From be57145eba4219b96afd73467eb97e7dc0aaabfa Mon Sep 17 00:00:00 2001 From: Dimitris Zlatanidis Date: Sat, 26 Apr 2014 13:27:57 +0700 Subject: games/mars: Added (Space shooter game). Signed-off-by: Willy Sudiarto Raharjo --- games/mars/mars.patch | 87 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 87 insertions(+) create mode 100644 games/mars/mars.patch (limited to 'games/mars/mars.patch') diff --git a/games/mars/mars.patch b/games/mars/mars.patch new file mode 100644 index 0000000000..9cbce2d32e --- /dev/null +++ b/games/mars/mars.patch @@ -0,0 +1,87 @@ +--- mars-game/src/System/window.original.cpp 2014-04-25 21:17:55.251256504 +0300 ++++ mars-game/src/System/window.cpp 2014-04-25 21:27:53.395778669 +0300 +@@ -33,11 +33,11 @@ + # include + # include + # include +-# include +- +-# ifdef __WIN32__ +- # include +-# endif ++# include ++ ++# ifdef __WIN32__ ++ # include ++# endif + + + namespace window { +@@ -308,12 +308,12 @@ + glEnable(GL_TEXTURE_2D); + + if (shader) +- shader->bind(); ++ shader->bind(NULL); + + window_.draw(toBeDrawn, states); + + if (shader) +- shader->unbind(); ++ shader->bind(NULL); + + window_.popGLStates(); + glPopMatrix(); +@@ -361,7 +361,7 @@ + + std::stringstream filename; + filename << "ScreenShot_" << timeinfo->tm_year << timeinfo->tm_mon << timeinfo->tm_mday << timeinfo->tm_hour << timeinfo->tm_min << timeinfo->tm_sec << "." << settings::C_screenShotFormat; +- ++ + # ifdef __linux__ + mkdir((settings::C_configPath + "screenshots/").c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH); + if (shot.saveToFile(settings::C_configPath + "screenshots/" + filename.str())) { +@@ -369,7 +369,7 @@ + hud::displayMessage(*locales::getLocale(locales::SavedScreenshot)); + } else { + std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; +- } ++ } + # endif + + # ifdef __APPLE__ +@@ -379,17 +379,17 @@ + hud::displayMessage(*locales::getLocale(locales::SavedScreenshot)); + } else { + std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; +- } +- # endif +- +- # ifdef __WIN32__ +- CreateDirectory((settings::C_configPath + "screenshots/").c_str(), NULL); ++ } ++ # endif ++ ++ # ifdef __WIN32__ ++ CreateDirectory((settings::C_configPath + "screenshots/").c_str(), NULL); + if (shot.SaveToFile(settings::C_configPath + "screenshots/" + filename.str())) { + std::cout << "Saved screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; + hud::displayMessage(*locales::getLocale(locales::SavedScreenshot)); + } else { + std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; +- } ++ } + # endif + } + +--- mars-game/src/CMakeLists.original.txt 2014-04-25 21:38:37.122730974 +0300 ++++ mars-game/src/CMakeLists.txt 2014-04-25 21:41:51.413302008 +0300 +@@ -68,7 +68,7 @@ + TARGETS + mars + RUNTIME DESTINATION +- ${CMAKE_INSTALL_PREFIX}/games ++ ${CMAKE_INSTALL_PREFIX}/bin + ) + install( + FILES -- cgit v1.2.3