform()->FlushContentDrawing();
+ }
+
+ MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers..."));
+
+ MOZ_LAYERS_LOG(("[LayersForwarder] building transaction..."));
+
+ // We purposely add attribute-change ops to the final changeset
+ // before we add paint ops. This allows layers to record the
+ // attribute changes before new pixels arrive, which can be useful
+ // for setting up back/front buffers.
+ RenderTraceScope rendertrace2("Foward Transaction", "000092");
+ for (ShadowableLayerSet::Iterator it(&mTxn->mMutants);
+ !it.Done(); it.Next()) {
+ ShadowableLayer* shadow = it.Get()->GetKey();
+
+ if (!shadow->HasShadow()) {
+ continue;
+ }
+ Layer* mutant = shadow->AsLayer();
+ MOZ_ASSERT(!!mutant, "unshadowable layer?");
+
+ LayerAttributes attrs;
+ CommonLayerAttributes& common = attrs.common();
+ common.layerBounds() = mutant->GetLayerBounds();
+ common.visibleRegion() = mutant->GetVisibleRegion();
+ common.eventRegions() = mutant->GetEventRegions();
+ common.postXScale() = mutant->GetPostXScale();
+ common.postYScale() = mutant->GetPostYScale();
+ common.transform() = mutant->GetBaseTransform();
+ common.transformIsPerspective() = mutant->GetTransformIsPerspective();
+ common.contentFlags() = mutant->GetContentFlags();
+ common.opacity() = mutant->GetOpacity();
+ common.useClipRect() = !!mutant->GetClipRect();
+ common.clipRect() = (common.useClipRect() ?
+ *mutant->GetClipRect() : ParentLayerIntRect());
+ common.scrolledClip() = mutant->GetScrolledClip();
+ common.isFixedPosition() = mutant->GetIsFixedPosition();
+ if (mutant->GetIsFixedPosition()) {
+ common.fixedPositionScrollContainerId() = mutant->GetFixedPositionScrollContainerId();
+ common.fixedPositionAnchor() = mutant->GetFixedPositionAnchor();
+ common.fixedPositionSides() = mutant->GetFixedPositionSides();
+ }
+ common.isStickyPosition() = mutant->GetIsStickyPosition();
+ if (mutant->GetIsStickyPosition()) {
+ common.stickyScrollContainerId() = mutant->GetStickyScrollContainerId();
+ common.stickyScrollRangeOuter() = mutant->GetStickyScrollRangeOuter();
+ common.stickyScrollRangeInner() = mutant->GetStickyScrollRangeInner();
+ } else {
+#ifdef MOZ_VALGRIND
+ // Initialize these so that Valgrind doesn't complain when we send them
+ // to another process.
+ common.stickyScrollContainerId() = 0;
+ common.stickyScrollRangeOuter() = LayerRect();
+ common.stickyScrollRangeInner() = LayerRect();
+#endif
+ }
+ common.scrollbarTargetContainerId() = mutant->GetScrollbarTargetContainerId();
+ common.scrollbarDirection() = mutant->GetScrollbarDirection();
+ common.scrollbarThumbRatio() = mutant->GetScrollbarThumbRatio();
+ common.isScrollbarContainer() = mutant->IsScrollbarContainer();
+ common.mixBlendMode() = (int8_t)mutant->GetMixBlendMode();
+ common.forceIsolatedGroup() = mutant->GetForceIsolatedGroup();
+ if (Layer* maskLayer = mutant->GetMaskLayer()) {
+ common.maskLayerChild() = Shadow(maskLayer->AsShadowableLayer());
+ } else {
+ common.maskLayerChild() = nullptr;
+ }
+ common.maskLayerParent() = nullptr;
+ common.animations() = mutant->GetAnimations();
+ common.invalidRegion() = mutant->GetInvalidRegion().GetRegion();
+ common.scrollMetadata() = mutant->GetAllScrollMetadata();
+ for (size_t i = 0; i < mutant->GetAncestorMaskLayerCount(); i++) {
+ auto layer = Shadow(mutant->GetAncestorMaskLayerAt(i)->AsShadowableLayer());
+ common.ancestorMaskLayersChild().AppendElement(layer);
+ }
+ nsCString log;
+ mutant->GetDisplayListLog(log);
+ common.displayListLog() = log;
+
+ attrs.specific() = null_t();
+ mutant->FillSpecificAttributes(attrs.specific());
+
+ MOZ_LAYERS_LOG(("[LayersForwarder] OpSetLayerAttributes(%p)\n", mutant));
+
+ mTxn->AddEdit(OpSetLayerAttributes(nullptr, Shadow(shadow), attrs));
+ }
+
+ AutoTArray<Edit, 10> cset;
+ size_t nCsets = mTxn->mCset.size() + mTxn->mPaints.size();
+ if (nCsets == 0 && !mTxn->RotationChanged()) {
+ return true;
+ }
+
+ cset.SetCapacity(nCsets);
+ if (!mTxn->mCset.empty()) {
+ cset.AppendElements(&mTxn->mCset.front(), mTxn->mCset.size());
+ }
+ // Paints after non-paint ops, including attribute changes. See
+ // above.
