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author | Moonchild <mcwerewolf@wolfbeast.com> | 2019-04-03 19:51:52 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-04-03 19:51:52 +0200 |
commit | a04fdfd890ca64988b4fd43a30c284cb994e7ddc (patch) | |
tree | 5ad603af31162b324d76d6e510bbc5146c5a12ff | |
parent | 352121c2a31c70cb1aa3effda88138ec94291464 (diff) | |
parent | 00baf283622b47ad7926c6e62364854d3dfbc00a (diff) | |
download | uxp-a04fdfd890ca64988b4fd43a30c284cb994e7ddc.tar.gz |
Merge pull request #1035 from kn-yami/bug1360343
Fix SVG mask crashes
-rw-r--r-- | gfx/2d/2D.h | 3 | ||||
-rw-r--r-- | layout/svg/nsSVGMaskFrame.cpp | 3 | ||||
-rw-r--r-- | layout/svg/nsSVGUtils.cpp | 2 |
3 files changed, 6 insertions, 2 deletions
diff --git a/gfx/2d/2D.h b/gfx/2d/2D.h index c1fba3463a..e2020dc9e6 100644 --- a/gfx/2d/2D.h +++ b/gfx/2d/2D.h @@ -488,6 +488,9 @@ public: /** * Returns a DataSourceSurface with the same data as this one, but * guaranteed to have surface->GetType() == SurfaceType::DATA. + * + * The returning surface might be null, because of OOM or gfx device reset. + * The caller needs to do null-check before using it. */ virtual already_AddRefed<DataSourceSurface> GetDataSurface() override; diff --git a/layout/svg/nsSVGMaskFrame.cpp b/layout/svg/nsSVGMaskFrame.cpp index b8e4b32ae9..a22833d61a 100644 --- a/layout/svg/nsSVGMaskFrame.cpp +++ b/layout/svg/nsSVGMaskFrame.cpp @@ -274,7 +274,8 @@ nsSVGMaskFrame::GetMaskForMaskedFrame(gfxContext* aContext, } RefPtr<DataSourceSurface> maskSurface = maskSnapshot->GetDataSurface(); DataSourceSurface::MappedSurface map; - if (!maskSurface->Map(DataSourceSurface::MapType::READ, &map)) { + if (!maskSurface || + !maskSurface->Map(DataSourceSurface::MapType::READ, &map)) { return nullptr; } diff --git a/layout/svg/nsSVGUtils.cpp b/layout/svg/nsSVGUtils.cpp index 0bded21ffe..b8794a05d0 100644 --- a/layout/svg/nsSVGUtils.cpp +++ b/layout/svg/nsSVGUtils.cpp @@ -685,7 +685,7 @@ nsSVGUtils::PaintFrameWithEffects(nsIFrame *aFrame, bool isOK = effectProperties.HasNoFilterOrHasValidFilter(); nsSVGClipPathFrame *clipPathFrame = effectProperties.GetClipPathFrame(&isOK); nsSVGMaskFrame *maskFrame = effectProperties.GetFirstMaskFrame(&isOK); - if (!isOK) { + if (!isOK || !maskFrame) { // Some resource is invalid. We shouldn't paint anything. return DrawResult::SUCCESS; } |