diff options
Diffstat (limited to 'python/pygame/pygame-v4l.patch')
-rw-r--r-- | python/pygame/pygame-v4l.patch | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/python/pygame/pygame-v4l.patch b/python/pygame/pygame-v4l.patch deleted file mode 100644 index 3b5a2b9d2b..0000000000 --- a/python/pygame/pygame-v4l.patch +++ /dev/null @@ -1,88 +0,0 @@ -diff -crB pygame-1.9.1release/Setup.in pygame-1.9.1release-v4lpatch//Setup.in -*** pygame-1.9.1release/Setup.in Thu Jul 2 06:41:56 2009 ---- pygame-1.9.1release-v4lpatch//Setup.in Thu Mar 24 17:31:22 2011 -*************** -*** 34,40 **** - _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG) - movie src/movie.c $(SDL) $(SMPEG) $(DEBUG) - scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG) -! _camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG) - pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG) - - GFX = src/SDL_gfx/SDL_gfxPrimitives.c ---- 34,40 ---- - _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG) - movie src/movie.c $(SDL) $(SMPEG) $(DEBUG) - scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG) -! _camera src/_camera.c src/camera_v4l2.c $(SDL) $(DEBUG) - pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG) - - GFX = src/SDL_gfx/SDL_gfxPrimitives.c -diff -crB pygame-1.9.1release/src/_camera.c pygame-1.9.1release-v4lpatch//src/_camera.c -*** pygame-1.9.1release/src/_camera.c Sun Mar 15 20:30:41 2009 ---- pygame-1.9.1release-v4lpatch//src/_camera.c Thu Mar 24 16:58:18 2011 -*************** -*** 160,179 **** - { - #if defined(__unix__) - if (v4l2_open_device(self) == 0) { -! if (v4l_open_device(self) == 0) { -! v4l2_close_device(self); -! return NULL; -! } else { -! self->camera_type = CAM_V4L; -! if (v4l_init_device(self) == 0) { -! v4l2_close_device(self); -! return NULL; -! } -! if (v4l_start_capturing(self) == 0) { -! v4l2_close_device(self); -! return NULL; -! } -! } - } else { - self->camera_type = CAM_V4L2; - if (v4l2_init_device(self) == 0) { ---- 160,167 ---- - { - #if defined(__unix__) - if (v4l2_open_device(self) == 0) { -! v4l2_close_device(self); -! return NULL; - } else { - self->camera_type = CAM_V4L2; - if (v4l2_init_device(self) == 0) { -diff -crB pygame-1.9.1release/src/camera.h pygame-1.9.1release-v4lpatch//src/camera.h -*** pygame-1.9.1release/src/camera.h Fri Oct 10 04:37:10 2008 ---- pygame-1.9.1release-v4lpatch//src/camera.h Thu Mar 24 16:44:32 2011 -*************** -*** 39,45 **** - - #include <asm/types.h> /* for videodev2.h */ - -- #include <linux/videodev.h> - #include <linux/videodev2.h> - #endif - ---- 39,44 ---- -*************** -*** 51,57 **** - #define RGB_OUT 1 - #define YUV_OUT 2 - #define HSV_OUT 4 -- #define CAM_V4L 1 - #define CAM_V4L2 2 - - struct buffer ---- 50,55 ---- -*************** -*** 111,118 **** - int v4l2_close_device (PyCameraObject* self); - int v4l2_open_device (PyCameraObject* self); - -- /* internal functions specific to v4l */ -- int v4l_open_device (PyCameraObject* self); -- int v4l_init_device(PyCameraObject* self); -- int v4l_start_capturing(PyCameraObject* self); - #endif ---- 109,112 ---- |