+ if (!mTxn->mPaints.empty()) {
+ cset.AppendElements(&mTxn->mPaints.front(), mTxn->mPaints.size());
+ }
+
+ mWindowOverlayChanged = false;
+
+ TargetConfig targetConfig(mTxn->mTargetBounds,
+ mTxn->mTargetRotation,
+ mTxn->mTargetOrientation,
+ aRegionToClear);
+
+ if (!GetTextureForwarder()->IsSameProcess()) {
+ MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send..."));
+ PlatformSyncBeforeUpdate();
+ }
+
+ profiler_tracing("Paint", "Rasterize", TRACING_INTERVAL_END);
+ if (mTxn->mSwapRequired) {
+ MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
+ RenderTraceScope rendertrace3("Forward Transaction", "000093");
+ if (!mShadowManager->SendUpdate(cset, mTxn->mDestroyedActors,
+ GetFwdTransactionId(),
+ aId, targetConfig, mPluginWindowData,
+ mIsFirstPaint, aScheduleComposite,
+ aPaintSequenceNumber, aIsRepeatTransaction,
+ aTransactionStart, mPaintSyncId, aReplies)) {
+ MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
+ return false;
+ }
+ } else {
+ // If we don't require a swap we can call SendUpdateNoSwap which
+ // assumes that aReplies is empty (DEBUG assertion)
+ MOZ_LAYERS_LOG(("[LayersForwarder] sending no swap transaction..."));
+ RenderTraceScope rendertrace3("Forward NoSwap Transaction", "000093");
+ if (!mShadowManager->SendUpdateNoSwap(cset, mTxn->mDestroyedActors,
+ GetFwdTransactionId(),
+ aId, targetConfig, mPluginWindowData,
+ mIsFirstPaint, aScheduleComposite,
+ aPaintSequenceNumber, aIsRepeatTransaction,
+ aTransactionStart, mPaintSyncId)) {
+ MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
+ return false;
+ }
+ }
+
+ *aSent = true;
+ mIsFirstPaint = false;
+ mPaintSyncId = 0;
+ MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
+ return true;
+}
+
+void
+ShadowLayerForwarder::SetLayerObserverEpoch(uint64_t aLayerObserverEpoch)
+{
+ if (!IPCOpen()) {
+ return;
+ }
+ Unused << mShadowManager->SendSetLayerObserverEpoch(aLayerObserverEpoch);
+}
+
+bool
+ShadowLayerForwarder::IPCOpen() const
+{
+ return HasShadowManager() && mShadowManager->IPCOpen();
+}
+
+/**
+ * We bail out when we have no shadow manager. That can happen when the
+ * layer manager is created by the preallocated process.
+ * See bug 914843 for details.
