From a2b53b9d5df5dd4fb5c6cd04110fd212d64abb7e Mon Sep 17 00:00:00 2001 From: Heinz Wiesinger Date: Thu, 13 May 2010 00:07:41 +0200 Subject: games/sms_sdl: Removed from 13.0 repository --- games/sms_sdl/README | 10 -- games/sms_sdl/cflags_and_libz.diff | 25 ----- games/sms_sdl/doinst.sh | 7 -- games/sms_sdl/japan_and_fm.diff | 29 ------ games/sms_sdl/slack-desc | 19 ---- games/sms_sdl/sms_sdl.1 | 138 ------------------------- games/sms_sdl/sms_sdl.SlackBuild | 101 ------------------ games/sms_sdl/sms_sdl.desktop | 11 -- games/sms_sdl/sms_sdl.info | 8 -- games/sms_sdl/sms_sdl.png | Bin 3752 -> 0 bytes games/sms_sdl/sms_sdl.xml | 60 ----------- games/sms_sdl/x-sega-game-gear-rom.desktop | 8 -- games/sms_sdl/x-sega-master-system-rom.desktop | 8 -- 13 files changed, 424 deletions(-) delete mode 100644 games/sms_sdl/README delete mode 100644 games/sms_sdl/cflags_and_libz.diff delete mode 100644 games/sms_sdl/doinst.sh delete mode 100644 games/sms_sdl/japan_and_fm.diff delete mode 100644 games/sms_sdl/slack-desc delete mode 100644 games/sms_sdl/sms_sdl.1 delete mode 100644 games/sms_sdl/sms_sdl.SlackBuild delete mode 100644 games/sms_sdl/sms_sdl.desktop delete mode 100644 games/sms_sdl/sms_sdl.info delete mode 100644 games/sms_sdl/sms_sdl.png delete mode 100644 games/sms_sdl/sms_sdl.xml delete mode 100644 games/sms_sdl/x-sega-game-gear-rom.desktop delete mode 100644 games/sms_sdl/x-sega-master-system-rom.desktop (limited to 'games/sms_sdl') diff --git a/games/sms_sdl/README b/games/sms_sdl/README deleted file mode 100644 index 72faf7fed9..0000000000 --- a/games/sms_sdl/README +++ /dev/null @@ -1,10 +0,0 @@ -SMS Plus is Sega Master System and Game Gear emulator. Originally, -it was written to run under DOS. Since Charles Mac Donald released -his emulator under the GPL terms, this emulator has been ported to -different platforms. - -This package includes desktop integration for KDE3. IF you do not want -this, specify MIME_TYPES=no on the command-line - -The sms_sdl.png icon is by finite, from -http://www.pixeljoint.com/pixelart/2312.htm diff --git a/games/sms_sdl/cflags_and_libz.diff b/games/sms_sdl/cflags_and_libz.diff deleted file mode 100644 index cf74397198..0000000000 --- a/games/sms_sdl/cflags_and_libz.diff +++ /dev/null @@ -1,25 +0,0 @@ -diff -Naur sms_sdl-0.9.4a-r7.1/sdl/Makefile sms_sdl-0.9.4a-r7.1.patched/sdl/Makefile ---- sms_sdl-0.9.4a-r7.1/sdl/Makefile 2003-07-16 23:37:38.000000000 -0400 -+++ sms_sdl-0.9.4a-r7.1.patched/sdl/Makefile 2009-02-05 17:39:28.000000000 -0500 -@@ -12,7 +12,7 @@ - NAME = sms_sdl - - CC = gcc --CFLAGS = `sdl-config --cflags` -O2 -+CFLAGS = `sdl-config --cflags` $(OPTFLAGS) - DEFINES = -DLSB_FIRST -DX86_ASM - INCLUDES = -I. -I.. -I../cpu -I../sound - LIBS = `sdl-config --libs` -@@ -22,9 +22,9 @@ - ../cpu/z80.o ../sound/emu2413.o ../sound/sn76496.o - - # (un)comment to enable ZIP support --#DEFINES += -DUSE_ZLIB --#LIBS += -Lz --#OBJECTS += unzip.o -+DEFINES += -DUSE_ZLIB -+LIBS += -lz -+OBJECTS += unzip.o - - - all: $(NAME) diff --git a/games/sms_sdl/doinst.sh b/games/sms_sdl/doinst.sh deleted file mode 100644 index