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-rw-r--r--python/pygame/pygame-v4l.patch88
-rw-r--r--python/pygame/pygame.SlackBuild43
-rw-r--r--python/pygame/pygame.info12
-rw-r--r--python/pygame/slack-desc2
4 files changed, 37 insertions, 108 deletions
diff --git a/python/pygame/pygame-v4l.patch b/python/pygame/pygame-v4l.patch
deleted file mode 100644
index 3b5a2b9d2b..0000000000
--- a/python/pygame/pygame-v4l.patch
+++ /dev/null
@@ -1,88 +0,0 @@
-diff -crB pygame-1.9.1release/Setup.in pygame-1.9.1release-v4lpatch//Setup.in
-*** pygame-1.9.1release/Setup.in Thu Jul 2 06:41:56 2009
---- pygame-1.9.1release-v4lpatch//Setup.in Thu Mar 24 17:31:22 2011
-***************
-*** 34,40 ****
- _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
- movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
- scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
-! _camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG)
- pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
-
- GFX = src/SDL_gfx/SDL_gfxPrimitives.c
---- 34,40 ----
- _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
- movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
- scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
-! _camera src/_camera.c src/camera_v4l2.c $(SDL) $(DEBUG)
- pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
-
- GFX = src/SDL_gfx/SDL_gfxPrimitives.c
-diff -crB pygame-1.9.1release/src/_camera.c pygame-1.9.1release-v4lpatch//src/_camera.c
-*** pygame-1.9.1release/src/_camera.c Sun Mar 15 20:30:41 2009
---- pygame-1.9.1release-v4lpatch//src/_camera.c Thu Mar 24 16:58:18 2011
-***************
-*** 160,179 ****
- {
- #if defined(__unix__)
- if (v4l2_open_device(self) == 0) {
-! if (v4l_open_device(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
-! } else {
-! self->camera_type = CAM_V4L;
-! if (v4l_init_device(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
-! }
-! if (v4l_start_capturing(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
-! }
-! }
- } else {
- self->camera_type = CAM_V4L2;
- if (v4l2_init_device(self) == 0) {
---- 160,167 ----
- {
- #if defined(__unix__)
- if (v4l2_open_device(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
- } else {
- self->camera_type = CAM_V4L2;
- if (v4l2_init_device(self) == 0) {
-diff -crB pygame-1.9.1release/src/camera.h pygame-1.9.1release-v4lpatch//src/camera.h
-*** pygame-1.9.1release/src/camera.h Fri Oct 10 04:37:10 2008
---- pygame-1.9.1release-v4lpatch//src/camera.h Thu Mar 24 16:44:32 2011
-***************
-*** 39,45 ****
-
- #include <asm/types.h> /* for videodev2.h */
-
-- #include <linux/videodev.h>
- #include <linux/videodev2.h>
- #endif
-
---- 39,44 ----
-***************
-*** 51,57 ****
- #define RGB_OUT 1
- #define YUV_OUT 2
- #define HSV_OUT 4
-- #define CAM_V4L 1
- #define CAM_V4L2 2
-
- struct buffer
---- 50,55 ----
-***************
-*** 111,118 ****
- int v4l2_close_device (PyCameraObject* self);
- int v4l2_open_device (PyCameraObject* self);
-
-- /* internal functions specific to v4l */
-- int v4l_open_device (PyCameraObject* self);
-- int v4l_init_device(PyCameraObject* self);
-- int v4l_start_capturing(PyCameraObject* self);
- #endif
---- 109,112 ----
diff --git a/python/pygame/pygame.SlackBuild b/python/pygame/pygame.SlackBuild
index e35ca2750d..b02d58b98f 100644
--- a/python/pygame/pygame.SlackBuild
+++ b/python/pygame/pygame.SlackBuild
@@ -1,13 +1,35 @@
#!/bin/sh
+# Slackware build script for pygame
+
## Written by hollywoodb (hollywoodb@fastmail.fm)
# Modified by the SlackBuilds.org project
# Maintained by Bojan Popovic (bocke@slackware-srbija.org), 2014-2017
# Contribution by B.Watson (yalhcru@gmail.com), 11 apr. 2017.
+# Copyright 2017 Dimitris Zlatanidis Orestiada, Greece
+#
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=pygame
-VERSION=${VERSION:-1.9.1}
-BUILD=${BUILD:-2}
+VERSION=${VERSION:-1.9.3}
+BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@@ -23,8 +45,6 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-SRCVERSION=${VERSION}release
-
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
elif [ "$ARCH" = "i686" ]; then
@@ -39,19 +59,16 @@ set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
-cd $TMP || exit 1
-rm -rf $PRGNAM-$SRCVERSION
-tar xvf $CWD/$PRGNAM-$SRCVERSION.tar.?z* || exit 1
-cd $PRGNAM-$SRCVERSION || exit 1
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
-
-# A patch borrowed from Arch community repo
-patch -p1 < $CWD/pygame-v4l.patch
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
# Contributed by B.Watson (yalhcru@gmail.com).
# Gets rid of the call to remove_old_files() during packaging.
@@ -66,7 +83,7 @@ find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp -a WHATSNEW README.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a WHATSNEW readme.rst LGPL $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
diff --git a/python/pygame/pygame.info b/python/pygame/pygame.info
index 5b60ed6d22..f4421dbd00 100644
--- a/python/pygame/pygame.info
+++ b/python/pygame/pygame.info
@@ -1,10 +1,10 @@
PRGNAM="pygame"
-VERSION="1.9.1"
+VERSION="1.9.3"
HOMEPAGE="http://www.pygame.org/"
-DOWNLOAD="http://www.pygame.org/ftp/pygame-1.9.1release.tar.gz"
-MD5SUM="1c4cdc708d17c8250a2d78ef997222fc"
+DOWNLOAD="https://pypi.python.org/packages/61/06/3c25051549c252cc6fde01c8aeae90b96831370884504fe428a623316def/pygame-1.9.3.tar.gz"
+MD5SUM="ac744ea6952b68d5f2b6d02a6d8e836c"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
-REQUIRES="smpeg portmidi"
-MAINTAINER="Bojan Popovic"
-EMAIL="bocke@slackware-srbija.org"
+REQUIRES="portmidi"
+MAINTAINER="Dimitris Zlatanidis"
+EMAIL="d.zlatanidis@gmail.com"
diff --git a/python/pygame/slack-desc b/python/pygame/slack-desc
index 8118b5938d..f911b71e85 100644
--- a/python/pygame/slack-desc
+++ b/python/pygame/slack-desc
@@ -16,4 +16,4 @@ pygame:
pygame: Pygame is free. Released under the LGPL licence, you can create open
pygame: source, free, freeware, shareware, and commercial games with it.
pygame:
-pygame:
+pygame: Homepage: http://www.pygame.org/