+ */
+PLayerChild*
+ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer)
+{
+ MOZ_ASSERT(IPCOpen(), "no manager to forward to");
+ if (!IPCOpen()) {
+ return nullptr;
+ }
+
+ ShadowLayerChild* child = new ShadowLayerChild();
+ if (!mShadowManager->SendPLayerConstructor(child)) {
+ return nullptr;
+ }
+
+ child->SetShadowableLayer(aLayer);
+ return child;
+}
+
+#if !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
+
+/*static*/ void
+ShadowLayerForwarder::PlatformSyncBeforeUpdate()
+{
+}
+
+#endif // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
+
+void
+ShadowLayerForwarder::Connect(CompositableClient* aCompositable,
+ ImageContainer* aImageContainer)
+{
+#ifdef GFX_COMPOSITOR_LOGGING
+ printf("ShadowLayerForwarder::Connect(Compositable)\n");
+#endif
+ MOZ_ASSERT(aCompositable);
+ MOZ_ASSERT(mShadowManager);
+ if (!IPCOpen()) {
+ return;
+ }
+ PCompositableChild* actor =
+ mShadowManager->SendPCompositableConstructor(aCompositable->GetTextureInfo());
+ if (!actor) {
+ return;
+ }
+ aCompositable->InitIPDLActor(actor);
+}
+
+void ShadowLayerForwarder::Attach(CompositableClient* aCompositable,
+ ShadowableLayer* aLayer)
+{
+ MOZ_ASSERT(aLayer);
+ MOZ_ASSERT(aCompositable);
+ mTxn->AddEdit(OpAttachCompositable(nullptr, Shadow(aLayer),
+ nullptr, aCompositable->GetIPDLActor()));
+}
+
+void ShadowLayerForwarder::AttachAsyncCompositable(uint64_t aCompositableID,
+ ShadowableLayer* aLayer)
+{
+ MOZ_ASSERT(aLayer);
+ MOZ_ASSERT(aCompositableID != 0); // zero is always an invalid compositable id.
+ mTxn->AddEdit(OpAttachAsyncCompositable(nullptr, Shadow(aLayer),
+ aCompositableID));
+}
+
+void ShadowLayerForwarder::SetShadowManager(PLayerTransactionChild* aShadowManager)
+{
+ mShadowManager = static_cast<LayerTransactionChild*>(aShadowManager);
+ mShadowManager->SetForwarder(this);
+}
+
+void ShadowLayerForwarder::StopReceiveAsyncParentMessge()
+{
+ if (!IPCOpen()) {
+ return;
+ }
+ mShadowManager->SetForwarder(nullptr);
+}
+
+void ShadowLayerForwarder::ClearCachedResources()
+{
+ if (!IPCOpen()) {
+ return;
+ }
+ mShadowManager->SendClearCachedResources();
+}
+
+void ShadowLayerForwarder::Composite()
+{
+ if (!IPCOpen()) {
+ return;
+ }
+ mShadowManager->SendForceComposite();
+}
+
+bool
+IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface)
+{
+ return aSurface.type() != SurfaceDescriptor::T__None &&
+ aSurface.type() != SurfaceDescriptor::Tnull_t;
+}
+
+uint8_t*
+GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor)
+{
+ MOZ_ASSERT(IsSurfaceDescriptorValid(aDescriptor));
+ MOZ_RELEASE_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorBuffer, "GFX: surface descriptor is not the right type.");
+
+ auto memOrShmem = aDescriptor.get_SurfaceDescriptorBuffer().data();
+ if (memOrShmem.type() == MemoryOrShmem::TShmem) {
+ return memOrShmem.get_Shmem().get<uint8_t>();
+ } else {
+ return reinterpret_cast<uint8_t*>(memOrShmem.get_uintptr_t());
+ }
+}
+
+already_AddRefed<gfx::DataSourceSurface>
+GetSurfaceForDescriptor(const SurfaceDescriptor& aDescriptor)
+{
+ if (aDescriptor.type() != SurfaceDescriptor::TSurfaceDescriptorBuffer) {
+ return nullptr;
+ }
+ uint8_t* data = GetAddressFromDescriptor(aDescriptor);
+ auto rgb = aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
+ uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
+ return gfx::Factory::CreateWrappingDataSourceSurface(data, stride, rgb.size(),
+ rgb.format());
+}
+
+already_AddRefed<gfx::DrawTarget>
+GetDrawTargetForDescriptor(const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend)
+{
+ uint8_t* data = GetAddressFromDescriptor(aDescriptor);