dd240ff2ae..0000000000 --- a/games/sms_sdl/doinst.sh +++ /dev/null @@ -1,7 +0,0 @@ -if [ -x /usr/bin/update-desktop-database ]; then - /usr/bin/update-desktop-database -q usr/share/applications -fi - -if [ -x /usr/bin/update-mime-database ]; then - /usr/bin/update-mime-database usr/share/mime > /dev/null 2>&1 -fi diff --git a/games/sms_sdl/japan_and_fm.diff b/games/sms_sdl/japan_and_fm.diff deleted file mode 100644 index d33f405e68..0000000000 --- a/games/sms_sdl/japan_and_fm.diff +++ /dev/null @@ -1,29 +0,0 @@ ---- sms_sdl-0.9.4a-r7.1/sdl/main.c 2003-07-21 12:40:56.000000000 -0300 -+++ sms_sdl-0.9.4a-r7.1.patched/sdl/main.c 2009-05-12 17:42:29.362768285 -0300 -@@ -45,21 +45,19 @@ - int i; - - /* default virtual console emulation settings */ -- sms.use_fm = 0; -- sms.country = TYPE_OVERSEAS; -+ cfg.fm = 0; -+ cfg.japan = 0; - - cfg.filter = -1; - strcpy(cfg.game_name, argv[1]); - - for(i = 2; i < argc; ++i) { - if(strcasecmp(argv[i], "--fm") == 0) -- sms.use_fm = 1; -+ cfg.fm = 1; - else if(strcasecmp(argv[i], "--japan") == 0) -- sms.country = TYPE_DOMESTIC; -- else if(strcasecmp(argv[i], "--usesram") == 0) { -+ cfg.japan = 1; -+ else if(strcasecmp(argv[i], "--usesram") == 0) - cfg.usesram = 1; -- sms.save = 1; -- } - else if(strcasecmp(argv[i], "--fskip") == 0) { - if(++i> \fR[\fI--options\fR] -.SH DESCRIPTION -SMS Plus/SDL v0.9.4aR7 -.br -(C) Charles Mac Donald in 1998, 1999, 2000 -.br -SDL Version by Gregory Montoir (cyx@frenchkiss.net) -.SH OPTIONS -.PP -\fINote:\fR Options must come \fIafter\fR the filename. -.TP -\fB\-\-fm\fR -Enable YM2413 sound. -.TP -\fB\-\-japan\fR -Set the machine type as DOMESTIC instead of OVERSEAS. -.TP -\fB\-\-usesram\fR -Load/save SRAM contents before starting/exiting. -.TP -\fB\-\-fskip\fR -Specify the number of frames to skip. -.TP -\fB\-\-fullspeed\fR -Do not limit to 60 frames per second. -.TP -\fB\-\-fullscreen\fR -Start in fullscreen mode. -.TP -\fB\-\-joystick\fR -Use joystick. -.TP -\fB\-\-nosound\fR -Disable sound. -.TP -\fB\-\-filter\fR -Render using a filter. Available modes: -.RS -.IP "2xsai" -.PD 0 -.IP "super2xsai" -.IP "supereagle" -.IP "advmame2x" -.IP "tv2x" -.IP "2x" -.IP "bilinear" -.IP "dotmatrix" -.RE -.PD 1 -.SH KEYBOARD -.TP -\fBF1\fR -Screenshot in BMP format -.TP -\fBF2\fR -Save state -.TP -\fBF3\fR -Load state -.TP -\fBF4/F5\fR -Dec/inc frame skip value -.TP -\fBF6/F7\fR -Dec/inc state slot -.TP -\fB1..8\fR -Switch rendering filter -.TP -\fBC\fR -Button 1 -.TP -\fBV\fR -Button 2 -.TP -\fBENTER\fR -Start (GG) / pause (SMS) -.TP -\fBARROWS\fR -Directional pad -.TP -\fBTAB\fR -Console hard reset -.PP -The key bindings may not be remapped. -.SH FILES -.PP -ROM image files may be in raw dump format, or may have a header (details -are system-specific). Also, ROM images may be zipped (not gzipped), in -which case the first file in the zip file's directory must be the -ROM image (any other files are ignored). -.PP -\fBsms_sdl\fR looks at the filename to determine the type of ROM image -in use. Any file whose name ends in \fI.gg\fR (case-insensitive match) -is considered to be a Game Gear