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authorBrian Smith <brian@dbsoft.org>2020-11-23 08:18:34 -0600
committerBrian Smith <brian@dbsoft.org>2020-11-23 08:18:34 -0600
commitb1ac886a988cab94463c265fccb48229d5e1700e (patch)
tree7ab24da7fc998d7479896f77b4c2cdc135b082f6 /gfx/gl/GLContext.cpp
parenta8a397fbceb78d2338e214e583be4f02797637d1 (diff)
downloaduxp-b1ac886a988cab94463c265fccb48229d5e1700e.tar.gz
Issue #1690 - Part 1: Fix MacOS version detection above 10.15.
Changes based on Mozilla bug 1616404 but supporting back to 10.7.
Diffstat (limited to 'gfx/gl/GLContext.cpp')
-rw-r--r--gfx/gl/GLContext.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/GLContext.cpp b/gfx/gl/GLContext.cpp
index 7ea22332af..e81bb980c7 100644
--- a/gfx/gl/GLContext.cpp
+++ b/gfx/gl/GLContext.cpp
@@ -1857,8 +1857,8 @@ GLContext::InitExtensions()
// textures with glCompressedTexSubImage2D. Works on Intel HD 4000
// and Intel HD 5000/Iris that I tested.
// Bug 1124996: Appears to be the same on OSX Yosemite (10.10)
- if (nsCocoaFeatures::OSXVersionMajor() == 10 &&
- nsCocoaFeatures::OSXVersionMinor() >= 9 &&
+ if (nsCocoaFeatures::macOSVersionMajor() == 10 &&
+ nsCocoaFeatures::macOSVersionMinor() >= 9 &&
Renderer() == GLRenderer::IntelHD3000)
{
MarkExtensionUnsupported(EXT_texture_compression_s3tc);