diff options
Diffstat (limited to 'python/pygame/pygame-v4l.patch')
-rw-r--r-- | python/pygame/pygame-v4l.patch | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/python/pygame/pygame-v4l.patch b/python/pygame/pygame-v4l.patch new file mode 100644 index 0000000000..3b5a2b9d2b --- /dev/null +++ b/python/pygame/pygame-v4l.patch @@ -0,0 +1,88 @@ +diff -crB pygame-1.9.1release/Setup.in pygame-1.9.1release-v4lpatch//Setup.in +*** pygame-1.9.1release/Setup.in Thu Jul 2 06:41:56 2009 +--- pygame-1.9.1release-v4lpatch//Setup.in Thu Mar 24 17:31:22 2011 +*************** +*** 34,40 **** + _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG) + movie src/movie.c $(SDL) $(SMPEG) $(DEBUG) + scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG) +! _camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG) + pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG) + + GFX = src/SDL_gfx/SDL_gfxPrimitives.c +--- 34,40 ---- + _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG) + movie src/movie.c $(SDL) $(SMPEG) $(DEBUG) + scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG) +! _camera src/_camera.c src/camera_v4l2.c $(SDL) $(DEBUG) + pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG) + + GFX = src/SDL_gfx/SDL_gfxPrimitives.c +diff -crB pygame-1.9.1release/src/_camera.c pygame-1.9.1release-v4lpatch//src/_camera.c +*** pygame-1.9.1release/src/_camera.c Sun Mar 15 20:30:41 2009 +--- pygame-1.9.1release-v4lpatch//src/_camera.c Thu Mar 24 16:58:18 2011 +*************** +*** 160,179 **** + { + #if defined(__unix__) + if (v4l2_open_device(self) == 0) { +! if (v4l_open_device(self) == 0) { +! v4l2_close_device(self); +! return NULL; +! } else { +! self->camera_type = CAM_V4L; +! if (v4l_init_device(self) == 0) { +! v4l2_close_device(self); +! return NULL; +! } +! if (v4l_start_capturing(self) == 0) { +! v4l2_close_device(self); +! return NULL; +! } +! } + } else { + self->camera_type = CAM_V4L2; + if (v4l2_init_device(self) == 0) { +--- 160,167 ---- + { + #if defined(__unix__) + if (v4l2_open_device(self) == 0) { +! v4l2_close_device(self); +! return NULL; + } else { + self->camera_type = CAM_V4L2; + if (v4l2_init_device(self) == 0) { +diff -crB pygame-1.9.1release/src/camera.h pygame-1.9.1release-v4lpatch//src/camera.h +*** pygame-1.9.1release/src/camera.h Fri Oct 10 04:37:10 2008 +--- pygame-1.9.1release-v4lpatch//src/camera.h Thu Mar 24 16:44:32 2011 +*************** +*** 39,45 **** + + #include <asm/types.h> /* for videodev2.h */ + +- #include <linux/videodev.h> + #include <linux/videodev2.h> + #endif + +--- 39,44 ---- +*************** +*** 51,57 **** + #define RGB_OUT 1 + #define YUV_OUT 2 + #define HSV_OUT 4 +- #define CAM_V4L 1 + #define CAM_V4L2 2 + + struct buffer +--- 50,55 ---- +*************** +*** 111,118 **** + int v4l2_close_device (PyCameraObject* self); + int v4l2_open_device (PyCameraObject* self); + +- /* internal functions specific to v4l */ +- int v4l_open_device (PyCameraObject* self); +- int v4l_init_device(PyCameraObject* self); +- int v4l_start_capturing(PyCameraObject* self); + #endif +--- 109,112 ---- |