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-rw-r--r--games/zelda-roth-se/zelda-roth-se.SlackBuild41
1 files changed, 25 insertions, 16 deletions
diff --git a/games/zelda-roth-se/zelda-roth-se.SlackBuild b/games/zelda-roth-se/zelda-roth-se.SlackBuild
index 3c106a5ede..9c47704759 100644
--- a/games/zelda-roth-se/zelda-roth-se.SlackBuild
+++ b/games/zelda-roth-se/zelda-roth-se.SlackBuild
@@ -2,7 +2,7 @@
# Slackware build script for Zelda Return of the Hylian Solarus Edition
-# Copyright 2015 Hunter Sezen California, USA
+# Copyright 2015-2016 Hunter Sezen California, USA
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
@@ -23,14 +23,13 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=zelda-roth-se
-SRCNAM=$(echo $PRGNAM | tr - _)
-VERSION=${VERSION:-1.0.8}
+VERSION=${VERSION:-1.1.0}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
- i?86) ARCH=i486 ;;
+ i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
@@ -41,8 +40,8 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-if [ "$ARCH" = "i486" ]; then
- SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
@@ -60,9 +59,9 @@ set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
-rm -rf $SRCNAM-$VERSION
-tar xvf $CWD/$SRCNAM-$VERSION.tar.gz || tar xvf $CWD/v$VERSION.tar.gz
-cd $SRCNAM-$VERSION
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
@@ -70,34 +69,44 @@ find -L . \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+# Update cmake file to previous fixes from zsdx
+# https://github.com/solarus-games/zelda-roth-se/commit/e9b5bd907f5b50b17d65ebe2fa50760d322c537c
+zcat $CWD/cmake.diff | patch -p1
+
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
+ -DSOLARUS_INSTALL_BINDIR:PATH=games \
+ -DSOLARUS_INSTALL_DATADIR:PATH=share/games/solarus \
-DCMAKE_BUILD_TYPE=Release ..
make
make install DESTDIR=$PKG
cd ..
-install -Dm0644 ${SRCNAM}_title_small.png $PKG/usr/share/pixmaps/${SRCNAM}_title_small.png
-
-find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
- | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-
# Write a desktop file
mkdir -p $PKG/usr/share/applications
cat > $PKG/usr/share/applications/$PRGNAM.desktop <<EOF
[Desktop Entry]
Name=Zelda Return of the Hylian
-Exec=$SRCNAM
-Icon=${SRCNAM}_title_small.png
+Exec=$PRGNAM
+Icon=$PRGNAM-logo
Type=Application
Comment=Zelda Return of the Hylian (action rpg game)
Categories=Game;ActionGame;
EOF
+# Add missing icons to package
+for pngicon in data/logos/icon_*.png ; do
+ if [ -f $pngicon ]; then
+ size=$(basename $pngicon .png | tr -dc 0-9)
+ install -Dm0644 $pngicon $PKG/usr/share/icons/hicolor/${size}x${size}/apps/$PRGNAM.png
+ fi
+done
+install -Dm0644 data/logos/logo@2x.png $PKG/usr/share/pixmaps/$PRGNAM-logo.png
+
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a changelog.txt readme.md todo.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild