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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/ImageLayers.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | uxp-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz |
Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/ImageLayers.cpp')
-rw-r--r-- | gfx/layers/ImageLayers.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/gfx/layers/ImageLayers.cpp b/gfx/layers/ImageLayers.cpp new file mode 100644 index 0000000000..454ddb921b --- /dev/null +++ b/gfx/layers/ImageLayers.cpp @@ -0,0 +1,64 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "ImageLayers.h" +#include "ImageContainer.h" // for ImageContainer +#include "gfxRect.h" // for gfxRect +#include "nsDebug.h" // for NS_ASSERTION +#include "nsISupportsImpl.h" // for ImageContainer::Release, etc +#include "gfx2DGlue.h" + +namespace mozilla { +namespace layers { + +ImageLayer::ImageLayer(LayerManager* aManager, void* aImplData) +: Layer(aManager, aImplData), mSamplingFilter(gfx::SamplingFilter::GOOD) +, mScaleMode(ScaleMode::SCALE_NONE) +{} + +ImageLayer::~ImageLayer() +{} + +void ImageLayer::SetContainer(ImageContainer* aContainer) +{ + mContainer = aContainer; +} + +void ImageLayer::ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface) +{ + gfx::Matrix4x4 local = GetLocalTransform(); + + // Snap image edges to pixel boundaries + gfxRect sourceRect(0, 0, 0, 0); + if (mContainer) { + sourceRect.SizeTo(mContainer->GetCurrentSize()); + } + // Snap our local transform first, and snap the inherited transform as well. + // This makes our snapping equivalent to what would happen if our content + // was drawn into a PaintedLayer (gfxContext would snap using the local + // transform, then we'd snap again when compositing the PaintedLayer). + mEffectiveTransform = + SnapTransform(local, sourceRect, nullptr) * + SnapTransformTranslation(aTransformToSurface, nullptr); + + if (mScaleMode != ScaleMode::SCALE_NONE && + sourceRect.width != 0.0 && sourceRect.height != 0.0) { + NS_ASSERTION(mScaleMode == ScaleMode::STRETCH, + "No other scalemodes than stretch and none supported yet."); + local.PreScale(mScaleToSize.width / sourceRect.width, + mScaleToSize.height / sourceRect.height, 1.0); + + mEffectiveTransformForBuffer = + SnapTransform(local, sourceRect, nullptr) * + SnapTransformTranslation(aTransformToSurface, nullptr); + } else { + mEffectiveTransformForBuffer = mEffectiveTransform; + } + + ComputeEffectiveTransformForMaskLayers(aTransformToSurface); +} + +} // namespace layers +} // namespace mozilla |