From 821db32d5590c3359da50e4702016bc305e03489 Mon Sep 17 00:00:00 2001 From: "M.Dinslage" Date: Sat, 12 Jun 2010 18:20:42 -0500 Subject: games/ioquake3: Added (open source Quake 3 distribution) Signed-off-by: Robby Workman --- games/ioquake3/README | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 games/ioquake3/README (limited to 'games/ioquake3/README') diff --git a/games/ioquake3/README b/games/ioquake3/README new file mode 100644 index 0000000000..7a5af5940d --- /dev/null +++ b/games/ioquake3/README @@ -0,0 +1,17 @@ +ioquake3 (An open source Quake 3 distribution) + +ioquake3 aims to build upon id Software's Quake 3 source code +release. The source code was released on August 20, 2005 under the +GPL. Since then code has been cleaned up, bugs have been fixed and +features been added. The permanent goal is to create THE open source +Quake 3 distribution upon which people base their games and projects. + +The buildscript has and option to enable support for multi-core +CPU's, to enable this feature pass SMP=YES to the scrip. + +This requires OpenAL. + +NOTE: ioquake3 is just a source code engine port. You still need the +original game files to play quake3. For us this means we need one file +from the original CD. The file you need is [cdrom]/Quake3/baseq3/pak0.pk3 +Copy this file to the /usr/share/games/quake3/baseq3 directory. -- cgit v1.2.3