diff options
Diffstat (limited to 'system/wine/fallout3.diff')
-rw-r--r-- | system/wine/fallout3.diff | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/system/wine/fallout3.diff b/system/wine/fallout3.diff deleted file mode 100644 index f81098f166..0000000000 --- a/system/wine/fallout3.diff +++ /dev/null @@ -1,76 +0,0 @@ -diff -Naur wine-1.1.44-orig/dlls/wined3d/device.c wine-1.1.44/dlls/wined3d/device.c ---- wine-1.1.44-orig/dlls/wined3d/device.c 2010-05-07 19:20:29.000000000 +0100 -+++ wine-1.1.44/dlls/wined3d/device.c 2010-06-11 03:36:48.000000000 +0100 -@@ -188,6 +188,8 @@ - stream_info->position_transformed = declaration->position_transformed; - if (declaration->position_transformed) use_vshader = FALSE; - -+ This->patch_fallout3_mask_of_states &= 0xff ^ PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED; -+ - /* Translate the declaration into strided data. */ - for (i = 0; i < declaration->element_count; ++i) - { -@@ -301,6 +303,14 @@ - { - stream_info->swizzle_map |= 1 << idx; - } -+ -+ if( ( (IWineD3DVertexShaderImpl*)(This->stateBlock->vertexShader) )->attributes[idx].usage -+ == WINED3DDECLUSAGE_TEXCOORD -+ ) -+ { -+ This->patch_fallout3_mask_of_states |= PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED; -+ } -+ - stream_info->use_map |= 1 << idx; - } - } -diff -Naur wine-1.1.44-orig/dlls/wined3d/drawprim.c wine-1.1.44/dlls/wined3d/drawprim.c ---- wine-1.1.44-orig/dlls/wined3d/drawprim.c 2010-05-07 19:20:29.000000000 +0100 -+++ wine-1.1.44/dlls/wined3d/drawprim.c 2010-06-11 03:36:48.000000000 +0100 -@@ -37,6 +37,15 @@ - static void drawStridedFast(IWineD3DDevice *iface, GLenum primitive_type, - UINT count, UINT idx_size, const void *idx_data, UINT start_idx) - { -+ IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; -+ GLboolean gl_alpha_test = glIsEnabled( GL_ALPHA_TEST ); -+ -+ if( ( 0 == ( This->patch_fallout3_mask_of_states & PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED ) ) -+ && ( gl_alpha_test ) ) -+ { -+ glDisable( GL_ALPHA_TEST ); -+ } -+ - if (idx_size) - { - TRACE("(%p) : glElements(%x, %d, ...)\n", iface, primitive_type, count); -@@ -53,6 +62,13 @@ - glDrawArrays(primitive_type, start_idx, count); - checkGLcall("glDrawArrays"); - } -+ -+ if( ( 0 == ( This->patch_fallout3_mask_of_states & PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED ) ) -+ && ( gl_alpha_test ) ) -+ { -+ glEnable( GL_ALPHA_TEST ); -+ } -+ - } - - /* -diff -Naur wine-1.1.44-orig/dlls/wined3d/wined3d_private.h wine-1.1.44/dlls/wined3d/wined3d_private.h ---- wine-1.1.44-orig/dlls/wined3d/wined3d_private.h 2010-05-07 19:20:29.000000000 +0100 -+++ wine-1.1.44/dlls/wined3d/wined3d_private.h 2010-06-11 03:40:07.000000000 +0100 -@@ -1711,8 +1711,12 @@ - #define PATCHMAP_HASHFUNC(x) ((x) % PATCHMAP_SIZE) /* Primitive and simple function */ - struct list patches[PATCHMAP_SIZE]; - struct WineD3DRectPatch *currentPatch; -+ UINT8 patch_fallout3_mask_of_states; - }; - -+#define PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED 0x01 -+ -+ - BOOL device_context_add(IWineD3DDeviceImpl *device, struct wined3d_context *context) DECLSPEC_HIDDEN; - void device_context_remove(IWineD3DDeviceImpl *device, struct wined3d_context *context) DECLSPEC_HIDDEN; - void device_get_draw_rect(IWineD3DDeviceImpl *device, RECT *rect) DECLSPEC_HIDDEN; |