+ auto rgb = aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
+ uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
+ return gfx::Factory::CreateDrawTargetForData(gfx::BackendType::CAIRO,
+ data, rgb.size(),
+ stride, rgb.format());
+}
+
+void
+DestroySurfaceDescriptor(IShmemAllocator* aAllocator, SurfaceDescriptor* aSurface)
+{
+ MOZ_ASSERT(aSurface);
+
+ SurfaceDescriptorBuffer& desc = aSurface->get_SurfaceDescriptorBuffer();
+ switch (desc.data().type()) {
+ case MemoryOrShmem::TShmem: {
+ aAllocator->DeallocShmem(desc.data().get_Shmem());
+ break;
+ }
+ case MemoryOrShmem::Tuintptr_t: {
+ uint8_t* ptr = (uint8_t*)desc.data().get_uintptr_t();
+ GfxMemoryImageReporter::WillFree(ptr);
+ delete [] ptr;
+ break;
+ }
+ default:
+ NS_RUNTIMEABORT("surface type not implemented!");
+ }
+ *aSurface = SurfaceDescriptor();
+}
+
+bool
+ShadowLayerForwarder::AllocSurfaceDescriptor(const gfx::IntSize& aSize,
+ gfxContentType aContent,
+ SurfaceDescriptor* aBuffer)
+{
+ if (!IPCOpen()) {
+ return false;
+ }
+ return AllocSurfaceDescriptorWithCaps(aSize, aContent, DEFAULT_BUFFER_CAPS, aBuffer);
+}
+
+bool
+ShadowLayerForwarder::AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize,
+ gfxContentType aContent,
+ uint32_t aCaps,
+ SurfaceDescriptor* aBuffer)
+{
+ if (!IPCOpen()) {
+ return false;
+ }
+ gfx::SurfaceFormat format =
+ gfxPlatform::GetPlatform()->Optimal2DFormatForContent(aContent);
+ size_t size = ImageDataSerializer::ComputeRGBBufferSize(aSize, format);
+ if (!size) {
+ return false;
+ }
+
+ MemoryOrShmem bufferDesc;
+ if (GetTextureForwarder()->IsSameProcess()) {
+ uint8_t* data = new (std::nothrow) uint8_t[size];
+ if (!data) {
+ return false;
+ }
+ GfxMemoryImageReporter::DidAlloc(data);
+ memset(data, 0, size);
+ bufferDesc = reinterpret_cast<uintptr_t>(data);
+ } else {
+
+ mozilla::ipc::Shmem shmem;
+ if (!GetTextureForwarder()->AllocUnsafeShmem(size, OptimalShmemType(), &shmem)) {
+ return false;
+ }
+
+ bufferDesc = shmem;
+ }
+
+ // Use an intermediate buffer by default. Skipping the intermediate buffer is
+ // only possible in certain configurations so let's keep it simple here for now.
+ const bool hasIntermediateBuffer = true;
+ *aBuffer = SurfaceDescriptorBuffer(RGBDescriptor(aSize, format, hasIntermediateBuffer),
+ bufferDesc);
+
+ return true;
+}
+
+/* static */ bool
+ShadowLayerForwarder::IsShmem(SurfaceDescriptor* aSurface)
+{
+ return aSurface && (aSurface->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer)
+ && (aSurface->get_SurfaceDescriptorBuffer().data().type() == MemoryOrShmem::TShmem);
+}
+
+void
+ShadowLayerForwarder::DestroySurfaceDescriptor(SurfaceDescriptor* aSurface)
+{
+ MOZ_ASSERT(aSurface);
+ MOZ_ASSERT(IPCOpen());
+ if (!IPCOpen() || !aSurface) {
+ return;
+ }
+
+ ::mozilla::layers::DestroySurfaceDescriptor(GetTextureForwarder(), aSurface);
+}
+
+void
+ShadowLayerForwarder::UpdateFwdTransactionId()
+{
+ auto compositorBridge = GetCompositorBridgeChild();
+ if (compositorBridge) {
+ compositorBridge->UpdateFwdTransactionId();
+ }
+}
+
+uint64_t
+ShadowLayerForwarder::GetFwdTransactionId()
+{
+ auto compositorBridge = GetCompositorBridgeChild();
+ MOZ_DIAGNOSTIC_ASSERT(compositorBridge);
+ return compositorBridge ? compositorBridge->GetFwdTransactionId() : 0;
+}
+
+CompositorBridgeChild*
+ShadowLayerForwarder::GetCompositorBridgeChild()
+{
+ if (mCompositorBridgeChild) {
+ return mCompositorBridgeChild;
+ }
+ if (!mShadowManager) {
+ return nullptr;
+ }
+ mCompositorBridgeChild = static_cast<CompositorBridgeChild*>(mShadowManager->Manager());
+ return mCompositorBridgeChild;
+}
+
+} // namespace layers
+} // namespace mozilla