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#!/bin/sh
# This script has 2 reasons to exist.
# 1) Run the real executable, since it looks for the plugins in the same
# directory where it is located; therefore, the file structure given
# by the epsxe team must be preserved.
# 2) Check if the user's $HOME has a ".epsxe" directory. This is only a way
# to have links to the plugins directory, that was given write permissions
# to the games group.
# Check for the $HOME/.epsxe dir.
if [ ! -d $HOME/.epsxe ]; then
mkdir -p $HOME/.epsxe
cd $HOME/.epsxe
ln -s @INSTALLDIR@/cfg cfg
ln -s @INSTALLDIR@/bios bios
ln -s @INSTALLDIR@/cheats cheats
ln -s @INSTALLDIR@/memcards memcards
ln -s @INSTALLDIR@/plugins plugins
cd -
fi
# Run the program
@INSTALLDIR@/epsxe
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