ROM. Any other file is treated as a -Sega Master System ROM. In the case of a zipped image, this refers to the -file inside the zip file; the zip file itself doesn't have any special -naming requirements. -.PP -Screenshot filenames (F1 key) are generated by replacing the filename -extension with \fI-NNN.bmp\fR, where NNN is a 3-digit number (000 for -the first screenshot, 001 for the second, etc). The numbering starts -at 000 every time the emulator is started, and existing files will be -overwritten without confirmation. -.PP -State save filenames (F2 key) are generated by replacing the filename -extension with \fI.stN\fR, where N is the number of the save slot (one -or more digits). Again, existing files are overwritten without confirmation. -.PP -For both types of file, the filename is considered to be the entire -path to the ROM image file. This means that the emulator expects to -be able to write savestate and screenshot files in the directory where -the ROM files reside. If the directory is not writable, no files will -be created. -.SH BUGS -.PP -\fBsms_sdl\fR will segfault if it's given a filename that -contains no . (dot/period) characters (in other words, a filename -without an extension). So don't do that. (This applies to the file -inside the zip file, for zipped images) -.PP -Screenshot and state-save files should really be written in the -current directory, or else a hypothetical ~/.sms_sdl directory. -.PP -There should be a config file, so the user doesn't have to pass his -favorite set of options on the command line every time (of course, -a shell alias, wrapper script, or GUI file manager -can work around this easily enough). -.SH AUTHORS -.PP -(C) Charles Mac Donald in 1998, 1999, 2000 -.br -SDL Version by Gregory Montoir (cyx@frenchkiss.net) diff --git a/games/sms_sdl/sms_sdl.SlackBuild b/games/sms_sdl/sms_sdl.SlackBuild deleted file mode 100644 index c7b4e1b27c..0000000000 --- a/games/sms_sdl/sms_sdl.SlackBuild +++ /dev/null @@ -1,101 +0,0 @@ -#!/bin/sh - -# Slackware build script for sms_sdl -# Written by B. Watson (yalhcru@gmail.com) - -PRGNAM=sms_sdl -VERSION=${VERSION:-0.9.4a_r7.1} -ARCH=${ARCH:-i486} -BUILD=${BUILD:-2} -TAG=${TAG:-_SBo} - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -SRCVER=$(echo $VERSION | sed 's/_/-/') - -# If $MIME_TYPES is set to `yes' it will include MIME types for KDE and -# automagically associate *.sms and *.gg files with sms_sdl. -MIME_TYPES=${MIME_TYPES:-"yes"} - -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-O2 -march=i686 -mtune=i686" -elif [ "$ARCH" = "x86_64" ]; then - cat < $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild - -# man page is specific to this SlackBuild. If you're packaging for -# some other distribution, feel free to snag it. -mkdir -p $PKG/usr/man/man1 -gzip -9c $CWD/$PRGNAM.1 > $PKG/usr/man/man1/$PRGNAM.1.gz - -# Desktop integration stuff: Icon and .desktop file always present, -# regardless of $MIME_TYPES -mkdir -p $PKG/usr/share/{applications,pixmaps} -cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop -( cd $CWD - for i in *.png; do - cat $i > $PKG/usr/share/pixmaps/$i - done -) - -if [ "$MIME_TYPES" = "yes" ]; then - mkdir -p $PKG/usr/share/mime/packages - cat $CWD/$PRGNAM.xml > $PKG/usr/share/mime/packages/$PRGNAM.xml - - # To make KDE able to use the .desktop and MIME stuff properly, we need - # to define each MIME type in /usr/share/mimelnk. This seems redundant to - # me, but that's how it works... - mkdir -p $PKG/usr/share/mimelnk/application - ( cd $CWD - for i in x-*.desktop; do - cat $i > $PKG/usr/share/mimelnk/application/$i - done - ) -fi - -mkdir -p $PKG/install -cat $CWD/doinst.sh > $PKG/install/doinst.sh -cat $CWD/slack-desc > $PKG/install/slack-desc - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz diff --git a/games/sms_sdl/sms_sdl.desktop b/games/sms_sdl/sms_sdl.desktop deleted file mode 100644 index 81426fc7d5..0000000000 --- a/games/sms_sdl/sms_sdl.desktop +++ /dev/null @@ -1,11 +0,0 @@ -[Desktop Entry] -Version=1.0 -Name=SMS Plus/SDL -GenericName=Sega Master System Emulator -Type=Application -Exec=sms_sdl -Icon=sms_sdl -Terminal=false -StartupNotify=false -Categories=Emulator;System; -MimeType=application/x-sega-master-system-rom;application/x-sega-game-gear-rom; diff --git a/games/sms_sdl/sms_sdl.info b/games/sms_sdl/sms_sdl.info deleted file mode 100644 index 9dd5a9da0a..0000000000 --- a/games/sms_sdl/sms_sdl.info +++ /dev/null @@ -1,8 +0,0 @@ -PRGNAM="sms_sdl" -VERSION="0.9.4a_r7.1" -HOMEPAGE="ftp://ftp.netbsd.org/pub/NetBSD/packages/pkgsrc/emulators/sms_sdl/README.html" -DOWNLOAD="ftp://ftp.netbsd.org/pub/NetBSD/packages/distfiles/sms_sdl-0.9.4a-r7.1-src.zip" -MD5SUM="985e979dbd38336909894a40c42a8e56" -MAINTAINER="B. Watson" -EMAIL="yalhcru@gmail.com" -APPROVED="dsomero" diff --git a/games/sms_sdl/sms_sdl.png b/games/sms_sdl/sms_sdl.png deleted file mode 100644 index bec3123a78..0000000000 Binary files a/games/sms_sdl/sms_sdl.png and /dev/null differ diff --git a/games/sms_sdl/sms_sdl.xml b/games/sms_sdl/sms_sdl.xml deleted file mode 100644 index d3176081d2..0000000000 --- a/games/sms_sdl/sms_sdl.xml +++ /dev/null @@ -1,60 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -]> - - - Sega Master System ROM - SMS - Sega Master System - - - - Sega Game Gear ROM - GG - Game Gear - - - diff --git a/games/sms_sdl/x-sega-game-gear-rom.desktop b/games/sms_sdl/x-sega-game-gear-rom.desktop deleted file mode 100644 index 407aeb3401..0000000000 --- a/games/sms_sdl/x-sega-game-gear-rom.desktop +++ /dev/null @@ -1,8 +0,0 @@ -[Desktop Entry] -Encoding=UTF-8 -Type=MimeType -MimeType=application/x-sega-game-gear-rom -Icon=sms_sdl -Patterns=*.gg;*.GG; -#X-KDE-PatternsAccuracy=80 -Comment=Sega Game Gear ROM Image diff --git a/games/sms_sdl/x-sega-master-system-rom.desktop b/games/sms_sdl/x-sega-master-system-rom.desktop deleted file mode 100644 index 39f0bae9e1..0000000000 --- a/games/sms_sdl/x-sega-master-system-rom.desktop +++ /dev/null @@ -1,8 +0,0 @@ -[Desktop Entry] -Encoding=UTF-8 -Type=MimeType -MimeType=application/x-sega-master-system-rom -Icon=sms_sdl -Patterns=*.sms;*.SMS; -#X-KDE-PatternsAccuracy=80 -Comment=Sega Master System ROM Image -- cgit v1.2.3